Super F1 Circus

24.07.1992
Genre: Racing Simulator
Super F1 Circus is a F1 racing game from Cream and Nichibutsu (Nihon Bussan) and the first Super Famicom entry in the F1 Circus entry, which originated on the PC Engine (Turbografx-16) and Famicom. It is sponsored by Team Lotus, a former racing company associated with Formula 1 as well as many other racing leagues that has recently come back into being. The game is a traditional top-down racing game that emphasizes sim elements, such as selecting the car's various parts and ensuring that the rules of the race are followed. If the player causes too many infractions, or too much damage is caused to six vital instruments on the car, they will be forced out of the race. As well as the other games in the F1 Circus series, Super F1 Circus would receive numerous direct sequels of its own. Super F1 Circus Limited came out later the same year.

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Part of collection:
F1 Circus (last 3 games)

07.07.1995

Super F1 Circus Gaiden is a "behind the exhaust" car racing game from Cream and Nichibutsu and the fifth and final Super Famicom game in the F1 Circus series, as well as the final game in that franchise overall. The player competes for a chance to enter Formula 1 tournaments, but in the single-player mode must first graduate from GT (Group B) racing and Group C racing by completing races in those cars. In the multiplayer and time trial modes the player can choose any car category. The game has the standard assortment of customization options for their vehicles before starting a race, as well a number of different international tracks and race car drivers. Players have to be wary of taking too damage from collisions while racing, otherwise they will have to retire from the race early.

15.07.1994

Super F1 Circus 3 is a 1994 Formula One racing game and the third of Cream/Nichibutsu's F1 Circus games for the Super Famicom. It focuses on the 1993/94 season and recreates circuits from sixteen different countries. The game offers a "quick race" mode that randomly picks a track and avoids the majority of the simulation elements. The game sits between Super F1 Circus 2 and Super F1 Circus Gaiden in the series. As with its predecessors, it has licenses from FOCA (the Formula One Constructors Association) and Fuji TV (the TV station that covers F1 in Japan) that allow it to depict actual teams/drivers from the Formula One World Championship. It was never released outside of Japan.

08.04.1994

F1 Circus CD (F1サーカスCD) is a formula one racing game released for the Sega Mega-CD exclusively in Japan. It is the sequel to F1 Circus MD.

Part of collection:
Super F1 Circus (last 3 games)

15.07.1994

Super F1 Circus 3 is a 1994 Formula One racing game and the third of Cream/Nichibutsu's F1 Circus games for the Super Famicom. It focuses on the 1993/94 season and recreates circuits from sixteen different countries. The game offers a "quick race" mode that randomly picks a track and avoids the majority of the simulation elements. The game sits between Super F1 Circus 2 and Super F1 Circus Gaiden in the series. As with its predecessors, it has licenses from FOCA (the Formula One Constructors Association) and Fuji TV (the TV station that covers F1 in Japan) that allow it to depict actual teams/drivers from the Formula One World Championship. It was never released outside of Japan.

29.07.1993

Super F1 Circus 2 is a Formula One racing game that allows the player to join any team in the 1993 Formula One season and take part on sixteen different circuits all over the world. They can also configure the load-out for the F1 vehicle. It is the second official F1 Circus game for the system, though technically the third due to 1992's Super F1 Circus Limited. Overall it is the eighth F1 Circus game.

23.10.1992

Super F1 Circus Limited is largely identical to Cream's earlier Super Famicom racing game Super F1 Circus, however it was shortly after the release of that game that Cream was given permission by FOCA (Formula One Constructors' Union, an association of car manufacturers for Formula One) to use actual driver and team names for their subsequent Super F1 Circus games. Super F1 Circus Limited was quickly created to take advantage of this recent development. With the exception of the use of actual drivers/team names, there is no significant difference between this version of the game and the earlier Super F1 Circus. The series would see a proper sequel on the Super Nintendo, with enhanced graphics and additional features, with Super F1 Circus 2 in 1993.

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