Popular games for platform PC-FX
Return to Zork: A mesmerizing interactive adventure of danger, intrigue and cunning.
Basically, it alternates between the adventure part, which depicts the interaction with fellow crew members, and the battle part, which controls the humanoid deformable fighter Grywurm (Glühwurm) and shoots down enemy planes. It's easy to imagine a flight simulator or a 3D shooter as a fighter, but in reality it's a command line plus real-time. The depiction is 3D, but PC-FX does not have polygon function, so it is represented by sprites used in FC and SFC and pseudo 3D expressed in BG.
Third in the Kendo Rage (Makeruna! Makendou) series; this one's an RPG.
A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995. In spite of its Japanese origin, Lunatic Dawn is in fact much more similar to very old-school Western RPGs than to its Japanese brethren. It has virtually no story and relies entirely on exploration and strategic combat. Set in a medieval world with little to no distinguishing characteristics, "Lunatic Dawn" throws the player immediately into the game world, which is open for him to explore. The player is able to choose the main character's gender, race (human, elf, etc.), class, and even age - older characters are more powerful, but have a more limited play time. Indeed, the entire gameplay process is timed. Traveling to a remote city or dungeon can take up to several game days. The player has to provide sufficient food for his party during this time. Player party consists of pre-generated characters, who have different names and belong to different races and classes, but have virtually no personality. Food and other supplies can be acquired in towns, through which the player moves in a Wizardry-like fashion - viewing locations from first-person perspective and selecting menu commands. When the party enters a dungeon, the view switches to isometric. The dungeons are large and maze-like, with enemies visible on screen. Upon contact with an enemy, a battle initiates. The battles are turn-based but fast-paced, reminding somewhat the Infinity Engine battles from Baldur's Gate series. The participants can freely move on the battle field. The player directly controls only the main characters, but can assign general commands to the party members.
Tekipaki: Working Love FX is essentially an upgraded version of Tekipaki: Working Love for Turbo CD. It adds several scenarios to the main game, which play mostly like a Japanese-style adventure - the player can choose dialogue options or a location to go to. Those scenarios add more background to the personalities of Naomi, Hikaru, and Edalt, the three extra-terrestrial heroines of the game (for example, in one of the scenarios Hikaru's Martian cat escapes from the zoo, and it's the player's job to find him). The PC-FX version of the game also adds an "omake" option, where it is possible to view pictures of the girls.
You control a space ship that's equipped with a cannon. Your mission is to destroy as many USA-serving ships as possible, and get out alive while getting as many points as possible.
The game is based on Go Nagai's manga, that was later made into anime TV series. Rather than following the plot of the manga, the game has the player assume the role of a nameless male detective, who is headed to a fictional country called Austral Island in search of a missing girl. When the hero arrives on the island, he soon discovers that there is some sort of a supernatural organization that might be the reason for the girl's disappearance. Then he hooks up with Honey Kisaragi, the heroine of the manga and TV series, who is an android that can assume various combat forms and fight evil creatures. This is an adventure game with simple interaction (point-and-click), the cursor turning blue for looking at objects and yellow for using them or talking to people. At some screens there are multiple dialogue choices. There are no puzzles in the game, but sometimes the player controls Honey in combat sequences, which play like a mini-game that involves pressing a button as many times as possible within a time limit, and choosing vulnerable spots on the enemy's body to execute attacks. There is also a map of the island which the player can navigate the main character on. Unlike many other Japanese adventures, characters are animated on almost every screen in Cutey Honey FX, and a large portion of the game is occupied by anime-style movies.
Super Real Mahjong P.V is an mahjong video game developed and published by SETA Corporation and released for arcades on November 1994 in Japan only and it is the fifth game of the Super Real Mahjong series.
Adventure game for PC-FX.
A strategy game and a visual novel with RPG elements developped by Gimmick House.
This is a platform game similar in style to Bubble Bobble and particularly to Parasol Stars. There are two playable characters, both of which are little girls. There is no difference between them gameplay-wise: both use a large blob-like animal to hit enemies from a short distance in a yo-yo-like fashion. It is possible to choose one of them as a single player, or to use them both cooperatively in the two-player mode.
A 3D baseball game featuring the Nippon Professional Baseball league.
Another version of the ancient game of Mah-Jong. The player is presented with an arrangement of tiles, lined up together and stacked, with either 2 or 4 of each of an array of patterns. These must be removed by matching pairs, but only tiles which are visible and have a space to the left or right can be removed. This release in the Activision's Shanghai series includes three games along with the Classic Shanghai. In The Great Wall, the tiles are stacked vertically, and fall when lower tiles are removed, a lá Tetris. In Beijing, gaps are created to slide groups of tiles along. The Golden Tile sees two players attempt to clear a set layout at once. The Triple-theme continues with three game modes: Solitaire, 2-player "Pandamonium", and Arcade. Three themed tile sets complete the "Triple Threat".
Kishin Dōji Zenki FX: Vajra Fight is based on the manga Kishin Dōji Zenki by Kikuhide Tani. Once upon a time the Japanese priest Enno has fought and defeated the demon lord Zenki. Zenki was sealed for centuries in the magical bracelet that the Enno family carried through generations. But now, in modern-day Japan, demons called Seeds of Karuma, who worship an ancient evil goddess, began to appear on the Earth, bringing death and destruction. Enno's descendant, a lovely young girl named Chiaki, has no choice but to use her bracelet to summon Zenki! But while being sealed, Zenki has reverted to the form of a nasty, greedy little boy. Chiaki must evoke the power of bracelet to make Zenki fight on her side, and destroy the demons!
Farland Story is the first in the row of successful Japanese strategy RPG games. The main hero of the game is a knight named Arc, who is in love with the beautiful priestess Ferio. One day, when Arc and his best friend Randia are out of town, a hostile army under the command of a mysterious Black Knight invades the town and kidnaps Ferio. Thus begins Arc's quest to defeat the enemies and to rescue his beloved one from their clutches. Farland Story consists entirely of battles (save cut scenes and the ability to shop if you are near a town after a battle). During battles, you move Arc and his party over the terrain, and attack when there are enemies in range. The party consists of different classes - knights attack with swords, archers specialize in long-ranged combat, priestesses heal, etc. Every attack leads to a counter-attack, from the enemy's side as well as from yours. You gain experience points for every attack, and can level up in the middle of a battle.
Long time ago, there was a happy country called the Eternal Feather Kingdom. Protected by benevolent deities, it flourished until a disaster came: a demon destroyed the kingdom, and it disappeared off the face of the earth. But a few chosen ones, called "Feathers", continued to keep sacred gemstones, which allowed them to use unique powers in the fight against the demonic army. Each Feather protects a gem, and the protector of the Ruby gem is the protagonist of the game - an ordinary high school boy from our modern world who at first wants nothing to do with ancient prophecies and heroic deeds. But as he receives new power from the leader of the Feathers, he understands that his destiny is to fight evil, and perhaps restore Eternal Feather to its former glory.
Zoku Hatsukoi Monogatari: Shūgaku Ryokō is a mixture of adventure and "love simulation" - more specifically, first love. The player takes the role of a male student and can choose any time period between ground school to college. Every time period has four different girls that the hero can fall in love with. The player must choose one of those girls as the main love object. The setting is the same in every time period: the class goes on vacation to different places in Japan. Most of the game consists of traveling from place to place, trying to be at the right place the right time and make the right decision. The player must assemble a schedule for each location. It is possible to manage the player character's finances, as well as buy items that can be given to the girls.
The hero comes to Shirosagi High School as a first, second, or third-year exchange student and on his first day sees a bully picking on a girl. When he tries to help, he is beaten and saved by a trio of girls from the school's Matoi-gumi club. They are all really good at martial arts and he decides to join their club with the intent of winning their hearts by saving people in trouble.
Choujin Heiki Zeroigar is an action shooter. The player controls Zeroigar as a plane and as a robot. The player is awarded experience points, depending on his performance during a stage. The Galactic Emperor Zemu is conquering one planet after the other, planning to expand his empire to the known limits of the galaxy. The reason for his success are huge robots who fight in his armies, developed with the technology invented by the genius scientist Dr. Lulu. But the doctor understands herself that her inventions have caused misery and destruction to other nations. She runs away, taking design plans for the giant robots with her. She arrives on the Earth (Japan, to be exact) shortly after World War II, and with the help of local scientists, develops a powerful robot, that alone can protect Earth from Zemu's attacks: Super God Trooper Zeroigar! Zeroigar is the only shooter for the PC-FX system, continuing the legacy of vertically scrolling shooters from the PC Engine (TurboGrafx) era. The player controls Zeroigar as a plane and as a robot (for boss battles). As in most shooters, power-ups appear frequently. Every level starts with the default weapon, which can be enhanced with these power-ups. Secondary weapons (bombs, torpedoes, etc.) can also be found. A somewhat unusual feature of "Zeroigar" is its leveling-up system. The player is awarded experience points, depending on his performance during a stage. After completing a stage (or after a Game Over screen), the player is able to use those points to increase Zeroigar's parameters (health, defense, weapon power, etc.). The player is given unlimited continues, but he has to begin the level from the first screen each time. Anime-style movies advance the story between levels.
Long time ago, the First Mother created the world and blessed it with five magical symbols that would keep it in balance. The symbols were hidden deep in a sacred temple, to protect everything and everyone around them. Many years later, an adventurer named Finn was looking for work in the city of Ambrose. There was indeed much work to do: monsters roamed the country, the threat of war was more real than ever. One night Finn was strolling through the city when he suddenly spotted a young girl attacked by a monster. Naturally, he defeated the monster and saved the girl, who turned out to be a princess hoping to restore her father's kingdom. The two decide to work together and venture to the nearby city, that lies in ruins, overrun by monsters...