Popular games for platform Sinclair ZX81
A compilation of 6 games for a ZX81 with a 16K memory expansion module. Lunar Landing The lunar excursion module starts in a atable lunar orbit. You can control it to bring it a soft landing on the moon. Twenty One The card game of Twenty One Combat You are in a spacecraft equiped with 12 missiles with which you have to fight of aliens. Substrike Within a grid you have to fight of submarines using depth charges. Codebreaker A Mastermind like game Mayday You have to find a person lost in space (7x7x7 grid).
Text adventure with an overview of surrounding rooms for the ZX81 with a 16K memory expansion module. The game allows you to set some parameters (like amount of food and arrows, but also the dungeon layout) before starting.
A Space Invaders clone where you control a craft at the bottom of the screen moving left or right, to destroy aliens in formation above dropping bombs on you.
Three symbols appear in the centre of the screen as a vertical column and the player has to move them to one of 4 sets of 3 columns by pressing up, down, left or right. The idea is to build up lines of 3 matching symbols horizontally or diagonally to score points and gain a little time. The faster you make decisions the longer you will last, but the more mistakes you will make. The author's personal best score is 9600, can you beat that? Inspired by a video game popular in Belgian bars. Features a high score table and redefinable keys. Joysticks and Zon-X sound supported.
Game-Pac is a compilation of two games and a dice rolling program. Greed is a dice game played against an AI opponent. The objective is to get the highest score by rolling two dice and adding the result of each roll. The game is played in ten rounds and when the player chooses to stop the score is added to the one of previous rounds. Rolling the starting value a second time leads to a crap out and all points of the round will be lost. Brain Teaser is a puzzle game similar to the board game Lights Out. The player is presented with the numbers 1 to 9 shown on a 3 by 3 grid. Numbers are either normal or inverse and the goal is to get an inverse 5 and all others as normal. The player can choose to flip any number but then also all adjacent numbers will be flipped. Super Dice is a program that simulates dice rolls. The player can roll up to five six-sided dice or one four-, eight-, ten-, twelve- or twenty-sided die.
A text adventure game where the player controls a spy shot down while investigating an enemy stronghold.
You have to take the keys and go to the exit, avoiding enemies.
Chase is somehow similar to Gnome Robots but in real-time game and with several items and power-ups.
A reboot of the Game and Watch title Helmet, with Palo T as the protagonist.
Comboio Espacial is a game for the Sinclair ZX81, where you must protect your convoy by destroying enemy ships and avoiding hitting the space mines.
Croaka-Crawla is a clone of the arcade game Frogger where the player must control a frog and get him to the other side of a road and river. The game is viewed from above and the first thing to cross is a busy road full of traffic scrolling across the screen. You can move left, right or forward as you dodge the traffic to reach a river bank. Once the road has been survived then a river must be crossed by jumping on logs or the backs of turtles that scroll across the screen as well. Once you reach the other side of the river you must jump into a gap and occasionally a baby frog or flies appears for extra points. If you get hit by a vehicle, fall into the river, or touch the sides of the screen then you lose one of three lives. Before the game you can change the speed of the game (1-100) with 1 being the fastest.
Artic Computing's take on Reversi
Maze Death Race is a Rally-X variant. The player controls a car and has to drive around a maze and collect a certain number of flags to complete a level. At the same time other cars chase the player's car and attempt to hit it. The number of cars are user defined in the ZX81 version and pre-defined in the ZX Spectrum version. In addition to chaser cars there are various traps on the roads that the player has to avoid hitting such as rocks, oil and ice. Unlike the original arcade game, in this version the player cannot use a smokescreen to confuse the chasers. Both versions allow the player to choose the speed of the AI cars. In the ZX81 version, it is also possible to choose if the car should have momentum while in the Spectrum version this is always the case.
The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.
Casca a Cobra is a strategy game where you need to chase a snake and eat its body up to the head.
Place the arrow, change the direction of the car, and pass all the flags to clear the game. If the car goes off-screen or hits a rock, it is a failure. If the car hits a wall, it will flip, but the wall will disappear.
Never did like office parties... Christmas eve, and the staff at Macrobiology Industries Limited were having the usual office party, with all the usual hi-jinx and tears, but something very unusual was happening in the biohazard containment fridge. The predicted pandemic had never occurred, and so the fridge was full of unused swine-flu vaccines, but that night it jostled for space with the secretary's cucumber sandwiches and the boss's - sorry, not his, a friends - Viagra supply, all stored there for safe keeping until the party really got started. But the disco lights overloaded the generator, the fuses blew, the fridge shut off, and the staff all went their separate ways home to sleep off the excesses. January 2nd, happy new year! The security guard, first on site that morning, was slowly working his way around the offices and labs, tripping the fuse boxes back to life. He shook his head, bemused by the broken hinges on the doors, but the smashed containment fridge, and mucus-like stains on the walls and floor scared him enough to grab his SHARPS pistol, as strange things moved just out of sight...
Game based on the notes of the Graf Spee expedition to South Atlantic Ocean.
The ZX Spectrum port of Boulder Dash.
The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.
A collection of 8 games for the ZX81 with 16K memory expansion module. Planetoids A clone of the Arcade classic Asteroids. Breakout A clone of the Arcade classic Breakout. Space Rescue You have to rescue 6 astronauts on the ground by steering a dropship through an asteroid field towards landing platforms. After landing and picking up one astronout you have to fly up through a field of enemy ships and dock with the mother ship. Draughts Play draughts against a computer opponent. Byte-man A Pac-man clone with three different mazes to complete. Dodgems Like pac-man you must eat all the dots. Dodgems is however made up of lanes (from outside to inside) and you can switch lane on the left, right, top or down side of the screen while always moving forward. Blitz You fly over a city and you have to bomb the building to clear a path for landing. You can go up and down and drop bomb. Buildings are rebuild and get higher as time progresses, make sure not to crash into one. Merchant You are a sea trader sailing from city to city buing and selling items. While sailing from one city to another you can encounter danger which make you loose cargo. You can buy more ships. The goals is to reach a capital of 1000000 florins.