Popular games for platform Sinclair ZX81
Program Pack 4 is a double games pack that contains: Breakout: Based on the arcade game where the aim is to remove all the bricks at the top of the screen by moving a bat left or right below and bouncing a ball upwards. If you let the ball pass your bat then you lose one of three lives. Brikthru: Moving a bat left or right and bouncing a ball upwards, you clear the screen with a ball going through a shaded area and bouncing off the top and sides of the screen. If you let the ball pass your bat you lose one of thee lives.
Arcade Action is a collection of five games which include: Overtaker: The aim of the game is to drive up the screen passing as many cars as you can in two minutes to get the highest score you can. You can move your car left or right, and increase your speed but you can't slow down and the faster you drive the quicker your score increases. If you hit other cars then you stop which also stops your score increasing. Missile Man: Based on Galaxians, you must move your craft left or right at the bottom of the screen to blast and destroy the aliens above moving left and right. The aliens will drop missiles on you and occasionally an alien will move down the screen. If you are hit by a missile or an alien then you lose one of three lives. Spacefighter Pilot: Your crippled Mothership is orbiting a planet but the planet residents are firing missiles upwards to destroy it. You control a crosshair at the top of the screen and you must move left or right and hit the missiles. If your Mothership is hit too many times then it is game over. Greedy Gobbler: In this Pac-Man clone you must move about a maze eating all the dots while avoiding ghosts who are out to kill you. If you touch a ghost then you lose one of three lives but there are four power-pills that can be eaten to allow you to eat the ghosts for a limited time. Extra Terrestrial: Your mission is to destroy the whole world before a timer reaches zero. You move across the screen to the right above a map of the world. Pressing keys 1 - 8 fires a missile and the number you press determines the range of the missile.
Alerta Vermelho is a game where you need attack the enemy planet using the lasers and bombs you have and, at the same time, defend yourself.
Gunfight is an unofficial port of the classic Atari VCS game where a cowboy at either side of the screen, moving up and down for the Sinclair ZX81.
You have to cross a park from S to F. While doing this you encounter various mini games. During these mini games you can loose the game or be send back to the beginning.
Blow up as many boxes as you can before the guard sees you. Or play as the guard and try to find the saboteur.
O Aventureiro is a text-adventure where in search of an adventure, you clandestinely teleport aboard a cargo ship whose crew is made up of exotic beings from various planets. Your objective is to accumulate all the money you can by searching the ship's rooms.
Galaxians is a clone of Galaxian. The player's goal is to destroy a matrix of enemy spaceships which is gradually descending on the screen. Single ships will sometimes leave the formation and bombard the player with multiple shots. There's only a single scenario with a single type of spaceship. The process repeats itself when a squadron is completely eliminated, but the difficulty increases.
You are marooned on a strange planet and have to repair your space ship in order to get back home.
Released in 1982, Adventure B: Inca Curse is the second in a series of eight interactive fiction adventures made by Artic Computing. The aim is to explore an Incan temple in order to find golden treasures. There are eight treasures and only six items can be carried in the inventory, so the correct treasures must be collected in order to leave the temple with the maximum score.
A text adventure game where the player controls a spy shot down while investigating an enemy stronghold.
Drawn by a gravitational beam you have to find a way to the main control room in order to free your space ship.
A top down view space battle against the Klingons. You can rotate your ship and fire rockets to the Klingons but make sure not to hit them. After defeating all the Klingons you can use a wormhole to go the the next galaxy. You can configure the speed and whether the Klingons move or not and you have three ships at your disposal.
A compilation of 6 games for a ZX81 with a 16K memory expansion module. Lunar Landing The lunar excursion module starts in a atable lunar orbit. You can control it to bring it a soft landing on the moon. Twenty One The card game of Twenty One Combat You are in a spacecraft equiped with 12 missiles with which you have to fight of aliens. Substrike Within a grid you have to fight of submarines using depth charges. Codebreaker A Mastermind like game Mayday You have to find a person lost in space (7x7x7 grid).
Em Busca dos Tesouros is a platformer developed by then 15-year-old Tadeu Curinga and published by the computer magazine Micro Sistemas.
Amazônia is a remake of the original Aventuras na Selva, rewritten in Assembly with more locations, more complete descriptions of each scenario, and new dangers for the player.
A Space Invaders clone where you control a craft at the bottom of the screen moving left or right, to destroy aliens in formation above dropping bombs on you.
Developed by Salvacam, this is his own version of the classic game for ZX81, with two game modes, redefinable keys and pause. In arcade mode it changes screen when you do 10 lines.
It's the year 2081 and servant robots have become commonplace, though too expensive for most people. In that same year, a large abandoned Sinclair warehouse is discovered with thousands of mint, working ZX81s and some genius decides to build a line of cheap and affordable robots using them: The Zeddytrons. Based on ZX81s and huge rampacks (by 2081, rampack science has advanced significantly) the Zeddytrons become massively popular and the world fills with them ... until the unexpected happens! Wobblying rampacks cause the Zeddytrons to malfunction and declare mankind an obsolete species! Your mission is to move through 50 waves, blasting Zeddytrons, avoiding undestructible Zeddyhulks and rescuing human survivors! You can control your player using AWSD to move and JIKL to shoot simultaneously in 8 directions. Otherwise, you can use OPQAM / Cursor / ZXPand+ Joystick to move and shoot by pressing fire and the direction in which you want to shoot. Good Luck!
Never did like office parties... Christmas eve, and the staff at Macrobiology Industries Limited were having the usual office party, with all the usual hi-jinx and tears, but something very unusual was happening in the biohazard containment fridge. The predicted pandemic had never occurred, and so the fridge was full of unused swine-flu vaccines, but that night it jostled for space with the secretary's cucumber sandwiches and the boss's - sorry, not his, a friends - Viagra supply, all stored there for safe keeping until the party really got started. But the disco lights overloaded the generator, the fuses blew, the fridge shut off, and the staff all went their separate ways home to sleep off the excesses. January 2nd, happy new year! The security guard, first on site that morning, was slowly working his way around the offices and labs, tripping the fuse boxes back to life. He shook his head, bemused by the broken hinges on the doors, but the smashed containment fridge, and mucus-like stains on the walls and floor scared him enough to grab his SHARPS pistol, as strange things moved just out of sight...
Inspired by the 1983 ZX Spectrum game.
3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror. 3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.
A maze game made by Jeff Minter from Llamasoft. The maze was a cube, and you could go through holes in the floor and ceiling as well as left and right