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The cancelled sequel to Dream Pinball 3D targeting the next generation of hardware of the original. As well as new tables, it was going to introduce a clever slow-motion function that enables the player to master that particularly difficult skill shot and features a full list of varied mini-games that can be unlocked in single player experience. Thus, adding an element of progression and immersion that is unrivalled in high score games!
A tile matching puzzle arcade game developed by Invi Image.
A Japan-exclusive falling-block tile-matching puzzle arcade game by Data East, where players form melds of mahjong tiles and attempt to form high-scoring mahjong hands.
Digital Pinball: Necronomicon is a pinball video game created for the Sega Saturn by KaZe in 1996. Only released in Japan, this high-resolution 2D game draws much of its graphical and audio inspiration from the metafictional Necronomicon.
Guide the ball around the board collecting points, but be careful not to run out of time or land in the hazard zone. Endless fun for everyone! Pinball was released for the Wii U in 2017.
Obsession is a pinball game for the Amiga and Atari STE.
No room for a pinball machine? So what! With DREAM PINBALL 3D you can transform your PC or console into 6 different, multilevel, 3D pinball machines!
Real Pinball is the standard video game conversion of the actual machines with five different tables to choose from with the main goal being to gain as many points as possible by using the game controller to control the flippers of the machine. The game features realistic graphics made to resemble an actual machine.
Timeshock! is a 1997 pinball computer game developed by Cunning Developments and published by Empire Interactive. It is the second game in the Pro Pinball series, and is themed around the concept of time travel. The inclusion of a time machine fixture on the table facilitates the game's time travel theme. At any one time the player is in one of a handful of time zones, the main ones being: The Present Day, The Distant Future, Ancient Rome and The Prehistoric Age. Completion of certain objectives allows the player to travel between time zones (although some must be unlocked first, by means of completing secondary objectives). Although the basic method of playing is persistent across time zones, the details of particular awards and objectives are themed towards the current time, for example, you might be awarded with a ray gun in the future, whilst in the present day you might be awarded with a magnet. This provides variety, and helps facilitate a wider set of goals.
Psycho Pinball is a 1994 pinball video game published and developed by Codemasters, released for the Sega Mega Drive in the United Kingdom, and MS-DOS personal computers in the United States and Europe.