Your Financial Story
Buy
Could be interesting

In the beginning is a kid, in a pink, chalky, tangled, scraped and hungry city. Then, a celebration of diversity, creative chaos and cosmic madness through times, places, stories, characters, and secrets to discover
A man and a woman get through the same job interview. Who gets hired?
"You must achieve excellence, and nothing less."
Your young sibling gets to explore the internet for the first time. Will you guide them?
Two men, one shark, lots of love!
A game about depression and self-fullfilling prophecies
Explore the city, meet monsters, help folks!

Sir Basil Pike Public School is an interactive narrative role playing game that explores the dynamics of bullying among boys and girls aged 10-14 (grades 5-9). The user can follow either the boys’ story or the girls’ story. Both stories intersect for the conclusion. In the boys’ story, the user is accused of stealing another boy’s bike. At issue is the truth and honor. The girls’ story revolves around a sleepover party where all but one is invited and the consequences of being nice or competitive are explored. The purpose of the game is to show what’s really going on in a couple of common schoolyard conflicts and to challenge the user to think about the consequences of impulsive action. The game presents a non-linear approach to problem solving that reveals to the user the cause and effect of different strategies of conflict resolution.

An interactive casemaker tutorial made in PyWright.

The project Babitonga: A Comic Adventure of the Mangrove Gang is an exciting digital comic in the visual novel style, taking readers on a journey to explore the rich biodiversity and culture of Babitonga Bay in Santa Catarina. With captivating characters like the Mangrove Gang, the game tells an adventure filled with mysteries, challenges, and discoveries about nature and the importance of preserving the environment. Designed to be accessible to everyone, the project includes features such as original voices and an audiobook with audio description, ensuring that children with different needs can enjoy the experience. The intuitive and interactive interface makes the content ideal for elementary school students, providing a fun and educational way to learn about ecology, the environment, regional culture, and sustainability. Compatible with smartphones and tablets, the visual novel is a perfect tool for schools looking to innovate in storytelling and engage students through technology. A charming adventure that combines entertainment, education, and environmental awareness, all at your fingertips! The project was selected through the Edital Lei Paulo Gustavo LPG SC 2023 – executed with resources from the Federal Government and the Paulo Gustavo Emergency Cultural Law, through the Fundação Catarinense da Cultura.