Popular games for platform Sinclair ZX81

19.07.2023

18.11.2023

20 Years on from the Spectrum game Amusement Park 4000, the Zeddy gets a conversion of the 16K Spectrum follow-up Fun Park for Chroma-enabled ZX81s. So much has been crammed into this game; amazing colour and graphics courtesy of Jarrod Bentley, more visitors and options. There are more rides than Amusement Park 4000, and AI and strategy is more sophisticated than the 16K Spectrum version of Fun Park. You've never seen a ZX81 game that looks and plays like this.

31.12.1982

You have to defeat the Lords of Chaos in this action adventure.

31.12.1983

An illustrated text adventure game for the ZX Spectrum and Sinclair ZX81.

01.01.1970

An obscure compilation consisiting of six games for the ZX81.

01.06.1984

Tournament Tennis is an early tennis game featuring or even creating many conventions that would become standard features in later tennis simulations. Matches can be played at quarter-final, semi-final or final level - winning at one level automatically moves the player to the next one. They can last for 3 or 5 sets, with a player requiring a 2-game lead to win a set, though a tie-break comes in at 6–6 in all but the final set.

31.12.1984

A Defender like (right only) side scrolling shooter. You are equiped with a laser to shoot enemies and a few super bombs destroying all enemies. While fighting of enemies you have to rescue prisoners on the ground by flying close to them (whatch for gravity pulling you down). This "high-resoluation" game runs on a standard ZX81 with a 16K memory expansion module.

31.12.1982

A space invaders clone. Plays the same as the original.

31.12.1983

Bank Robber is a variant of Commodore's Money Wars. The player controls a man who has to move money from the bank to his home. The bank is located on the left side of the screen while the home is located on the right side. The buildings can however only be entered when their doors are opened. From the sky, meteorites are falling and the player has to avoid being hit by these while moving across the screen. Getting hit means a life is lost. Other things falling from the sky are pills that give an extra life when eaten and bricks that when caught builds or repairs one of three protection buildings (similar to the shields in Space Invaders). At the end of the game the player gets a ranking depending on the amount of cash that has been collected.

31.12.1983

After failure on your last mission and recovering in hospital growing a new arm and leg, you have had time to find and study the base of the Cosmic Guerillas, the Black Star. The location is a huge industrial complex on an asteroid and when you have fully recovered you are going to attempt to destroy it. Now fully recovered and your Svelgian Raider craft rebuilt and modified you are flying over the base looking for the valley containing the energy ducts. After one run you prepare yourself to fly down the valley again and finally destroy the base. The game is a 1st person shooter where you fly down the valley and using your sight drop bombs on the energy ducts that you pass. You can speed up or slow down your craft and you are able to move your sight left or right. Below your sight is a small radar and this shows any ships flying behind you. On the sides of the main playing area you can see a timer counting down, amount of bombs, fuel levels, power, speed and score. The faster you travel the more power and fuel you use.

31.12.1981

Bumper 7 is a collection of seven games and programs which includes: Repeat 20: Based on Simon but instead of colours you get numbers. The computer gives you a sequence of four numbers which you then copy. If correct then the computer will add a number on to the sequence for you to guess. Ski Slalom: You must control a H and move it left or right to go in between gates that move up the screen. Paper Stone & Knife: Based on the game Rock, Paper, Scissors, you must decide whether to use Paper, Stone or Knife to beat the computer's choice. Paper beats Stone, Stone beats Knife and Knife beats Paper. Snowflake: You must catch snowflakes that fall down the screen. Patterns: This a program that lets you watch patterns appear on the screen. Banco: Based on the card game Punto Banco and the idea is to get the nearest to nine. Sketch: A program that allows you to draw shapes and pictures with a cursor.

31.12.1983

Byter is a Pac-Man clone. You control a mouse, moving about a maze and attempting to eat all the dots while avoiding monsters. If you touch a monster then you lose one of three lives but if you collect one of four dollar signs then you can eat the monsters for a short time.

31.12.1982

J.D. Arcades is a collection of three games that contains: UXB: You have to move around a maze to catch four tumblers, which are numbered and must be collected in the correct order. Once you have collected them all then you must get to the detonator before a fuse reaches it. If you collect the wrong tumbler or hit the fuse then it is game over. Strategic Invaders: A Space Invaders clone where you control a base moving left or right, blasting aliens who are above in formation, moving across the screen, slowly descending downwards dropping bombs. Between your base and the aliens are shields which lose parts every time you hit one or the aliens do. One unique feature is that each position on the screen your base is on, only has nine shots. It is game over if you get hit by an aliens bomb or you allow them to land. Laser Patrol: A side view shooter where you must move a spacecraft up or down to either avoid or blast asteroids that move across the screen from right to left. if you hit an asteroid then it is game over.

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31.12.1982

Asteroids (Software Farm) is a clone of the Arcade version which sees your craft in the middle of an asteroid field and you must destroy all the asteroids to survive. The asteroids start off large and when you shoot one then it splits into two, and shooting an asteroid this size splits it into two again before being destroyed with another shot. Occasionally an alien craft appears moving across the screen and this can be destroyed for extra points. If you are hit by an asteroid or the alien craft then you lose one of three lives. You are able to turn your ship 360 degrees as well as move forward. There are three skill levels (1-3) and four players can play with each player taking it in turn when the last player is killed.

31.12.1982

Airline is an economic strategy game, with the player taking the role of a Chairman for L-AIR, an air company whose business starts off with £3 million. He has 7 years to increase his net assets to £30 million. The player can charter, buy or sell aircraft, as well as managing staffing, maintenance and insurance. Situations in game (like hijacks, air crashes and sabotage) and costs (of fuel and aircrafts, tax demands etc.) are realistic. The graphics are simplified, made ​​up almost entirely of tables and texts.

31.12.1981

You are marooned on a strange planet and have to repair your space ship in order to get back home.

31.12.1981

Fantasy Games is a double games pack containing the following adventure games: Perilous Swamp: Deep in a Perilous Swamp, your quest is to find and rescue a Princess held captive by an evil Wizard before escaping out of the swamp. You are presented with a map of your surroundings and text tells you any objects you can see. As you move around the swamp you will encounter various creatures who you can fight, run from or bribe (if you have enough treasure). If you choose to fight then you decide how many combat strength points to use. Spells can be found and used to help you on your quest. Sorcerer's Island: Similar to Perilous Swamp, this time you are on an island and you must attempt to leave it. One difference is you can encounter people like the King of the Dwarves and the Grand Sorcerer himself to help you.

31.12.1983

Jungle Maths is an educational game for multiple sytstems. The player must travel through a jungle to reach their home base and safety. To do this, they must correctly answer 10 math questions. A map tracks the player's progress. If the player answers incorrectly, they could fall in a pit, sink into quicksand, or have other animated maladies befall them. Five incorrect answers, and it's game over. Options include numbers from 10 to 1000, subtraction or addition, negative numbers, and time to answer the questions.

31.12.1982

You control a base on the bottom of the screen moving left or right, and you have to blast or avoid falling meteors with your laser over five waves. As you avoid or blast the meteors, you also have a panic button which removes all meteors on the screen but using this reduces your bonus. A wave ends when your base is hit and you move to the next wave but with the meteors falling faster. Before you start the game, you can select three levels of difficulty, Slow, Fast and Expert.

31.12.1983

Munchees is a Pac-Man clone where you must move around a maze to clear it by eating all the dots. As you eat the dots you have to avoid ghosts and if you touch one then you lose one of three lives. There are power-pills that can be eaten and these allow you to eat the ghosts for a short time. You have a choice of how many ghosts on the maze (1-4).

31.12.1982

Namtir Raiders is a fixed screen shoot 'em up. The objective is simply to shoot down as many enemy raiders as possible and save the earth. There are four waves of enemies and each wave has a different kind of enemy. The movement of the ship is a bit different from other shoot 'em ups. Rather than having keys for up, down, left and right, they here lead to diagonal moves (for example up and left, down and right). The player has five lives and earns more when all four waves have been completed. Once they have the game starts over with the first wave. A difficulty level between one and three can be chosen before the game begins. The higher levels run at a higher pace.

31.12.1981

QS Asteroids is a fairly basic conversion of the original arcade game. The action starts immediately after loading (no title or options screens here) and players finds themselves in a space ship in the middle of the screen with numerous asteroids passing by. To control the ship, two keys are used for rotating it, one for shooting and another for thrusting it forward. Shooting can be done in eight directions. On an unmodified ZX81, the ship is represented by a number which changes with rotation (For example 0 means it's pointing up, while 4 is down) and the asteroids are o's, while users with a QS CHRS board get graphics more similar to the arcade original. The player starts with three ships and after 10,000 points a bonus ship is given. Asteroids appear in waves. The first one has two large ones and the number increases with each new wave.

31.12.1982

Game based on the notes of the Graf Spee expedition to South Atlantic Ocean.