Popular games for platform Sinclair ZX81

12.03.2023

The game is cleared when all the stars are taken. The cracked floor disappears when you pass over it, so you can only pass through it once.

31.12.1984

Casca a Cobra is a strategy game where you need to chase a snake and eat its body up to the head.

11.11.2023

Place the arrow, change the direction of the car, and pass all the flags to clear the game. If the car goes off-screen or hits a rock, it is a failure. If the car hits a wall, it will flip, but the wall will disappear.

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11.02.2022

Help our hero protect his colony by repelling the attack of voracious killer spiders in this exciting ZX81 game.

31.12.1981

The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.

31.12.1983

First Steps with the Mr. Men is a Mr. Men video game for multiple platforms.

31.12.1982

Game based on the notes of the Graf Spee expedition to South Atlantic Ocean.

18.11.2023

20 Years on from the Spectrum game Amusement Park 4000, the Zeddy gets a conversion of the 16K Spectrum follow-up Fun Park for Chroma-enabled ZX81s. So much has been crammed into this game; amazing colour and graphics courtesy of Jarrod Bentley, more visitors and options. There are more rides than Amusement Park 4000, and AI and strategy is more sophisticated than the 16K Spectrum version of Fun Park. You've never seen a ZX81 game that looks and plays like this.

01.07.1983

Aeroporto 83 is an action shooter game developed by Renato Degiovani and published by the magazine Micro Sistemas, it is considered to be one of the first Brazilian computer games to be commercially released.

31.12.1981

QS Defender is a side scrolling shooter that although it is inspired by it, lacks many features of the arcade game Defender. This version is constantly scrolling left to right and there is no option to turn around and move in the opposite direction. The player can move up and down, fire and use thrust to increase the movement speed forward. There is only one enemy type and each one killed is worth 100 points. Enemies appear in waves. At the start there are just a few but as the player progresses it gets more hectic with up to eight enemies on the screen at once. The player has nine ships. When getting hit the screen goes black for a few seconds before it starts again with a clear screen and one ship less. Once all ships are lost the game has to be restarted through basic.

01.08.1983

Aventuras na Selva is a text-based adventure developed by Renato Degiovani and published by the magazine Micro Sistemas.

31.12.1984

Centopeia is a shooter game where you are the operator of the earth's defense bases, with the mission of frustrating the attack of the terrible fleet of space centipedes that want to conquer our planet.

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27.04.2022

A ZX81 conversion of Ocean's Transversion, an early ZX Spectrum game. Simple, challenging and fun to play, this is a fast action game with support for the Chroma colour interface and a couple of joystick options. Features a demo mode and high score table

31.12.1984

Piramide Inca is a game for the ZX81 where your mission is to explore one of the sacred pyramids of the Incas where, according to an ancient legend, one of their greatest chiefs was buried along with all their fabulous treasure.

31.12.1982

A Pac-Man clone without the power ups.

31.12.1981

Text adventure with an overview of surrounding rooms for the ZX81 with a 16K memory expansion module. The game allows you to set some parameters (like amount of food and arrows, but also the dungeon layout) before starting.

01.01.1982

The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.

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31.12.1982

A Space Invaders clone where you control a craft at the bottom of the screen moving left or right, to destroy aliens in formation above dropping bombs on you.

31.12.1983

01.01.1984

Serra Pelada is a text-based adventure game developed by Renato Degiovani and published by the magazine Micro Sistemas, based on the peak of gold mining in Serra Pelada in the 1980s.

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05.06.2022

It's the year 2081 and servant robots have become commonplace, though too expensive for most people. In that same year, a large abandoned Sinclair warehouse is discovered with thousands of mint, working ZX81s and some genius decides to build a line of cheap and affordable robots using them: The Zeddytrons. Based on ZX81s and huge rampacks (by 2081, rampack science has advanced significantly) the Zeddytrons become massively popular and the world fills with them ... until the unexpected happens! Wobblying rampacks cause the Zeddytrons to malfunction and declare mankind an obsolete species! Your mission is to move through 50 waves, blasting Zeddytrons, avoiding undestructible Zeddyhulks and rescuing human survivors! You can control your player using AWSD to move and JIKL to shoot simultaneously in 8 directions. Otherwise, you can use OPQAM / Cursor / ZXPand+ Joystick to move and shoot by pressing fire and the direction in which you want to shoot. Good Luck!

31.12.1982

Night Gunner is a shoot'em up set in World War II for the Sinclair ZX81.

01.02.1982

3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror. 3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.

31.12.1984

A Defender like (right only) side scrolling shooter. You are equiped with a laser to shoot enemies and a few super bombs destroying all enemies. While fighting of enemies you have to rescue prisoners on the ground by flying close to them (whatch for gravity pulling you down). This "high-resoluation" game runs on a standard ZX81 with a 16K memory expansion module.