Popular games for platform Sinclair ZX81
Drawn by a gravitational beam you have to find a way to the main control room in order to free your space ship.
20 Years on from the Spectrum game Amusement Park 4000, the Zeddy gets a conversion of the 16K Spectrum follow-up Fun Park for Chroma-enabled ZX81s. So much has been crammed into this game; amazing colour and graphics courtesy of Jarrod Bentley, more visitors and options. There are more rides than Amusement Park 4000, and AI and strategy is more sophisticated than the 16K Spectrum version of Fun Park. You've never seen a ZX81 game that looks and plays like this.
Night Gunner is a shoot'em up set in World War II for the Sinclair ZX81.
Endurance is a motorcycle racing simulation game released in 1985 for the Amstrad CPC and Sinclair ZX Spectrum. Up to five players compete in turn-based races across various tracks, managing speed, endurance, and strategy. The game features alternating turns and was praised for its realism and challenge.
Bank Robber is a variant of Commodore's Money Wars. The player controls a man who has to move money from the bank to his home. The bank is located on the left side of the screen while the home is located on the right side. The buildings can however only be entered when their doors are opened. From the sky, meteorites are falling and the player has to avoid being hit by these while moving across the screen. Getting hit means a life is lost. Other things falling from the sky are pills that give an extra life when eaten and bricks that when caught builds or repairs one of three protection buildings (similar to the shields in Space Invaders). At the end of the game the player gets a ranking depending on the amount of cash that has been collected.
After failure on your last mission and recovering in hospital growing a new arm and leg, you have had time to find and study the base of the Cosmic Guerillas, the Black Star. The location is a huge industrial complex on an asteroid and when you have fully recovered you are going to attempt to destroy it. Now fully recovered and your Svelgian Raider craft rebuilt and modified you are flying over the base looking for the valley containing the energy ducts. After one run you prepare yourself to fly down the valley again and finally destroy the base. The game is a 1st person shooter where you fly down the valley and using your sight drop bombs on the energy ducts that you pass. You can speed up or slow down your craft and you are able to move your sight left or right. Below your sight is a small radar and this shows any ships flying behind you. On the sides of the main playing area you can see a timer counting down, amount of bombs, fuel levels, power, speed and score. The faster you travel the more power and fuel you use.
Bumper 7 is a collection of seven games and programs which includes: Repeat 20: Based on Simon but instead of colours you get numbers. The computer gives you a sequence of four numbers which you then copy. If correct then the computer will add a number on to the sequence for you to guess. Ski Slalom: You must control a H and move it left or right to go in between gates that move up the screen. Paper Stone & Knife: Based on the game Rock, Paper, Scissors, you must decide whether to use Paper, Stone or Knife to beat the computer's choice. Paper beats Stone, Stone beats Knife and Knife beats Paper. Snowflake: You must catch snowflakes that fall down the screen. Patterns: This a program that lets you watch patterns appear on the screen. Banco: Based on the card game Punto Banco and the idea is to get the nearest to nine. Sketch: A program that allows you to draw shapes and pictures with a cursor.
Namtir Raiders is a fixed screen shoot 'em up. The objective is simply to shoot down as many enemy raiders as possible and save the earth. There are four waves of enemies and each wave has a different kind of enemy. The movement of the ship is a bit different from other shoot 'em ups. Rather than having keys for up, down, left and right, they here lead to diagonal moves (for example up and left, down and right). The player has five lives and earns more when all four waves have been completed. Once they have the game starts over with the first wave. A difficulty level between one and three can be chosen before the game begins. The higher levels run at a higher pace.
QS Asteroids is a fairly basic conversion of the original arcade game. The action starts immediately after loading (no title or options screens here) and players finds themselves in a space ship in the middle of the screen with numerous asteroids passing by. To control the ship, two keys are used for rotating it, one for shooting and another for thrusting it forward. Shooting can be done in eight directions. On an unmodified ZX81, the ship is represented by a number which changes with rotation (For example 0 means it's pointing up, while 4 is down) and the asteroids are o's, while users with a QS CHRS board get graphics more similar to the arcade original. The player starts with three ships and after 10,000 points a bonus ship is given. Asteroids appear in waves. The first one has two large ones and the number increases with each new wave.
Breakout 3 is based on the arcade game Breakout but instead of the bat on the bottom of the screen, the bat is on the left side of the screen. The aim is to hit bricks on the right of the screen to make them disappear but if you let the ball past the bat then you lose one of three lives. Before the start of the game you can choose whether to play with one or two bats, and playing with two bats has them parallel to each other a small distance apart. There are also three types of games to play and they are: Practise Game: A normal game with the choice to choose the speed of the bat (1-4) with 1 being the slowest. Progressive Game: Every time you hit the ball it speeds up and also removing a set of bricks makes the ball faster. Acceleration Game: The ball will speed up for every 10th brick disappearing and it speeds up when all the bricks have been removed.
Cassette 50 is a compilation of 50 games that was released for a variety of 8-bit home computers, albeit with different selections of games on different computers. The majority of games within the collection were programmed in BASIC and are widely considered to be of poor quality.
Bradford Walker-Smythe needs to find the perfect engagement ring to win the heart of his true love Tania when he asks for her hand in marriage. And so, to prove his devotion, he sets off to the Cornish mines in search of the perfect diamond...
It's the year 2081 and servant robots have become commonplace, though too expensive for most people. In that same year, a large abandoned Sinclair warehouse is discovered with thousands of mint, working ZX81s and some genius decides to build a line of cheap and affordable robots using them: The Zeddytrons. Based on ZX81s and huge rampacks (by 2081, rampack science has advanced significantly) the Zeddytrons become massively popular and the world fills with them ... until the unexpected happens! Wobblying rampacks cause the Zeddytrons to malfunction and declare mankind an obsolete species! Your mission is to move through 50 waves, blasting Zeddytrons, avoiding undestructible Zeddyhulks and rescuing human survivors! You can control your player using AWSD to move and JIKL to shoot simultaneously in 8 directions. Otherwise, you can use OPQAM / Cursor / ZXPand+ Joystick to move and shoot by pressing fire and the direction in which you want to shoot. Good Luck!
A unique platformer with twist. While being chased by a giant blob you need to gather fuel and a rocket on the right platform. After this you can fly, over water, to the left platforms to gather jewels. Given the capabilities of the ZX81 an wonderfull game in "high-res".
Pac Rabbit is a Pac-Man clone where you take the role of a rabbit and you move about a maze eating all the dots to clear the maze. As you eat the dots you must avoid the hounds that are hunting you but you can eat magic carrots which enable you to eat the hounds for a short time. If you touch a hound then you lose one of ten lives. There are six mazes split into two parts, Rabbits Revenge and Run Rabbit Run and you can choose the speed of the game (0-9) with zero being the fastest.
Dodgems and Connect 4 is a double games pack that contains: Dodgems: You move a vehicle around lanes eating dots while avoiding another vehicle because if you hit it then you lose one of three lives. Your vehicle is always moving forwards but you can change lanes through openings of the lanes. Before the game you can select the speed of the game (1-9). Connect 4: A strategy game where a player either plays the computer or another player on a 7 x 6 grid dropping counters down each column. The idea is for a player to make a row of four counters in a vertical, horizontal or diagonal line to win the game.
"Sam Mallard: The Case of the Missing Swan" is a short film noir adventure on the go with 15 different locations to explore and a fantastic 8-bit Jazz noir sound-track.
Shuriken is somehow inspired by Pac-man and Pengo.
The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.
The ZX Spectrum port of Boulder Dash.