Popular games for platform Handheld Electronic LCD
Super Mario World (also known as Super Mario World Game Watch and Super Mario Bros. 4) is a licensed wristwatch videogame made by Nelsonic Industries, based on the Super NES game Super Mario World.
Space Invaders is an arcade video game developed by Tomohiro Nishikado and released in 1978. It is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible.
The LCD version of Streets of Rage is a handheld game released by Tiger Electronics based on the Sega game, Streets of Rage. It was released in both Electronic and Pocket Arcade form, although the former appears to be quite rare.
The Brick Game is a series of models of handheld electronic games. They are usually called "x" games in 1, with X usually being a high number, which are actually game modes, not different games. The games are usually clones of arcade games to the LCD screen, like Tetris, Breakout, Pong, Battle City and others. They are very cheap alternatives for handheld gaming, making them prominent in underdeveloped countries.
The Digital Monster is a digital pet created by WiZ and Bandai that spawned the Digimon franchise. It was released by Bandai on June 26, 1997 in Japan and on December 5, 1997 in North America. This pet was a masculine counterpart to the Tamagotchi, which was deemed more appropriate for girls. It was similar to earlier virtual pets with the distinctions of being a fighting pet that could connect with others like it.
SpongeBob Laptop is a portable LCD laptop game by VTech. The game features 11 educational games themed around SpongeBob.
Castle toy handheld game
My Life is a handheld console produced by the Giochi Preziosi Group and developed by Alien in 2007. It’s a virtual life simulator where you can create your own avatar and enter a world in which you’re the main character. You can be whoever you want and decide how to live your everyday life. When customizing your avatar, each player can choose their preferred body type, hairstyle and hair/eye color, style, and one of four pets to adopt (two puppies and two kittens). You can also choose an outfit to wear; the ones you don’t select will be stored in the wardrobe in your bedroom. The game features a city with several locations to explore (home, school, arcade, etc.), where you can carry out various activities classified as duties or hobbies. While enjoying your new life, you must pay attention to managing your avatar’s needs. There are eight parameters to keep under control: Health, Energy, Hygiene, Study, Food, Happiness, Relationships, and Beauty. Most activities, if performed correctly, will help keep the bars full. The passage of time or particularly tiring actions may cause them to decrease. If one or more bars empty completely, you’ll end up in the hospital, and you can only leave by purchasing a specific Cure or a Super Medicine. Your pet also has needs you must take care of, but there are only three, and they are much easier to manage (Food, Hygiene, Happiness).
The game that started it all and paved the way for video games is now available as a take everywhere handheld.
A full-size Pac-Man arcade game in a credit card size. The game comes with a full color screen, sound effects, and directional control buttons, with a micro USB charger included.
Based on Sega Genesis clone hardware. Compared to the non-40th model, it is gold instead of yellow, and the side artwork is a lenticular print.
A port for LCD Handhelds.
A port of Pac-Man for LCD Handheld.
A port for the Micro Games of America LCD handheld device. Pac-Man is one of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board.
Rapid Stream is an arcade‑style submarine shooter developed and published by JungleTac for dedicated Sunplus‑based plug‑and‑play systems and handhelds. Players pilot a small submarine through narrow, hazard‑filled corridors, avoiding walls that explode on contact while firing at enemy targets. The game demands quick reflexes and precise movement, with instant failure on collision. Originally released in a 16‑bit Sunplus version featuring 2D graphics, it was later adapted into a 32‑bit Sunplus build with pre‑rendered visuals, starting at what would be the second stage of the original release. Rapid Stream was typically distributed as part of multi‑game collections bundled.