Popular games for platform Playdate
Follow the Spirit Trail and fight it out against fearsome yōkai in this match-3 battle game! Swap tiles to trigger attacks and unleash powerful abilities. Along the way, learn about each yōkai you encounter as you fill out your codex. In Spirit Trail, battles are fought by matching tiles. Each tile is linked to a hero; swap their tile to make them attack and unleash powerful abilities that can shift the momentum of the fight! On your journey, you’ll face 8 different yōkai. Each has their own attacks and requires a unique strategy to overcome. Some hit hard, others defend or disrupt your board. Success on the Trail means learning the yōkai's attacks, planning your matches, and choosing the right team for the fight. After each victory, you’ll unlock a codex entry revealing a bit more about the yōkai you just defeated.
Use the crank to control the movement of a jump rope as you jump through progressively harder and crazier levels!
Cyber Hamster toys have gone rogue at the ConnecToys factory. Suzie is called in to put a stop to it. Tilt your phone to help Suzie navigate a maze of rooms through the factory, avoiding contact with the Cyber Hamsters.
Build a network of roots towards a reliable water source.
Think you can handle air radar and a rocket launcher at once? Take down as many enemies as possible.
Inventory Hero is a frantically paced role-playing game where you leave the exploration and the monster battles to the computer so you can focus on the true meaning of adventure: managing your inventory. Drop the trash, equip the good stuff, save the potions for a rainy day, and remember to watch out for rabbits…
Based on the board game Diamant. The name of the game is to find as many diamonds in the cave as you can, but be careful! Traps are in the cave as well, getting two of any trap will end your game and you'll lose all your diamonds.
9:05 is a 'port' of the 2000 text adventure of the same name by Adam Cadre, created as a test of the Pulp system for Playdate when Pulp was released originally. It has no sound (due to a Pulp bug, the phone was supposed to ring), crummy graphics (yeah that one's my fault) and a small amount of the content that was originally in the text adventure was removed due to the translation from text to this, but the original game's spirit is still there, including the game's four endings.
Necrocrisis is an on-rails fight for your life through a graveyard full of gun-toting zombies.
Explore a fading world and best its many challenges. As an adventurous child, you'll embark on a quest to deliver a scroll from Bottomrock up to The Archives. Journey through magma lakes and overgrown caverns as you venture through The Kingdoms Three!
Dice classics for the Playdate handheld!
Delivery platformer where you sometimes turn into a bird!?
Arcade classic twist rogue lite survival shmup for playdate
Playdate game about being a cranky ghost who wants to be left alone, made in Pulp
A short lunch-based point-and-click RPG for Playdate inspired by games such as The Stanley Parable, Disco Elysium, and late 90s/early 2000s edutainment.
Odometer fraud score chaser.
The conclusion to HANA Episode I for Playdate
The climbing season starts! Armed with your camper van, traverse sectors in pursuit of mastering the challenging 9a grade climb. But it won't come easy. Train hard, conquer routes, and ensure a good night's rest in your camper to reach the summit.
This a port of a ZX Spectrum game to PlayDate. Playing the part of a crab you must eat as many starfish as you can before you run ourt of time or lives. Avoid the waves which will wash you away if you are caught.
UFO Mayhem is an frenetic action arcade game about destroying structures, sucking up humans, and defending yourself against the human resistance.
Surf Safari is an endless survival game built for playdate.
An unofficial port of Celeste Classic from PICO-8 to Playdate. Celeste Classic on Playdate was made to be as faithful as possible to the original game on PICO-8. But here are a few notable changes: The game is in black and white only. A lot of visual elements have an outline to make them more readable. But this does not impact their original hitbox. The game is rendered at 256×240 from the original 128×128. Four pixel lines are cropped at the top and bottom of the screen. The game can be played at its original resolution by disabling the Fullscreen option available in the game’s menu. Assist mode is available under the game’s menu. This allows players to skip a level, change the game speed to 0.5×, get infinite dashes, and enable invincibility. If assist mode is used during a run, a mention is added on each level in the lower right corner, as well as in the pause screen and the final score screen.
A puzzle game - fill the board with the same number.