Popular games for platform Sinclair ZX81
3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror. 3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.
Chase is somehow similar to Gnome Robots but in real-time game and with several items and power-ups.
A reboot of the Game and Watch title Helmet, with Palo T as the protagonist.
ZX Chess II is an improved version of ZX Chess I, a single-player chess game. In addition to the features of the previous version (custom board setup, printing etc.), the code enhancements include additional difficulty level, faster move calculation and an option for the player to ask the program to suggest a move.
Ten 1K Games is a collection of ten games and programs that contains: Survival: A program that sees you sat on the screen watching bombs explode around you, seeing how long you can survive. Typing: A typing tutor that allows you to select the speed of the program before typing the letter or number that flashes on a keyboard on the screen. Reverse: A puzzle game where you have a row of mixed up numbers from one to nine and you have to select how many numbers to reverse to put the row in order. Night Rally: You move up a road and you have to move left or right to avoid hitting the sides. Airstrike: A plane flies above a target from left to right at different heights and you have to press P to try to bomb it. Crocodile Swamp: A plane flies above a target from left to right at different heights and you have to jump out and move left or right to land on the target. Missile Chase: A missile flies at the top of the screen and you control the speed (normal or fast) of an Exocet to intercept the missile. Moonlander: Your craft falls down the screen and you have to move it left or right to land on a landing pad. Music: A program that lets you listen to a tune. Invader Dodge: Invaders move downwards and you have to move left or right to avoid hitting them.
During the American Gold Rush you are digging for gold. While excavating gold you must be aware of giant rats and a vicious Gremlin which comes to infest the mine. Snakes can be used to eat the rats. This a 16K program which uses "high-resolution"graphics.
You have five days to escape from the Oracle's Cave and gather as much treasure along the way as possible.
An unofficial port of Atari's Centipede made by Jeff Minter in the early years of Llamasoft.
An obscure compilation consisiting of six games for the ZX81.
Endurance is a motorcycle racing simulation game released in 1985 for the Amstrad CPC and Sinclair ZX Spectrum. Up to five players compete in turn-based races across various tracks, managing speed, endurance, and strategy. The game features alternating turns and was praised for its realism and challenge.
Bank Robber is a variant of Commodore's Money Wars. The player controls a man who has to move money from the bank to his home. The bank is located on the left side of the screen while the home is located on the right side. The buildings can however only be entered when their doors are opened. From the sky, meteorites are falling and the player has to avoid being hit by these while moving across the screen. Getting hit means a life is lost. Other things falling from the sky are pills that give an extra life when eaten and bricks that when caught builds or repairs one of three protection buildings (similar to the shields in Space Invaders). At the end of the game the player gets a ranking depending on the amount of cash that has been collected.
Croaka-Crawla is a clone of the arcade game Frogger where the player must control a frog and get him to the other side of a road and river. The game is viewed from above and the first thing to cross is a busy road full of traffic scrolling across the screen. You can move left, right or forward as you dodge the traffic to reach a river bank. Once the road has been survived then a river must be crossed by jumping on logs or the backs of turtles that scroll across the screen as well. Once you reach the other side of the river you must jump into a gap and occasionally a baby frog or flies appears for extra points. If you get hit by a vehicle, fall into the river, or touch the sides of the screen then you lose one of three lives. Before the game you can change the speed of the game (1-100) with 1 being the fastest.
After failure on your last mission and recovering in hospital growing a new arm and leg, you have had time to find and study the base of the Cosmic Guerillas, the Black Star. The location is a huge industrial complex on an asteroid and when you have fully recovered you are going to attempt to destroy it. Now fully recovered and your Svelgian Raider craft rebuilt and modified you are flying over the base looking for the valley containing the energy ducts. After one run you prepare yourself to fly down the valley again and finally destroy the base. The game is a 1st person shooter where you fly down the valley and using your sight drop bombs on the energy ducts that you pass. You can speed up or slow down your craft and you are able to move your sight left or right. Below your sight is a small radar and this shows any ships flying behind you. On the sides of the main playing area you can see a timer counting down, amount of bombs, fuel levels, power, speed and score. The faster you travel the more power and fuel you use.
Bumper 7 is a collection of seven games and programs which includes: Repeat 20: Based on Simon but instead of colours you get numbers. The computer gives you a sequence of four numbers which you then copy. If correct then the computer will add a number on to the sequence for you to guess. Ski Slalom: You must control a H and move it left or right to go in between gates that move up the screen. Paper Stone & Knife: Based on the game Rock, Paper, Scissors, you must decide whether to use Paper, Stone or Knife to beat the computer's choice. Paper beats Stone, Stone beats Knife and Knife beats Paper. Snowflake: You must catch snowflakes that fall down the screen. Patterns: This a program that lets you watch patterns appear on the screen. Banco: Based on the card game Punto Banco and the idea is to get the nearest to nine. Sketch: A program that allows you to draw shapes and pictures with a cursor.
Fortress of Zorlac is a shoot 'em up with some similarities to Yars' Revenge. The player's objective is to rid the galaxy of a dreaded alien called Zorlac. Zorlac is positioned on the right side of the screen and is protected by a fortress consisting of three rotating walls as well as four indestructible stationary guns. The player starts out at the left edge of the screen but can move around in all directions. To be able to hit the alien the player first has to blast a hole through the three walls. It is made harder by the constant movements of both the rotating walls and the alien. At the same time the player has to avoid being hit by the defense guns which automatically lock in on the player ship. As the game goes on the fortress slowly moves toward the player who gets less space to dodge the enemy fire. Once the player has been able to hit Zorloc, he gets enraged and the game moves on to the next level that's played at a higher speed. The player scores points by destroying the walls of the fortress and for hitting the alien. Points are awarded based on the skill level chosen before a game and the player's distance from the edge of the screen. Hitting the alien is worth fifty times more than destroying a block in the fortress. The player has access to five ships and once they have all been destroyed the game ends.
Byter is a Pac-Man clone. You control a mouse, moving about a maze and attempting to eat all the dots while avoiding monsters. If you touch a monster then you lose one of three lives but if you collect one of four dollar signs then you can eat the monsters for a short time.
Damper/Glooper is a double games pack that contains the following: Damper: A city in the jungle is losing it's power due to Leeches on the grid. In this maze game you must move along the grid and damp the dotted lines which turns them solid. As you move around the grid, Leeches also move about and if you touch one then you lose one of three lives. Glooper: A Pac-Man clone where you have to move about a maze to eat all the dots while avoiding three creatures moving about the maze. If you touch a creature then you lose one of three lives but there are power-pills that can be collected and this allows you to eat the creatures for a short time.
Galaxians & Gloops is a double game pack that contains: Galaxians: Based on the arcade game, you control a craft at the bottom of the screen, moving left or right, blasting alien ships in formation above firing missiles at you. As you blast the aliens, some aliens will swoop down firing missiles as well. If you are hit by an alien or its missiles then you lose one of three lives. Before the game you have a number of options that can be selected and they are speed (0-9), firing rate (0-9) and how many swoop at one time (0-9). Gloops: A Pac-Man clone that has you moving about a maze eating all the dots to clear the maze. As you eat the dots, Gloops move around the maze as well and if you touch one then you lose one of three lives. There are power-pills and if you eat one then you can eat the Gloops for a short time. Before the game you have two options that can be selected and they are speed (0-9) and a choice of ten mazes.
Fantasy Games is a double games pack containing the following adventure games: Perilous Swamp: Deep in a Perilous Swamp, your quest is to find and rescue a Princess held captive by an evil Wizard before escaping out of the swamp. You are presented with a map of your surroundings and text tells you any objects you can see. As you move around the swamp you will encounter various creatures who you can fight, run from or bribe (if you have enough treasure). If you choose to fight then you decide how many combat strength points to use. Spells can be found and used to help you on your quest. Sorcerer's Island: Similar to Perilous Swamp, this time you are on an island and you must attempt to leave it. One difference is you can encounter people like the King of the Dwarves and the Grand Sorcerer himself to help you.
Thro' The Wall also Scramble is a double games pack that contains: Thro' The Wall: A Breakout clone where you control a bat on the bottom of the screen moving left or right, to hit a ball upwards and remove bricks above. If the ball goes past the bat then you lose one of three lives. There is a choice of the speed of the ball and they are Normal, Fast and Superfast. Scramble: You view your craft from the side as it flies from left to right horizontally constantly, and you must avoid or shoot ground installations and enemy craft with your missiles. You can use a smart bomb to destroy everything on the screen but you only have one and if you hit the ground or any enemy then you lose one of three lives. You have the choice of ten speeds (1-10) with one being the fastest.
In what is possibly the most baffling text adventure ever devised, navigate a surreal landscape with the aid of the Pi-Man in an attempt to discover the (real world) location of a golden sundial. Originally published in 1982.
Timex Sinclair 1000 release port of Frogger.