Popular games for platform Arcadia 2001
3D Bowling is a sports game where you are charged with the task of knocking over ten pins at the end of a lane with your bowling ball. When it is your turn, you are shown both a side-view of the lane as well as a view of the pins. The controls allow you to position yourself across the lane, then when ready, to step towards the foul line and release the ball towards your targets. On release, you may choose to hook the ball to the left or right. Stepping across the foul line results in a zero score for that throw. Otherwise, you will see the ball travel up the lane, and then switch to an "expanded view" of the pins as the ball arrives. Pins are reset after each strike, and if there are no pins standing after the second throw, you are awarded a bonus throw, allowing up to 30 points per frame for a total of 10 frames. There are both one and two player game options.
Nibblemen is a clone of the Arcade game "Pac-Man"
Math Logic is a quiz game, developed and published by Emerson Radio Corp., which was released in 1982.
You are the Funky Fish. The object of the game, here, is to attack the sea creatures who are guarding the monster. You shoot them with your bubbles and they turn into fruit. You must then eat the fruit to maintain energy. If you take to long getting the fruit, it will turn back into the sea creature it was before and continue to chase you. If you are touched by a sea creature or you touch the monster, you lose a life and become bones, sinking to the sea bottom. If you lose all your lives, the game is over.
Dr. Slump: Arale-chan is a game based on the Dr. Slump manga for the Arcadia 2001.
Crazy Gobbler is a Pac-Man variant. Players take control of the entity known as the Gobbler and are tasked with gobbling all the beans in a maze before the three monsters roaming around gobble the Gobbler. If the Gobbler eats one of the vitamins found in the playfield, the player has a small window of time to direct the Gobbler to munch on the monsters. Occasionally an apple will appear which will earn the player extra points when eaten.
Circus is an acrobat game, a clone of the arcade Exidy's Circus
JTron is a puzzle game, developed and published by Amigan Software, which was released in 2003.
Alien Invaders is a variant of Space Invaders . A 14x5 rectangular formation of enemy spacecraft appears from the top of the screen, and slowly gets closer to the surface of the Earth. You control a mobile missile launcher that can shoot up at the invaders, while the aliens try to bomb you. As in Space Invaders, there are fortifications which can give you some shelter from the bombs, and these are slowly worn away as they are bombarded. There is also an enemy mother-ship that appears overhead, which gives you bonus points. But unlike Space Invaders, there is only one wave. Once the main enemy formation is defeated, you can only gain more points by aiming at the mother-ships until the five minute timer runs out.
In this timed game, you have two minutes to build a space station from four pieces that are floating around in space.
Missile War is a shoot 'em up game, based on the arcade classic Missile Command.
Hobo was developed and published by Emerson Radio Corp., which was released in 1983. This is essentially a Frogger clone, albeit the road is diagonal and you play a bum/hobo instead of a frog.
Breakaway is a clone of the Arcade game "Breakout"
Horse Racing is a sports game, developed and published by Emerson Radio Corp., which was released in 1983. Place your bets and hope to win some $ in this horse racing simulation.
Objective is to destroy all 9 of the opponent's tanks. Men are unarmed and cannot be harmed. It is possible to reverse the tank. The cyan man owns the red tanks. The blue man owns the black tanks.
Tanks a Lot is a clone of Tank Battalion. In this game, you control a person within a maze. You must destroy tanks and protect your top and bottom bases from getting destroyed. After all yellow tanks tanks have been shot down, you move on to the next level. All of the levels call for different tactics, depending on the enemy arrangements. The walls can be shot and destroyed, and the game loses if all of your lives are lost, and there are four game and option variations to choose from.
Astro Invader is a fixed screen shoot 'em up. The player moves their laser base across the bottom of the screen and has to shoot down the aliens that appear above. What sets Astro Invader apart from other early shoot 'em ups is that the aliens, after being dropped from their mothership, position themselves in columns. Once a column is full the lowest alien drops down and suicide dives towards the player. As they hit the ground they explode and the player must make sure they are not within the blast radius. In addition to the standard aliens there are also UFOs that appear in the middle and to the sides of the screen. These must be shot down as they will kill the player when landing, no matter where the player is positioned. The game is over when all three lives are lost.
Gameplay consists of two modes, a vertical shooting part and an action part. In the shooting part, the VF-1S (Fighter Mode) has to navigate through waves of Regults with a Thuverl-Salan moving back and forth at the top of the screen. After some time, the ship will temporarily open up and start flashing, signaling that it can be infiltrated. If the player fails to enter within the allotted period, the shooting part will continue until it occurs once again. Upon successful entry, the VF-1S shifts to Battroid Mode and the action part begins. The Thuverl-Salan's interior consists of two maze-like corridor screens with Glaugs patrolling the area. The objective is to reach the ship's core in the second screen and destroy it. After doing so, the BGM will be superimposed by an alarm signal and a 100-second countdown will start. The VF-1S must escape before the Thuverl-Salan explodes. The Glaugs in the first screen will respawn, making things difficult. The game will then cycle back to the shooting part and go in the same looping sequence until all VF-1S units are lost.
Robot Killer is game #3 for the Arcadia 2001 collection of systems and a shoot 'em up game based on the Stern arcade classic Berzerk.
Space Raiders is a distant clone of Defender for the Arcadia 2001. The player pilots a spacefighter ship that is charged with shooting lasers at mutants and flying saucers. Additionally, there are missile launching bases that can fire upon the player, but these bases can be disabled by bombing them. The player's spacefighter ship also features an energy meter that counts down from 40 seconds and can be partially re-energized by docking at disabled missile bases. The object of this 1-player game is to score as many points as possible by destroying enemies with the five lives provided. Space Raiders also features a pausing feature known as "freezing," which was relatively uncommon at the time of the game's release in 1982.
Golf is a sports game for up to two alternating players, developed and published by Emerson Radio Corp., which was released in 1982.