Popular games for platform PC-FX

15.09.1993

Return to Zork: A mesmerizing interactive adventure of danger, intrigue and cunning.

28.06.1996

Basically, it alternates between the adventure part, which depicts the interaction with fellow crew members, and the battle part, which controls the humanoid deformable fighter Grywurm (Glühwurm) and shoots down enemy planes. It's easy to imagine a flight simulator or a 3D shooter as a fighter, but in reality it's a command line plus real-time. The depiction is 3D, but PC-FX does not have polygon function, so it is represented by sprites used in FC and SFC and pseudo 3D expressed in BG.

20.12.1996

The hero comes to Shirosagi High School as a first, second, or third-year exchange student and on his first day sees a bully picking on a girl. When he tries to help, he is beaten and saved by a trio of girls from the school's Matoi-gumi club. They are all really good at martial arts and he decides to join their club with the intent of winning their hearts by saving people in trouble.

24.11.1994

A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995. In spite of its Japanese origin, Lunatic Dawn is in fact much more similar to very old-school Western RPGs than to its Japanese brethren. It has virtually no story and relies entirely on exploration and strategic combat. Set in a medieval world with little to no distinguishing characteristics, "Lunatic Dawn" throws the player immediately into the game world, which is open for him to explore. The player is able to choose the main character's gender, race (human, elf, etc.), class, and even age - older characters are more powerful, but have a more limited play time. Indeed, the entire gameplay process is timed. Traveling to a remote city or dungeon can take up to several game days. The player has to provide sufficient food for his party during this time. Player party consists of pre-generated characters, who have different names and belong to different races and classes, but have virtually no personality. Food and other supplies can be acquired in towns, through which the player moves in a Wizardry-like fashion - viewing locations from first-person perspective and selecting menu commands. When the party enters a dungeon, the view switches to isometric. The dungeons are large and maze-like, with enemies visible on screen. Upon contact with an enemy, a battle initiates. The battles are turn-based but fast-paced, reminding somewhat the Infinity Engine battles from Baldur's Gate series. The participants can freely move on the battle field. The player directly controls only the main characters, but can assign general commands to the party members.

25.07.1997

The official mascot of the PC-FX console is now the star of her own game. Rolfee is a princess of a magical land which is threatened by demons. So Rolfee and her family - including a cute little animal called Nyai - move to Japan. Rolfee has to go to high school, and she hopes to study well and make friends. Will she have success in the school? Will she be liked by her classmates? Will she not quarrel too much with her family? It all depends on the player!

24.03.1995

Queen of Queens is a wrestling game featuring licensed stars from All Japan Women's Pro-Wrestling League, such as Aja Kong, Akira Hokuto, and others. The game follows the system introduced in Battle Heat: every move is shown as a full-motion video sequence. Unlike "Battle Heat", there are no graphics in "Queen of Queens", but videos of real wrestlers. There are two modes in the game: league or free battle. The league mode is an All Japan Women's Pro-Wrestling championship that follows the rules of the league. It is possible to play against the computer or in two-player mode.

27.03.1998

Tekipaki: Working Love FX is essentially an upgraded version of Tekipaki: Working Love for Turbo CD. It adds several scenarios to the main game, which play mostly like a Japanese-style adventure - the player can choose dialogue options or a location to go to. Those scenarios add more background to the personalities of Naomi, Hikaru, and Edalt, the three extra-terrestrial heroines of the game (for example, in one of the scenarios Hikaru's Martian cat escapes from the zoo, and it's the player's job to find him). The PC-FX version of the game also adds an "omake" option, where it is possible to view pictures of the girls.

23.12.1994

Our protagonist, Kai, is the prince of one of the countries in the Republic of Kliph. Recently his father has disappeared, and the longtime enemies of the Kliph, calling themselves the "Holy Dark Empire" have staged a coup and taken control of all the countries in Kliph; Led by the ruthless Emperor Götz von Dark they have quickly suppressed most resistance. However, due to an old martial tradition, the Holy Dark Empire holds an annual martial arts competition and this year the Emperor himself is participating. Kai and his friends will defeat him and re-establish peace in their homelands!

12.12.1997

The game is a remake of the computer game of the same name. It adds an animated intro, voice-overs, and two mini-games. The story is based on the manga/anime series Ah! My Goddess, depicting the adventures of Keiichi, a Japanese teenager who accidentally summoned the Norse goddess Verdandi (misspelled "Belldandy" in the romanization) and made a wish for her to stay with him forever, which led to all kinds of troubles. What's more, other powerful beings out there are seeking to harm Keiichi's divine girlfriend, so a simple date ends in an unexpected way... The game is a "digital comic", meaning that the adventure elements are reduced to the bare minimum: being able to choose dialogue lines or make other decisions from time to time. The mini-games are a timed exercise of putting puzzle pieces together, and a card-matching game against two female opponents.

22.12.1995

Angelique Special is a renovated version of Koei's first Angelique game, Angelique Special featured several new animated scenes, in addition to voice acting by several big-name voice actors. This version appeared on PC-FX, Sega Saturn, and Sony PlayStation, plus a hard-to-find PC version. Among the new animated scenes were several love events that were not present in the original game. Others included the opening sequence and the endings. This is also the first (and currently only) title in the Angelique series to have an official translation: a Chinese language version exists for PC.

04.07.1997

Little Cats is somewhat similar to Sakura Taisen games, with adventure and dating elements reduced, and simulation elements added. David has to make schedules for the girls and decide how much and what exactly they should train. Running competitions, shooting range, robot navigation - everything can be trained, but at the expense of the girls' stamina, which means they will need to rest as well. During the simulation mode, it is also possible to wander around the space station and spend time with the girls.

26.07.1996

Yusuke Kinoshita is a 18-year-old male Japanese high-school student. He intends to have a cool summer vacation, but realizes he has no money. Having no choice, he takes a job in his father's restaurant, "Pia Carrot". Thus begins an adventure much more exciting than the summer vacation he has dreamed about: he gets to know many beautiful girls in the restaurant, and has to decide which one is the love of his life...

26.11.1994

Another version of the ancient game of Mah-Jong. The player is presented with an arrangement of tiles, lined up together and stacked, with either 2 or 4 of each of an array of patterns. These must be removed by matching pairs, but only tiles which are visible and have a space to the left or right can be removed. This release in the Activision's Shanghai series includes three games along with the Classic Shanghai. In The Great Wall, the tiles are stacked vertically, and fall when lower tiles are removed, a lá Tetris. In Beijing, gaps are created to slide groups of tiles along. The Golden Tile sees two players attempt to clear a set layout at once. The Triple-theme continues with three game modes: Solitaire, 2-player "Pandamonium", and Arcade. Three themed tile sets complete the "Triple Threat".

02.04.1998

Angelique Tenkuu no Requiem is the first Neoromance role-playing game. Canonically this game is the direct sequel to Angelique Special 2 and Angelique Maren no Rokukishi. Ruby Party members later commented that its conception began when written questionnaires indicated a high demand for a Koei role-playing game, a genre which experienced a boost in popularity due to titles such as Final Fantasy VI and Final Fantasy VII. Since Team-Infinite was simultaneously developing a game for male appeal, Ruby Party was given the inquiry for an Angelique adaptation targeting the female side. The Premium Box edition includes a fully colored leather-bound manual. Consumers who purchased this title during Koei's 1999 double campaign obtained an original clear file.

11.10.1996

A board and dating sim otome game set in the Angelique universe. It was originally released for PC-FX, and later ported to several other platforms.

24.01.1997

Long time ago, the First Mother created the world and blessed it with five magical symbols that would keep it in balance. The symbols were hidden deep in a sacred temple, to protect everything and everyone around them. Many years later, an adventurer named Finn was looking for work in the city of Ambrose. There was indeed much work to do: monsters roamed the country, the threat of war was more real than ever. One night Finn was strolling through the city when he suddenly spotted a young girl attacked by a monster. Naturally, he defeated the monster and saved the girl, who turned out to be a princess hoping to restore her father's kingdom. The two decide to work together and venture to the nearby city, that lies in ruins, overrun by monsters...

13.09.1996

This is a platform game similar in style to Bubble Bobble and particularly to Parasol Stars. There are two playable characters, both of which are little girls. There is no difference between them gameplay-wise: both use a large blob-like animal to hit enemies from a short distance in a yo-yo-like fashion. It is possible to choose one of them as a single player, or to use them both cooperatively in the two-player mode.

28.07.1995

Tengai Makyou: Dennou Karakuri Kakutouden is a fighting game and the sixth game in the Tengai Makyou series.

26.04.1996

A 3D baseball game featuring the Nippon Professional Baseball league.

08.03.1996

The third entry in the Galaxy Fräulein Yuna series taking place directly after the events of the previous title.

24.10.1997

Adventure game for PC-FX.

26.09.1997

Comicroad is a "life simulation" game, starring a young girl (whom the player names themselves) who dreams of becoming a manga artist. In order to become successful, she has to do more than just draw well; it is important to develop other aspects of her personality, and also keep an eye on the finances, otherwise working too much might deteriorate her drawing skills. Social life, physical exercises, reading - everything has consequences! The gameplay consists mainly of making decisions (through menu choices); there is no player character navigation in the game, except shops, which are viewed from first-person perspective. There is a variety of ways to manage the girl's life. The player can make a schedule for a whole month, or decide every day what to do. Every action has an effect on the heroine's parameters. For example, just resting every day reduces physical shape and appeal. Working on the manga increases respective skills. It is possible to call friends and spend time with them, or go shopping. There are many items in the game, all of which influence the heroine's stats in that or another way - for example clothes, drawing accessories, books, or even a PC-FX console, that can be bought in an electronics store for about 20000 yen.