Popular games for platform Sinclair ZX81

31.12.1983

An illustrated text adventure game for the ZX Spectrum and Sinclair ZX81.

31.12.1981

ZX Chess II is an improved version of ZX Chess I, a single-player chess game. In addition to the features of the previous version (custom board setup, printing etc.), the code enhancements include additional difficulty level, faster move calculation and an option for the player to ask the program to suggest a move.

31.12.1983

Ten 1K Games is a collection of ten games and programs that contains: Survival: A program that sees you sat on the screen watching bombs explode around you, seeing how long you can survive. Typing: A typing tutor that allows you to select the speed of the program before typing the letter or number that flashes on a keyboard on the screen. Reverse: A puzzle game where you have a row of mixed up numbers from one to nine and you have to select how many numbers to reverse to put the row in order. Night Rally: You move up a road and you have to move left or right to avoid hitting the sides. Airstrike: A plane flies above a target from left to right at different heights and you have to press P to try to bomb it. Crocodile Swamp: A plane flies above a target from left to right at different heights and you have to jump out and move left or right to land on the target. Missile Chase: A missile flies at the top of the screen and you control the speed (normal or fast) of an Exocet to intercept the missile. Moonlander: Your craft falls down the screen and you have to move it left or right to land on a landing pad. Music: A program that lets you listen to a tune. Invader Dodge: Invaders move downwards and you have to move left or right to avoid hitting them.

31.12.1982

1K Games Pack is a collection of 11 games and programs on one tape. The collection consists of: Slot machine: You have 10p and you play a slot machine for 1p a go trying to get three numbers the same (10p) or the numbers add up to seven (5p). Etch and Sketch: This a program that allows you to draw pictures and shapes with a cursor. Slalom: Gates move down the screen and you have to align yourself to go through them without hitting them or missing them altogether. Catch me if you can: You must move an X to catch a O that moves about the screen. Space Pirate: You must attempt to dock your spaceship as it moves down the screen with another ship that moves left and right across the screen. Spacefire 1: You are on the left of the screen while the computer is on the right, firing bullets at each other attempting to hit the other player. Spacefire 2: Same as 1 but now the computer moves left across the screen. Car Crash: You must drive your car down the screen avoiding the other vehicles and the sides of the road. Man-Eating Budgies: You are on the top of the screen and Budgies move up the screen and you must avoid them while collecting their eggs. Maze: You are on the top of the screen and a maze moves upwards and you must navigate through it without hitting the walls. The Wall: You move right across the screen and you must remove every part of a wall that moves slowly upwards.

31.12.1982

Dodgems and Connect 4 is a double games pack that contains: Dodgems: You move a vehicle around lanes eating dots while avoiding another vehicle because if you hit it then you lose one of three lives. Your vehicle is always moving forwards but you can change lanes through openings of the lanes. Before the game you can select the speed of the game (1-9). Connect 4: A strategy game where a player either plays the computer or another player on a 7 x 6 grid dropping counters down each column. The idea is for a player to make a row of four counters in a vertical, horizontal or diagonal line to win the game.

31.12.1982

Sim of a catering business.

31.12.1983

Community Chest is based on the game Monopoly and is a smaller version of the game. You play the computer and try to make money without going bankrupt. The game has 16 squares with 13 squares named after London streets, Community Chance, Jail and a Go square. The street squares are split into six sets. Each player takes it in turns to throw a dice to move their counter and if a street square is landed on then the player has a choice to buy it if the player has enough money. If the player has brought a street to make up a set then houses can be brought and placed on the square. As the players move buying streets and a player lands on a street square owned by the other player then that player has to pay rent and the cost depends on how expensive the street is and if there are any houses on it. Landing on a Community Chance square reveals an incident and this can either lose or gain the player money. The Jail square forces the player to pay a fee and if a player passes the Go square then they receive £2000. A player will lose the game if they go bankrupt.

31.12.1983

During the American Gold Rush you are digging for gold. While excavating gold you must be aware of giant rats and a vicious Gremlin which comes to infest the mine. Snakes can be used to eat the rats. This a 16K program which uses "high-resolution"graphics.

31.12.1984

31.12.1984

Traffic is a flick-screen game where you have to move across lanes full of various vehicles for as many points as you can. The vehicles move left or right across the screen and you have to move upwards through gaps while avoiding getting hit by the vehicles or it is game over. If you move downwards then your score decreases. There are 3 skill levels and you can choose the speed of the game (1-255) with 1 being the fastest.

placeholder
11.02.2022

Help our hero protect his colony by repelling the attack of voracious killer spiders in this exciting ZX81 game.

31.12.1981

The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.

31.12.1983

First Steps with the Mr. Men is a Mr. Men video game for multiple platforms.

31.12.1985

In this surreal platformer, released in 1985 for the Commodore 64 and ZX Spectrum, you have been transformed into a bird, and must fight to save the human race from the invading Kremins by exploring an expansive world and collecting useful items.

01.01.1970

An obscure compilation consisiting of six games for the ZX81.

31.12.1983

Cassette 50 is a compilation of 50 games that was released for a variety of 8-bit home computers, albeit with different selections of games on different computers. The majority of games within the collection were programmed in BASIC and are widely considered to be of poor quality.

01.06.1984

Tournament Tennis is an early tennis game featuring or even creating many conventions that would become standard features in later tennis simulations. Matches can be played at quarter-final, semi-final or final level - winning at one level automatically moves the player to the next one. They can last for 3 or 5 sets, with a player requiring a 2-game lead to win a set, though a tie-break comes in at 6–6 in all but the final set.

31.12.1983

Bank Robber is a variant of Commodore's Money Wars. The player controls a man who has to move money from the bank to his home. The bank is located on the left side of the screen while the home is located on the right side. The buildings can however only be entered when their doors are opened. From the sky, meteorites are falling and the player has to avoid being hit by these while moving across the screen. Getting hit means a life is lost. Other things falling from the sky are pills that give an extra life when eaten and bricks that when caught builds or repairs one of three protection buildings (similar to the shields in Space Invaders). At the end of the game the player gets a ranking depending on the amount of cash that has been collected.

31.12.1982

Croaka-Crawla is a clone of the arcade game Frogger where the player must control a frog and get him to the other side of a road and river. The game is viewed from above and the first thing to cross is a busy road full of traffic scrolling across the screen. You can move left, right or forward as you dodge the traffic to reach a river bank. Once the road has been survived then a river must be crossed by jumping on logs or the backs of turtles that scroll across the screen as well. Once you reach the other side of the river you must jump into a gap and occasionally a baby frog or flies appears for extra points. If you get hit by a vehicle, fall into the river, or touch the sides of the screen then you lose one of three lives. Before the game you can change the speed of the game (1-100) with 1 being the fastest.

31.12.1983

After failure on your last mission and recovering in hospital growing a new arm and leg, you have had time to find and study the base of the Cosmic Guerillas, the Black Star. The location is a huge industrial complex on an asteroid and when you have fully recovered you are going to attempt to destroy it. Now fully recovered and your Svelgian Raider craft rebuilt and modified you are flying over the base looking for the valley containing the energy ducts. After one run you prepare yourself to fly down the valley again and finally destroy the base. The game is a 1st person shooter where you fly down the valley and using your sight drop bombs on the energy ducts that you pass. You can speed up or slow down your craft and you are able to move your sight left or right. Below your sight is a small radar and this shows any ships flying behind you. On the sides of the main playing area you can see a timer counting down, amount of bombs, fuel levels, power, speed and score. The faster you travel the more power and fuel you use.

31.12.1981

Bumper 7 is a collection of seven games and programs which includes: Repeat 20: Based on Simon but instead of colours you get numbers. The computer gives you a sequence of four numbers which you then copy. If correct then the computer will add a number on to the sequence for you to guess. Ski Slalom: You must control a H and move it left or right to go in between gates that move up the screen. Paper Stone & Knife: Based on the game Rock, Paper, Scissors, you must decide whether to use Paper, Stone or Knife to beat the computer's choice. Paper beats Stone, Stone beats Knife and Knife beats Paper. Snowflake: You must catch snowflakes that fall down the screen. Patterns: This a program that lets you watch patterns appear on the screen. Banco: Based on the card game Punto Banco and the idea is to get the nearest to nine. Sketch: A program that allows you to draw shapes and pictures with a cursor.

31.12.1982

Fortress of Zorlac is a shoot 'em up with some similarities to Yars' Revenge. The player's objective is to rid the galaxy of a dreaded alien called Zorlac. Zorlac is positioned on the right side of the screen and is protected by a fortress consisting of three rotating walls as well as four indestructible stationary guns. The player starts out at the left edge of the screen but can move around in all directions. To be able to hit the alien the player first has to blast a hole through the three walls. It is made harder by the constant movements of both the rotating walls and the alien. At the same time the player has to avoid being hit by the defense guns which automatically lock in on the player ship. As the game goes on the fortress slowly moves toward the player who gets less space to dodge the enemy fire. Once the player has been able to hit Zorloc, he gets enraged and the game moves on to the next level that's played at a higher speed. The player scores points by destroying the walls of the fortress and for hitting the alien. Points are awarded based on the skill level chosen before a game and the player's distance from the edge of the screen. Hitting the alien is worth fifty times more than destroying a block in the fortress. The player has access to five ships and once they have all been destroyed the game ends.

31.12.1983

Byter is a Pac-Man clone. You control a mouse, moving about a maze and attempting to eat all the dots while avoiding monsters. If you touch a monster then you lose one of three lives but if you collect one of four dollar signs then you can eat the monsters for a short time.