The Basement Collection
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Part of collection:
Meat Boy
The Basement Collection is a compilation of Edmund McMillen's Flash games. The games were remade with added features and music tracks. The games in the collection include: - Triachnid (2006), a physics spider simulation game - Coil (2008), an experimental game - Meat Boy (2008), a Super Meat Boy predecessor - Aether (2008), a space adventure game - Grey-Matter (2008), an anti-shooter game - Spewer (2009), a liquid physics platform game - Time Fcuk (2009), a dark puzzle game
Super Meat Boy Handheld! is Super Meat Boy for the iPhone... kinda.
Super Meat Boy: The Game is a more proper iOS version of SMB than the previous joke entry. Everything from the graphics to the gameplay, levels, controls, and more, are being built from the ground-up for handheld optimization.
Could be interesting
Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.
Poöf has been tricked by accepting a golden laying kitten. But the precious kitty makes all the greedy monsters envious. Survive waves of monsters trying to steal your revenue! Poöf vs the cursed kitty is a mix between tower defense, and platforming action, a game focused on hardcore gameplay, tight controls and choices, inspired by games such as Mario Bros Arcade Game, Orcs Must Die and Super Crate Box. To get rid of your enemies, simply jump on them, or place towers to attack and poos to slow down, use fire knives or bombs, ice winds to freeze enemies and golden eggs for Armageddon ! You can also control time: slow it down in danger moments and accelerate it to increase the difficulty and score more points. How fast will you play?
Imagine you could move mountains - literally! With realistic physics, Norse runes, rotating platforms and a lot of gray cells you'll help Munin, Odin's messenger in her very own 2D-adventure, to reclaim her power on a journey through Yggdrasil. Munin the raven, faithful messenger to Odin, now stands stripped of wings and transformed by Loki into a mortal girl. Flightless and determined, she will stride through the nine worlds of Yggdrasil to reclaim the lost feathers and return to Asgard. Munin bolsters the traditional side-scrolling experience with the use of rotating environments to surpass obstacles and to solve puzzles. By twisting portions of the environment, players will create bridges from pillars, turn walls into floors or open new passages.
Monochroma is a cinematic puzzle platformer that takes place in an industrial-alchemical environment. It's about being a kid, having a younger brother, growing up, falling down and solving some other puzzles.
Hoa is a platform-adventure game featuring beautiful hand-painted art and a calm, relaxing atmosphere. The game follows the main character, Hoa, as she discovers her own story on a journey through a breathtaking and magical world back to her homeland.
Design steampunk pixel airships out of functional modules and conquer the skies!
Eets is a 2D puzzle game with similarities to Lemmings where players must guide a character through an on-screen puzzle.
Glorkian Warrior: The Trials of Glork is a collaboration between acclaimed comic book artist James Kochalka and indie game studio Pixeljam. It’s a unique hybrid of Galaga-style shoot ‘em up, simple platforming action and Saturday morning cartoon. Help Glorkian Warrior defend his asteroid against an endless onslaught of alien invaders, and be prepared for somewhat unexpected results…
A side-scrolling action puzzle game starring ghosts! Leave the dusty halls of an abandoned clock tower to haunt your way through a town in the dead of night! Possess objects with your ghostly soul, to scare people away from a museum, a hospital, a theatre and a cruise ship. Will you be able to scare everyone out and reclaim what has been lost, before the night is over?
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It’s a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a ‘platform’ in a platformer and turns it on its head.