Trantor: The Last Stormtrooper
Could be interesting
One of the defining characteristics of the Gradius series is the use of a "power meter." The power meter is powered by a power-up item, whose purpose, when collected, is to move a highlight to the next power-up on the power meter. When a power-up that the player wants becomes highlighted, he or she may activate it, also causing the highlight to reset.
A miner has to find the exit to a world of wonders that is deep in the ground. During his journey he has to collect bombs to destroy rocks in his way, collect keys to open doors and pick up little potions that refresh his timer. Treasure chests can be opened for bonus items.
Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.
Overcome an ever-expanding threat that might have already seeped too far into the core of humanity itself.
Your home planet is decaying. In order to survive you must evacuate the Space Kids from their dying planet. During the first section the player has to navigate a kid from the bottom of the screen to the safety of the hoverivng space ship at the top of the screen. In doing so he has to dodge several obstacles like plasma or hostile skeeters. After having reached the space ship the player takes control of the ship. While other kids are hunted by skeeters in their attempt to reach the space ship the player tries to protect them in shooting at the skeeters who are pursuing the fleeing kids. Every killed skeeter amounts to 100 points - every saved kid adds another 1500 points to the score. After getting 5000 points the game proceeds to the next more difficult level.
You are the Space Jockey, pilot of an attack saucer which is positioned on the left side of the screen and can move up and down. From the right side of the screen, a barrage of tanks, jet planes, prop planes and helicopters will fire upon and try to crash into your ship. Your job is to shoot or dodge them. In addition to the aforementioned enemies, houses, balloons and trees litter the screen. These three types of obstacles don't fire, but they are deadly to the touch and can be destroyed.
Run, Jump and Shoot everything that stands in your way. Then you die and try again. Maybe a bit more wiser about what challenges lie ahead, maybe with an idea on how to escape this situation, or maybe not.
Skunny: Lost in Space is a 1993 side-scrolling arcade shooter developed and published by Copysoft for MS-DOS. Player controls Skunny the Squirrel in a specialized moon buggy, navigating hostile alien terrain, jumping over craters, and blasting enemy spacecraft.
60 missions, customizable weapons, and squads await in the massive Strike Force Heroes sequel you've been waiting for!
Billy is here to get coins and buy steak for all of his brothers and sisters and Mom and Dad. BUUUUUT some jerk stole his wallet and threw it in to the caves. Can you get it all back in time for dinner?