Popular games for platform Sinclair ZX81
Tenseiryuu: Saint Dragon is a side-scrolling shoot 'em up video game originally released as a coin-op by Jaleco in 1989. It was converted to several home computer platforms by Storm Entertainment in 1990.
A top down view space battle against the Klingons. You can rotate your ship and fire rockets to the Klingons but make sure not to hit them. After defeating all the Klingons you can use a wormhole to go the the next galaxy. You can configure the speed and whether the Klingons move or not and you have three ships at your disposal.
A collection of 8 games for the ZX81 with 16K memory expansion module. Planetoids A clone of the Arcade classic Asteroids. Breakout A clone of the Arcade classic Breakout. Space Rescue You have to rescue 6 astronauts on the ground by steering a dropship through an asteroid field towards landing platforms. After landing and picking up one astronout you have to fly up through a field of enemy ships and dock with the mother ship. Draughts Play draughts against a computer opponent. Byte-man A Pac-man clone with three different mazes to complete. Dodgems Like pac-man you must eat all the dots. Dodgems is however made up of lanes (from outside to inside) and you can switch lane on the left, right, top or down side of the screen while always moving forward. Blitz You fly over a city and you have to bomb the building to clear a path for landing. You can go up and down and drop bomb. Buildings are rebuild and get higher as time progresses, make sure not to crash into one. Merchant You are a sea trader sailing from city to city buing and selling items. While sailing from one city to another you can encounter danger which make you loose cargo. You can buy more ships. The goals is to reach a capital of 1000000 florins.
A Space Invaders clone where you control a craft at the bottom of the screen moving left or right, to destroy aliens in formation above dropping bombs on you.
Serra Pelada is a text-based adventure game developed by Renato Degiovani and published by the magazine Micro Sistemas, based on the peak of gold mining in Serra Pelada in the 1980s.
3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror. 3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.
Never did like office parties... Christmas eve, and the staff at Macrobiology Industries Limited were having the usual office party, with all the usual hi-jinx and tears, but something very unusual was happening in the biohazard containment fridge. The predicted pandemic had never occurred, and so the fridge was full of unused swine-flu vaccines, but that night it jostled for space with the secretary's cucumber sandwiches and the boss's - sorry, not his, a friends - Viagra supply, all stored there for safe keeping until the party really got started. But the disco lights overloaded the generator, the fuses blew, the fridge shut off, and the staff all went their separate ways home to sleep off the excesses. January 2nd, happy new year! The security guard, first on site that morning, was slowly working his way around the offices and labs, tripping the fuse boxes back to life. He shook his head, bemused by the broken hinges on the doors, but the smashed containment fridge, and mucus-like stains on the walls and floor scared him enough to grab his SHARPS pistol, as strange things moved just out of sight...
Night Gunner is a shoot'em up set in World War II for the Sinclair ZX81.
Inspired by the 1983 ZX Spectrum game.
The Tomb of Dracula is an arcade adventure where the aim is to explore vaults over various levels of Dracula's Tomb to find the Vampire's Treasure worth half a million pounds.
A Defender like (right only) side scrolling shooter. You are equiped with a laser to shoot enemies and a few super bombs destroying all enemies. While fighting of enemies you have to rescue prisoners on the ground by flying close to them (whatch for gravity pulling you down). This "high-resoluation" game runs on a standard ZX81 with a 16K memory expansion module.
Chase is somehow similar to Gnome Robots but in real-time game and with several items and power-ups.
A reboot of the Game and Watch title Helmet, with Palo T as the protagonist.
Sim of a catering business.
Community Chest is based on the game Monopoly and is a smaller version of the game. You play the computer and try to make money without going bankrupt. The game has 16 squares with 13 squares named after London streets, Community Chance, Jail and a Go square. The street squares are split into six sets. Each player takes it in turns to throw a dice to move their counter and if a street square is landed on then the player has a choice to buy it if the player has enough money. If the player has brought a street to make up a set then houses can be brought and placed on the square. As the players move buying streets and a player lands on a street square owned by the other player then that player has to pay rent and the cost depends on how expensive the street is and if there are any houses on it. Landing on a Community Chance square reveals an incident and this can either lose or gain the player money. The Jail square forces the player to pay a fee and if a player passes the Go square then they receive £2000. A player will lose the game if they go bankrupt.
3D space shooter
Casca a Cobra is a strategy game where you need to chase a snake and eat its body up to the head.
The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.
First Steps with the Mr. Men is a Mr. Men video game for multiple platforms.
Get the frog from the bottom of the screen to the top. You'll cross a road with trucks and cars and then you'll cross a river with logs and crocodiles.
Software bugs are destroying Micro Mouse's programs and you have to help him to debug the software.
USS-Enterprise is an unofficial strategy game based on Star Trek, where you are James Kirk, and your mission is to destroy all Klingon ships in the galaxy.