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Ricochet Xtreme is the first game of the Ricochet franchise by Reflexive Entertainment. Although the base gameplay is like Breakout, it takes much more from Arkanoid. A fast-paced action Breakout remake that challenges your agility and reflexes, Ricochet Xtreme boasts a whopping 170 levels of intense competition. Featuring four levels of difficulty and a multitude of power-ups and obstacles to dodge, each level provides endless excitement. Whether you're a beginner or an expert in the genre, you'll find a challenge that's just right for your skill set. Enjoy blasting through this futuristic world at blazing speeds while avoiding treacherous hazards with surgical precision – all while keeping your eye on the ball. Ricochet Xtreme stands out with its unique combination of bonus rounds, one-of-a-kind power-ups and obstacles tailored to keep even veterans on their toes. The graphics are smooth and vivid, making it an immersive experience not to be missed by any Breakout enthusiast. There's always something new to explore as well as epic showdowns to be had, so get ready for some intense ricocheting action.
Addicta Ball is a Breakout clone with a twist. Players control a paddle to break down a wall of different block by bouncing a ball against them, but instead of removing them to clear a level, players need to make a path for the paddle to pass through. As time goes on, the bricks move lower down the screen so the path needs to be created as long as there is an opportunity. The game is over when the bricks hit the paddle. There are different kinds of power-ups, weapons, a thruster to move over the screen, and a barrier at the bottom of the screen that prevents the ball from disappearing, but it degrades over time.
Arkanoid-style Breakout clone, which unlike most other similar games has the bat on the side of the screen (there is a left/right option) instead of at the bottom. There are a number of types of special bricks, but unlike e.g. Arkanoid, they do not fall towards the bat. Instead, when you hit a special brick, it flips to show a letter. E.g. E (Extend bat), C (Catch ball), M (Missile), B (Bomb, explodes when hit by ball, clearing a number of bricks) and X (Extra life). The enemies/obstacles are more varied than in Arkanoid. Some make the bat freeze, some actually chew and eat your ball and spit out the core back at you!
Arkanoid is an arcade game developed by Taito in 1986. It expanded upon Atari's Breakout games of the 1970s by adding power-ups, different types of bricks, and a variety of level layouts. The title refers to a doomed "mothership" from which the player's ship, the Vaus, escapes.
Gyroscope is based on the Atari arcade game Marble Madness, the gameplay is very similar except the player controls a spinning gyroscope rather than a marble. The game is presented in isometric 3D. The player must guide the gyroscope from the top of the course to the bottom within an allotted time limit. If the gyroscope topples off the edge, a life is lost. Hazards on the course include potholes, aliens and glass slopes which cause the gyroscope to spin in random directions. There are five courses comprising four screens each. The gyroscope had to land on a marked square to complete each level.
With Krypton Egg you will get back to the pleasures of a good breakout. The objective remains the same: destroy all the bricks of the level using only one ball in order to go to the next level. You can go up to the 72nd level proposed by this game, but before that, you will have to prepare yourself in order to become the perfect shooter. Above all, do not be scared if dozens of balls are coming up at the same time, up to then everything seems fine. Calm and self-control are the necessary qualities to play this game. Thanks to its wonderful colors, special effects, but also its dynamic musics, Krypton Egg will seduce all the breakout lovers but also delight all gamers which are looking for the ultimate breakout adventure.
Enter the arena and face the other holes in a fierce battle. Eat everything in sight with your black hole and expand it to eat more! Show them who is the biggest hole in town!
Arkanoid - Revenge of Doh (a.k.a. Arkanoid 2) is an arcade game released by Taito in 1987 as a sequel to Arkanoid. The mysterious enemy known as DOH has returned to seek vengeance on the Vaus space vessel. The player must once again take control of the Vaus (paddle) and overcome many challenges in order to destroy DOH once and for all. Revenge of Doh sees the player battle through 34 rounds, taken from a grand total of 64. NEW FEATURES: Revenge of Doh differs from its predecessor with the introduction of "Warp Gates". Upon completion of a level or when the Break ("B") pill is caught, two gates appear at the bottom of the play area, on either side. The player can choose to go through either one of the gates - the choice will affect which version of the next level is provided. The fire-button is only used when the Laser Cannons ("L") or Catch ("C") pill is caught. The game also features two new features for bricks. Notched silver bricks, like normal silver bricks, take several hits to destroy. However, after a short period of time after destruction, they regenerate at full strength. Fortunately, clearing a level does not require that any notched bricks be destroyed. Also, some bricks move from side to side as long as their left and/or right sides are not obstructed by other bricks. The US version features an entirely different layout for Level 1 that feature an entire line of notched bricks, with all colored bricks above it moving from side to side. The game features a mini-boss in the form of a giant brain, which will help you practice for DOH. Home versions of Revenge of DOH also featured a level editor, where players could create their own levels or edit and replace existing levels, with the exception of two levels: the mini-boss and DOH.