Popular games for platform Sinclair ZX81
A compilation of 4 quiz games
Centopeia is a shooter game where you are the operator of the earth's defense bases, with the mission of frustrating the attack of the terrible fleet of space centipedes that want to conquer our planet.
A collection of 8 games 16KByte containing: Starship Trojan Your ship has been damaged by a meteor storm. In this adventure you have 70 hours to repair the damage before the next interstellar jump. Princess of Kraal Free the princess from the hidden chamber and fight of the monsters through tunnels, stairs and chambers. Startrek The galaxy is divided in 64 quadrants, every quadrant has 64 sectors. Spread around the galaxy are the Klingons, find and destroy them. Battle With your fleet of ships you fight against another fleet of ships by firing rockets and conquering their basises. Cube A simulation of a Rubic Cube. Martian Cricket An impossible cricket game that drives you into madness. Secret Messages Program to generate secret codes that can be exchanged with other ZX81 owners. Kalabriasz A game of carts.
Galaxians is a clone of Galaxian. The player's goal is to destroy a matrix of enemy spaceships which is gradually descending on the screen. Single ships will sometimes leave the formation and bombard the player with multiple shots. There's only a single scenario with a single type of spaceship. The process repeats itself when a squadron is completely eliminated, but the difficulty increases.
A ZX81 conversion of Ocean's Transversion, an early ZX Spectrum game. Simple, challenging and fun to play, this is a fast action game with support for the Chroma colour interface and a couple of joystick options. Features a demo mode and high score table
Piramide Inca is a game for the ZX81 where your mission is to explore one of the sacred pyramids of the Incas where, according to an ancient legend, one of their greatest chiefs was buried along with all their fabulous treasure.
A Pac-Man clone without the power ups.
Em Busca dos Tesouros is a platformer developed by then 15-year-old Tadeu Curinga and published by the computer magazine Micro Sistemas.
It's the year 2081 and servant robots have become commonplace, though too expensive for most people. In that same year, a large abandoned Sinclair warehouse is discovered with thousands of mint, working ZX81s and some genius decides to build a line of cheap and affordable robots using them: The Zeddytrons. Based on ZX81s and huge rampacks (by 2081, rampack science has advanced significantly) the Zeddytrons become massively popular and the world fills with them ... until the unexpected happens! Wobblying rampacks cause the Zeddytrons to malfunction and declare mankind an obsolete species! Your mission is to move through 50 waves, blasting Zeddytrons, avoiding undestructible Zeddyhulks and rescuing human survivors! You can control your player using AWSD to move and JIKL to shoot simultaneously in 8 directions. Otherwise, you can use OPQAM / Cursor / ZXPand+ Joystick to move and shoot by pressing fire and the direction in which you want to shoot. Good Luck!
Never did like office parties... Christmas eve, and the staff at Macrobiology Industries Limited were having the usual office party, with all the usual hi-jinx and tears, but something very unusual was happening in the biohazard containment fridge. The predicted pandemic had never occurred, and so the fridge was full of unused swine-flu vaccines, but that night it jostled for space with the secretary's cucumber sandwiches and the boss's - sorry, not his, a friends - Viagra supply, all stored there for safe keeping until the party really got started. But the disco lights overloaded the generator, the fuses blew, the fridge shut off, and the staff all went their separate ways home to sleep off the excesses. January 2nd, happy new year! The security guard, first on site that morning, was slowly working his way around the offices and labs, tripping the fuse boxes back to life. He shook his head, bemused by the broken hinges on the doors, but the smashed containment fridge, and mucus-like stains on the walls and floor scared him enough to grab his SHARPS pistol, as strange things moved just out of sight...
Backgammon for the ZX81 with 16K memory expansion module or for the ZX Spectrum.
A Pac-Man clone for the ZX81 with 16k memory expansion module and for the ZX Spectrum
Bob Smith's interpretation of Atari's 1979 arcade game 'Asteroids'.
The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.
You have five days to escape from the Oracle's Cave and gather as much treasure along the way as possible.
A unique platformer with twist. While being chased by a giant blob you need to gather fuel and a rocket on the right platform. After this you can fly, over water, to the left platforms to gather jewels. Given the capabilities of the ZX81 an wonderfull game in "high-res".
Kids TV favourite Postman Pat aims to stamp his authority on the games scene by delivering a first-class licensed game. Your job is to guide Pat and his van around a particularly busy day of work.First you go to the post office where Mrs Goggins will give you the letters or parcel to be delivered.You will also have to help herding Peter Fogg's sheep, and do all this against a time limit. The game includes a rendition of the show's music, as well as two difficultly levels - according to the inlay the easy version is for children, and the harder one for 'the serious gamer'.
20 Years on from the Spectrum game Amusement Park 4000, the Zeddy gets a conversion of the 16K Spectrum follow-up Fun Park for Chroma-enabled ZX81s. So much has been crammed into this game; amazing colour and graphics courtesy of Jarrod Bentley, more visitors and options. There are more rides than Amusement Park 4000, and AI and strategy is more sophisticated than the 16K Spectrum version of Fun Park. You've never seen a ZX81 game that looks and plays like this.
Cassette 50 is a compilation of 50 games that was released for a variety of 8-bit home computers, albeit with different selections of games on different computers. The majority of games within the collection were programmed in BASIC and are widely considered to be of poor quality.