Popular games for platform Sinclair ZX81

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02.10.2021

Something is stirring in the mushroom patch! Zedipede is a fast-action arcade game complete with progressive difficulty, high-score table and attract mode. Can you repel wave after wave of attackers? It starts out simple enough but gradually becomes insane. Extra life every 4th level. 100% lightning-fast machine code for the 16K Sinclair ZX81. We think you won't find a better or more complete version of this arcade classic for the Zeddy! Sublime chaos and amazing arcade action for the price, You won't be disappointed. Order now!

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27.12.2012

If you ever felt sorry for the ghosts, the orphans they left behind, and wondered what would happen when Pac-Man became the ruling elite, then this is for you. Whilst researching to see if the ZX81 was capable of doing justice to an isometric game along the lines of Ant Attack! or KnightLore, Bob's Stuff coded a program to display a single height map of tiles, and it looked a bit like a maze. Along with the code examples, he'd also been experimenting with the graphics required for such a game, and produced a cute little ghost. An idea then began to germinate... a maze, and some ghosts? Why not try a scrolling isometric Pac-Man? He's still not sure if a full isometric game is possible (that's for another day) but a scrolling flat one certainly is, and he's really pleased with the results. It looks good, is fluid and responsive, and features most of the aspects of the original - including the (slightly bugged) A.I. and attack patterns. Having a ghost as the main character means that I've had to supplemented the concept of 'lives' for 'spirit' - I mean, a ghost doesn't have a life, does it? - which introduces a slight twist on how you play the game.

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03.06.2024

Three symbols appear in the centre of the screen as a vertical column and the player has to move them to one of 4 sets of 3 columns by pressing up, down, left or right. The idea is to build up lines of 3 matching symbols horizontally or diagonally to score points and gain a little time. The faster you make decisions the longer you will last, but the more mistakes you will make. The author's personal best score is 9600, can you beat that? Inspired by a video game popular in Belgian bars. Features a high score table and redefinable keys. Joysticks and Zon-X sound supported.

01.02.1982

3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror. 3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.

31.12.1983

An illustrated text adventure game for the ZX Spectrum and Sinclair ZX81.

31.12.1983

ZX Compendium is a collection of six games and programs that contains: Alien Intruder: During a long space voyage to Earth, you have been woken from cryogenic suspension to find, to your horror, the rest of the crew devoured by an alien lifeform. To prevent yourself being the next item on the menu you have decided to collect enough essential supplies before escaping in a shuttle. The game is a text adventure with some graphics where the screen is split into two. The top half shows a map of one of the three levels of the ship with your location and the aliens if on the same level as you, a map showing your immediate surrounding area and any exits, and finally the supplies you need to collect which are oxygen, cells, water and food. The bottom half of the screen has text describing your current location and you type in commands with the keyboard to interact with each location. If you enter a location with the alien then you die but if the alien enters your location then you need to deal with the situation. Wumpus Adventure: A text adventure that allows one to four players to move around an area hunting for creatures called a Wumpus to kill. Before you start the hunt you have a number of options and they are, choice of caverns (Novice, Random Cave Pattern and Professional Hunter), number of players, and if you hunt to the death or kill a certain amount of Wumpus. The actual game sees text on the screen describing each location of a player and the current player types in commands to interact with their surroundings. Each player gets one move before the next player has a turn. The players are armed with five arrows but more can be collected, and as well as Wumpus there are other creatures like Goblins and giant serpents that need to be dealt with. Numerology: A program that allows you to enter your name and birth date to receive a reading about your personality and find out your lucky number, colour and day of the week. Hangman: Based on the pen and paper game, you can compete against the computer or another person as you try to guess a word without being hanged. A word is generated and you have to select a letter at a time to try to make the word. If you guess a correct letter then it appears in the word but get one wrong and a man being hanged on a scaffold starts to appear. The computer has two levels (1-2) to choose from. Hieroglyphics: You have to decipher 39 Hieroglyphics by placing a letter or a vowel combination under the correct symbol and the computer will give you a word to help you decipher them. You must be careful in your guesses though because each wrong guess sees trapped explorer Wullie Makeit's tomb slowly fill with sand. Movie Mogul: A management game where with a limited budget you have to buy a script and attempt to make a movie and make a profit with it. After buying a script you decide which type of movie to make as well as hiring a director, actor and actress. You decide on each day of filming how much money to spend on various options watching your budget levels decrease. Once you have completed filming you are given a final score as a profit or loss for the finished movie.

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31.12.1983

Scram - 81 is a clone of the arcade game Scramble which is viewed from the side with the screen scrolling left to right constantly. You have to fly a spaceship above the surface of a planet bombing ground targets while shooting or bombing missiles with your laser. As you fly, your fuel level decreases but you can bomb fuel dumps to increase it. If you hit a missile or the surface then you lose one of three lives.

31.12.1982

Pinball recreates a pinball table where the aim is to keep hitting a ball to score as many points as you can with two flippers. The table is equipped with bumpers and letters spelling TIMEX, as well as two lanes that when entered give bonus points. There are also two outside lanes that when entered lose the ball and if the ball also passes the flippers then you lose one of five lives.

31.12.1983

During the American Gold Rush you are digging for gold. While excavating gold you must be aware of giant rats and a vicious Gremlin which comes to infest the mine. Snakes can be used to eat the rats. This a 16K program which uses "high-resolution"graphics.

31.12.1983

3D Grand Prix (for the ZX81 with 16K memory expension module) is a racing simulator with a first person view. You race against others on random generated track. You have to accellerate, brake, steer and switch (6) gears.

11.11.2023

Place the arrow, change the direction of the car, and pass all the flags to clear the game. If the car goes off-screen or hits a rock, it is a failure. If the car hits a wall, it will flip, but the wall will disappear.

31.12.1981

The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.

31.12.1983

Bank Robber is a variant of Commodore's Money Wars. The player controls a man who has to move money from the bank to his home. The bank is located on the left side of the screen while the home is located on the right side. The buildings can however only be entered when their doors are opened. From the sky, meteorites are falling and the player has to avoid being hit by these while moving across the screen. Getting hit means a life is lost. Other things falling from the sky are pills that give an extra life when eaten and bricks that when caught builds or repairs one of three protection buildings (similar to the shields in Space Invaders). At the end of the game the player gets a ranking depending on the amount of cash that has been collected.

31.12.1982

Croaka-Crawla is a clone of the arcade game Frogger where the player must control a frog and get him to the other side of a road and river. The game is viewed from above and the first thing to cross is a busy road full of traffic scrolling across the screen. You can move left, right or forward as you dodge the traffic to reach a river bank. Once the road has been survived then a river must be crossed by jumping on logs or the backs of turtles that scroll across the screen as well. Once you reach the other side of the river you must jump into a gap and occasionally a baby frog or flies appears for extra points. If you get hit by a vehicle, fall into the river, or touch the sides of the screen then you lose one of three lives. Before the game you can change the speed of the game (1-100) with 1 being the fastest.

31.12.1983

After failure on your last mission and recovering in hospital growing a new arm and leg, you have had time to find and study the base of the Cosmic Guerillas, the Black Star. The location is a huge industrial complex on an asteroid and when you have fully recovered you are going to attempt to destroy it. Now fully recovered and your Svelgian Raider craft rebuilt and modified you are flying over the base looking for the valley containing the energy ducts. After one run you prepare yourself to fly down the valley again and finally destroy the base. The game is a 1st person shooter where you fly down the valley and using your sight drop bombs on the energy ducts that you pass. You can speed up or slow down your craft and you are able to move your sight left or right. Below your sight is a small radar and this shows any ships flying behind you. On the sides of the main playing area you can see a timer counting down, amount of bombs, fuel levels, power, speed and score. The faster you travel the more power and fuel you use.

31.12.1981

Bumper 7 is a collection of seven games and programs which includes: Repeat 20: Based on Simon but instead of colours you get numbers. The computer gives you a sequence of four numbers which you then copy. If correct then the computer will add a number on to the sequence for you to guess. Ski Slalom: You must control a H and move it left or right to go in between gates that move up the screen. Paper Stone & Knife: Based on the game Rock, Paper, Scissors, you must decide whether to use Paper, Stone or Knife to beat the computer's choice. Paper beats Stone, Stone beats Knife and Knife beats Paper. Snowflake: You must catch snowflakes that fall down the screen. Patterns: This a program that lets you watch patterns appear on the screen. Banco: Based on the card game Punto Banco and the idea is to get the nearest to nine. Sketch: A program that allows you to draw shapes and pictures with a cursor.

31.12.1982

Fortress of Zorlac is a shoot 'em up with some similarities to Yars' Revenge. The player's objective is to rid the galaxy of a dreaded alien called Zorlac. Zorlac is positioned on the right side of the screen and is protected by a fortress consisting of three rotating walls as well as four indestructible stationary guns. The player starts out at the left edge of the screen but can move around in all directions. To be able to hit the alien the player first has to blast a hole through the three walls. It is made harder by the constant movements of both the rotating walls and the alien. At the same time the player has to avoid being hit by the defense guns which automatically lock in on the player ship. As the game goes on the fortress slowly moves toward the player who gets less space to dodge the enemy fire. Once the player has been able to hit Zorloc, he gets enraged and the game moves on to the next level that's played at a higher speed. The player scores points by destroying the walls of the fortress and for hitting the alien. Points are awarded based on the skill level chosen before a game and the player's distance from the edge of the screen. Hitting the alien is worth fifty times more than destroying a block in the fortress. The player has access to five ships and once they have all been destroyed the game ends.

31.12.1983

Byter is a Pac-Man clone. You control a mouse, moving about a maze and attempting to eat all the dots while avoiding monsters. If you touch a monster then you lose one of three lives but if you collect one of four dollar signs then you can eat the monsters for a short time.

31.12.1983

Damper/Glooper is a double games pack that contains the following: Damper: A city in the jungle is losing it's power due to Leeches on the grid. In this maze game you must move along the grid and damp the dotted lines which turns them solid. As you move around the grid, Leeches also move about and if you touch one then you lose one of three lives. Glooper: A Pac-Man clone where you have to move about a maze to eat all the dots while avoiding three creatures moving about the maze. If you touch a creature then you lose one of three lives but there are power-pills that can be collected and this allows you to eat the creatures for a short time.

31.12.1982

Game-Pac is a compilation of two games and a dice rolling program. Greed is a dice game played against an AI opponent. The objective is to get the highest score by rolling two dice and adding the result of each roll. The game is played in ten rounds and when the player chooses to stop the score is added to the one of previous rounds. Rolling the starting value a second time leads to a crap out and all points of the round will be lost. Brain Teaser is a puzzle game similar to the board game Lights Out. The player is presented with the numbers 1 to 9 shown on a 3 by 3 grid. Numbers are either normal or inverse and the goal is to get an inverse 5 and all others as normal. The player can choose to flip any number but then also all adjacent numbers will be flipped. Super Dice is a program that simulates dice rolls. The player can roll up to five six-sided dice or one four-, eight-, ten-, twelve- or twenty-sided die.

31.12.1982

Maze Death Race is a Rally-X variant. The player controls a car and has to drive around a maze and collect a certain number of flags to complete a level. At the same time other cars chase the player's car and attempt to hit it. The number of cars are user defined in the ZX81 version and pre-defined in the ZX Spectrum version. In addition to chaser cars there are various traps on the roads that the player has to avoid hitting such as rocks, oil and ice. Unlike the original arcade game, in this version the player cannot use a smokescreen to confuse the chasers. Both versions allow the player to choose the speed of the AI cars. In the ZX81 version, it is also possible to choose if the car should have momentum while in the Spectrum version this is always the case.

31.12.1983

Jungle Maths is an educational game for multiple sytstems. The player must travel through a jungle to reach their home base and safety. To do this, they must correctly answer 10 math questions. A map tracks the player's progress. If the player answers incorrectly, they could fall in a pit, sink into quicksand, or have other animated maladies befall them. Five incorrect answers, and it's game over. Options include numbers from 10 to 1000, subtraction or addition, negative numbers, and time to answer the questions.