Popular games for platform Sinclair ZX81
A compilation of 4 quiz games
You have to cross a park from S to F. While doing this you encounter various mini games. During these mini games you can loose the game or be send back to the beginning.
A compilation of 7 educational games designed for children between the age of 7 and 11: - Crash - Multiply - Train - Fraction - Add Sub - Division - Spelling
Blow up as many boxes as you can before the guard sees you. Or play as the guard and try to find the saboteur.
O Aventureiro is a text-adventure where in search of an adventure, you clandestinely teleport aboard a cargo ship whose crew is made up of exotic beings from various planets. Your objective is to accumulate all the money you can by searching the ship's rooms.
A collection of 8 games 16KByte containing: Starship Trojan Your ship has been damaged by a meteor storm. In this adventure you have 70 hours to repair the damage before the next interstellar jump. Princess of Kraal Free the princess from the hidden chamber and fight of the monsters through tunnels, stairs and chambers. Startrek The galaxy is divided in 64 quadrants, every quadrant has 64 sectors. Spread around the galaxy are the Klingons, find and destroy them. Battle With your fleet of ships you fight against another fleet of ships by firing rockets and conquering their basises. Cube A simulation of a Rubic Cube. Martian Cricket An impossible cricket game that drives you into madness. Secret Messages Program to generate secret codes that can be exchanged with other ZX81 owners. Kalabriasz A game of carts.
A space invaders clone. Plays the same as the original.
A collection of 8 games for the Sinclair ZX81 with an a 16K memory expansion module. Invaders A Space Invaders clone with an extra shield that can be activated for a brief moment in time. Life A simulation of cell growth. The player can set a patern and see if/how it grows. 3D Tick-Tac-Toe A 3D Tic-Tac-Toe game. The aim is to make a straight line of 4 dots. You play against the computer. Galaxy Invaders A shoot em up where the player is at the bottom trying to shoot alien crafts moving around the screen. Gun Fight An Outlaw clone. You try to shoot a cowboy on the other side of the screen and you can take cover behind a carriage. ZX Scramble A Scramble clone where the player flies through a tunnel from left to right which bombing installations on the gound. Snakebite A Snake clone. Fungaloids The player flies at the top of the screen bombing funguses growing into the air. When a funcgus is destroid it can throw spores into the air which must be dodges. Be aware not to bomb installations on the ground. Fuel can be collected at the side of the screen.
You are marooned on a strange planet and have to repair your space ship in order to get back home.
Released in 1982, Adventure B: Inca Curse is the second in a series of eight interactive fiction adventures made by Artic Computing. The aim is to explore an Incan temple in order to find golden treasures. There are eight treasures and only six items can be carried in the inventory, so the correct treasures must be collected in order to leave the temple with the maximum score.
A text adventure game where the player controls a spy shot down while investigating an enemy stronghold.
Drawn by a gravitational beam you have to find a way to the main control room in order to free your space ship.
If you ever felt sorry for the ghosts, the orphans they left behind, and wondered what would happen when Pac-Man became the ruling elite, then this is for you. Whilst researching to see if the ZX81 was capable of doing justice to an isometric game along the lines of Ant Attack! or KnightLore, Bob's Stuff coded a program to display a single height map of tiles, and it looked a bit like a maze. Along with the code examples, he'd also been experimenting with the graphics required for such a game, and produced a cute little ghost. An idea then began to germinate... a maze, and some ghosts? Why not try a scrolling isometric Pac-Man? He's still not sure if a full isometric game is possible (that's for another day) but a scrolling flat one certainly is, and he's really pleased with the results. It looks good, is fluid and responsive, and features most of the aspects of the original - including the (slightly bugged) A.I. and attack patterns. Having a ghost as the main character means that I've had to supplemented the concept of 'lives' for 'spirit' - I mean, a ghost doesn't have a life, does it? - which introduces a slight twist on how you play the game.
You have to defeat the Lords of Chaos in this action adventure.
Night Gunner is a shoot'em up set in World War II for the Sinclair ZX81.
3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror. 3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.
You have to take the keys and go to the exit, avoiding enemies.
Cassette 50 is a compilation of 50 games that was released for a variety of 8-bit home computers, albeit with different selections of games on different computers. The majority of games within the collection were programmed in BASIC and are widely considered to be of poor quality.
Dodgems and Connect 4 is a double games pack that contains: Dodgems: You move a vehicle around lanes eating dots while avoiding another vehicle because if you hit it then you lose one of three lives. Your vehicle is always moving forwards but you can change lanes through openings of the lanes. Before the game you can select the speed of the game (1-9). Connect 4: A strategy game where a player either plays the computer or another player on a 7 x 6 grid dropping counters down each column. The idea is for a player to make a row of four counters in a vertical, horizontal or diagonal line to win the game.
Sim of a catering business.