Popular games for platform Commodore PET
This dungeon crawler is one of the first ever RPGs with graphics and character progression.
Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for defeating enemies, but also for finding treasure. When the player character gains a level, their attributes increase, and they gain the ability to cast higher-leveled spells. Treasure chests appear randomly in the dungeon. There are also specific features such as altars, thrones, fountains, etc. that the adventurer can discover which may have various effects on the character, whether being either positive or negative. Some creatures will befriend the player, sometimes providing the player with an item and/or healing them, provided the player's Charisma is high enough.
A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.
You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.
Your goal in this text adventure is to find a pirate treasure using two word commands.
You fight the Klaatu in this turn-based straretgy game.
Sequel to "Dunjonquest: Temple of Apshai". It is advised that this top-down real-time action RPG is only tackled by experienced gamers who have at least played "The Datestones of Ryn" or "Morloc's Tower" or better yet "The Temple of Apshai".
Voyager is a first-person action game that challenges the player to explore the levels of an alien spacecraft's maze. The environments consist of corridors and rooms done with 3D vector graphics. The protagonist has to evade robots programmed to blast any intruders. To win, the player must destroy all power generators and escape (or hunt down and annihilate) the killer robots.
As the name suggests, this game brings to the personal computer one of the earliest concepts to appear on arcade and dedicated console game screens: a tank duel. Players look down on a battlefield of two-dimensional obstacles and maneuver their tanks to shoot and destroy each other. Each tank has nine points of armor, allowing eight hits before the final shot destroys the tank and hands victory to the opposing player.
Crossword Puzzle allows the player to create his or her own crossword puzzles. All the player has to do is enter words for the puzzle and descriptions, once finished the computer will try to fit them all in a grid. The player can cycle through various viable options, but the computer might not always be able to put every word in the grid. Once done the editor will print the crossword to paper for someone else to solve.
The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.
B-1 Nuclear Bomber is a Simulation game, developed by Microcomputer Games Inc. and published by Avalon Hill, which was released in 1983.
This game is a story-based textadventure where you can explore the town and discover mysterious places. Collect multiple items and interact with other citizens. There's just one hook... they no longer seem to remember you. You can reach up to 6 different endings depending on your actions!
The arcade game Space Panic was the first "platformer" game, and it inspired more popular games of the time such as Lode Runner and Donkey Kong. There were many different versions of Space Panic on the original 8-bit machines, including Apple Panic which won a number of game awards. This is an updated version for the Commodore PET.
A simulation of the Battle of Midway in 1942.
Using only text commands, players engage in turn-based tank battles against AI opponents.
Turn-based space strategy wargame.
Galaxy is a Galaga variant that builds on the ideas explored in the Commodore PET game Galaga, an earlier unlicensed take on the coin-up game by Henrik Wening. Players move a space ship left and right to fire at a group of alien ships near the top of the screen. They fire bullets and come swooping down like a kamikaze. Based on the colour they have different behaviour and some of them require multiple hits. To finish the stage all aliens have to be defeated. The wave is repeated in every stage, but enemies gradually become faster. Just like in the regular Galaga, the largest enemies can move down and fire a fixed beam that makes the area smaller to move. After a number of stages a Challenge Stage can be accessed with a new pattern. The player receives a bonus there based on the number of kills. You start with three lives. A bonus ship is awarded at 20,000 points and then at every 70,000 points.
In your quest for the Dragon's Eye amulet you venture through the Seven Provinces defeating numerous enemies in this early RPG.
Santa Paravia en Fiumaccio is a video game in which each player becomes the ruler of a fledgling Italian city-state around the year 1400. The goal of the game is to become king or queen; to do so the player must manage their city-state so that it may grow.
After 40 years there is now a Lode Runner clone for Commodore PET.