Popular games for platform Arcadia 2001
Dr. Slump: Arale-chan is a game based on the Dr. Slump manga for the Arcadia 2001.
Circus is an acrobat game, a clone of the arcade Exidy's Circus
Star Chess is a game of chess for two players. The rules are based on standard chess rules but the pieces are represented by space ships. There are some additional game mechanics such as the ability to fire missiles, pieces have shields that defend them and pieces can warp into hyperspace when in trouble. After warping the piece will return at a random time and place on the board. There is no option for playing against an AI.
Horse Racing is a sports game, developed and published by Emerson Radio Corp., which was released in 1983. Place your bets and hope to win some $ in this horse racing simulation.
3D Attack looks on first glance like a Zaxxon clone. But it is missing the most important part: scrolling. It is a fixed screen shooter, where you can fly your ship up and down to avoid obstacles. There are five different screens to fly through.
Tanks a Lot is a clone of Tank Battalion. In this game, you control a person within a maze. You must destroy tanks and protect your top and bottom bases from getting destroyed. After all yellow tanks tanks have been shot down, you move on to the next level. All of the levels call for different tactics, depending on the enemy arrangements. The walls can be shot and destroyed, and the game loses if all of your lives are lost, and there are four game and option variations to choose from.
It's an age-old battle of cats versus dogs. Take control of one brave cat and race through the maze, but beware--you're not alone! Dogs are lurking to find your cat and turn him into lunch! Race to the potion and transform into the Dog Catcher to impound those puppies...but watch out, they'll be back! It's a mad scramble in which you're out-numbered three to one. Can you out-run--and out-last--your canine opposition? Make CAT TRAX and find out!
Space Attack is game #2 for the Arcadia 2001 collection of systems and is a clone of the Arcade game "Galaxian"
Astro Invader is a fixed screen shoot 'em up. The player moves their laser base across the bottom of the screen and has to shoot down the aliens that appear above. What sets Astro Invader apart from other early shoot 'em ups is that the aliens, after being dropped from their mothership, position themselves in columns. Once a column is full the lowest alien drops down and suicide dives towards the player. As they hit the ground they explode and the player must make sure they are not within the blast radius. In addition to the standard aliens there are also UFOs that appear in the middle and to the sides of the screen. These must be shot down as they will kill the player when landing, no matter where the player is positioned. The game is over when all three lives are lost.
Robot Killer is game #3 for the Arcadia 2001 collection of systems and a shoot 'em up game based on the Stern arcade classic Berzerk.
Space Raiders is a distant clone of Defender for the Arcadia 2001. The player pilots a spacefighter ship that is charged with shooting lasers at mutants and flying saucers. Additionally, there are missile launching bases that can fire upon the player, but these bases can be disabled by bombing them. The player's spacefighter ship also features an energy meter that counts down from 40 seconds and can be partially re-energized by docking at disabled missile bases. The object of this 1-player game is to score as many points as possible by destroying enemies with the five lives provided. Space Raiders also features a pausing feature known as "freezing," which was relatively uncommon at the time of the game's release in 1982.
Golf is a sports game for up to two alternating players, developed and published by Emerson Radio Corp., which was released in 1982.
3D Bowling is a sports game where you are charged with the task of knocking over ten pins at the end of a lane with your bowling ball. When it is your turn, you are shown both a side-view of the lane as well as a view of the pins. The controls allow you to position yourself across the lane, then when ready, to step towards the foul line and release the ball towards your targets. On release, you may choose to hook the ball to the left or right. Stepping across the foul line results in a zero score for that throw. Otherwise, you will see the ball travel up the lane, and then switch to an "expanded view" of the pins as the ball arrives. Pins are reset after each strike, and if there are no pins standing after the second throw, you are awarded a bonus throw, allowing up to 30 points per frame for a total of 10 frames. There are both one and two player game options.
A shoot 'em up game, which was released in 1982. This is an official conversion of the Tehkan arcade game of the same name.
You are the Funky Fish. The object of the game, here, is to attack the sea creatures who are guarding the monster. You shoot them with your bubbles and they turn into fruit. You must then eat the fruit to maintain energy. If you take to long getting the fruit, it will turn back into the sea creature it was before and continue to chase you. If you are touched by a sea creature or you touch the monster, you lose a life and become bones, sinking to the sea bottom. If you lose all your lives, the game is over.
Doraemon is a Pac-Man style game, developed and published by Bandai, which was released in 1983 in Japan. It was the first Doraemon video game ever produced.
Gameplay consists of two modes, a vertical shooting part and an action part. In the shooting part, the VF-1S (Fighter Mode) has to navigate through waves of Regults with a Thuverl-Salan moving back and forth at the top of the screen. After some time, the ship will temporarily open up and start flashing, signaling that it can be infiltrated. If the player fails to enter within the allotted period, the shooting part will continue until it occurs once again. Upon successful entry, the VF-1S shifts to Battroid Mode and the action part begins. The Thuverl-Salan's interior consists of two maze-like corridor screens with Glaugs patrolling the area. The objective is to reach the ship's core in the second screen and destroy it. After doing so, the BGM will be superimposed by an alarm signal and a 100-second countdown will start. The VF-1S must escape before the Thuverl-Salan explodes. The Glaugs in the first screen will respawn, making things difficult. The game will then cycle back to the shooting part and go in the same looping sequence until all VF-1S units are lost.
Capture is a strategy game clone of Reversi or Othello, Capture has players taking turns placing black and red game pieces on a green 64-space grid. The objective is to trap the other player's pieces and several pieces can be trapped at once. When a piece gets trapped, it changes to the colour of the trapping player's pieces. When the board gets full, the player occupying the most spaces wins the game. Games can be timed, and players can give or take a time handicap. There are six different skill levels from which to choose.
JTron is a puzzle game, developed and published by Amigan Software, which was released in 2003.
Brain Quiz is a series of strategy games including clones of Maxit and Mastermind Game 1: "Mindbreaker" - your opponent puts 5 numbers into the computer and you must guess the numbers and the sequence. This is "brain baffling". You can also play against the computer Game 2: "Maxit" - one or two player. Try to get the "maximum" score Play against the computer or against a friend Game 3: "Hangman" - 2 player - Your opponent enters a word and you must guess it by process of inserting letters. If you lose, a "hanged effigy" appears.
American Football is a sports simulation game for two players only. The action starts with a kick-off, after which the side receiving the ball tries to run down the field avoiding being tackled by the defensive team. The offensive team runs interference. The ball may be passed between players, or kicked towards the goal line. After a tackle, the offensive team goes into a huddle, a "play" is picked, and the quarterback receives the ball and tries once again to break through the defensive line. During play, the team members can all be moved at once, or individuals may be moved separately.