Tomb Raider: Legend

31.12.2006
Genre: Platform
Unlike the previous mobile games, Tomb Raider: Legend was designed in 3D for high-end devices. The game is a side-scrolling platformer with polygonal 3D graphics. Most of the gameplay involves running left and right, jumping between platforms and shooting the various enemies that stand in Lara's way. Obstacles such as electric cables and laser defense systems have to be avoided either by jumping over or rolling under. Sometimes Lara has to swing around poles or use her grappling hook to reach far off platforms. The grappling hook can also be used to swing into and knock out enemies. The gunfights are quite simple and only Lara's regular handgun can be used. Bullets can be dodged by crouching but the enemies can do the same.
The game takes place in three of the locations of the original game: Tokyo, Ghana and Cornwall. Lara's quest is to find Excalibur, King Arthur's famous sword which has been shattered into three pieces. The first shard is believed to be in the possession of a Japanese relic collector named Takamoto so Lara goes to Tokyo in an attempt to get the shard. The problem however is that Takamoto is a boss of the Yakuza who likely won't give it away freely.

Parent game

07.04.2006

Tomb Raider: Legend is the seventh major game in the Tomb Raider series, now for the first time developed by Crystal Dynamics, along with the original character designer of the game's protagonist, Lara Croft. It serves as a reboot of the franchise, with a new incarnation of Lara Croft. The typical third-person action-adventure exploring is still present, and Lara can move more freely because specific jumps no longer limit her. As players travel through rough environments, they will need to run, dive, swim, climb on poles, ladders, and roofs, use zip lines, shimmy, and vault, with acrobatic actions such as somersaults and flips. Players need to cross difficult terrain, solve puzzles to advance or open up new areas, and engage in combat.

Part of collection:
Tomb Raider: Legend (last 3 games)

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The Nintendo DS port of Tomb Raider: Underworld is a 2D side-scroller, featuring all the environmental challenges you'd find on other games as well. Lara's move set is almost as vast, and allows her to tackle a wide range of difficulties. The game features almost all the cinematic sequences from other games, but they are lower resolution and the voice quality is a bit compromised.

Part of collection:
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