Popular games for platform Commodore PET

01.08.1979

Dunjonquest: Temple of Apshai is a dungeon-crawl role-playing game set in a sprawling underground complex. Create an adventurer, equip them at the inn, and explore more than 200 rooms filled with monsters, traps, and treasure. It is considered one of the first graphical role-playing games for home computers. It was an enormous success for its era, selling 30,000 copies by 1982 and remaining a best-seller for at least four years.

31.12.1982

Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for defeating enemies, but also for finding treasure. When the player character gains a level, their attributes increase, and they gain the ability to cast higher-leveled spells. Treasure chests appear randomly in the dungeon. There are also specific features such as altars, thrones, fountains, etc. that the adventurer can discover which may have various effects on the character, whether being either positive or negative. Some creatures will befriend the player, sometimes providing the player with an item and/or healing them, provided the player's Charisma is high enough.

31.12.1978

A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.

31.12.1980

You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.

31.12.1978

Your goal in this text adventure is to find a pirate treasure using two word commands.

31.12.1981

In your quest for the Dragon's Eye amulet you venture through the Seven Provinces defeating numerous enemies in this early RPG.

31.12.1979

Manbiki Shounen (Shoplifting Boy) was the first stealth game, developed by Hiroshi Suzuki and debuted in 1979.

01.01.1980

B-1 Nuclear Bomber is a Simulation game, developed by Microcomputer Games Inc. and published by Avalon Hill, which was released in 1983.

26.02.2021

Sometime in the future, robots attempt to take over human settlements on various planets. Your goal is to infiltrate these settlements and destroy all of the robots. To do this, you’ll need to locate weapons and other tools...

31.12.1982

As the name suggests, this game brings to the personal computer one of the earliest concepts to appear on arcade and dedicated console game screens: a tank duel. Players look down on a battlefield of two-dimensional obstacles and maneuver their tanks to shoot and destroy each other. Each tank has nine points of armor, allowing eight hits before the final shot destroys the tank and hands victory to the opposing player.

31.12.1980

By traveling back into 14 different eras the player has to obtain 14 rings.

01.04.1973

Mugwump is an early video game where the user is tasked with finding four "Mugwumps" that are randomly hidden on a 10x10 grid. It is a text-based game written in BASIC. The user enters a pair of single-digit co-ordinates in the range from 0 to 9 which are the x,y coordinates to scan. If a mugwump is at that location then the user is alerted. Otherwise the user is told the distance from the scanned coordinates to each of the mugwumps that are yet to be found. The game ends after ten turns or when all of the mugwumps have been found.

31.12.1977

A baseball game for the Intellivision. Features baseballs.

08.10.2023

Stinger is a tank-shooter with several enemies, levels, power-ups and items to pick.

31.12.1981

Without any clue as to why and how you find yourself in the middle of the central square of the mythical city of Golconda and try to find out how to fulfill your destiny.

31.12.1981

Galaxy is a Galaga variant that builds on the ideas explored in the Commodore PET game Galaga, an earlier unlicensed take on the coin-up game by Henrik Wening. Players move a space ship left and right to fire at a group of alien ships near the top of the screen. They fire bullets and come swooping down like a kamikaze. Based on the colour they have different behaviour and some of them require multiple hits. To finish the stage all aliens have to be defeated. The wave is repeated in every stage, but enemies gradually become faster. Just like in the regular Galaga, the largest enemies can move down and fire a fixed beam that makes the area smaller to move. After a number of stages a Challenge Stage can be accessed with a new pattern. The player receives a bonus there based on the number of kills. You start with three lives. A bonus ship is awarded at 20,000 points and then at every 70,000 points.

26.11.2011

Clive Junior's latest invention went terribly wrong! It exploded and all kinds of parts are flying across the room! Your goal is clear and simple: Avoid the debris while running around and picking up parts to gain points!

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16.05.2021

After 40 years there is now a Lode Runner clone for Commodore PET.

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01.08.1978

Zap is an early single player snake variant published in the CURSOR cassette magazine for the Commodore PET. The player controls a "missile" with the numeric keypad within a rectangular playing field. The goal is to collect targets that appear on screen without crashing the missile into a wall or itself. Collecting a target grants 10 points and grows the body of the missile. The missile can be moved vertically, horizontally and diagonally. The player can freeze the missile by pressing "5" on the keypad, which pauses the game but also subtracts 10 points per second from the player's score. The game ends after six crashes.

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01.01.1970

31.12.1981

The first survival horror game.

31.12.1983

Cells & Serpents is a roleplaying game. The player explores a series of unending randomized dungeon rooms fighting monsters and looking for treasure. At any time the player can choose to move left, right, or forwards. These can take the player to stairs up, stairs down, a blank wall, corridors, rooms, or doors. The player can not move beyond level 1, but as they move lower they encounter harder enemies and acquire greater treasure. Blank walls damage the player, and corridors present more movement options. Doors allow movement into rooms, and the player can listen at the door for clues prior to entering. Treasure contains gold, but sometimes contains armor and scrolls which make the player more powerful. When encountering an enemy, the player can choose to zap it with their limited spells to weaken the monster before attacking. In combat the player receives a randomized amount of damage, and if hit points reach 0 it's game over. The player receives a final score based upon levels cleared and monsters defeated.

31.12.1981

Voyager is a first-person action game that challenges the player to explore the levels of an alien spacecraft's maze. The environments consist of corridors and rooms done with 3D vector graphics. The protagonist has to evade robots programmed to blast any intruders. To win, the player must destroy all power generators and escape (or hunt down and annihilate) the killer robots.

11.04.2020

Two Days to the Race is a text adventure game that you can play on your vintage computers. A text adventure is a game where all the interaction takes places with textand you instruct your alter ego by typing command at a prompt. The rest is done by your fantasy!