Strike Fighters

Strike Fighters is a mobile entry in Third Wire's air combat franchise.

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Part of collection:
Strike Fighters (last 3 games)

22.12.2009

Combat flight sim focusing on the early jet age, when aviation technology was still primitive but advancing rapidly, this game, along with its many standalone expansions (that can be combined into one game), encompasses the range of air combat from the mid-1950s to the late 1970s (and beyond with mods).

27.10.2002

Strike Fighters: Project 1 is a military flight sim by Third Wire Productions.

01.01.1970

Despite the "Lite" tag, a fair amount of realism has been built in; 1960s-style bombsights are simulated rather than modern computer-aided aiming reticules. Dive bombing and level bombing techniques have to be worked out by the game player if they are to have success at completing missions. US Air to Air missiles in the game consist of early versions of the AIM-9 Sidewinder, AIM-7 Sparrow, and AIM-4 Falcon which are simulated to be as unreliable as the real missiles were. So regardless of having a "good lock on the target" there is a good chance the missile will miss. Just like the real accounts from the war suggest most of the dogfights are close in affairs with the nimble MiGs against the heavier less nimble US Aircraft. The map of Vietnam has been scaled down slightly so that there is less time spent flying to a target, and also because air-to-air refuelling is not included in the game. During a mission the player will fly in a flight of aircraft in which the computer-controlled planes keep in formation as you fly to a target. This flight can be issued commands; attack other aircraft or ground targets, fly home if they are damaged, or jettison their drop tanks. As you fly many other computer-controlled aircraft will be up in the air and can be viewed as they engage in dogfights or bomb targets. True to the Vietnam theatre the player's aircraft will be met with a high level of radar guided Surface to Air Missiles (SAMS), and a variety of lethal Anti-Aircraft Artillery (AAA). The main SAM is the soviet SA-2, of which early and later versions are included in the game increasing lethality accordingly. The player can select a campaign from either Operation Rolling Thunder (1965 to 1968), Linebacker I (1972) or Linebacker II (1972) which are similar in name and aircraft involved to the actual campaigns from the conflict. Single Missions are also available, which can be customised to allow the player to practice with specific aircraft and weapons.

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14.06.2011

Hyperfighters brings back the rail shooter as you know it from the arcade: fast, explosive, addictive, and easy to learn: but so hard to beat the number one highscore! Fourteen trigger-happy arcade-fun stages are now available for one or two players: Shoot dozens, hundreds, or even thousands of enemies out of the sky and water with three ultra modern fighters. This will require triggerhappy fingers and supersonic reflexes! Face immense, massive and simply incredible endbosses that are each capable of destroying an entire nation by themselves. Do you have what it takes to destroy them all?

31.07.1995

You're in command as your AH-64D Apache Longbow combat helicopter lifts off from its forward base. You're going into combat against the best the enemy can offer, but you've got the most advanced fighting helicopter in the world at your fingertips, packed with a devastating array of lethal weapons and state-of-the art technology. You're ready to rock and roll but so is the enemy! They're waiting for you with combat helicopters of their own, backed up by radar-guided anti-aircraft guns and missiles and fixed wing aircraft. It's not going to be a cakewalk but you and your Apache are up to the challenge. Across four theaters of war-- Fort Hood where you train and then in war zones in Cyprus, Yemen, and Korea--you will fly the most fearsome helicopter that has ever been designed against enemies on land, sea, and air. Apache Longbow took flying simulators to the next level. The developers constructed the flight model with fanatical attention to detail, going so far as to bring in Apache pilots to fly the in-game chopper and offer their feedback on how real the experience felt. Every flight simulator enthusiast will be pleased with the complexity and realism this game has to offer. Meanwhile, to make the game more accessible there is also an arcade mode where the flight mechanics aren't nearly as realistic, but there's still tons of fun to be had. So whichever you are - a slow-and-low hardcore sim fan or someone who just likes to fly about and blow things up - this game has something for you.

13.07.1993

MiG-29: Fighter Pilot is a successor to MiG-29 Fulcrum by Simis; this time the theater of operations is the Middle East. The joined forces of NATO and the Commonwealth of Soviet States are to stop General Hasouz who is seeking to gain control over the world's oil resources. You are the pilot of the Russian-built MiG-29 and you need to accomplish several strategic missions to ensure the success of the operation. As this is a simulation game, the MiG-29's control panel is recreated (displaying altimeter, compass, thrust indicator, radar and more), and many actions are done manually by the player (such as controlling brakes and landing gear, performing take off and landing, etc.). There are a number of weapons and an automatic targeting system to help successfully accomplish the missions. The MiG-29 is also equipped with flares and chaff used to avoid enemy fire. The game is divided into 5 missions plus a tutorial mission. Mission objectives include destroying the enemy's command control and communications systems, escorting a submarine to safety, and destroying enemy Scud missiles. Mission score is based on the number of enemy structures and craft destroyed. The game features real-time 3D polygon graphics and there are even several short video clips, something very uncommon for Genesis hardware.

01.02.1993

Microprose's F-15 Strike Eagle series returns with an edition for the Super Nintendo. Super Strike Eagle puts you in the cockpit of an F-15 as you attempt to force various governments back into the United Nations. To accomplish this, players must bomb targets, shoot down enemy fighters, and sink ships. Gameplay takes place in both the first-person and third-person perspectives.

04.12.1995

Firestorm: Thunderhawk 2, known as Thunderstrike 2 in North America, is a 1995 combat flight simulator video game developed by Core Design and released for Microsoft Windows, PlayStation and Sega Saturn. It is the sequel to Thunderhawk.

21.10.2003

Jetfighter V: Homeland Protector is a combat flight simulator video game developed by Polish studio Interactive Vision and published by Global Star Software in 2003.

01.01.1970

The third installment of the realistic Lock On series, as a DCS World module.

01.06.1992

Turn and Burn: The F-14 Dogfight Simulator is a Simulation game, developed by Imagineering Inc and published by Absolute Entertainment, which was released in 1992.

11.04.2019

The EDF series moves away from its traditional series and into new territory with this new project. Developed by YUKE'S, with a theme song by Takashi Niigaki and creatures designed by Ryu Oyama for an EDF game that has never been seen before. Welcome to EARTH DEFENSE FORCE: IRON RAIN. Set on planet Earth devastated by war, this new adventure joins the EDF as they continue to battle to save the world.

28.07.2017

Black Squad is Free to Play first-person-shooter military game, with Battleye support, dedicated servers, great shooting mechanics and amazing netcode. You can experience 10 different modes from classic to massive multi-play modes. And unlock new weapons and characters with currency given to the player after each match.