Popular games for platform Sinclair ZX81

19.07.2023

01.07.1983

Aeroporto 83 is an action shooter game developed by Renato Degiovani and published by the magazine Micro Sistemas, it is considered to be one of the first Brazilian computer games to be commercially released.

31.12.1985

Endurance is a motorcycle racing simulation game released in 1985 for the Amstrad CPC and Sinclair ZX Spectrum. Up to five players compete in turn-based races across various tracks, managing speed, endurance, and strategy. The game features alternating turns and was praised for its realism and challenge.

31.12.1982

Thro' The Wall also Scramble is a double games pack that contains: Thro' The Wall: A Breakout clone where you control a bat on the bottom of the screen moving left or right, to hit a ball upwards and remove bricks above. If the ball goes past the bat then you lose one of three lives. There is a choice of the speed of the ball and they are Normal, Fast and Superfast. Scramble: You view your craft from the side as it flies from left to right horizontally constantly, and you must avoid or shoot ground installations and enemy craft with your missiles. You can use a smart bomb to destroy everything on the screen but you only have one and if you hit the ground or any enemy then you lose one of three lives. You have the choice of ten speeds (1-10) with one being the fastest.

01.10.1982

In what is possibly the most baffling text adventure ever devised, navigate a surreal landscape with the aid of the Pi-Man in an attempt to discover the (real world) location of a golden sundial. Originally published in 1982.

31.12.1981

Program Pack 4 is a double games pack that contains: Breakout: Based on the arcade game where the aim is to remove all the bricks at the top of the screen by moving a bat left or right below and bouncing a ball upwards. If you let the ball pass your bat then you lose one of three lives. Brikthru: Moving a bat left or right and bouncing a ball upwards, you clear the screen with a ball going through a shaded area and bouncing off the top and sides of the screen. If you let the ball pass your bat you lose one of thee lives.

31.12.1983

Arcade Action is a collection of five games which include: Overtaker: The aim of the game is to drive up the screen passing as many cars as you can in two minutes to get the highest score you can. You can move your car left or right, and increase your speed but you can't slow down and the faster you drive the quicker your score increases. If you hit other cars then you stop which also stops your score increasing. Missile Man: Based on Galaxians, you must move your craft left or right at the bottom of the screen to blast and destroy the aliens above moving left and right. The aliens will drop missiles on you and occasionally an alien will move down the screen. If you are hit by a missile or an alien then you lose one of three lives. Spacefighter Pilot: Your crippled Mothership is orbiting a planet but the planet residents are firing missiles upwards to destroy it. You control a crosshair at the top of the screen and you must move left or right and hit the missiles. If your Mothership is hit too many times then it is game over. Greedy Gobbler: In this Pac-Man clone you must move about a maze eating all the dots while avoiding ghosts who are out to kill you. If you touch a ghost then you lose one of three lives but there are four power-pills that can be eaten to allow you to eat the ghosts for a limited time. Extra Terrestrial: Your mission is to destroy the whole world before a timer reaches zero. You move across the screen to the right above a map of the world. Pressing keys 1 - 8 fires a missile and the number you press determines the range of the missile.

01.08.1983

Aventuras na Selva is a text-based adventure developed by Renato Degiovani and published by the magazine Micro Sistemas.

31.12.1984

Alerta Vermelho is a game where you need attack the enemy planet using the lasers and bombs you have and, at the same time, defend yourself.

31.12.1984

Centopeia is a shooter game where you are the operator of the earth's defense bases, with the mission of frustrating the attack of the terrible fleet of space centipedes that want to conquer our planet.

31.12.1982

A collection of 8 games 16KByte containing: Starship Trojan Your ship has been damaged by a meteor storm. In this adventure you have 70 hours to repair the damage before the next interstellar jump. Princess of Kraal Free the princess from the hidden chamber and fight of the monsters through tunnels, stairs and chambers. Startrek The galaxy is divided in 64 quadrants, every quadrant has 64 sectors. Spread around the galaxy are the Klingons, find and destroy them. Battle With your fleet of ships you fight against another fleet of ships by firing rockets and conquering their basises. Cube A simulation of a Rubic Cube. Martian Cricket An impossible cricket game that drives you into madness. Secret Messages Program to generate secret codes that can be exchanged with other ZX81 owners. Kalabriasz A game of carts.

31.12.1982

A space invaders clone. Plays the same as the original.

31.12.1982

Mazogs is a maze video game developed by Don Priestley and published for the ZX81 by Bug-Byte in 1982. It was subsequently licensed by Softsync and published in the US for the Timex Sinclair 1000.

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27.04.2022

A ZX81 conversion of Ocean's Transversion, an early ZX Spectrum game. Simple, challenging and fun to play, this is a fast action game with support for the Chroma colour interface and a couple of joystick options. Features a demo mode and high score table

31.12.1981

A top down view space battle against the Klingons. You can rotate your ship and fire rockets to the Klingons but make sure not to hit them. After defeating all the Klingons you can use a wormhole to go the the next galaxy. You can configure the speed and whether the Klingons move or not and you have three ships at your disposal.

31.12.1984

Piramide Inca is a game for the ZX81 where your mission is to explore one of the sacred pyramids of the Incas where, according to an ancient legend, one of their greatest chiefs was buried along with all their fabulous treasure.

31.12.1982

You're being attacked by giant birds! You must shoot the bird right between the eyes in order to defend yourself and score points.

31.12.1982

A Pac-Man clone without the power ups.

31.12.1981

Games 1 is a collection of six games and programs which contains: Orbit: You control a ship orbiting a star and the further you are the slower you circle it. Also on screen is a piece of cargo orbiting the same star and you must adjust the speed of your craft by moving inwards and outwards to catch it. Sniper: A man appears on the screen in one of ten positions and you must press one of the number keys 1 to 0 where you think he is on screen. Meteors: You control a craft on the top of the screen and you must move left or right through a meteor storm that moves up the screen. Life: A program that was devised by J. H. Conway in 1970 and allows you to see a pattern come to life and hopefully grow. You place cells on a 16 x 16 grid and when you are happy with your placements you can let it come to life. Three cells adjacent to each other produces a cell, two or three neighbours, the cells survive and one or more than three cells, the cells die. Wolfpack: You control a ship on the top of the screen left or right, and you must drop a depth charge to hit a submarine below moving across the screen right to left. You only have one depth charge per sub and when the sub reaches the edge of the screen it has escaped. Golf: You must hit a ball into a hole at a random distance by selecting the range from 35 to 75.

31.12.1981

Text adventure with an overview of surrounding rooms for the ZX81 with a 16K memory expansion module. The game allows you to set some parameters (like amount of food and arrows, but also the dungeon layout) before starting.

01.01.1982

The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.

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02.10.2021

Something is stirring in the mushroom patch! Zedipede is a fast-action arcade game complete with progressive difficulty, high-score table and attract mode. Can you repel wave after wave of attackers? It starts out simple enough but gradually becomes insane. Extra life every 4th level. 100% lightning-fast machine code for the 16K Sinclair ZX81. We think you won't find a better or more complete version of this arcade classic for the Zeddy! Sublime chaos and amazing arcade action for the price, You won't be disappointed. Order now!

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27.12.2012

If you ever felt sorry for the ghosts, the orphans they left behind, and wondered what would happen when Pac-Man became the ruling elite, then this is for you. Whilst researching to see if the ZX81 was capable of doing justice to an isometric game along the lines of Ant Attack! or KnightLore, Bob's Stuff coded a program to display a single height map of tiles, and it looked a bit like a maze. Along with the code examples, he'd also been experimenting with the graphics required for such a game, and produced a cute little ghost. An idea then began to germinate... a maze, and some ghosts? Why not try a scrolling isometric Pac-Man? He's still not sure if a full isometric game is possible (that's for another day) but a scrolling flat one certainly is, and he's really pleased with the results. It looks good, is fluid and responsive, and features most of the aspects of the original - including the (slightly bugged) A.I. and attack patterns. Having a ghost as the main character means that I've had to supplemented the concept of 'lives' for 'spirit' - I mean, a ghost doesn't have a life, does it? - which introduces a slight twist on how you play the game.

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05.06.2022

It's the year 2081 and servant robots have become commonplace, though too expensive for most people. In that same year, a large abandoned Sinclair warehouse is discovered with thousands of mint, working ZX81s and some genius decides to build a line of cheap and affordable robots using them: The Zeddytrons. Based on ZX81s and huge rampacks (by 2081, rampack science has advanced significantly) the Zeddytrons become massively popular and the world fills with them ... until the unexpected happens! Wobblying rampacks cause the Zeddytrons to malfunction and declare mankind an obsolete species! Your mission is to move through 50 waves, blasting Zeddytrons, avoiding undestructible Zeddyhulks and rescuing human survivors! You can control your player using AWSD to move and JIKL to shoot simultaneously in 8 directions. Otherwise, you can use OPQAM / Cursor / ZXPand+ Joystick to move and shoot by pressing fire and the direction in which you want to shoot. Good Luck!