Popular games for platform Commodore PET
This dungeon crawler is one of the first ever RPGs with graphics and character progression.
Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for defeating enemies, but also for finding treasure. When the player character gains a level, their attributes increase, and they gain the ability to cast higher-leveled spells. Treasure chests appear randomly in the dungeon. There are also specific features such as altars, thrones, fountains, etc. that the adventurer can discover which may have various effects on the character, whether being either positive or negative. Some creatures will befriend the player, sometimes providing the player with an item and/or healing them, provided the player's Charisma is high enough.
A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.
You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.
Your goal in this text adventure is to find a pirate treasure using two word commands.
Shuriken is somehow inspired by Pac-man and Pengo.
Turn-based space strategy wargame.
In your quest for the Dragon's Eye amulet you venture through the Seven Provinces defeating numerous enemies in this early RPG.
You fight the Klaatu in this turn-based straretgy game.
Set during the Napoleonic campaigns in 1812.
Santa Paravia en Fiumaccio is a video game in which each player becomes the ruler of a fledgling Italian city-state around the year 1400. The goal of the game is to become king or queen; to do so the player must manage their city-state so that it may grow.
Sequel to "Dunjonquest: Temple of Apshai". It is advised that this top-down real-time action RPG is only tackled by experienced gamers who have at least played "The Datestones of Ryn" or "Morloc's Tower" or better yet "The Temple of Apshai".
Inspired by Star Wars this is a text-adventure game written by Lance Micklus.
Clive Junior's latest invention went terribly wrong! It exploded and all kinds of parts are flying across the room! Your goal is clear and simple: Avoid the debris while running around and picking up parts to gain points!
This game was first released as Miser for the Commodore PET in 1981. Considering the strict constraints of the early 8-bit machines - the original version only required 16K of memory to run - it was remarkable for its complexity.
The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.
Today is August 27th, 1904. Nine months ago, you, Emilia Vittorini, joined the Italian Archeological Expedition in Egypt led by Ernesto Schiaparelli, the director of the Egyptian Museum of Turin. You are now back in Genoa, Italy: your steam ferry arrived three days ago with 25 wooden boxes containing Queen Nefertari Meritmut's grave goods, a real treasure! They left Genoa by train, heading towards Turin, yesterday evening. While they were in transit, you were invited to a sumptuous reception organised by a wealthy art lover, Eugenio Collovati, count of Raligotto, but it would be hard to say that you appreciated the evening. But the reception was yesterday: now, you must catch the train to Turin and check that the treasure arrived safely. I will be your eyes and ears. Good luck.
Using only text commands, players engage in turn-based tank battles against AI opponents.
A simulation of the Battle of Midway in 1942.