Super Shadow of the Beast
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Shadow of the Beast is a platform game developed by Reflections and published by Psygnosis in 1989. The original version was released for the Amiga and later ported to many other systems. The game was known for its graphics, with many colours on screen and up to twelve levels of parallax scrolling backdrops, and its atmospheric score composed by David Whittaker, which used high-quality instrument samples.
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Shadow of the Beast
(last 3 games)
The story of Aarbron is told once more... More than 20 years after the first title in the series captivated a generation of gamers, Heavy Spectrum Entertainment Labs will bring the visually stunning world of Karamoon to life once more in the PlayStation 4 system exclusive Shadow of the Beast. Embark on a ferocious, action-packedjourney in your quest to dethrone the evil lord Maletoth. Relive the legend...
Shadow of the Beast III is a platform game developed by Reflections and published by Psygnosis in 1992, exclusively for the Amiga. It is the sequel to Shadow of the Beast and Shadow of the Beast II. The gameplay combines action and puzzle solving, with an emphasis on the latter. Typical puzzles involve levers and chains moving hooks, bridges, and doors.
Shadow of the Beast II is an action game developed by Reflections and published by Psygnosis in 1990. It is the sequel to the earlier Shadow of the Beast.
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It's MEGA MAN versus the powerful leaders and fighting forces of Monsteropolis - that strange multi-layered land of robot-like humanoids created by the wrongly-performed experiments with human beings by Dr. Wily. Mega Man - the chosen defender of the human race. For he dares to single-handedly penetrate Monsteropolis' seven separate societies to stop the rapid expansion of strange misrepresentations of humans. Mega Man's goal is monumental. He must infiltrate seven separate heavily-guarded empires. By himself, he must break down and destroy the following empire leaders: Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman, and Dr. Wily. The action involves Mega Man armed only with laser beam weapons, encountering strangely-configured humanoids. They're atop, in and out of fortified prison-like structures strengthened with thick walls. Hidden amid gun turrets embedded in concrete uprights, even in subterranean passages below icefields. WOW!
This game emerged into the world as Jim Power: The Lost Dimension in 3D, starring Loricel's own flagship character instead of the better known, media-spanning space hero.
The game's plot involved captain Rover Pawstrong (a dog in a space suit) in his adventures on a planet, attempting to eat 20 Space Griffiths (essentially chickens). Gameplay involves the player's character running back and forth on a side-scrolling planet surface, attempting to catch the griffith. The player finds crates which contain items that the player can use to help catch the bird - or the player can simply try and run and jump on top of the bird, thus catching it. During playtime, there is a time limit by which the bird must be caught (indicated by a roast chicken slowly turning into chicken bones), or else the game ends. At later stages in the game, the player may have to enter some abandoned mines, where the griffith may be hiding.
Jazz Jackrabbit 3 (alternatively called Jazz Jackrabbit 3D or simply Jazz3D, subtitled Adventures of a Mean Green Hare) is the unreleased third installment in the Jazz Jackrabbit series. Spearheaded by Dean "Noogy" Dodrill (an animator for Jazz Jackrabbit 2) and coded by World Tree Games, it was developed for the original Unreal Engine technology in 1999. Like many other mascot characters of the late 90s, Jazz would venture into the realm of 3D for the first time. The game was originally slated to be released in 2000, but since Epic was unable to find a publisher the game was ultimately cancelled. Gathering of Developers, which published Jazz Jackrabbit 2, refused to publish this game due to reportedly low sales of Jazz 2. A playable Alpha Demo exists online.
Journey through a surreal, vivid and highly stylized world filled with mystery, wild high-speed traversal, endearing characters, and massive enemy encounters. The Void beckons…
This is a cancelled version of Rayman for the Super Nintendo Entertainment System, for which the game was being previously developed. An early prototype was dumped on the internet in 2017, containing a short and simple level to showcase Rayman's abilities and animations.
Soda Crisis is a fast-paced side-scrolling shooter game. You play a mysterious character of unknown origin, equipped with advanced high-tech gears and fierce combating skills - definitely the chosen one for this rescue mission!
Bucky O'Hare stars the titular rabbit as the captain of the Righteous Indignation, which protects the parallel universe of the Aniverse. His other crew members, duck Dead-Eye, cat Jenny, android Blinky, and human Willy, have been captured by the Toad Air Marshall. The first four levels take place on the Green, Red, Blue, and Yellow Planets, where the crew members are imprisoned. The player starts out with Bucky, and the other kidnapped crew members are playable once rescued and have different abilities and weapons. After all the members are saved, the Toad Air Marshall then kidnap the Righteous Indignation again in the Magnum Tanker. The remainder of the game involves the crew members saving each other, blowing up the Magnum Tanker and escaping.
Explore a research station in this short platformer.
You are Kador, a heavily armed nano-augmented spell casting former agent of the Corset Timarchy. You navigate a psypunk future society of shifting alliances. Starting in the continent of Mass City. An overly ambitious action platformer more than a decade in the making!