Popular games for platform Sinclair ZX81

31.12.1982

Mazogs is a maze video game developed by Don Priestley and published for the ZX81 by Bug-Byte in 1982. It was subsequently licensed by Softsync and published in the US for the Timex Sinclair 1000.

placeholder
31.12.1982

The Tomb of Dracula is an arcade adventure where the aim is to explore vaults over various levels of Dracula's Tomb to find the Vampire's Treasure worth half a million pounds.

31.12.1981

Program Pack 4 is a double games pack that contains: Breakout: Based on the arcade game where the aim is to remove all the bricks at the top of the screen by moving a bat left or right below and bouncing a ball upwards. If you let the ball pass your bat then you lose one of three lives. Brikthru: Moving a bat left or right and bouncing a ball upwards, you clear the screen with a ball going through a shaded area and bouncing off the top and sides of the screen. If you let the ball pass your bat you lose one of thee lives.

31.12.1983

Arcade Action is a collection of five games which include: Overtaker: The aim of the game is to drive up the screen passing as many cars as you can in two minutes to get the highest score you can. You can move your car left or right, and increase your speed but you can't slow down and the faster you drive the quicker your score increases. If you hit other cars then you stop which also stops your score increasing. Missile Man: Based on Galaxians, you must move your craft left or right at the bottom of the screen to blast and destroy the aliens above moving left and right. The aliens will drop missiles on you and occasionally an alien will move down the screen. If you are hit by a missile or an alien then you lose one of three lives. Spacefighter Pilot: Your crippled Mothership is orbiting a planet but the planet residents are firing missiles upwards to destroy it. You control a crosshair at the top of the screen and you must move left or right and hit the missiles. If your Mothership is hit too many times then it is game over. Greedy Gobbler: In this Pac-Man clone you must move about a maze eating all the dots while avoiding ghosts who are out to kill you. If you touch a ghost then you lose one of three lives but there are four power-pills that can be eaten to allow you to eat the ghosts for a limited time. Extra Terrestrial: Your mission is to destroy the whole world before a timer reaches zero. You move across the screen to the right above a map of the world. Pressing keys 1 - 8 fires a missile and the number you press determines the range of the missile.

31.12.1984

Centopeia is a shooter game where you are the operator of the earth's defense bases, with the mission of frustrating the attack of the terrible fleet of space centipedes that want to conquer our planet.

31.12.1981

A compilation of 7 educational games designed for children between the age of 7 and 11: - Crash - Multiply - Train - Fraction - Add Sub - Division - Spelling

31.12.1982

You have to defeat the Lords of Chaos in this action adventure.

placeholder
16.01.2011

Bradford Walker-Smythe needs to find the perfect engagement ring to win the heart of his true love Tania when he asks for her hand in marriage. And so, to prove his devotion, he sets off to the Cornish mines in search of the perfect diamond...

31.12.1982

A collection of 8 games for the Sinclair ZX81 with an a 16K memory expansion module. Invaders A Space Invaders clone with an extra shield that can be activated for a brief moment in time. Life A simulation of cell growth. The player can set a patern and see if/how it grows. 3D Tick-Tac-Toe A 3D Tic-Tac-Toe game. The aim is to make a straight line of 4 dots. You play against the computer. Galaxy Invaders A shoot em up where the player is at the bottom trying to shoot alien crafts moving around the screen. Gun Fight An Outlaw clone. You try to shoot a cowboy on the other side of the screen and you can take cover behind a carriage. ZX Scramble A Scramble clone where the player flies through a tunnel from left to right which bombing installations on the gound. Snakebite A Snake clone. Fungaloids The player flies at the top of the screen bombing funguses growing into the air. When a funcgus is destroid it can throw spores into the air which must be dodges. Be aware not to bomb installations on the ground. Fuel can be collected at the side of the screen.

31.12.1981

A top down view space battle against the Klingons. You can rotate your ship and fire rockets to the Klingons but make sure not to hit them. After defeating all the Klingons you can use a wormhole to go the the next galaxy. You can configure the speed and whether the Klingons move or not and you have three ships at your disposal.

31.12.1984

Piramide Inca is a game for the ZX81 where your mission is to explore one of the sacred pyramids of the Incas where, according to an ancient legend, one of their greatest chiefs was buried along with all their fabulous treasure.

31.12.1982

You're being attacked by giant birds! You must shoot the bird right between the eyes in order to defend yourself and score points.

31.12.1982

A Pac-Man clone without the power ups.

31.12.1983

A collection of 8 games for the ZX81 with 16K memory expansion module. Planetoids A clone of the Arcade classic Asteroids. Breakout A clone of the Arcade classic Breakout. Space Rescue You have to rescue 6 astronauts on the ground by steering a dropship through an asteroid field towards landing platforms. After landing and picking up one astronout you have to fly up through a field of enemy ships and dock with the mother ship. Draughts Play draughts against a computer opponent. Byte-man A Pac-man clone with three different mazes to complete. Dodgems Like pac-man you must eat all the dots. Dodgems is however made up of lanes (from outside to inside) and you can switch lane on the left, right, top or down side of the screen while always moving forward. Blitz You fly over a city and you have to bomb the building to clear a path for landing. You can go up and down and drop bomb. Buildings are rebuild and get higher as time progresses, make sure not to crash into one. Merchant You are a sea trader sailing from city to city buing and selling items. While sailing from one city to another you can encounter danger which make you loose cargo. You can buy more ships. The goals is to reach a capital of 1000000 florins.

01.11.1986

Em Busca dos Tesouros is a platformer developed by then 15-year-old Tadeu Curinga and published by the computer magazine Micro Sistemas.

placeholder
27.12.2012

If you ever felt sorry for the ghosts, the orphans they left behind, and wondered what would happen when Pac-Man became the ruling elite, then this is for you. Whilst researching to see if the ZX81 was capable of doing justice to an isometric game along the lines of Ant Attack! or KnightLore, Bob's Stuff coded a program to display a single height map of tiles, and it looked a bit like a maze. Along with the code examples, he'd also been experimenting with the graphics required for such a game, and produced a cute little ghost. An idea then began to germinate... a maze, and some ghosts? Why not try a scrolling isometric Pac-Man? He's still not sure if a full isometric game is possible (that's for another day) but a scrolling flat one certainly is, and he's really pleased with the results. It looks good, is fluid and responsive, and features most of the aspects of the original - including the (slightly bugged) A.I. and attack patterns. Having a ghost as the main character means that I've had to supplemented the concept of 'lives' for 'spirit' - I mean, a ghost doesn't have a life, does it? - which introduces a slight twist on how you play the game.

placeholder
31.12.1982

A Space Invaders clone where you control a craft at the bottom of the screen moving left or right, to destroy aliens in formation above dropping bombs on you.

31.12.1982

Sim of a catering business.

placeholder
05.06.2022

It's the year 2081 and servant robots have become commonplace, though too expensive for most people. In that same year, a large abandoned Sinclair warehouse is discovered with thousands of mint, working ZX81s and some genius decides to build a line of cheap and affordable robots using them: The Zeddytrons. Based on ZX81s and huge rampacks (by 2081, rampack science has advanced significantly) the Zeddytrons become massively popular and the world fills with them ... until the unexpected happens! Wobblying rampacks cause the Zeddytrons to malfunction and declare mankind an obsolete species! Your mission is to move through 50 waves, blasting Zeddytrons, avoiding undestructible Zeddyhulks and rescuing human survivors! You can control your player using AWSD to move and JIKL to shoot simultaneously in 8 directions. Otherwise, you can use OPQAM / Cursor / ZXPand+ Joystick to move and shoot by pressing fire and the direction in which you want to shoot. Good Luck!

placeholder
03.06.2024

Three symbols appear in the centre of the screen as a vertical column and the player has to move them to one of 4 sets of 3 columns by pressing up, down, left or right. The idea is to build up lines of 3 matching symbols horizontally or diagonally to score points and gain a little time. The faster you make decisions the longer you will last, but the more mistakes you will make. The author's personal best score is 9600, can you beat that? Inspired by a video game popular in Belgian bars. Features a high score table and redefinable keys. Joysticks and Zon-X sound supported.

01.02.1982

3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror. 3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.

31.12.1984

A Defender like (right only) side scrolling shooter. You are equiped with a laser to shoot enemies and a few super bombs destroying all enemies. While fighting of enemies you have to rescue prisoners on the ground by flying close to them (whatch for gravity pulling you down). This "high-resoluation" game runs on a standard ZX81 with a 16K memory expansion module.

placeholder
31.12.1983

Scram - 81 is a clone of the arcade game Scramble which is viewed from the side with the screen scrolling left to right constantly. You have to fly a spaceship above the surface of a planet bombing ground targets while shooting or bombing missiles with your laser. As you fly, your fuel level decreases but you can bomb fuel dumps to increase it. If you hit a missile or the surface then you lose one of three lives.

31.12.1981

ZX Chess II is an improved version of ZX Chess I, a single-player chess game. In addition to the features of the previous version (custom board setup, printing etc.), the code enhancements include additional difficulty level, faster move calculation and an option for the player to ask the program to suggest a move.