Popular games for platform PC-FX

15.09.1993

Return to Zork: A mesmerizing interactive adventure of danger, intrigue and cunning.

06.06.1997

Zoku Hatsukoi Monogatari: Shūgaku Ryokō is a mixture of adventure and "love simulation" - more specifically, first love. The player takes the role of a male student and can choose any time period between ground school to college. Every time period has four different girls that the hero can fall in love with. The player must choose one of those girls as the main love object. The setting is the same in every time period: the class goes on vacation to different places in Japan. Most of the game consists of traveling from place to place, trying to be at the right place the right time and make the right decision. The player must assemble a schedule for each location. It is possible to manage the player character's finances, as well as buy items that can be given to the girls.

01.01.1970

Can Can Bunny Extra DX is the fifth Can Can Bunny game, and is also the first direct sequel within the series. The hero is lonely and is anxious to get a girlfriend. And once again, the benevolent and gorgeous goddess Swatty is here to provide assistance, together with her side-kicks, the Seven Lucky Gods from the Japanese mythology. The interface is still traditional Japanese-style menu commands, but there are many more locations in this game, many of which can be freely accessed by clicking on them while on the main map. Once the player has reached the point where he can begin the physical seduction of the girl, the interface switches to point-and-click, with context-sensitive cursor for touching, kissing, etc.

25.07.1997

The official mascot of the PC-FX console is now the star of her own game. Rolfee is a princess of a magical land which is threatened by demons. So Rolfee and her family - including a cute little animal called Nyai - move to Japan. Rolfee has to go to high school, and she hopes to study well and make friends. Will she have success in the school? Will she be liked by her classmates? Will she not quarrel too much with her family? It all depends on the player!

01.11.2010

You control a space ship that's equipped with a cannon. Your mission is to destroy as many USA-serving ships as possible, and get out alive while getting as many points as possible.

29.03.1996

A PC-FX RPG by RayForce and NEC Home Electronics.

28.07.1995

Tengai Makyou: Dennou Karakuri Kakutouden is a fighting game and the sixth game in the Tengai Makyou series.

02.11.1994

Another version of the ancient game of Mah-Jong. The player is presented with an arrangement of tiles, lined up together and stacked, with either 2 or 4 of each of an array of patterns. These must be removed by matching pairs, but only tiles which are visible and have a space to the left or right can be removed. This release in the Activision's Shanghai series includes three games along with the Classic Shanghai. In The Great Wall, the tiles are stacked vertically, and fall when lower tiles are removed, a lá Tetris. In Beijing, gaps are created to slide groups of tiles along. The Golden Tile sees two players attempt to clear a set layout at once. The Triple-theme continues with three game modes: Solitaire, 2-player "Pandamonium", and Arcade. Three themed tile sets complete the "Triple Threat".

20.03.1993

Based on the anime series Ah! My Goddess, the game follows the story of a Japanese high-school student named Keiichi, who has accidentally summoned the powerful, yet very lovely Norse goddess Verdandi (mercilessly misspelled Belldandy in the game) and pronounced a wish to stay with her forever. Now the gorgeous goddess has become a part of his life, and the two find themselves involved in constant misunderstandings and comical situations, yet also develop feelings for each other...

12.12.1997

The game is a remake of the computer game of the same name. It adds an animated intro, voice-overs, and two mini-games. The story is based on the manga/anime series Ah! My Goddess, depicting the adventures of Keiichi, a Japanese teenager who accidentally summoned the Norse goddess Verdandi (misspelled "Belldandy" in the romanization) and made a wish for her to stay with him forever, which led to all kinds of troubles. What's more, other powerful beings out there are seeking to harm Keiichi's divine girlfriend, so a simple date ends in an unexpected way... The game is a "digital comic", meaning that the adventure elements are reduced to the bare minimum: being able to choose dialogue lines or make other decisions from time to time. The mini-games are a timed exercise of putting puzzle pieces together, and a card-matching game against two female opponents.

20.02.1998

Action platformer for the PC-FX.

22.12.1995

Kishin Douji Zenki FX: Vajra Fight is based on the manga Kishin Douji Zenki by Kikuhide Tani. Once upon a time the Japanese priest Enno has fought and defeated the demon lord Zenki. Zenki was sealed for centuries in the magical bracelet that the Enno family carried through generations. But now, in modern-day Japan, demons called Seeds of Karuma, who worship an ancient evil goddess, began to appear on the Earth, bringing death and destruction. Enno's descendant, a lovely young girl named Chiaki, has no choice but to use her bracelet to summon Zenki! But while being sealed, Zenki has reverted to the form of a nasty, greedy little boy. Chiaki must evoke the power of bracelet to make Zenki fight on her side, and destroy the demons! Vajra Fight is what is commonly called a beat-em-up game, similar to games like Final Fight and others. Controlling either Zenki or Chiaki (or both in two player mode), the player must typically eliminate a number of enemies on a screen until he/she is allowed to proceed. Zenki fights melee-style, while Chiaki uses ranged energy balls; she can also summon Zenki with the bracelet power-up to inflict massive damage. Zenki and Chiaki can also execute various special attacks, which can be mapped to the controller for quicker access. There are many boss fights in the game, some stages consisting of one large-scale boss battle.

04.07.1997

Little Cats is somewhat similar to Sakura Taisen games, with adventure and dating elements reduced, and simulation elements added. David has to make schedules for the girls and decide how much and what exactly they should train. Running competitions, shooting range, robot navigation - everything can be trained, but at the expense of the girls' stamina, which means they will need to rest as well. During the simulation mode, it is also possible to wander around the space station and spend time with the girls.

28.06.1996

Basically, it alternates between the adventure part, which depicts the interaction with fellow crew members, and the battle part, which controls the humanoid deformable fighter Grywurm (Glühwurm) and shoots down enemy planes. It's easy to imagine a flight simulator or a 3D shooter as a fighter, but in reality it's a command line plus real-time. The depiction is 3D, but PC-FX does not have polygon function, so it is represented by sprites used in FC and SFC and pseudo 3D expressed in BG.

24.03.1995

All Japan Women's Pro Wrestling: Queen of Queens

20.12.1996

The hero comes to Shirosagi High School as a first, second, or third-year exchange student and on his first day sees a bully picking on a girl. When he tries to help, he is beaten and saved by a trio of girls from the school's Matoi-gumi club. They are all really good at martial arts and he decides to join their club with the intent of winning their hearts by saving people in trouble.

08.08.1997

Choujin Heiki Zeroigar is an action shooter. The player controls Zeroigar as a plane and as a robot. The player is awarded experience points, depending on his performance during a stage. The Galactic Emperor Zemu is conquering one planet after the other, planning to expand his empire to the known limits of the galaxy. The reason for his success are huge robots who fight in his armies, developed with the technology invented by the genius scientist Dr. Lulu. But the doctor understands herself that her inventions have caused misery and destruction to other nations. She runs away, taking design plans for the giant robots with her. She arrives on the Earth (Japan, to be exact) shortly after World War II, and with the help of local scientists, develops a powerful robot, that alone can protect Earth from Zemu's attacks: Super God Trooper Zeroigar! Zeroigar is the only shooter for the PC-FX system, continuing the legacy of vertically scrolling shooters from the PC Engine (TurboGrafx) era. The player controls Zeroigar as a plane and as a robot (for boss battles). As in most shooters, power-ups appear frequently. Every level starts with the default weapon, which can be enhanced with these power-ups. Secondary weapons (bombs, torpedoes, etc.) can also be found. A somewhat unusual feature of "Zeroigar" is its leveling-up system. The player is awarded experience points, depending on his performance during a stage. After completing a stage (or after a Game Over screen), the player is able to use those points to increase Zeroigar's parameters (health, defense, weapon power, etc.). The player is given unlimited continues, but he has to begin the level from the first screen each time. Anime-style movies advance the story between levels.

24.11.1994

A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995. In spite of its Japanese origin, Lunatic Dawn is in fact much more similar to very old-school Western RPGs than to its Japanese brethren. It has virtually no story and relies entirely on exploration and strategic combat. Set in a medieval world with little to no distinguishing characteristics, "Lunatic Dawn" throws the player immediately into the game world, which is open for him to explore. The player is able to choose the main character's gender, race (human, elf, etc.), class, and even age - older characters are more powerful, but have a more limited play time. Indeed, the entire gameplay process is timed. Traveling to a remote city or dungeon can take up to several game days. The player has to provide sufficient food for his party during this time. Player party consists of pre-generated characters, who have different names and belong to different races and classes, but have virtually no personality. Food and other supplies can be acquired in towns, through which the player moves in a Wizardry-like fashion - viewing locations from first-person perspective and selecting menu commands. When the party enters a dungeon, the view switches to isometric. The dungeons are large and maze-like, with enemies visible on screen. Upon contact with an enemy, a battle initiates. The battles are turn-based but fast-paced, reminding somewhat the Infinity Engine battles from Baldur's Gate series. The participants can freely move on the battle field. The player directly controls only the main characters, but can assign general commands to the party members.

27.03.1998

Tekipaki: Working Love FX is essentially an upgraded version of Tekipaki: Working Love for Turbo CD. It adds several scenarios to the main game, which play mostly like a Japanese-style adventure - the player can choose dialogue options or a location to go to. Those scenarios add more background to the personalities of Naomi, Hikaru, and Edalt, the three extra-terrestrial heroines of the game (for example, in one of the scenarios Hikaru's Martian cat escapes from the zoo, and it's the player's job to find him). The PC-FX version of the game also adds an "omake" option, where it is possible to view pictures of the girls.

26.07.1996

Megami Paradise 2 is a sequel to Megami Paradise released by PC Engine in 1994. Megami Paradise was an RPG game, but Megami Paradise 2 is a battle simulation game.

31.01.1995

The sequel to the dating sim that rocked the world (maybe) in 1992! Doukyuusei 2 is a 1995 classic erotic love adventure, a genre that is also referred to as "dating simulations". It has a new location and new protagonist. The aim of the game is the same as the original.

25.10.1996

From the manga and anime of the same name comes a board game with lots of FMV.