Popular games for platform Sinclair ZX81

31.12.1981

The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.

31.12.1982

An unofficial port of Atari's Centipede made by Jeff Minter in the early years of Llamasoft.

31.12.1982

Game based on the notes of the Graf Spee expedition to South Atlantic Ocean.

19.07.2023

31.12.1981

Fantasy Games is a double games pack containing the following adventure games: Perilous Swamp: Deep in a Perilous Swamp, your quest is to find and rescue a Princess held captive by an evil Wizard before escaping out of the swamp. You are presented with a map of your surroundings and text tells you any objects you can see. As you move around the swamp you will encounter various creatures who you can fight, run from or bribe (if you have enough treasure). If you choose to fight then you decide how many combat strength points to use. Spells can be found and used to help you on your quest. Sorcerer's Island: Similar to Perilous Swamp, this time you are on an island and you must attempt to leave it. One difference is you can encounter people like the King of the Dwarves and the Grand Sorcerer himself to help you.

31.12.1983

Pac Rabbit is a Pac-Man clone where you take the role of a rabbit and you move about a maze eating all the dots to clear the maze. As you eat the dots you must avoid the hounds that are hunting you but you can eat magic carrots which enable you to eat the hounds for a short time. If you touch a hound then you lose one of ten lives. There are six mazes split into two parts, Rabbits Revenge and Run Rabbit Run and you can choose the speed of the game (0-9) with zero being the fastest.

31.12.1983

Raider is a Scramble clone that has you flying over the surface of a planet before flying through a cavern bombing the installations and missile dumps. As you fly, missiles and aliens will fly towards you and you can either bomb them or use your laser. You are able to move your craft up or down, and left or right to avoid the missiles and aliens as well. If you hit a missile, alien or the planet's surface then you lose one of three lives. A fuel gauge decreases as you fly but you can increase it by bombing fuel dumps.

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31.12.1982

Asteroids (Software Farm) is a clone of the Arcade version which sees your craft in the middle of an asteroid field and you must destroy all the asteroids to survive. The asteroids start off large and when you shoot one then it splits into two, and shooting an asteroid this size splits it into two again before being destroyed with another shot. Occasionally an alien craft appears moving across the screen and this can be destroyed for extra points. If you are hit by an asteroid or the alien craft then you lose one of three lives. You are able to turn your ship 360 degrees as well as move forward. There are three skill levels (1-3) and four players can play with each player taking it in turn when the last player is killed.

31.12.1982

Airline is an economic strategy game, with the player taking the role of a Chairman for L-AIR, an air company whose business starts off with £3 million. He has 7 years to increase his net assets to £30 million. The player can charter, buy or sell aircraft, as well as managing staffing, maintenance and insurance. Situations in game (like hijacks, air crashes and sabotage) and costs (of fuel and aircrafts, tax demands etc.) are realistic. The graphics are simplified, made ​​up almost entirely of tables and texts.

31.12.1982

Bat Cage is an action game where the player has to capture bats while fighting off other bats that try to rescue them. The playing field consists of a bat cage in the bottom and above it a bat flap around and there are also eight bat eggs bouncing around. The player controls a bar that can be moved around freely. It is used to capture the bat eggs which are taken to the bat cage where they can hatch. As soon as the hatching begins the bat at the top of the screen will attack and try to rescue the egg. The player then has to use the bar to fend it off. It works a bit similar to Breakout as the bat will bounce back up again when it makes contact with the bar. The player then scores points as long as the egg hatches. Ultimately the attacking bat will give up and retreat and the player can move on to the next egg that needs to be captured. As the game goes on the player will reach bonus levels and the number of attacking bats will increase. The game is over when the bats stay at the top of the screen and no longer attack when the player hatches his eggs. The game can be set to different skill levels (1-36) that alters the speed of the game.

31.12.1982

Breakout 3 is based on the arcade game Breakout but instead of the bat on the bottom of the screen, the bat is on the left side of the screen. The aim is to hit bricks on the right of the screen to make them disappear but if you let the ball past the bat then you lose one of three lives. Before the start of the game you can choose whether to play with one or two bats, and playing with two bats has them parallel to each other a small distance apart. There are also three types of games to play and they are: Practise Game: A normal game with the choice to choose the speed of the bat (1-4) with 1 being the slowest. Progressive Game: Every time you hit the ball it speeds up and also removing a set of bricks makes the ball faster. Acceleration Game: The ball will speed up for every 10th brick disappearing and it speeds up when all the bricks have been removed.

31.12.1982

J.D. Arcades is a collection of three games that contains: UXB: You have to move around a maze to catch four tumblers, which are numbered and must be collected in the correct order. Once you have collected them all then you must get to the detonator before a fuse reaches it. If you collect the wrong tumbler or hit the fuse then it is game over. Strategic Invaders: A Space Invaders clone where you control a base moving left or right, blasting aliens who are above in formation, moving across the screen, slowly descending downwards dropping bombs. Between your base and the aliens are shields which lose parts every time you hit one or the aliens do. One unique feature is that each position on the screen your base is on, only has nine shots. It is game over if you get hit by an aliens bomb or you allow them to land. Laser Patrol: A side view shooter where you must move a spacecraft up or down to either avoid or blast asteroids that move across the screen from right to left. if you hit an asteroid then it is game over.

31.12.1982

Asteroids (Silversoft) is a clone of the Arcade version which sees your craft in the middle of an asteroid field and you must destroy all the asteroids to survive. The asteroids start off large and when you shoot one then it splits into two, and shooting an asteroid this size splits it into two again before being destroyed with another shot. Occasionally an alien craft appears moving across the screen and this can be destroyed for extra points. If you are hit by an asteroid or the alien craft then you lose one of three lives. You are able to turn your ship 360 degrees as well as move forward.

01.08.1983

Aventuras na Selva is a text-based adventure developed by Renato Degiovani and published by the magazine Micro Sistemas.

31.12.1981

A compilation of 4 quiz games

31.12.2020

31.12.1982

A collection of 8 games 16KByte containing: Starship Trojan Your ship has been damaged by a meteor storm. In this adventure you have 70 hours to repair the damage before the next interstellar jump. Princess of Kraal Free the princess from the hidden chamber and fight of the monsters through tunnels, stairs and chambers. Startrek The galaxy is divided in 64 quadrants, every quadrant has 64 sectors. Spread around the galaxy are the Klingons, find and destroy them. Battle With your fleet of ships you fight against another fleet of ships by firing rockets and conquering their basises. Cube A simulation of a Rubic Cube. Martian Cricket An impossible cricket game that drives you into madness. Secret Messages Program to generate secret codes that can be exchanged with other ZX81 owners. Kalabriasz A game of carts.

31.12.1982

A collection of 8 games for the Sinclair ZX81 with an a 16K memory expansion module. Invaders A Space Invaders clone with an extra shield that can be activated for a brief moment in time. Life A simulation of cell growth. The player can set a patern and see if/how it grows. 3D Tick-Tac-Toe A 3D Tic-Tac-Toe game. The aim is to make a straight line of 4 dots. You play against the computer. Galaxy Invaders A shoot em up where the player is at the bottom trying to shoot alien crafts moving around the screen. Gun Fight An Outlaw clone. You try to shoot a cowboy on the other side of the screen and you can take cover behind a carriage. ZX Scramble A Scramble clone where the player flies through a tunnel from left to right which bombing installations on the gound. Snakebite A Snake clone. Fungaloids The player flies at the top of the screen bombing funguses growing into the air. When a funcgus is destroid it can throw spores into the air which must be dodges. Be aware not to bomb installations on the ground. Fuel can be collected at the side of the screen.

31.12.1982

Mazogs is a maze video game developed by Don Priestley and published for the ZX81 by Bug-Byte in 1982. It was subsequently licensed by Softsync and published in the US for the Timex Sinclair 1000.

31.12.1981

You are marooned on a strange planet and have to repair your space ship in order to get back home.

31.12.1981

Released in 1982, Adventure B: Inca Curse is the second in a series of eight interactive fiction adventures made by Artic Computing. The aim is to explore an Incan temple in order to find golden treasures. There are eight treasures and only six items can be carried in the inventory, so the correct treasures must be collected in order to leave the temple with the maximum score.

31.12.1982

A text adventure game where the player controls a spy shot down while investigating an enemy stronghold.

31.12.1982

Drawn by a gravitational beam you have to find a way to the main control room in order to free your space ship.

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27.04.2022

A ZX81 conversion of Ocean's Transversion, an early ZX Spectrum game. Simple, challenging and fun to play, this is a fast action game with support for the Chroma colour interface and a couple of joystick options. Features a demo mode and high score table