Popular games for platform Arcadia 2001

31.12.2003

An unofficial port of Tetris for the Arcadia 2001.

01.01.1983

A shoot 'em up game, developed and published by Bandai, which was released in 1983 in Japan.

01.05.1982

A shoot 'em up game, which was released in 1982. This is an official conversion of the Tehkan arcade game of the same name.

01.01.1983

You are the Funky Fish. The object of the game, here, is to attack the sea creatures who are guarding the monster. You shoot them with your bubbles and they turn into fruit. You must then eat the fruit to maintain energy. If you take to long getting the fruit, it will turn back into the sea creature it was before and continue to chase you. If you are touched by a sea creature or you touch the monster, you lose a life and become bones, sinking to the sea bottom. If you lose all your lives, the game is over.

01.01.1983

Dr. Slump: Arale-chan is a game based on the Dr. Slump manga for the Arcadia 2001.

01.01.1983

Circus is an acrobat game, a clone of the arcade Exidy's Circus

01.11.1982

Capture is a strategy game clone of Reversi or Othello, Capture has players taking turns placing black and red game pieces on a green 64-space grid. The objective is to trap the other player's pieces and several pieces can be trapped at once. When a piece gets trapped, it changes to the colour of the trapping player's pieces. When the board gets full, the player occupying the most spaces wins the game. Games can be timed, and players can give or take a time handicap. There are six different skill levels from which to choose.

01.05.1982

In this timed game, you have two minutes to build a space station from four pieces that are floating around in space.

31.12.1983

01.05.1982

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01.01.1970

Objective is to destroy all 9 of the opponent's tanks. Men are unarmed and cannot be harmed. It is possible to reverse the tank. The cyan man owns the red tanks. The blue man owns the black tanks.

31.12.1982

3D Soccer is a two-player only sports game for the Emerson Arcadia and compatible consoles. Each team is represented by a group of four footballers (less than the 11 for real-life soccer) scattered around the field. The two teams are differently coloured: white and blue. The nearest player to the ball from each team is highlighted as yellow or black, and you can only control this player. Game play involves collecting the ball with your player, dribbling it towards the goal at your end of the field (or preventing your opponent from doing the same) and then kicking the ball into the net.

01.11.1982

Baseball for the Arcadia 2001 is a passable rendition of America's favourite pastime. Players control each outfielder individually and can throw the ball to each of the four bases, but the computer controls the infielders. When a ball is hit to an infielder, the batter is automatically out. When a ball is hit into the outfield, the perspective switches to an odd close-up angle of the nearest outfielder, who can run right and left to try and catch the ball. Pitchers can throw fast and slow and curve the ball right and left, providing the potential for some crazy- looking pitches.

01.05.1982

Basketball is a sports game for Arcadia 2001

01.05.1982

01.11.1982

It's an age-old battle of cats versus dogs. Take control of one brave cat and race through the maze, but beware--you're not alone! Dogs are lurking to find your cat and turn him into lunch! Race to the potion and transform into the Dog Catcher to impound those puppies...but watch out, they'll be back! It's a mad scramble in which you're out-numbered three to one. Can you out-run--and out-last--your canine opposition? Make CAT TRAX and find out!

01.06.1982

01.06.1982

Space Raiders is a distant clone of Defender for the Arcadia 2001. The player pilots a spacefighter ship that is charged with shooting lasers at mutants and flying saucers. Additionally, there are missile launching bases that can fire upon the player, but these bases can be disabled by bombing them. The player's spacefighter ship also features an energy meter that counts down from 40 seconds and can be partially re-energized by docking at disabled missile bases. The object of this 1-player game is to score as many points as possible by destroying enemies with the five lives provided. Space Raiders also features a pausing feature known as "freezing," which was relatively uncommon at the time of the game's release in 1982.

01.05.1982

Golf is a sports game for up to two alternating players, developed and published by Emerson Radio Corp., which was released in 1982.

01.05.1982

Play against the "PRO" competitor or against a friend Serve and "ACE" Try your backhand Watch out for the smash No worry about the weather - play "Grand Slam Tennis" any time Scores and plays like the game you know

31.12.1982

3D Bowling is a sports game where you are charged with the task of knocking over ten pins at the end of a lane with your bowling ball. When it is your turn, you are shown both a side-view of the lane as well as a view of the pins. The controls allow you to position yourself across the lane, then when ready, to step towards the foul line and release the ball towards your targets. On release, you may choose to hook the ball to the left or right. Stepping across the foul line results in a zero score for that throw. Otherwise, you will see the ball travel up the lane, and then switch to an "expanded view" of the pins as the ball arrives. Pins are reset after each strike, and if there are no pins standing after the second throw, you are awarded a bonus throw, allowing up to 30 points per frame for a total of 10 frames. There are both one and two player game options.

01.05.1982

Nibblemen is a clone of the Arcade game "Pac-Man"

31.12.1982

Math Logic is a quiz game, developed and published by Emerson Radio Corp., which was released in 1982.

01.01.1983

Gameplay consists of two modes, a vertical shooting part and an action part. In the shooting part, the VF-1S (Fighter Mode) has to navigate through waves of Regults with a Thuverl-Salan moving back and forth at the top of the screen. After some time, the ship will temporarily open up and start flashing, signaling that it can be infiltrated. If the player fails to enter within the allotted period, the shooting part will continue until it occurs once again. Upon successful entry, the VF-1S shifts to Battroid Mode and the action part begins. The Thuverl-Salan's interior consists of two maze-like corridor screens with Glaugs patrolling the area. The objective is to reach the ship's core in the second screen and destroy it. After doing so, the BGM will be superimposed by an alarm signal and a 100-second countdown will start. The VF-1S must escape before the Thuverl-Salan explodes. The Glaugs in the first screen will respawn, making things difficult. The game will then cycle back to the shooting part and go in the same looping sequence until all VF-1S units are lost.