Popular games for platform Sinclair ZX81

31.12.1981

A compilation of 7 educational games designed for children between the age of 7 and 11: - Crash - Multiply - Train - Fraction - Add Sub - Division - Spelling

31.12.1982

Blow up as many boxes as you can before the guard sees you. Or play as the guard and try to find the saboteur.

31.12.1984

O Aventureiro is a text-adventure where in search of an adventure, you clandestinely teleport aboard a cargo ship whose crew is made up of exotic beings from various planets. Your objective is to accumulate all the money you can by searching the ship's rooms.

31.12.1982

Galaxians is a clone of Galaxian. The player's goal is to destroy a matrix of enemy spaceships which is gradually descending on the screen. Single ships will sometimes leave the formation and bombard the player with multiple shots. There's only a single scenario with a single type of spaceship. The process repeats itself when a squadron is completely eliminated, but the difficulty increases.

31.12.1982

Mazogs is a maze video game developed by Don Priestley and published for the ZX81 by Bug-Byte in 1982. It was subsequently licensed by Softsync and published in the US for the Timex Sinclair 1000.

31.12.1981

A top down view space battle against the Klingons. You can rotate your ship and fire rockets to the Klingons but make sure not to hit them. After defeating all the Klingons you can use a wormhole to go the the next galaxy. You can configure the speed and whether the Klingons move or not and you have three ships at your disposal.

31.12.1986

31.12.1983

A collection of 8 games for the ZX81 with 16K memory expansion module. Planetoids A clone of the Arcade classic Asteroids. Breakout A clone of the Arcade classic Breakout. Space Rescue You have to rescue 6 astronauts on the ground by steering a dropship through an asteroid field towards landing platforms. After landing and picking up one astronout you have to fly up through a field of enemy ships and dock with the mother ship. Draughts Play draughts against a computer opponent. Byte-man A Pac-man clone with three different mazes to complete. Dodgems Like pac-man you must eat all the dots. Dodgems is however made up of lanes (from outside to inside) and you can switch lane on the left, right, top or down side of the screen while always moving forward. Blitz You fly over a city and you have to bomb the building to clear a path for landing. You can go up and down and drop bomb. Buildings are rebuild and get higher as time progresses, make sure not to crash into one. Merchant You are a sea trader sailing from city to city buing and selling items. While sailing from one city to another you can encounter danger which make you loose cargo. You can buy more ships. The goals is to reach a capital of 1000000 florins.

31.12.1981

A compilation of 6 games for a ZX81 with a 16K memory expansion module. Lunar Landing The lunar excursion module starts in a atable lunar orbit. You can control it to bring it a soft landing on the moon. Twenty One The card game of Twenty One Combat You are in a spacecraft equiped with 12 missiles with which you have to fight of aliens. Substrike Within a grid you have to fight of submarines using depth charges. Codebreaker A Mastermind like game Mayday You have to find a person lost in space (7x7x7 grid).

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27.12.2012

If you ever felt sorry for the ghosts, the orphans they left behind, and wondered what would happen when Pac-Man became the ruling elite, then this is for you. Whilst researching to see if the ZX81 was capable of doing justice to an isometric game along the lines of Ant Attack! or KnightLore, Bob's Stuff coded a program to display a single height map of tiles, and it looked a bit like a maze. Along with the code examples, he'd also been experimenting with the graphics required for such a game, and produced a cute little ghost. An idea then began to germinate... a maze, and some ghosts? Why not try a scrolling isometric Pac-Man? He's still not sure if a full isometric game is possible (that's for another day) but a scrolling flat one certainly is, and he's really pleased with the results. It looks good, is fluid and responsive, and features most of the aspects of the original - including the (slightly bugged) A.I. and attack patterns. Having a ghost as the main character means that I've had to supplemented the concept of 'lives' for 'spirit' - I mean, a ghost doesn't have a life, does it? - which introduces a slight twist on how you play the game.

31.12.1983

25.04.2023

Developed by Salvacam, this is his own version of the classic game for ZX81, with two game modes, redefinable keys and pause. In arcade mode it changes screen when you do 10 lines.

31.12.1982

You have to defeat the Lords of Chaos in this action adventure.

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05.06.2022

It's the year 2081 and servant robots have become commonplace, though too expensive for most people. In that same year, a large abandoned Sinclair warehouse is discovered with thousands of mint, working ZX81s and some genius decides to build a line of cheap and affordable robots using them: The Zeddytrons. Based on ZX81s and huge rampacks (by 2081, rampack science has advanced significantly) the Zeddytrons become massively popular and the world fills with them ... until the unexpected happens! Wobblying rampacks cause the Zeddytrons to malfunction and declare mankind an obsolete species! Your mission is to move through 50 waves, blasting Zeddytrons, avoiding undestructible Zeddyhulks and rescuing human survivors! You can control your player using AWSD to move and JIKL to shoot simultaneously in 8 directions. Otherwise, you can use OPQAM / Cursor / ZXPand+ Joystick to move and shoot by pressing fire and the direction in which you want to shoot. Good Luck!

31.12.1984

A Defender like (right only) side scrolling shooter. You are equiped with a laser to shoot enemies and a few super bombs destroying all enemies. While fighting of enemies you have to rescue prisoners on the ground by flying close to them (whatch for gravity pulling you down). This "high-resoluation" game runs on a standard ZX81 with a 16K memory expansion module.

14.05.2021

Chase is somehow similar to Gnome Robots but in real-time game and with several items and power-ups.

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05.06.2022

A reboot of the Game and Watch title Helmet, with Palo T as the protagonist.

31.12.1982

Sim of a catering business.

31.12.1983

Community Chest is based on the game Monopoly and is a smaller version of the game. You play the computer and try to make money without going bankrupt. The game has 16 squares with 13 squares named after London streets, Community Chance, Jail and a Go square. The street squares are split into six sets. Each player takes it in turns to throw a dice to move their counter and if a street square is landed on then the player has a choice to buy it if the player has enough money. If the player has brought a street to make up a set then houses can be brought and placed on the square. As the players move buying streets and a player lands on a street square owned by the other player then that player has to pay rent and the cost depends on how expensive the street is and if there are any houses on it. Landing on a Community Chance square reveals an incident and this can either lose or gain the player money. The Jail square forces the player to pay a fee and if a player passes the Go square then they receive £2000. A player will lose the game if they go bankrupt.

31.12.1983

3D space shooter

31.12.1984

01.01.1982

The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.

31.12.1983

3D Grand Prix (for the ZX81 with 16K memory expension module) is a racing simulator with a first person view. You race against others on random generated track. You have to accellerate, brake, steer and switch (6) gears.

31.12.1984

Casca a Cobra is a strategy game where you need to chase a snake and eat its body up to the head.