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Originally released in 2007 and 2010 on Japanese mobile game platforms, au BREW(R) and later docomo, it was re-released in Japan for iOS and Android in 2017. The game will be available outside of Japan for the first time as part of the Mercenaries Saga Chronicles bundle on the Nintendo Switch
From the masterminds that brought 13 Sentinels: Aegis Rim and Odin Sphere, ATLUS x Vanillaware presents the rebirth of tactical fantasy RPG. Fight against fate and embark on a royal adventure to regain your reign alongside trustworthy allies. Unicorn Overlord combines the timeless tactical RPG genre with overworld exploration and innovative battle system for a unique epic fantasy experience in the iconic Vanillaware style. Traverse a vibrant world, assemble units and direct them into exquisitely animated battles. Perform heroic deeds and grow renown throughout the five nations. Cultivate a grand army with over 60 unique characters, from humans and elves to massive beasts and heavenly angels
Langrisser mobile retains the classic turn-based strategic gameplay of the original series, with class suppression, terrain effects, and unique class trees for a customizable battle experience. Featuring more than 300 classic levels, an unforgettable score by original series composer Noriyuki Iwadare, and all of the heroes from the main series, Langrisser fans, new and old alike, can experience the epic showdown between light and dark with other players around the world in real-time.
A new entry in the Vandal Hearts series, Flames of Judgement follows the story of young orphan Tobias Martin as he bands together with his schoolmates to help defend his homeland against a rival kingdom. The story acts as a prequel to the original Vandal Hearts. The series' trademark isometric combat returns, now presented in 3-D with 3-D character models. Players attempt to position themselves tactically to gain an advantage over stronger (or more numerous) foes. Combat takes place in turns, with each side moving one character per turn. Each party member can carry two weapons and switch between them without using up a "turn," allowing them to shift quickly from a sword to a long-range bow, for example. Characters gain levels through successful battles, and increase skills with a particular weapon or spell by using that weapon or spell in combat. Many engagements expand beyond simple combat by introducing some sort of puzzle element, ranging from pushing boulders to protecting characters from attackers. Missions may also radically update their goals as progress is made. In addition to the standard game, there are also multiple endings and multiple "secret maps" unlocked across the regular levels.
Gaia no Monshō (also known as the 'Crest of Gaia') is a fantasy round-based strategy game by NCS and conversion of a game originally released for the NEC PC-8801 in 1987. Gaia no Monshō is a turn-based strategy game at heart - the player moves troops around a battlefield and attacks nearby enemy units. An Auto Battle mode is also available and gives the option to let the AI figure out of the player's next move. The game offers several play modes - the first one (Scenario Mode) gives the player the chance to jump straight into battle using predefined troops. The second (Construction Mode) allows him to build his own army using unit points. The last one (Campaign Mode) conveys story plot elements and starts in the siege town of Dirl, where king Sieghart battles the fierce Böser. This mode requires more complex strategy and the player must assemble his own troops using unit points and units lost in battle don't come back during the campaign. Unlike the other two modes, it offers a password system to save the player's progress through the game.
Fire Emblem: Three Houses is a tactical role-playing game developed by Intelligent Systems and Koei Tecmo for the Nintendo Switch. Players take the role of a professor at Garreg Mach Monastery, where they teach and guide one of three student houses. Gameplay combines turn-based battles, character development, exploration, and relationship-building.
After the fall of the once-prosperous Uldein Empire over one hundred years ago, the Four Great Nations now wage war to claim dominion over the Resonail continent. Battles are no longer fought by honorable knights loyal to a nation, but by mercenaries who sell their services to the highest bidder. As the leader of a mercenary squad, the player will lead their troops across a battle-scarred continent, overcoming obstacles and adversaries as they complete quests doled out by each nation. In doing so, they will unravel the mystery behind the downfall of a mighty empire. With an impressive battle system that combines fast-paced action with strategic planning, and featuring robust character creation and customization options, Grand Kingdom is a Tactical RPG the likes of which has never been seen before. Assemble a squad of mercenaries, form an exclusive contract with one of the Four Great Nations, and participate in war with other players online for the future of Resonail. But remember- in this new age of war, there is only room for one Grand Kingdom.
Olden War is a turn based strategy game where you are the commander of the clan Blue Wolves. As commander you will have to conquer 5 territories, which have an abundance of iron and fertile ground, while raising armies using 11 different unit types. But beware, these territories are settled by native inhabitants and a competing clan with the same goal. The game has a 5 map story campaign and a random map generation option, bases can be upgraded and are used to create new units, up to 6 units can be grouped together and battles are automated, there are 5 map tile types with different affects including harbors needed for travel on water tiles.
Soldier of Fortune is a game of turn based combat for two players. In keeping with the theme, the stats for both characters and their abilities are simple default values in JSON files that players must fill out. But don't get overzealous! Characters and abilities are distributed randomly at the start of each game, meaning your overpowered creations could wind up in the hands of your opponent!
John Wick Hex is the first John Wick PC/console game inspired by Lionsgate’s hit action franchise. From acclaimed Game Director, Mike Bithell (Volume, Thomas Was Alone, Subsurface Circular), John Wick Hex is a fast-paced, action-oriented strategy game that makes you think and strike like the professional hitman. Created in close cooperation with the creative teams behind the films, John Wick Hex is fight-choreographed chess brought to life as a video game, capturing the series’ signature gun fu style while expanding its story universe. Players must choose every action and attack they make, while considering their immediate cost and consequences. Every move in John Wick Hex feels like a scene from the movies, and every fight contributes to your progress on the job and requires precise strategic thinking. Perform well and progress in the main story mode (which features an original story created for the game) to unlock new weapons, suit options and locations. Each weapon changes up the tactics you’ll use and the manner in which you’ll play. Ammo is finite and realistically simulated, so time your reloads and make the most of weapons you scavenge on the job.