Ultima VII: The Forge of Virtue

01.09.1992
Ultima VII: The Forge of Virtue is an expansion pack for Ultima VII: the Black Gate.

Buy

Parent game

16.04.1992

It has been two centuries since the Avatar last appeared in our good kingdom. Some have written that at last it is possible to interpret the tales of the Avatar as they should be, with the proper historical perspective. Some argue that as time moves on, the truth of what actually occurred will fade even further away and that we have a responsibility to preserve the legends as we now know them. However, most agree when it comes to a number of basic theories. While there are those who maintain that the stories of the Avatar are only myths, practically all credible scholars say that at least some elements of the Avatar’s tales are historical fact. In reality, one need look no further than the Isle of the Avatar to see very persuasive evidence that the Avatar did indeed exist - at least as a person if not as a spiritual being! It is most likely that there has been more than one Avatar. All of the writings insist that the Avatar who negotiated the peace between Britannia and the gargoyles is the one and same person who first appeared to vanquish the sorcerer Mondain those many years ago. While saying it is most unlikely, historians do not firmly deny the possibility of there having been only on Avatar. After all, our good sovereign monarch, wise Lord British, has himself displayed an amazing longevity! Whatever interpretation of history proves to be most accurate, it seems undeniable that the Avatar will not return to our fair kingdom. By all indications the age of magic is coming to an end. With the decline on reliability of mages, and with the kingdom turning away from the magical arts, it is doubtful that extreme danger - that which would require an Avatar’s aid to defeat it - will ever return to Britannia. And thankfully so. Upon us is the age of The Fellowship, in which one does not simply wait in anticipation for a heroic savior when a crisis occurs. In this less spectacular but more practical day, we are left to solve our problems with our own minds and our own will.

Part of collection:
Ultima (last 3 games)

20.08.2017

Are you tired of the same old games that lack accomplishments, true friendships, epic battles, and a sense of free will? Come and join Kingdom of Britannia Were anything is possible. † Explore a mysterious land, tame wild creatures, and powerful beasts? ‡ Perhaps you would rather pick up a sword and shield, and hunt murderous bandits, or master the dark secretes of necromancy. † Maybe you are a more of a merchant, or craftsman, with many professions and craftables to choose from.

07.08.2013

Play as a fighter or a mage as you take on Lady British's challenge in this free-to-play Ultima IV follow-up.

20.04.2010

A browser based city building strategy game by EA. Create your own empire and defend it from others!

Part of franchise:
Ultima (last 3 games)

27.03.2018

Journey to the world of Shroud of the Avatar: Forsaken Virtues, a computer role playing game created by Lord British (aka Richard Garriott), creator of the genre defining Ultima series of computer games, Starr Long, director of Ultima Online, and Tracy Hickman, author of the Dragonlance series. It combines rich story, like those of the single player Ultimas, with deep and varied multiplayer experiences, like Ultima Online.

20.04.2010

A browser based city building strategy game by EA. Create your own empire and defend it from others!

24.11.1999

Prepare to embark on an adventure beyond imagination with the return of the best selling role-playing series of all time. In the 9th and final chapter in the 20-year legacy you return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who has devastated the landscape and tainted the 8 sacred virtues. Valiant combat, magical prowess and knowledge of the 8 virtues are your weapons against evil in Ultima IX: Ascension, the most epic role-playing game ever created for the PC.

Could be interesting

25.03.1993

This game takes place 18 months after The Black Gate. Batlin, the leader of the Fellowship has disappeared, as well as Iolo's wife Gwenno. A map is found that points to the Serpent Isle where the Guardian is still planning to destroy Britannia. Lord British sends you, the Avatar, and your companions to this new land. Once there, you discover that a great imbalance is upon the isle and it is up to you to fix it. To do so, you must learn the philosophies of the original inhabitants of this land who worshipped giant serpents symbolizing the principles of Order, Chaos and Balance.

31.12.1986

When the going gets even tougher... Another wolf! Your magic sword cleaves him mid snarl, and he drops in a fur pile at your feet. There's a slime ball conjurer just out of reach who'll keep summoning these slobbering missiles until your sword arm drops off. Unless you can figure out a way to get at him. When you put Mangar out to pasture, all you really wanted was a bottomless mug and an ace up your sleeve. So what are you doing out here in the gnarly wilderness, knee deep in wolf meat, itching to put an arrow through the Adam's apple of some spell caster? It must be your destiny. Between the six cities lies an immense wilderness. It's a mapping challenge never before seen in a fantasy game, and a whole new way to get lost. A new class of magic user, the Archmage has 8 powerful spells like Heal All, Fanskar's Night Lance, and the legendary Mangar's Mallet. There are 25 different full-color scrolling mazes like Fanskar's Castle.

31.12.1988

The warriors who have destroyed the evil wizard Mangar receive a letter while celebrating their victory. The letter informs them of a terrible disaster: Mangar's master, the Mad God Tarjan, has unleashed his wrath upon the town of Skara Brae, completely destroying in. The heroes visit a refugee camp nearby and embark on a quest to defeat Tarjan. Thief of Fate is the third installment in the Bard's Tale series, and a sequel to The Destiny Knight. It is similar to its predecessors, being a first-person fantasy role-playing game in which the player explores maze-like pseudo-3D towns, dungeons, and wilderness areas. Two new character classes have been added: Geomancer and Chronomancer. There are more dungeons than in the previous games, and this installment also adds an auto-mapping feature. The game's world is divided into separate realms accessed by using time warps, each with its own theme and setting - including, among others, famous locations from Earth's history such as ancient Rome or Berlin during World War II.

03.02.2011

10,000 years before the original PS3 game takes place, there was a period of strife known as the Dogma Wars. This struggle is between the Yshrenian Empire who are harnessing the power of the Knights in a bid to conquer the world, and the Athwani Mage Kingdom who are trying to stop them. These events would shape history to come in the White Knight Chronicles saga, and White Knight Chronicles: Origins tells the story of the unsung heroes who lived through this period of unrest, only to be forgotten in the annals of time.

31.12.1992

Shadowlands is a computer game developed by Domark in 1992 for the PC (DOS), Amiga and Atari ST. Shadowlands is a fantasy role-playing game in which the player has four game characters, that the player can operate either as a squad or as independents during the course of the adventure.

14.02.2007

9Dragons is a free to play MMORPG with fluid martial arts combat, lush environments, and intense PvP. Immerse yourself in a mesmerizing world set in ancient China at the beginning of martial arts chivalry.

31.12.1994

Darkmere: The Nightmare's Begun is an action-adventure game developed by Zero Hour Software and published by Core Design in 1994. Viewed isometrically, Darkmere sets you as Ebryn, the son of the former King of Darkmere, a barren cursed land, with the aim of discovering what happened. The area is besieged by problems, including orcs running riot, and racial tension between different species. It is Zero Hour's only title to date. Core Design went on to publish a less-well received pseudo-sequel to Darkmere in 1994 called Dragonstone, on Amiga and Amiga CD32.

21.05.1990

Ten years ago, Wizardry set the standards in Fantasy Role-Playing (FRP). Now after two million copies have been sold and dozens of awards have been won, Bane of the Cosmic Forge raises and redefines those standards. This new Wizardry , the truest simulation ever of Fantasy Role Playing, will push your computer, your mind, and your sense of adventure to their very limits. Only through the power of the latest computer technology could the full dimensions of this new genre in FRP be possible.

18.10.2005

Spyro Shadow Legacy introduces role playing elements to the Dragon Realms, offering Spyro fans an "RPG light" experience with all new gameplay features. By fighting and defeating creatures in the game, players earn experience points that improve Spyro's strength and abilities. This RPG element allows players to use their experience to build Spyro’s new magical powers and martial arts combat abilities as the game progresses.

15.06.2006

Digimon World DS, known in Japan as Digimon Story (デジモンストーリー Dejimon Sutōrī?), is a role-playing video game and the first Digimon game for the Nintendo DS. It is not part of the Digimon World series, as suggested by its localized title, but the game does bears a resemblance to Digimon World 3. In the game, the player assumes the role of a Digimon tamer and embarks on a journey to discover, tame, raise, train and command more than 230 unique Digimon. The player can build Digi-Farms to raise, evolve and communicate with the Digimon. Using Wi-Fi and local DS wireless connection, players can interact by exchanging Digimon, engaging in battles, and pooling resources to create rare types of Digimon. To date, the game has spawned four sequels in Digimon World Dawn and Dusk, Digimon Story Lost Evolution, Digimon Story: Super Xros Wars Red and Blue, and Digimon Story: Cyber Sleuth.