Popular games for platform Bally Astrocade

31.12.1980

Wizard of Wor is an action-oriented game for one or two players. The game takes the form of several maze-like dungeons infested with monsters. The players' characters, called Worriors, have to kill all the monsters. Player one has yellow Worriors, on the right, and player two has blue Worriors, on the left. In a two-player game, the players are also able to shoot each other's Worriors, earning bonus points and causing the other player to lose a life. Team-oriented players can successfully advance through the game by standing back-to-back (such as in a corner) and firing at anything that comes at them.

01.11.1975

Old west theme shoot-out. Using simple graphics, two cowboys one on the left and one on the right move up down, left and right trying to get a clear shot avoiding cactus at the other.

31.12.1977

A clone of Blockade.

01.09.1982

In Pirate's Chase, one or two players attempt to gather as many doubloons spread out on a beach as they can, while avoiding the spirit of Long John Silver.

01.03.1984

Mazeman is a Pac-Man clone with some variations. There are twelve different mazes and the ghosts switches from pursuit to random behavior more often than in Pac-Man. It was released on cartridge in very limited quantities in 1984 by Dave Carson Software.

01.12.1983

31.12.1979

A surreptitious video game rehash of the Death Star trench sequence from Star Wars, the player controls an X-Wing shaped aircraft firing at a TIE-Fighter (human or CPU controlled). Before starting out a maximum score (1-999) is entered and the player that first reaches it wins the game. A single hit is enough to bring down the enemy ship and it is worth one point.

01.08.1981

In this Galaxian-inspired shooter for the Bally Astrocade, the player controls a cannon that scrolls left and right across the bottom of the screen and shoots at descending enemies.

31.12.1979

01.12.1985

This soccer game for the Astrocade was developed in 1982 but did not see release at the time. In 1985 the unreleased prototype finally went into production and was released in limited quantities by Mike White Software.

01.12.1977

Seawolf! From deep beneath the sea, you fire your torpedoes at the tankers, battleships and other targets. Your mission is to sink more enemy ships than any other sub in the wolf pack. Its a race against time and other subs in your own navy. Missile! Launch guided missiles against cargo planes, bombers and fighters! Two complete games. Hours of fun! 1 or 2 players.

31.12.1978

This cartridge consists of two war themed games: Red Baron and Panzer Attack. Both games are multiplayer only. Red Baron is played by two players while Panzer Attack can played by two to four players.

24.09.1983

31.12.1982

A very rare and unique third-party release for the Bally Astrocade which used a custom analog controller. The game is a close version of Missile Command, with the most significant difference being that space ships move around on the screen and fire the missiles directed to the player's missile bases.

01.09.1983

The rarest game for the Bally Astrocade. Despite its name and the protagonist's appearance, this 1983 release is quite a bit different from the Pac-Man series.

31.12.1981

Space Fortress lets you control a mid-screen base while defending it from enemies emerging from each of the four edges of the screen.

31.12.1970

The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.

31.12.1978

Dog Patch is a shooting game in which the player tries to repeatedly hit a can while it is airboorne.

01.09.1981

31.12.1982

Cosmic Raiders is a side-scrolling shoot 'em up where the player's space ship can move both left and right and there is also a radar showing the locations of enemies. In every level four bombs are dropped along with a number of fighters to ensure the bombs reach the surface of the planet. The objective of the game is simply to clear all the enemies and get the highest score possible. For every two bombs destroyed an energy star that the player can collect will appear. By picking it up the player's ship is energized with an invincible energy shield. Once all enemies have been cleared from one level the game moves on to the next.