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A surreal trip through the mundane. Reveal the hidden ecosystems of ten unusual environments. Unlock an atmospheric experience while exploring strange yet familiar scenes. Carl Burton's other work has been featured in the New York Times, Serial, Colossal, and Medium.

La La Land is the third game in the La La Land series, a pentalogy of short experimental videogames by Matt Aldridge (a.k.a. theanemic) which share a recurring cast, subliminal and fable-like storytelling, and a haunting atmosphere. In the third installment, Biggt is a salesperson. Every day, he wakes up and sells his merchandise to pink salmon villagers. Your goal is to reach the end of the level, symbolized by a bed. Upon reaching it, you start a new day and the whole salesman act starts again. But the screen gets fuzzier with every passing day.

Psychocat: The Door is a psychedelic action game that messes with your head and expands your consciousness.

Nothing like a hot cup of joe before the morning meeting. Your goal is simple. Just keep your eyes on the screen, keep typing away, and do whatever your boss tells you. Also don't drink any gross coffee that might show up. (A totally realistic depiction of working in an office.)

Blood. Blood. Suffering.

A surreal, experimental take on Pong challenging you to protect a circular "core" using an orbiting paddle to deflect the ball.

An experience where you traverse through a fever dream.

A short game/interactive experience where you follow the wandering soul of a roach.

Game sounds brain dump

* CHALLENGE THE GAUNTLET