Warhammer 40,000: Sanctus Reach
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Sons of Cadia adds for the first time a whole new faction to Warhammer 40.000: Sanctus Reach: the Astra Militarum, also known as the Imperial Guard! The mighty army of the Imperium is now yours to command with 27 new units, including 4 heroes and special characters! The Astra Militarum is the focus of the new long single player campaign. Play through 9 story scenarios and develop your own Astra Militarum battalion by levelling up units with the new abilities (more than 70!). Employ new tactics adapted to this new army, from waves of massed infantry supported by a heavy artillery barrage to armored spearheads of assault tanks piercing through enemy defenses alongside highly trained specialists. And should morale falter, remember to send a commissar to remind your soldiers of their duty…
With Legacy of the Weirdboy, Warhammer 40,000: Sanctus Reach is back! In the first expansion for Sanctus Reach, you will play as the Orks in their quest to destroy and kill any who stand in their way. Forward in the name of Gork (and Mork)! Play through a new campaign as the Orks, following the deeds of a new mighty hero, Big Redd. Command new units and make use of many new abilities to kill your enemies! Explore new tactical possibilities and the new objectives available in the campaign and skirmish mode. Face a much enhanced AI, and prepare to spill blood. A lot of blood. 'ere we go!
Warhammer 40,000: Sanctus Reach is back with a new expansion. You will lead the Space Wolves in the last chapter of the Sanctus Reach campaign: Logan Grimnar's chapter will once again show its valour in a 16 scenarios single player campaign. In the Horrors of the Warp campaign you will have to face a new dangerous threat: Chaos Daemons. You will need to adapt and tailor your tactics to face this implacable new enemy. Chaos Daemons have also been added as a new playable faction in Skirmish, with many new units each devoted to a different Chaos god! Servants and champions of Nurgle, Slaanesh, Khorne and Tzeentch are ready to swarm over Orks and the Imperium alike, with new mighty abilities derived from the Warp. Hordes of Bloodletters, crazy Chaos Spawns, fetid Plague Drones, and infernal Soul Grinders… the pits of Chaos are deep.
Part of franchise:
Warhammer 40,000
(last 3 games)
Fast-paced tactical combat meets strategic management in this sequel to the acclaimed Warhammer 40,000: Mechanicus. Take control of either the ancient and deathless Necron legions or the techno-religious acolytes of the Omnissiah, with the fate of a world in your hands.
Blaze into the high-Orktane mayhem of clashing Speedmobs, in adrenaline-fueled combat racing through the brutal Warhammer 40,000 universe! Drive scrappy vehicles loaded with bombastic weapons and powerful abilities to krump the opposing team! Assemble your mob of dakka-spitting wagons, pushing their team to victory across multiple maps in this explosively unique take on the combat racing and shooter genres. Obliterate your Ork foes with kunnin’ strategies and brute force as your team speeds towards ultimate glory. Are you looking for more speed and more dakka in your life? Look no further YA GITS!
For the Emperor! Astra Militarum, the backbone of the Imperium’s might, are ready to fight in Warhammer 40,000: Battlesector. Sixteen new units are available to defend and fight for the Emperor.
Could be interesting
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The Anarchic Kingdom is a simple and fun strategy game written for the DOS. It harks back to the simple BBS door games of the 1980s and 1990s, and even further back to the kingdom management games of the 1960s and 1970s.
Turn-based strategy game set in a dieselpunk Germany