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A vertical-scrolling shoot ’em up spinoff of Earth Defense Force 4.1.
Join Section 9 in a first person shooter experience. Become a member of an elite force of cybernetically enhanced combat operatives dedicated to the defense of society, and use your advanced firepower, Tachikoma Tanks and unique cyber skills to bring down cyber terrorists in a connected world.
Star Raiders is a first-person space combat simulator for the Atari 8-bit family of computers. It was written by Doug Neubauer, an Atari employee, and released as a cartridge by Atari in 1979. The game is considered the platform's killer app. It was later ported to the Atari 2600, Atari 5200, and Atari ST. The game simulates 3D space combat between the player's ship and an invading fleet of alien "Zylon" vessels. Star Raiders was distinctive for its graphics, which, in addition to various map and long range scan views, provided forward and aft first-person views, with movement conveyed by a streaming 3D starfield as the player engaged enemy spacecraft. While there had already been target-shooting games using the first person perspective (including 1978's Cosmic Conflict), Star Raiders had considerably higher quality visuals and more complex gameplay. It inspired imitators throughout the 1980s as well as later-generation space combat simulation games including Elite, Wing Commander, and Star Wars: X-Wing. In 2007, Star Raiders was included in a list of the 10 most important video games of all time, as compiled by Stanford University's History of Science and Technology Collections.
The most happening place in the universe is the trendy, upscale solar system of IOTA Synthetica, part of the Galactic Federation of artificial stars. It's as far from dirty old Earth as can be... But don't sign up to go yet! A strange cosmic energy field with a major attitude has engulfed the system, and the most outrageous things are happening. Ordinary inanimate objects are coming to life - harmless little animals are becoming rabid giants - and the freaked-out residents are under attack! The only Galactic Commander who can handle this ordeal is the eccentric renegade called Gun-Nac. He can oust this aura that's threatening the destruction of comfortable artificial life as we know it. But where in the universe is he? He could be as far away as Earth, searching for a new Game Pak. Commander Gun-Nac, if you read this, call H.Q., A.S.A.P., O.K.? We N.E.E.D. you!
Infinitesimals is a story-driven, 3rd person action adventure where you play as tiny aliens who stand only 1mm tall. Though a diminutive species, they are technologically advanced and space faring.
The game of Astro Fighter consists of 4 waves and a refueling stage, which are then repeated with increasingly higher difficulty. The player's task is to eliminate the four successive waves of different types of attacking craft, while avoiding being hit by missiles and bombs, and then refuel by shooting the 'GS' ship before repeating the process. The player starts with 3 lives and receives a bonus life on reaching a score of 5000. 300 bonus points are received for shooting each 6 falling bombs and for 950 for hitting the GS ship accurately on the first shot. A very large bonus of 10,000 is given for getting through 4 waves and refueling by using exactly 2 shots more than the minimum needed. As the higher levels of Astro Fighter are difficult to survive consistently, even for the best players, the highest scores have been achieved by the achieving the 10,000 bonus deliberately.
The Father of VR. The Mother of all tank games. Battlezone is back! Strap yourself into the cockpit of a super weapon in this explosive VR reboot of Atari’s seminal Battlezone, the first VR game ever made. Featuring intense first person tank combat, an expansive campaign and a stunning retro aesthetic, Battlezone is a bold homage to the original 1980 title and the golden age of arcade gaming.
Air Buster has its roots in such scrolling shoots as R-Type, Gradius and Truxton. Its two-player simultaneous action is a relatively unique twist on the genre.
Thunder Force III is a scrolling shooter game developed by Technosoft. It is the third chapter in the Thunder Force series. It was released in 1990 in Japan, Europe and the United States for the Sega Genesis. During the same year, it was retooled into an arcade game named Thunder Force AC. In 1991, Thunder Force AC was ported to the Super Nintendo Entertainment System under the title Thunder Spirits.
Truxton is a 1988 vertically scrolling, shoot 'em up arcade game developed by Toaplan, later ported to the Mega Drive (worldwide) and the PC Engine (Japan-only). Like many other scrolling shooters, the game is set in outer space, where the player takes control of a small spaceship across several planets. The game is played with an eight-way joystick and two buttons (a shot and a bomb button) through five large levels and their bosses (which then loop forever, at higher difficulties).