Popular games for platform PC-FX
Return to Zork: A mesmerizing interactive adventure of danger, intrigue and cunning.
A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995. In spite of its Japanese origin, Lunatic Dawn is in fact much more similar to very old-school Western RPGs than to its Japanese brethren. It has virtually no story and relies entirely on exploration and strategic combat. Set in a medieval world with little to no distinguishing characteristics, "Lunatic Dawn" throws the player immediately into the game world, which is open for him to explore. The player is able to choose the main character's gender, race (human, elf, etc.), class, and even age - older characters are more powerful, but have a more limited play time. Indeed, the entire gameplay process is timed. Traveling to a remote city or dungeon can take up to several game days. The player has to provide sufficient food for his party during this time. Player party consists of pre-generated characters, who have different names and belong to different races and classes, but have virtually no personality. Food and other supplies can be acquired in towns, through which the player moves in a Wizardry-like fashion - viewing locations from first-person perspective and selecting menu commands. When the party enters a dungeon, the view switches to isometric. The dungeons are large and maze-like, with enemies visible on screen. Upon contact with an enemy, a battle initiates. The battles are turn-based but fast-paced, reminding somewhat the Infinity Engine battles from Baldur's Gate series. The participants can freely move on the battle field. The player directly controls only the main characters, but can assign general commands to the party members.
The official mascot of the PC-FX console is now the star of her own game. Rolfee is a princess of a magical land which is threatened by demons. So Rolfee and her family - including a cute little animal called Nyai - move to Japan. Rolfee has to go to high school, and she hopes to study well and make friends. Will she have success in the school? Will she be liked by her classmates? Will she not quarrel too much with her family? It all depends on the player!
Megami Paradise 2 is a sequel to Megami Paradise released by PC Engine in 1994. Megami Paradise was an RPG game, but Megami Paradise 2 is a battle simulation game.
When an army of monsters attacked the castle Camelot and forced the Emperor to resign, the whole country fell under their rule, and the Emperor's son Radius had to flee. But in his heart, the young prince still hopes to reclaim the land that is rightfully his, and to defeat the monstrous conquerors. With the aid of his best friend, the wandering monk Nova, and a female fighter Mirion, Radius begins his quest.
Another version of the ancient game of Mah-Jong. The player is presented with an arrangement of tiles, lined up together and stacked, with either 2 or 4 of each of an array of patterns. These must be removed by matching pairs, but only tiles which are visible and have a space to the left or right can be removed. This release in the Activision's Shanghai series includes three games along with the Classic Shanghai. In The Great Wall, the tiles are stacked vertically, and fall when lower tiles are removed, a lá Tetris. In Beijing, gaps are created to slide groups of tiles along. The Golden Tile sees two players attempt to clear a set layout at once. The Triple-theme continues with three game modes: Solitaire, 2-player "Pandamonium", and Arcade. Three themed tile sets complete the "Triple Threat".
Can Can Bunny Extra DX is the fifth Can Can Bunny game, and is also the first direct sequel within the series. The hero is lonely and is anxious to get a girlfriend. And once again, the benevolent and gorgeous goddess Swatty is here to provide assistance, together with her side-kicks, the Seven Lucky Gods from the Japanese mythology. The interface is still traditional Japanese-style menu commands, but there are many more locations in this game, many of which can be freely accessed by clicking on them while on the main map. Once the player has reached the point where he can begin the physical seduction of the girl, the interface switches to point-and-click, with context-sensitive cursor for touching, kissing, etc.
The game is based on Go Nagai's manga, that was later made into anime TV series. Rather than following the plot of the manga, the game has the player assume the role of a nameless male detective, who is headed to a fictional country called Austral Island in search of a missing girl. When the hero arrives on the island, he soon discovers that there is some sort of a supernatural organization that might be the reason for the girl's disappearance. Then he hooks up with Honey Kisaragi, the heroine of the manga and TV series, who is an android that can assume various combat forms and fight evil creatures. This is an adventure game with simple interaction (point-and-click), the cursor turning blue for looking at objects and yellow for using them or talking to people. At some screens there are multiple dialogue choices. There are no puzzles in the game, but sometimes the player controls Honey in combat sequences, which play like a mini-game that involves pressing a button as many times as possible within a time limit, and choosing vulnerable spots on the enemy's body to execute attacks. There is also a map of the island which the player can navigate the main character on. Unlike many other Japanese adventures, characters are animated on almost every screen in Cutey Honey FX, and a large portion of the game is occupied by anime-style movies.
Long time ago, the First Mother created the world and blessed it with five magical symbols that would keep it in balance. The symbols were hidden deep in a sacred temple, to protect everything and everyone around them. Many years later, an adventurer named Finn was looking for work in the city of Ambrose. There was indeed much work to do: monsters roamed the country, the threat of war was more real than ever. One night Finn was strolling through the city when he suddenly spotted a young girl attacked by a monster. Naturally, he defeated the monster and saved the girl, who turned out to be a princess hoping to restore her father's kingdom. The two decide to work together and venture to the nearby city, that lies in ruins, overrun by monsters...
This is a platform game similar in style to Bubble Bobble and particularly to Parasol Stars. There are two playable characters, both of which are little girls. There is no difference between them gameplay-wise: both use a large blob-like animal to hit enemies from a short distance in a yo-yo-like fashion. It is possible to choose one of them as a single player, or to use them both cooperatively in the two-player mode.
Pachio-kun FX is a pachinko game with fantasy trappings.
PC-FX adventure game based on the Sotsugyou: Graduation series.
Farland Story is the first in the row of successful Japanese strategy RPG games. The main hero of the game is a knight named Arc, who is in love with the beautiful priestess Ferio. One day, when Arc and his best friend Randia are out of town, a hostile army under the command of a mysterious Black Knight invades the town and kidnaps Ferio. Thus begins Arc's quest to defeat the enemies and to rescue his beloved one from their clutches. Farland Story consists entirely of battles (save cut scenes and the ability to shop if you are near a town after a battle). During battles, you move Arc and his party over the terrain, and attack when there are enemies in range. The party consists of different classes - knights attack with swords, archers specialize in long-ranged combat, priestesses heal, etc. Every attack leads to a counter-attack, from the enemy's side as well as from yours. You gain experience points for every attack, and can level up in the middle of a battle.
Anime Freak FX Vol. 6
Anime Freak FX Vol. 2
Anime Freak FX Vol. 4
Anime Freak FX Vol. 3
Anime Freak FX Vol. 1
Comicroad is a "life simulation" game, starring a young girl (whom the player names themselves) who dreams of becoming a manga artist. In order to become successful, she has to do more than just draw well; it is important to develop other aspects of her personality, and also keep an eye on the finances, otherwise working too much might deteriorate her drawing skills. Social life, physical exercises, reading - everything has consequences! The gameplay consists mainly of making decisions (through menu choices); there is no player character navigation in the game, except shops, which are viewed from first-person perspective. There is a variety of ways to manage the girl's life. The player can make a schedule for a whole month, or decide every day what to do. Every action has an effect on the heroine's parameters. For example, just resting every day reduces physical shape and appeal. Working on the manga increases respective skills. It is possible to call friends and spend time with them, or go shopping. There are many items in the game, all of which influence the heroine's stats in that or another way - for example clothes, drawing accessories, books, or even a PC-FX console, that can be bought in an electronics store for about 20000 yen.