Popular games for platform Sinclair ZX81

31.12.1982

Mazogs is a maze video game developed by Don Priestley and published for the ZX81 by Bug-Byte in 1982. It was subsequently licensed by Softsync and published in the US for the Timex Sinclair 1000.

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31.12.1982

The Tomb of Dracula is an arcade adventure where the aim is to explore vaults over various levels of Dracula's Tomb to find the Vampire's Treasure worth half a million pounds.

31.12.1983

An illustrated text adventure game for the ZX Spectrum and Sinclair ZX81.

01.07.1983

Aeroporto 83 is an action shooter game developed by Renato Degiovani and published by the magazine Micro Sistemas, it is considered to be one of the first Brazilian computer games to be commercially released.

31.12.1983

08.10.2023

Stinger is a tank-shooter with several enemies, levels, power-ups and items to pick.

30.06.2023

Shuriken is somehow inspired by Pac-man and Pengo.

31.12.1981

A compilation of 7 educational games designed for children between the age of 7 and 11: - Crash - Multiply - Train - Fraction - Add Sub - Division - Spelling

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16.01.2011

Bradford Walker-Smythe needs to find the perfect engagement ring to win the heart of his true love Tania when he asks for her hand in marriage. And so, to prove his devotion, he sets off to the Cornish mines in search of the perfect diamond...

31.12.1982

A collection of 8 games 16KByte containing: Starship Trojan Your ship has been damaged by a meteor storm. In this adventure you have 70 hours to repair the damage before the next interstellar jump. Princess of Kraal Free the princess from the hidden chamber and fight of the monsters through tunnels, stairs and chambers. Startrek The galaxy is divided in 64 quadrants, every quadrant has 64 sectors. Spread around the galaxy are the Klingons, find and destroy them. Battle With your fleet of ships you fight against another fleet of ships by firing rockets and conquering their basises. Cube A simulation of a Rubic Cube. Martian Cricket An impossible cricket game that drives you into madness. Secret Messages Program to generate secret codes that can be exchanged with other ZX81 owners. Kalabriasz A game of carts.

31.12.1982

A space invaders clone. Plays the same as the original.

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01.01.1970

Early ZX81 game.

31.12.1982

Dodgems and Connect 4 is a double games pack that contains: Dodgems: You move a vehicle around lanes eating dots while avoiding another vehicle because if you hit it then you lose one of three lives. Your vehicle is always moving forwards but you can change lanes through openings of the lanes. Before the game you can select the speed of the game (1-9). Connect 4: A strategy game where a player either plays the computer or another player on a 7 x 6 grid dropping counters down each column. The idea is for a player to make a row of four counters in a vertical, horizontal or diagonal line to win the game.

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10.12.2012

Bob Smith's interpretation of Atari's 1979 arcade game 'Asteroids'.

31.12.1981

Program Pack 4 is a double games pack that contains: Breakout: Based on the arcade game where the aim is to remove all the bricks at the top of the screen by moving a bat left or right below and bouncing a ball upwards. If you let the ball pass your bat then you lose one of three lives. Brikthru: Moving a bat left or right and bouncing a ball upwards, you clear the screen with a ball going through a shaded area and bouncing off the top and sides of the screen. If you let the ball pass your bat you lose one of thee lives.

31.12.1983

Arcade Action is a collection of five games which include: Overtaker: The aim of the game is to drive up the screen passing as many cars as you can in two minutes to get the highest score you can. You can move your car left or right, and increase your speed but you can't slow down and the faster you drive the quicker your score increases. If you hit other cars then you stop which also stops your score increasing. Missile Man: Based on Galaxians, you must move your craft left or right at the bottom of the screen to blast and destroy the aliens above moving left and right. The aliens will drop missiles on you and occasionally an alien will move down the screen. If you are hit by a missile or an alien then you lose one of three lives. Spacefighter Pilot: Your crippled Mothership is orbiting a planet but the planet residents are firing missiles upwards to destroy it. You control a crosshair at the top of the screen and you must move left or right and hit the missiles. If your Mothership is hit too many times then it is game over. Greedy Gobbler: In this Pac-Man clone you must move about a maze eating all the dots while avoiding ghosts who are out to kill you. If you touch a ghost then you lose one of three lives but there are four power-pills that can be eaten to allow you to eat the ghosts for a limited time. Extra Terrestrial: Your mission is to destroy the whole world before a timer reaches zero. You move across the screen to the right above a map of the world. Pressing keys 1 - 8 fires a missile and the number you press determines the range of the missile.

31.12.1982

Timex Sinclair 1000 release port of Frogger.

31.12.1981

A compilation of 4 quiz games

31.12.1984

Centopeia is a shooter game where you are the operator of the earth's defense bases, with the mission of frustrating the attack of the terrible fleet of space centipedes that want to conquer our planet.

31.12.1984

31.12.1982

You have to defeat the Lords of Chaos in this action adventure.

31.12.1982

Blow up as many boxes as you can before the guard sees you. Or play as the guard and try to find the saboteur.

31.12.1983

Community Chest is based on the game Monopoly and is a smaller version of the game. You play the computer and try to make money without going bankrupt. The game has 16 squares with 13 squares named after London streets, Community Chance, Jail and a Go square. The street squares are split into six sets. Each player takes it in turns to throw a dice to move their counter and if a street square is landed on then the player has a choice to buy it if the player has enough money. If the player has brought a street to make up a set then houses can be brought and placed on the square. As the players move buying streets and a player lands on a street square owned by the other player then that player has to pay rent and the cost depends on how expensive the street is and if there are any houses on it. Landing on a Community Chance square reveals an incident and this can either lose or gain the player money. The Jail square forces the player to pay a fee and if a player passes the Go square then they receive £2000. A player will lose the game if they go bankrupt.