Popular games for platform Commodore PET
Dunjonquest: Temple of Apshai is a dungeon-crawl role-playing game set in a sprawling underground complex. Create an adventurer, equip them at the inn, and explore more than 200 rooms filled with monsters, traps, and treasure. It is considered one of the first graphical role-playing games for home computers. It was an enormous success for its era, selling 30,000 copies by 1982 and remaining a best-seller for at least four years.
Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for defeating enemies, but also for finding treasure. When the player character gains a level, their attributes increase, and they gain the ability to cast higher-leveled spells. Treasure chests appear randomly in the dungeon. There are also specific features such as altars, thrones, fountains, etc. that the adventurer can discover which may have various effects on the character, whether being either positive or negative. Some creatures will befriend the player, sometimes providing the player with an item and/or healing them, provided the player's Charisma is high enough.
A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.
You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.
Your goal in this text adventure is to find a pirate treasure using two word commands.
Crossword Puzzle allows the player to create his or her own crossword puzzles. All the player has to do is enter words for the puzzle and descriptions, once finished the computer will try to fit them all in a grid. The player can cycle through various viable options, but the computer might not always be able to put every word in the grid. Once done the editor will print the crossword to paper for someone else to solve.
The first survival horror game.
Side scroller in which the player has to destroy ground targets with his bomber.
You fight the Klaatu in this turn-based straretgy game.
Today is August 27th, 1904. Nine months ago, you, Emilia Vittorini, joined the Italian Archeological Expedition in Egypt led by Ernesto Schiaparelli, the director of the Egyptian Museum of Turin. You are now back in Genoa, Italy: your steam ferry arrived three days ago with 25 wooden boxes containing Queen Nefertari Meritmut's grave goods, a real treasure! They left Genoa by train, heading towards Turin, yesterday evening. While they were in transit, you were invited to a sumptuous reception organised by a wealthy art lover, Eugenio Collovati, count of Raligotto, but it would be hard to say that you appreciated the evening. But the reception was yesterday: now, you must catch the train to Turin and check that the treasure arrived safely. I will be your eyes and ears. Good luck.
Two Days to the Race is a text adventure game that you can play on your vintage computers. A text adventure is a game where all the interaction takes places with textand you instruct your alter ego by typing command at a prompt. The rest is done by your fantasy!
Sometime in the future, robots attempt to take over human settlements on various planets. Your goal is to infiltrate these settlements and destroy all of the robots. To do this, you’ll need to locate weapons and other tools...
This game is a story-based textadventure where you can explore the town and discover mysterious places. Collect multiple items and interact with other citizens. There's just one hook... they no longer seem to remember you. You can reach up to 6 different endings depending on your actions!
Santa Paravia en Fiumaccio is a video game in which each player becomes the ruler of a fledgling Italian city-state around the year 1400. The goal of the game is to become king or queen; to do so the player must manage their city-state so that it may grow.
The Dnieper River Line is a fictionalized engagement between German and Russian forces in the Southern Ukraine in late 1943. As the Germans you are challenged to repel Russian efforts to breach your critical defensive position. The Soviet units controlled by the computer seek to over run your thin German defensive line and capture sufficient objectives to assure victory. Dnieper River Line is a computer game which is played out board game style with a 8" x 11" mapboard and 240 5/8" illustrated counters.
The player, in the role of Brian Hammerhand, has 45 minutes to defeat the evil sorcerer Morloc.
An action game, set in an arcade, sci-fi / futuristic and shooter themes. The aim of the game is to shoot down the invaders before they free their invader buddies from the space prison.
In your quest for the Dragon's Eye amulet you venture through the Seven Provinces defeating numerous enemies in this early RPG.
The time is the late 20th century. You and a neighboring country have developed a nuclear capability. Your neighbor's sole objective is to utterly annihilate you. As the tension mounts while you are conducting espionage, building bombers,missiles,submarines and anti ballistic missiles either you or your neighbor launch a pre-emptive first strike.The nuclear destruction continues until either all weapons are expended or a truce is negotiated. Victory is determined by population remaining and world political opinion which is usually against the side that started the war. If both sides lose enough people neither will win.
Using only text commands, players engage in turn-based tank battles against AI opponents.
Manbiki Shounen (Shoplifting Boy) was the first stealth game, developed by Hiroshi Suzuki and debuted in 1979.