The Consumist Journey
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Could be interesting
This is an interactive environment containing music, videos, monologues, and art-jokes from performance artist and musician Laurie Anderson with the help of designer Hsin-Chien Huang. It begins with an electrical outlet that glows and howls into the darkness. Then you enter "The Hall of Time", a corridor in the motel where icons cover the walls, and lead to 33 symbol-crowded rooms. A puppet Laurie Anderson sparingly appears as a guide.
Kid A Mnesia Exhibition is an upside-down digital/analogue universe created from original artwork and recordings to commemorate 21 years of Radiohead’s Kid A and Amnesiac.
A bright and colorful exploration game.
An exploration game. There are many items you can find.
You wash ashore as a castaway to come upon the painted forest, a fossil forest in a distant world, and the lost temples of the people that once worshiped it.
You woke up on a desolate island up north, and your only company is a talking seal that insists on having you build cairns. Everything you didn't get to do is a first-person cairn-building game about commitment and validation.
A game about exploring strange and bizarre worlds. You appear in a room of an empty bunker with no memories at all. However, you find a diary with some strange notes. You explore and find a weird TV, you touch it and... Suddenly, you got teleported to bizarre worlds where you meet strange characters. Will you help them? How are you gonna escape this place? And what is this place anyways? So many questions... You keep exploring seeking the truth of all this madness.
A game about emotional abuse. You are back at the waterfront. They are spilling everything out onto you. Drink up bitch. Good girl. For now, I am still your eyes.
A little atmospheric reflection on not being able to travel.