Popular games for platform Apple Pippin
Create your own Dragon Ball Z action scenes!
AI Shogi is a Miscellaneous game, developed and published by Taito Corporation, which was released in Japan in 1995.
An adventure game based on L. Frank Baum's novel The Wonderful Wizard of Oz.
A game starring the popular children's toy
Game for kids featuring Tetsuman, developed for the Apple Pippin.
Return to the spectacular origin of the acclaimed Journeyman Project series in this "director's cut" remake. Get primed for time travel as Agent 5, in a desperate mission to stop a mysterious terrorist behind a series of 'rips' in the time-space continuum. Immerse yourself in a series of amazing worlds, encountering fascinating challenges and characters along your way. It's a non-linear race against the clock to stop the deadly temporal distortion waves before you - and your world along with it - become history! The game was originally developed exclusively for Mac OS (Classic) (1997) because of its use of Hypercard technology exclusive to apple computers and then ported for macOS (OS X) (2013), Windows (2014) & Linux (2014) through ScummVM (a Virtual Machine).
Edutainment game based on the Nutcracker Ballet
A Tamagotchi virtual pet simulation game released for the Pippin Atmark, Mac, and Windows.
Gundam game for the Pippin.
@Card SD Gundam Gaiden is a card strategy game for the Pippin Atmark console in which the user plays cards of characters from the Japanese anime spinoff SD Gundam.
Gundam 0079: The War for Earth is a video game developed for PC, Macintosh and the Bandai Pippin in 1996 and on Sony PlayStation in 1997. The game has the unique distinction of being the only official and commercially released Gundam video game developed by a United States game developer. The War for Earth was developed by the 1990s game developer Presto Studios, a company whose most famous work was the Journeyman Project series of adventure games as well as co-developing Myst III: Exile. During the period in which this game was released, the interactive movie genre which had begun in 1982 was beginning to subside as PC and console games with realtime rendered 3D were overtaking the genre. While it was the only game produced by Presto Studios in this format, the use of live-action footage featuring real actors combined with computer generated backgrounds and effects, as well as the use of entirely pre-rendered computer graphics was common among the majority of the studio's games. For the Japanese release, the game's voiceovers were dubbed in Japanese featuring the original cast reprising the voices of their characters, with minimal attempts at lip syncing.