Popular games for platform PC-FX

15.09.1993

Return to Zork: A mesmerizing interactive adventure of danger, intrigue and cunning.

24.11.1994

A role-playing game in the Lunatic Dawn series from Artdink, released for PC-FX in 1995. In spite of its Japanese origin, Lunatic Dawn is in fact much more similar to very old-school Western RPGs than to its Japanese brethren. It has virtually no story and relies entirely on exploration and strategic combat. Set in a medieval world with little to no distinguishing characteristics, "Lunatic Dawn" throws the player immediately into the game world, which is open for him to explore. The player is able to choose the main character's gender, race (human, elf, etc.), class, and even age - older characters are more powerful, but have a more limited play time. Indeed, the entire gameplay process is timed. Traveling to a remote city or dungeon can take up to several game days. The player has to provide sufficient food for his party during this time. Player party consists of pre-generated characters, who have different names and belong to different races and classes, but have virtually no personality. Food and other supplies can be acquired in towns, through which the player moves in a Wizardry-like fashion - viewing locations from first-person perspective and selecting menu commands. When the party enters a dungeon, the view switches to isometric. The dungeons are large and maze-like, with enemies visible on screen. Upon contact with an enemy, a battle initiates. The battles are turn-based but fast-paced, reminding somewhat the Infinity Engine battles from Baldur's Gate series. The participants can freely move on the battle field. The player directly controls only the main characters, but can assign general commands to the party members.

01.11.2010

You control a space ship that's equipped with a cannon. Your mission is to destroy as many USA-serving ships as possible, and get out alive while getting as many points as possible.

27.06.1997

A strategy game and a visual novel with RPG elements developped by Gimmick House.

26.07.1996

Megami Paradise 2 is a sequel to Megami Paradise released by PC Engine in 1994. Megami Paradise was an RPG game, but Megami Paradise 2 is a battle simulation game.

14.03.1997

When an army of monsters attacked the castle Camelot and forced the Emperor to resign, the whole country fell under their rule, and the Emperor's son Radius had to flee. But in his heart, the young prince still hopes to reclaim the land that is rightfully his, and to defeat the monstrous conquerors. With the aid of his best friend, the wandering monk Nova, and a female fighter Mirion, Radius begins his quest.

24.10.1997

Adventure game for PC-FX.

26.07.1996

Yusuke Kinoshita is a 18-year-old male Japanese high-school student. He intends to have a cool summer vacation, but realizes he has no money. Having no choice, he takes a job in his father's restaurant, "Pia Carrot". Thus begins an adventure much more exciting than the summer vacation he has dreamed about: he gets to know many beautiful girls in the restaurant, and has to decide which one is the love of his life...

13.09.1996

This is a platform game similar in style to Bubble Bobble and particularly to Parasol Stars. There are two playable characters, both of which are little girls. There is no difference between them gameplay-wise: both use a large blob-like animal to hit enemies from a short distance in a yo-yo-like fashion. It is possible to choose one of them as a single player, or to use them both cooperatively in the two-player mode.

27.09.1996

The world of Blue Breaker is called "the path in the middle of empty sky": floating islands connected with each other by bridges. It is the tradition of the people in this world that a fighter's full initiation can be completed only when he finds his true love and marries her. Such day has come now in the life of a young warrior named Kain, the hero of the game. His father explains to him that besides the usual warrior's goal of defeating the evil Dark Lord, Kain also has to find the girl of his dreams. He introduces to him a young sorceress named Asha, who becomes his first companion. But on his journey Kain meets many other young women, and it won't be so easy to choose one to whom he can give his heart! Labeled as Love Role-Playing, "Blue Breaker" is a genre-crossing game that combines traditional Japanese RPG with town and dungeon exploration, party-based combat, etc., with "love adventure", in which your behavior towards girls influences the story. "Blue Breaker" features branching story progressing: events appear depending on the progress you have made with your female companions. Your typical RPG activities will influence your relationship with the girls. For example, if you fight too much, the girls will be tired; if you give a girl too many orders in battle (you can set battle in auto mode and only interfere occasionally) she will be displeased, and so on. It is also important to form a party in which the girls will have as few internal conflicts with each other as possible.

28.07.1995

Tengai Makyou: Dennou Karakuri Kakutouden is a fighting game and the sixth game in the Tengai Makyou series.

01.01.1970

Pachio-kun FX is a pachinko game with fantasy trappings.

27.05.1994

Graduation is a Japanese anime "life-sim" game published in America by Mixx Entertainment, the company that would later become Tokyopop. This was said to be "The First Anime Game to hit American Shores". You take the role of a homeroom teacher who is given the responsibility of teaching five girls for their last year of high school in the hopes of making them better people. You determine their class schedules, do guidance counseling, interfere with their weekend plans, and occasionally take to the streets to make sure they're not getting into trouble. Each of the girls has their own individual personality and problems, and the choices you make will determine whether they graduate from high school, what they do with their lives afterward, and whether or not they wind up hating your guts. Get them all into top colleges and your boss will praise your genius. If they all flunk or wind up wanting to marry you, you'll obviously be fired.

08.11.1996

Farland Story is the first in the row of successful Japanese strategy RPG games. The main hero of the game is a knight named Arc, who is in love with the beautiful priestess Ferio. One day, when Arc and his best friend Randia are out of town, a hostile army under the command of a mysterious Black Knight invades the town and kidnaps Ferio. Thus begins Arc's quest to defeat the enemies and to rescue his beloved one from their clutches. Farland Story consists entirely of battles (save cut scenes and the ability to shop if you are near a town after a battle). During battles, you move Arc and his party over the terrain, and attack when there are enemies in range. The party consists of different classes - knights attack with swords, archers specialize in long-ranged combat, priestesses heal, etc. Every attack leads to a counter-attack, from the enemy's side as well as from yours. You gain experience points for every attack, and can level up in the middle of a battle.

22.12.1995

Kishin Douji Zenki FX: Vajra Fight is based on the manga Kishin Douji Zenki by Kikuhide Tani. Once upon a time the Japanese priest Enno has fought and defeated the demon lord Zenki. Zenki was sealed for centuries in the magical bracelet that the Enno family carried through generations. But now, in modern-day Japan, demons called Seeds of Karuma, who worship an ancient evil goddess, began to appear on the Earth, bringing death and destruction. Enno's descendant, a lovely young girl named Chiaki, has no choice but to use her bracelet to summon Zenki! But while being sealed, Zenki has reverted to the form of a nasty, greedy little boy. Chiaki must evoke the power of bracelet to make Zenki fight on her side, and destroy the demons! Vajra Fight is what is commonly called a beat-em-up game, similar to games like Final Fight and others. Controlling either Zenki or Chiaki (or both in two player mode), the player must typically eliminate a number of enemies on a screen until he/she is allowed to proceed. Zenki fights melee-style, while Chiaki uses ranged energy balls; she can also summon Zenki with the bracelet power-up to inflict massive damage. Zenki and Chiaki can also execute various special attacks, which can be mapped to the controller for quicker access. There are many boss fights in the game, some stages consisting of one large-scale boss battle.

28.06.1996

Basically, it alternates between the adventure part, which depicts the interaction with fellow crew members, and the battle part, which controls the humanoid deformable fighter Grywurm (Glühwurm) and shoots down enemy planes. It's easy to imagine a flight simulator or a 3D shooter as a fighter, but in reality it's a command line plus real-time. The depiction is 3D, but PC-FX does not have polygon function, so it is represented by sprites used in FC and SFC and pseudo 3D expressed in BG.

20.03.1998

Third in the Kendo Rage (Makeruna! Makendou) series; this one's an RPG.

06.06.1997

Zoku Hatsukoi Monogatari: Shūgaku Ryokō is a mixture of adventure and "love simulation" - more specifically, first love. The player takes the role of a male student and can choose any time period between ground school to college. Every time period has four different girls that the hero can fall in love with. The player must choose one of those girls as the main love object. The setting is the same in every time period: the class goes on vacation to different places in Japan. Most of the game consists of traveling from place to place, trying to be at the right place the right time and make the right decision. The player must assemble a schedule for each location. It is possible to manage the player character's finances, as well as buy items that can be given to the girls.

20.12.1996

The hero comes to Shirosagi High School as a first, second, or third-year exchange student and on his first day sees a bully picking on a girl. When he tries to help, he is beaten and saved by a trio of girls from the school's Matoi-gumi club. They are all really good at martial arts and he decides to join their club with the intent of winning their hearts by saving people in trouble.

24.01.1997

Long time ago, the First Mother created the world and blessed it with five magical symbols that would keep it in balance. The symbols were hidden deep in a sacred temple, to protect everything and everyone around them. Many years later, an adventurer named Finn was looking for work in the city of Ambrose. There was indeed much work to do: monsters roamed the country, the threat of war was more real than ever. One night Finn was strolling through the city when he suddenly spotted a young girl attacked by a monster. Naturally, he defeated the monster and saved the girl, who turned out to be a princess hoping to restore her father's kingdom. The two decide to work together and venture to the nearby city, that lies in ruins, overrun by monsters...

01.01.1970

Can Can Bunny Extra DX is the fifth Can Can Bunny game, and is also the first direct sequel within the series. The hero is lonely and is anxious to get a girlfriend. And once again, the benevolent and gorgeous goddess Swatty is here to provide assistance, together with her side-kicks, the Seven Lucky Gods from the Japanese mythology. The interface is still traditional Japanese-style menu commands, but there are many more locations in this game, many of which can be freely accessed by clicking on them while on the main map. Once the player has reached the point where he can begin the physical seduction of the girl, the interface switches to point-and-click, with context-sensitive cursor for touching, kissing, etc.

23.12.1994

Team Innocent: The Point of No Return is an adventure game with action elements. The game consists of three missions. The player controls Saki most of the time, but other girls temporarily become available as playable characters as well. The heroine must explore a large location, collecting items and solving a few puzzles on the way. The young women can also find and equip various weapons, from pistols to axes. The player can choose one of the four action modes: punching, kicking, shooting, and (in specific instances only) jumping. The girls are navigated from third-person perspective on pre-rendered backgrounds with constantly changing camera angles, similarly to Alone in the Dark games, except for the protagonists being sprites and not 3D models. The game has a few anime-style cutscenes and voice-overs for dialogues.