Popular games for platform Commodore PET
This dungeon crawler is one of the first ever RPGs with graphics and character progression.
Telengard is an earlier example of a "dungeon crawler" role-playing game--albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player's character is not moving. The player controls a single adventurer, selecting randomly-rolled sets of attributes: Strength, Intelligence, Wisdom, Constitution, Dexterity, and Charisma. The vast Telengard dungeon consists of 50 levels down and 200 by 200 rooms each level. Experience is awarded not only for defeating enemies, but also for finding treasure. When the player character gains a level, their attributes increase, and they gain the ability to cast higher-leveled spells. Treasure chests appear randomly in the dungeon. There are also specific features such as altars, thrones, fountains, etc. that the adventurer can discover which may have various effects on the character, whether being either positive or negative. Some creatures will befriend the player, sometimes providing the player with an item and/or healing them, provided the player's Charisma is high enough.
A text based Adventure Game for the TRS-80, later enhanced with visual scenes in various ports. Only allowed 2-Word input and was largely based on Colossal Cave Adventure.
You are Sudden Smith and are on a mission to rescue ten prisoners who are kept by the evil alien race of the Tollah in a mine in an asteroid orbiting the planet Rigel. Whatever you do - you only of have 60 minutes to rescue all ten prisoners.
Your goal in this text adventure is to find a pirate treasure using two word commands.
By traveling back into 14 different eras the player has to obtain 14 rings.
Cells & Serpents is a roleplaying game. The player explores a series of unending randomized dungeon rooms fighting monsters and looking for treasure. At any time the player can choose to move left, right, or forwards. These can take the player to stairs up, stairs down, a blank wall, corridors, rooms, or doors. The player can not move beyond level 1, but as they move lower they encounter harder enemies and acquire greater treasure. Blank walls damage the player, and corridors present more movement options. Doors allow movement into rooms, and the player can listen at the door for clues prior to entering. Treasure contains gold, but sometimes contains armor and scrolls which make the player more powerful. When encountering an enemy, the player can choose to zap it with their limited spells to weaken the monster before attacking. In combat the player receives a randomized amount of damage, and if hit points reach 0 it's game over. The player receives a final score based upon levels cleared and monsters defeated.
The time is the late 20th century. You and a neighboring country have developed a nuclear capability. Your neighbor's sole objective is to utterly annihilate you. As the tension mounts while you are conducting espionage, building bombers,missiles,submarines and anti ballistic missiles either you or your neighbor launch a pre-emptive first strike.The nuclear destruction continues until either all weapons are expended or a truce is negotiated. Victory is determined by population remaining and world political opinion which is usually against the side that started the war. If both sides lose enough people neither will win.
The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.
Crossword Puzzle allows the player to create his or her own crossword puzzles. All the player has to do is enter words for the puzzle and descriptions, once finished the computer will try to fit them all in a grid. The player can cycle through various viable options, but the computer might not always be able to put every word in the grid. Once done the editor will print the crossword to paper for someone else to solve.
B-1 Nuclear Bomber is a Simulation game, developed by Microcomputer Games Inc. and published by Avalon Hill, which was released in 1983.
This game is a story-based textadventure where you can explore the town and discover mysterious places. Collect multiple items and interact with other citizens. There's just one hook... they no longer seem to remember you. You can reach up to 6 different endings depending on your actions!
In your quest for the Dragon's Eye amulet you venture through the Seven Provinces defeating numerous enemies in this early RPG.
You fight the Klaatu in this turn-based straretgy game.
Up to 4 players compete for the best mining claims in the solar system. Politics and sabotage can be used to your advantage in order to set the course for your family for the next hundred years.
Sometime in the future, robots attempt to take over human settlements on various planets. Your goal is to infiltrate these settlements and destroy all of the robots. To do this, you’ll need to locate weapons and other tools...
Set during the Napoleonic campaigns in 1812.
A vertically scrolling shooter developed by Inofuto for a variety of systems.
The Dnieper River Line is a fictionalized engagement between German and Russian forces in the Southern Ukraine in late 1943. As the Germans you are challenged to repel Russian efforts to breach your critical defensive position. The Soviet units controlled by the computer seek to over run your thin German defensive line and capture sufficient objectives to assure victory. Dnieper River Line is a computer game which is played out board game style with a 8" x 11" mapboard and 240 5/8" illustrated counters.
After 40 years there is now a Lode Runner clone for Commodore PET.
Mugwump is an early video game where the user is tasked with finding four "Mugwumps" that are randomly hidden on a 10x10 grid. It is a text-based game written in BASIC. The user enters a pair of single-digit co-ordinates in the range from 0 to 9 which are the x,y coordinates to scan. If a mugwump is at that location then the user is alerted. Otherwise the user is told the distance from the scanned coordinates to each of the mugwumps that are yet to be found. The game ends after ten turns or when all of the mugwumps have been found.
An action game, set in an arcade, sci-fi / futuristic and shooter themes. The aim of the game is to shoot down the invaders before they free their invader buddies from the space prison.
As the name suggests, this game brings to the personal computer one of the earliest concepts to appear on arcade and dedicated console game screens: a tank duel. Players look down on a battlefield of two-dimensional obstacles and maneuver their tanks to shoot and destroy each other. Each tank has nine points of armor, allowing eight hits before the final shot destroys the tank and hands victory to the opposing player.