Popular games for platform Sinclair ZX81
Program Pack 4 is a double games pack that contains: Breakout: Based on the arcade game where the aim is to remove all the bricks at the top of the screen by moving a bat left or right below and bouncing a ball upwards. If you let the ball pass your bat then you lose one of three lives. Brikthru: Moving a bat left or right and bouncing a ball upwards, you clear the screen with a ball going through a shaded area and bouncing off the top and sides of the screen. If you let the ball pass your bat you lose one of thee lives.
In this surreal platformer, released in 1985 for the Commodore 64 and ZX Spectrum, you have been transformed into a bird, and must fight to save the human race from the invading Kremins by exploring an expansive world and collecting useful items.
The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.
You're being attacked by giant birds! You must shoot the bird right between the eyes in order to defend yourself and score points.
Games 1 is a collection of six games and programs which contains: Orbit: You control a ship orbiting a star and the further you are the slower you circle it. Also on screen is a piece of cargo orbiting the same star and you must adjust the speed of your craft by moving inwards and outwards to catch it. Sniper: A man appears on the screen in one of ten positions and you must press one of the number keys 1 to 0 where you think he is on screen. Meteors: You control a craft on the top of the screen and you must move left or right through a meteor storm that moves up the screen. Life: A program that was devised by J. H. Conway in 1970 and allows you to see a pattern come to life and hopefully grow. You place cells on a 16 x 16 grid and when you are happy with your placements you can let it come to life. Three cells adjacent to each other produces a cell, two or three neighbours, the cells survive and one or more than three cells, the cells die. Wolfpack: You control a ship on the top of the screen left or right, and you must drop a depth charge to hit a submarine below moving across the screen right to left. You only have one depth charge per sub and when the sub reaches the edge of the screen it has escaped. Golf: You must hit a ball into a hole at a random distance by selecting the range from 35 to 75.
"Sam Mallard: The Case of the Missing Swan" is a short film noir adventure on the go with 15 different locations to explore and a fantastic 8-bit Jazz noir sound-track.
A Space Invaders clone where you control a craft at the bottom of the screen moving left or right, to destroy aliens in formation above dropping bombs on you.
Clive Junior's latest invention went terribly wrong! It exploded and all kinds of parts are flying across the room! Your goal is clear and simple: Avoid the debris while running around and picking up parts to gain points!
Pinball recreates a pinball table where the aim is to keep hitting a ball to score as many points as you can with two flippers. The table is equipped with bumpers and letters spelling TIMEX, as well as two lanes that when entered give bonus points. There are also two outside lanes that when entered lose the ball and if the ball also passes the flippers then you lose one of five lives.
Damper/Glooper is a double games pack that contains the following: Damper: A city in the jungle is losing it's power due to Leeches on the grid. In this maze game you must move along the grid and damp the dotted lines which turns them solid. As you move around the grid, Leeches also move about and if you touch one then you lose one of three lives. Glooper: A Pac-Man clone where you have to move about a maze to eat all the dots while avoiding three creatures moving about the maze. If you touch a creature then you lose one of three lives but there are power-pills that can be collected and this allows you to eat the creatures for a short time.
A reboot of the Game and Watch title Helmet, with Palo T as the protagonist.
Artic Computing's take on Reversi
ZX Chess II is an improved version of ZX Chess I, a single-player chess game. In addition to the features of the previous version (custom board setup, printing etc.), the code enhancements include additional difficulty level, faster move calculation and an option for the player to ask the program to suggest a move.
You have five days to escape from the Oracle's Cave and gather as much treasure along the way as possible.
A Pac-Man clone without the power ups.
To clear the level, you must destroy all the UFOs while avoiding falling bombs and blocks. Blocks cannot be destroyed by your own bullets, but will disappear if hit by an enemy bomb.
The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.
ZX Asteroids is based on the arcade game where you are a craft sitting in the middle of the screen surrounded by large asteroids moving about the screen. You have to blast all the asteroids, and when one is shot then it splits into smaller asteroids and keeps repeating the process until the asteroid has gone. You can turn your craft left or right 360 degrees but you can also move forwards. Occasionally an alien craft will appear and when shot gives you bonus points. If you are hit by an asteroid or the alien craft then you lose one of three lives. Two players can play and each player takes it in turns when the other player loses a life and there are five levels of play (1-5) with one being the easiest.
Drawn by a gravitational beam you have to find a way to the main control room in order to free your space ship.
During the American Gold Rush you are digging for gold. While excavating gold you must be aware of giant rats and a vicious Gremlin which comes to infest the mine. Snakes can be used to eat the rats. This a 16K program which uses "high-resolution"graphics.
20 Years on from the Spectrum game Amusement Park 4000, the Zeddy gets a conversion of the 16K Spectrum follow-up Fun Park for Chroma-enabled ZX81s. So much has been crammed into this game; amazing colour and graphics courtesy of Jarrod Bentley, more visitors and options. There are more rides than Amusement Park 4000, and AI and strategy is more sophisticated than the 16K Spectrum version of Fun Park. You've never seen a ZX81 game that looks and plays like this.
An obscure compilation consisiting of six games for the ZX81.