Popular games for platform Odyssey

01.09.1972

Baseball is a combined board-video game for the Magnavox Odyssey system that runs with its Cartridge No.3.

01.09.1972

Magnavox Odyssey launch title, sold separately. A combination of strategic moves made on a separate game board and tactical combat resolved on the screen; different assaults use different cards. Used game cards number 4, 5, and 6.

31.12.1973

Replaced the game Football in the export versions of the Magnavox Odyssey in 1974. Used game cards #3 and #5

31.12.1973

Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a basketball court. This cart has 2 different spots games: bowling and basketball. Be the king of the alley or the court. Bowling is up to 4 players while basketball is 2.

01.09.1972

Submarine is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.5.

01.09.1972

Haunted House is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.3 and uses an overlay.

01.09.1972

Extra game released for the Odyssey in 1972. Came in a pack of six with Wipeout ,Volleyball , Invasion , Handball and Baseball. Worked with Cartridge #2

31.12.1972

One of four games packed with Shooting Gallery, a Magnavox Odyssey peripheral. One player moves their dot along a flight path on the overlay, while the other player attempts to shoot it with the light gun. Uses game card number 9.

31.12.1972

Extra games released for the Magnavox Odyssey in 1972. Came in a six pack with Wipeout, Volleyball, Fun Zoo, Invasion and Baseball. Could be bought separately. Worked with Cartridge #8.

01.09.1972

Cat and Mouse is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.4 and uses stick on numbers.

31.12.1973

Extra game released for the Odyssey in 1973. Came in a pack of six with Interplanetary Voyage , Brain Wave, Win, Wipeout, and Volleyball. Worked with Cartridge #8

01.09.1972

Ski is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.2 and uses stick on ski markers with an overlay.

01.09.1972

Simon Says is one of the 12 original games that was shipped with the Magnavox Odyssey system. It runs on Cartridge No.2 and uses cards with an overlay.

31.12.1979

This is some sort of a capture the flag game. Instead of a flag, the object is to capture the enemy general. Two armies share the screen, the Army of Northwestonia in the upper left corner and the Army of Southeasternia in the lower right corner. The players control the general of the army with the joystick. The robots in each army are controlled by the computer, and their mission is to capture the enemy general.

31.12.1972

One of four games packed with Shooting Gallery, a Magnavox Odyssey peripheral. One player is a bandit in an Old West town, and moves along a path, stopping at windows for the other player to try to shoot with the light gun. Uses game card number 9.

01.07.1969

Table Tennis was developed from 1966-1969 until eventually releasing as the pack-in game for the Magnavox Odyssey in 1972 and is one of the earliest known sports games, notably the inspiration for Atari's Pong.

01.09.1972

Shooting Gallery was the very first collection of shooting games with a light gun for a home console system. It came on the Magnavox Odyssey Cartrdige No. 10, used a original sized rifle and four different screen overlays.

31.12.1984

Moto-Crash + is a motorcycle racing game. The goal is to drive as far as possible within the time limit of three minutes. The game features 4 predefined circuits (selected with the keys 1 to 4 at the start of the game) plus one random circuit generated by the computer (selected with the 0 key). The conditions of each circuit change as the player progresses. The race starts during daytime; once the player drives 6 km the night falls; at 10 km, the road becomes wet; at 20 km, the road becomes snowy and at 30 km the road becomes icy. Changes in weather conditions are not only accompanied by graphical changes but also gameplay ones, as the motorcycle's adherence to the road changes. If the player drives 6 km in daytime or 4 km in nighttime in any weather condition without crashing the computer awards him or her a bonus time.

01.09.1972

Magnavox Odyssey launch title, sold separately. Two players use paddles to knock a ball back and forth on a screen; uses an overlay of a volleyball court, and players must knock the ball over the net for scores to count. Uses game card number 7.

31.12.1982

You play a miner named Pickaxe Pete, and you start off in the middle of the screen with a pick-axe. There are three doors from which boulders are coming, bouncing down the mine-shafts; every time Pete destroys one of these he gains 3 points, although the axe wears out after a while and disappears. When two boulders collide, they explode, and out comes either a pick-axe which floats to the bottom of the screen, a key which floats to the top, or nothing. If Pete has no axe, you can either jump over boulders (gaining him 1 point), or get to the bottom of the mine to retrieve a new axe (gaining a 5-point bonus). If he collects a key then he can enter the doors, which lead him to the next level.

31.12.1972

States is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.6 and uses 50 state cards with a study map.

31.12.1972

One of four games packed with Shooting Gallery, a Magnavox Odyssey peripheral. One player sets their dot on overlays of prehistoric animals, while the other player attempts to shoot the dot with the light gun in as few shots as possible. Uses game card number 9.

01.09.1972

Analogic is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.3 and uses play-chips with an overlay. A math game where players can move to either squares depicted on the overlay based on if the number on the square is even or odd and is the sum of the other player's move and another number

31.12.1973

Players move their dot to symbols on the overlay to fill out their "Win card", while their dot is invisible until the reset button is pressed.