Popular games for platform Sinclair ZX81

31.12.1981

The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.

31.12.1982

An unofficial port of Atari's Centipede made by Jeff Minter in the early years of Llamasoft.

31.12.1983

First Steps with the Mr. Men is a Mr. Men video game for multiple platforms.

31.12.1985

In this surreal platformer, released in 1985 for the Commodore 64 and ZX Spectrum, you have been transformed into a bird, and must fight to save the human race from the invading Kremins by exploring an expansive world and collecting useful items.

18.11.2023

20 Years on from the Spectrum game Amusement Park 4000, the Zeddy gets a conversion of the 16K Spectrum follow-up Fun Park for Chroma-enabled ZX81s. So much has been crammed into this game; amazing colour and graphics courtesy of Jarrod Bentley, more visitors and options. There are more rides than Amusement Park 4000, and AI and strategy is more sophisticated than the 16K Spectrum version of Fun Park. You've never seen a ZX81 game that looks and plays like this.

01.01.1970

An obscure compilation consisiting of six games for the ZX81.

31.12.1981

Fantasy Games is a double games pack containing the following adventure games: Perilous Swamp: Deep in a Perilous Swamp, your quest is to find and rescue a Princess held captive by an evil Wizard before escaping out of the swamp. You are presented with a map of your surroundings and text tells you any objects you can see. As you move around the swamp you will encounter various creatures who you can fight, run from or bribe (if you have enough treasure). If you choose to fight then you decide how many combat strength points to use. Spells can be found and used to help you on your quest. Sorcerer's Island: Similar to Perilous Swamp, this time you are on an island and you must attempt to leave it. One difference is you can encounter people like the King of the Dwarves and the Grand Sorcerer himself to help you.

31.12.1982

Bat Cage is an action game where the player has to capture bats while fighting off other bats that try to rescue them. The playing field consists of a bat cage in the bottom and above it a bat flap around and there are also eight bat eggs bouncing around. The player controls a bar that can be moved around freely. It is used to capture the bat eggs which are taken to the bat cage where they can hatch. As soon as the hatching begins the bat at the top of the screen will attack and try to rescue the egg. The player then has to use the bar to fend it off. It works a bit similar to Breakout as the bat will bounce back up again when it makes contact with the bar. The player then scores points as long as the egg hatches. Ultimately the attacking bat will give up and retreat and the player can move on to the next egg that needs to be captured. As the game goes on the player will reach bonus levels and the number of attacking bats will increase. The game is over when the bats stay at the top of the screen and no longer attack when the player hatches his eggs. The game can be set to different skill levels (1-36) that alters the speed of the game.

31.12.1982

Game-Pac is a compilation of two games and a dice rolling program. Greed is a dice game played against an AI opponent. The objective is to get the highest score by rolling two dice and adding the result of each roll. The game is played in ten rounds and when the player chooses to stop the score is added to the one of previous rounds. Rolling the starting value a second time leads to a crap out and all points of the round will be lost. Brain Teaser is a puzzle game similar to the board game Lights Out. The player is presented with the numbers 1 to 9 shown on a 3 by 3 grid. Numbers are either normal or inverse and the goal is to get an inverse 5 and all others as normal. The player can choose to flip any number but then also all adjacent numbers will be flipped. Super Dice is a program that simulates dice rolls. The player can roll up to five six-sided dice or one four-, eight-, ten-, twelve- or twenty-sided die.

31.12.1982

Maze Death Race is a Rally-X variant. The player controls a car and has to drive around a maze and collect a certain number of flags to complete a level. At the same time other cars chase the player's car and attempt to hit it. The number of cars are user defined in the ZX81 version and pre-defined in the ZX Spectrum version. In addition to chaser cars there are various traps on the roads that the player has to avoid hitting such as rocks, oil and ice. Unlike the original arcade game, in this version the player cannot use a smokescreen to confuse the chasers. Both versions allow the player to choose the speed of the AI cars. In the ZX81 version, it is also possible to choose if the car should have momentum while in the Spectrum version this is always the case.

31.12.1983

Jungle Maths is an educational game for multiple sytstems. The player must travel through a jungle to reach their home base and safety. To do this, they must correctly answer 10 math questions. A map tracks the player's progress. If the player answers incorrectly, they could fall in a pit, sink into quicksand, or have other animated maladies befall them. Five incorrect answers, and it's game over. Options include numbers from 10 to 1000, subtraction or addition, negative numbers, and time to answer the questions.

31.12.1982

You control a base on the bottom of the screen moving left or right, and you have to blast or avoid falling meteors with your laser over five waves. As you avoid or blast the meteors, you also have a panic button which removes all meteors on the screen but using this reduces your bonus. A wave ends when your base is hit and you move to the next wave but with the meteors falling faster. Before you start the game, you can select three levels of difficulty, Slow, Fast and Expert.

31.12.1983

Munchees is a Pac-Man clone where you must move around a maze to clear it by eating all the dots. As you eat the dots you have to avoid ghosts and if you touch one then you lose one of three lives. There are power-pills that can be eaten and these allow you to eat the ghosts for a short time. You have a choice of how many ghosts on the maze (1-4).

31.12.1982

QS Scramble is a clone of the arcade game Scramble. It's a side-scrolling shooter where the player controls a space craft flying over the surface of an alien planet. Movement is limited to moving up and down and there are two weapons to attack with: forward going missiles and bombs that are dropped onto ground targets. Five missiles can be fired at a time and three bombs can be dropped at a time. Targets include aliens that swoop down from above and rockets that launch from the ground. On the ground there are also fuel dumps. The game goes on until the player has lost all three lives or the fuel runs out.

31.12.1982

Namtir Raiders is a fixed screen shoot 'em up. The objective is simply to shoot down as many enemy raiders as possible and save the earth. There are four waves of enemies and each wave has a different kind of enemy. The movement of the ship is a bit different from other shoot 'em ups. Rather than having keys for up, down, left and right, they here lead to diagonal moves (for example up and left, down and right). The player has five lives and earns more when all four waves have been completed. Once they have the game starts over with the first wave. A difficulty level between one and three can be chosen before the game begins. The higher levels run at a higher pace.

31.12.1981

QS Asteroids is a fairly basic conversion of the original arcade game. The action starts immediately after loading (no title or options screens here) and players finds themselves in a space ship in the middle of the screen with numerous asteroids passing by. To control the ship, two keys are used for rotating it, one for shooting and another for thrusting it forward. Shooting can be done in eight directions. On an unmodified ZX81, the ship is represented by a number which changes with rotation (For example 0 means it's pointing up, while 4 is down) and the asteroids are o's, while users with a QS CHRS board get graphics more similar to the arcade original. The player starts with three ships and after 10,000 points a bonus ship is given. Asteroids appear in waves. The first one has two large ones and the number increases with each new wave.

31.12.1983

Pac Rabbit is a Pac-Man clone where you take the role of a rabbit and you move about a maze eating all the dots to clear the maze. As you eat the dots you must avoid the hounds that are hunting you but you can eat magic carrots which enable you to eat the hounds for a short time. If you touch a hound then you lose one of ten lives. There are six mazes split into two parts, Rabbits Revenge and Run Rabbit Run and you can choose the speed of the game (0-9) with zero being the fastest.

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01.01.1970

Early ZX81 game.

31.12.1982

Chess game developed for home computer Sinclair ZX81. Game code takes up only 672 bytes in memory, but implements all chess rules except for castling, promotion, and en passant, including a computer opponent. It was the smallest implementation of chess on any computer at the time.

01.01.1982

The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.

31.12.1983

31.12.1981

Program Pack 4 is a double games pack that contains: Breakout: Based on the arcade game where the aim is to remove all the bricks at the top of the screen by moving a bat left or right below and bouncing a ball upwards. If you let the ball pass your bat then you lose one of three lives. Brikthru: Moving a bat left or right and bouncing a ball upwards, you clear the screen with a ball going through a shaded area and bouncing off the top and sides of the screen. If you let the ball pass your bat you lose one of thee lives.

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11.02.2022

Help our hero protect his colony by repelling the attack of voracious killer spiders in this exciting ZX81 game.