Popular games for platform Commodore PET

01.08.1979

Dunjonquest: Temple of Apshai is a dungeon-crawl role-playing game set in a sprawling underground complex. Create an adventurer, equip them at the inn, and explore more than 200 rooms filled with monsters, traps, and treasure. It is considered one of the first graphical role-playing games for home computers. It was an enormous success for its era, selling 30,000 copies by 1982 and remaining a best-seller for at least four years.

31.12.1982

Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for defeating enemies, but also for finding treasure. When the player character gains a level, their attributes increase, and they gain the ability to cast higher-leveled spells. Treasure chests appear randomly in the dungeon. There are also specific features such as altars, thrones, fountains, etc. that the adventurer can discover which may have various effects on the character, whether being either positive or negative. Some creatures will befriend the player, sometimes providing the player with an item and/or healing them, provided the player's Charisma is high enough.

31.12.1978

A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.

31.12.1980

You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.

31.12.1978

Your goal in this text adventure is to find a pirate treasure using two word commands.

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16.05.2021

After 40 years there is now a Lode Runner clone for Commodore PET.

31.12.1979

Manbiki Shounen (Shoplifting Boy) was the first stealth game, developed by Hiroshi Suzuki and debuted in 1979.

31.12.1980

Up to 4 players compete for the best mining claims in the solar system. Politics and sabotage can be used to your advantage in order to set the course for your family for the next hundred years.

31.12.1979

The player, in the role of Brian Hammerhand, has 45 minutes to defeat the evil sorcerer Morloc.

31.12.1981

Set during the Napoleonic campaigns in 1812.

31.12.1982

As the name suggests, this game brings to the personal computer one of the earliest concepts to appear on arcade and dedicated console game screens: a tank duel. Players look down on a battlefield of two-dimensional obstacles and maneuver their tanks to shoot and destroy each other. Each tank has nine points of armor, allowing eight hits before the final shot destroys the tank and hands victory to the opposing player.

31.12.1981

31.12.1982

An action game, set in an arcade, sci-fi / futuristic and shooter themes. The aim of the game is to shoot down the invaders before they free their invader buddies from the space prison.

01.04.1973

Mugwump is an early video game where the user is tasked with finding four "Mugwumps" that are randomly hidden on a 10x10 grid. It is a text-based game written in BASIC. The user enters a pair of single-digit co-ordinates in the range from 0 to 9 which are the x,y coordinates to scan. If a mugwump is at that location then the user is alerted. Otherwise the user is told the distance from the scanned coordinates to each of the mugwumps that are yet to be found. The game ends after ten turns or when all of the mugwumps have been found.

31.12.1980

A simulation of the Battle of Midway in 1942.

31.12.1982

The crowd couldn't make it over for the regular weekly game? Relax, your personal computer will play 5 card DRAW POKER and bring the crowd with it. COMPUTER DRAW POKER sets you up with four other players controlled by the computer. Lucky, Shifty, Ace, and Slim are their names and they play a smart game, each in their own personal way. Players betting strategy is based on their hand and the betting behavior of the other players.

31.12.1980

Computer Acquire is adapted from the board game Acquire by Avalon Hill. As in most games of high finance it is about making profits by buying low and selling high. Instead of the normal commodity or utility markets the simulation is based on hotel property stocks with mergers and hotel chaining. The goal is spotting the bargains early when the price is right along with adding more hotel chains to which you have controlling interest. Sprinkle in a little market luck along the way and win by becoming the wealthiest player.

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05.02.2023

The arcade game Space Panic was the first "platformer" game, and it inspired more popular games of the time such as Lode Runner and Donkey Kong. There were many different versions of Space Panic on the original 8-bit machines, including Apple Panic which won a number of game awards. This is an updated version for the Commodore PET.

26.11.2011

Clive Junior's latest invention went terribly wrong! It exploded and all kinds of parts are flying across the room! Your goal is clear and simple: Avoid the debris while running around and picking up parts to gain points!

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01.08.1978

Est is a guessing game published in the CURSOR cassette magazine for the Commodore PET. There are two game modes. In the first game mode, a bar of a random length is displayed on the screen. The goal of the game is to estimate the length of the bar (in centimeters) as closely as possible. Up to one decimal can be entered. If the guess is within a certain range of the correct length, it will count as a good guess and score a point. After each guess, the player can decide to go for another round or quit the game. Once the player quits, the game will show the percentage of correct guesses and overall score. In the second game mode, a rectangle of random size is displayed on the screen instead of a bar. The player then estimates its area (in square centimeters). The player can choose the game mode at the beginning of the game.