Speed Race

01.11.1974
1974 saw the release of Nishikado's Speed Race, an early black-and-white driving racing video game. The game's most important innovation was its introduction of scrolling graphics, where the sprites moved along a vertical scrolling overhead track, with the course width becoming wider or narrower as the player's car moves up the road, while the player races against other rival cars, more of which appear as the score increases. The faster the player's car drives, the more the score increases. In contrast to the volume-control dials used for Pong machines at the time, Speed Race featured a realistic racing wheel controller, which included an accelerator, gear shift, speedometer, and tachometer. It could be played in either single-player or alternating two-player, where each player attempts to beat the other's score. The game also featured an early example of difficulty levels, giving players an option between "Beginner's race" and "Advanced player's race". Speed Race would be the first in a long-running series of arcade games based on the same concept during the 1970's and early 1980's. Speed Race itself was re-released twice in 1978 during the cocktail craze in Japanese arcades - first as a tabletop/cocktail variant and then as a tabletop/cocktail color variant.

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Part of collection:
Speed Race (last 3 games)

29.05.1998

Super Speed Race 64 is an enhanced version of Automobili Lamborghini, released only in Japan.

30.11.1997

Automobili Lamborghini is one of the earlier racing games for the Nintendo 64, developed by Titus. 8 cars are included in this game, among them the Lamborghini Diablo, Porsche 959, Ferrari F50 and some hidden ones. The courses are quite detailed and the effects are decent, including special effects like lens flares. Races take you through six circuits in exotic areas around the world. There are 4 modes in Single Player including Arcade Mode, Championship Mode, Single Race and Time Trials. The game also includes 4 player support.

31.12.1979

An arcade release in Taito's Speed Race series.

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01.04.1976

A racing game released by Taito in 1976. It is a simultaneous two-player version of Tomohiro Nishikado's 1974 arcade game Speed Race.

14.06.2018

Wreckfest is a racing and vehicular combat game centered on demolition derbies and banger racing, with a focus on realistic physics and location-based vehicle damage that changes how cars handle as they take hits. Before an event, players pick a car, adjust assists such as transmission type and braking aids, and can buy, customise, and upgrade vehicles. Races reward a balance of defensive driving and aggressive tactics like ramming and shunting rivals into barriers. The game offers career, multiplayer, and custom event play, and is regarded as a spiritual successor to the FlatOut series.

10.10.2023

Out-build the competition in the new career. Race your friends in adjudicated multiplayer events. Compete in over 500 cars on world-famous tracks with cutting-edge AI, advanced physics, tire and fuel strategy, and driver and safety ratings.

16.09.1982

The very first racing game with the rear perspective camera and track based on real life.

26.02.2019

Reach to the end of the water slide, try to be the first. Bump other players during the race and have fun playing this colorful and sunny water slide game.

01.02.1976

An early driving/racing game developed and published by Sega in early 1976. The game was notable for its introduction of a pseudo-3D, third-person perspective.

21.11.2003

TrackMania is a racing game and the first entry in the TrackMania series, combining driving with track construction. Players race across circuits filled with jumps, loops, and tight corners to earn in-game currency, which is spent on building blocks used to design their own tracks on a snapping grid. Three environments, Rally, Snow, and Desert, each provide a distinct car and handling style, and the game includes Race, Puzzle, and Survival modes. Players can create custom car skins and share their tracks and skins online, and the game supports hotseat, LAN, and internet multiplayer. A later re-release, TrackMania Original, added new block types and features.

23.12.1997

Gran Turismo is a racing game designed by Kazunori Yamauchi and is the first entry in the critically acclaimed simulator racing series bearing the same name. After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of March 2013, making it the best-selling PlayStation game. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses. However, Gran Turismo Mode requires the player to earn different levels of driver's licenses in order to qualify for events, and earn credits, trophies and prize cars by winning race championships. Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions).

01.08.1976

An early motorbike racing game developed and published by Sega in 1976, based on the character Fonz from the TV show Happy Days. Versions of the game are also known as Man TT and Moto-Cross. It uses a pseudo-3D, third-person perspective.

30.06.1997

Take the wheel as Max Damage as you plow scores of vehicles unlucky enough to be in your way in Carmageddon, an action racing game. Your soundtrack will be the sound of crunching metal, the splatter of motor oil on the windshield, and the screams of skidding tires. With a white-knuckled grip on the wheel, you'll have the choice of 23 crash mobiles (from a terrifying monster truck to a high octane Dragster) and 30+ levels of hellish fury and motorized terror.

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