Popular games for platform Sinclair ZX81
Mazogs is a maze video game developed by Don Priestley and published for the ZX81 by Bug-Byte in 1982. It was subsequently licensed by Softsync and published in the US for the Timex Sinclair 1000.
A collection of 8 games for the ZX81 with 16K memory expansion module. Planetoids A clone of the Arcade classic Asteroids. Breakout A clone of the Arcade classic Breakout. Space Rescue You have to rescue 6 astronauts on the ground by steering a dropship through an asteroid field towards landing platforms. After landing and picking up one astronout you have to fly up through a field of enemy ships and dock with the mother ship. Draughts Play draughts against a computer opponent. Byte-man A Pac-man clone with three different mazes to complete. Dodgems Like pac-man you must eat all the dots. Dodgems is however made up of lanes (from outside to inside) and you can switch lane on the left, right, top or down side of the screen while always moving forward. Blitz You fly over a city and you have to bomb the building to clear a path for landing. You can go up and down and drop bomb. Buildings are rebuild and get higher as time progresses, make sure not to crash into one. Merchant You are a sea trader sailing from city to city buing and selling items. While sailing from one city to another you can encounter danger which make you loose cargo. You can buy more ships. The goals is to reach a capital of 1000000 florins.
A compilation of 6 games for a ZX81 with a 16K memory expansion module. Lunar Landing The lunar excursion module starts in a atable lunar orbit. You can control it to bring it a soft landing on the moon. Twenty One The card game of Twenty One Combat You are in a spacecraft equiped with 12 missiles with which you have to fight of aliens. Substrike Within a grid you have to fight of submarines using depth charges. Codebreaker A Mastermind like game Mayday You have to find a person lost in space (7x7x7 grid).
The first football management simulator, many of the hallmarks of the incredibly complex games which exist in this genre today are found in embryonic form here. Club finances, player transfers, basic tactics, and perhaps most importantly of all, excellent white noise crowd sounds when your team scored.
If you ever felt sorry for the ghosts, the orphans they left behind, and wondered what would happen when Pac-Man became the ruling elite, then this is for you. Whilst researching to see if the ZX81 was capable of doing justice to an isometric game along the lines of Ant Attack! or KnightLore, Bob's Stuff coded a program to display a single height map of tiles, and it looked a bit like a maze. Along with the code examples, he'd also been experimenting with the graphics required for such a game, and produced a cute little ghost. An idea then began to germinate... a maze, and some ghosts? Why not try a scrolling isometric Pac-Man? He's still not sure if a full isometric game is possible (that's for another day) but a scrolling flat one certainly is, and he's really pleased with the results. It looks good, is fluid and responsive, and features most of the aspects of the original - including the (slightly bugged) A.I. and attack patterns. Having a ghost as the main character means that I've had to supplemented the concept of 'lives' for 'spirit' - I mean, a ghost doesn't have a life, does it? - which introduces a slight twist on how you play the game.
Serra Pelada is a text-based adventure game developed by Renato Degiovani and published by the magazine Micro Sistemas, based on the peak of gold mining in Serra Pelada in the 1980s.
Developed by Salvacam, this is his own version of the classic game for ZX81, with two game modes, redefinable keys and pause. In arcade mode it changes screen when you do 10 lines.
You have to defeat the Lords of Chaos in this action adventure.
Inspired by the 1983 ZX Spectrum game.
You have to take the keys and go to the exit, avoiding enemies.
An illustrated text adventure game for the ZX Spectrum and Sinclair ZX81.
ZX Compendium is a collection of six games and programs that contains: Alien Intruder: During a long space voyage to Earth, you have been woken from cryogenic suspension to find, to your horror, the rest of the crew devoured by an alien lifeform. To prevent yourself being the next item on the menu you have decided to collect enough essential supplies before escaping in a shuttle. The game is a text adventure with some graphics where the screen is split into two. The top half shows a map of one of the three levels of the ship with your location and the aliens if on the same level as you, a map showing your immediate surrounding area and any exits, and finally the supplies you need to collect which are oxygen, cells, water and food. The bottom half of the screen has text describing your current location and you type in commands with the keyboard to interact with each location. If you enter a location with the alien then you die but if the alien enters your location then you need to deal with the situation. Wumpus Adventure: A text adventure that allows one to four players to move around an area hunting for creatures called a Wumpus to kill. Before you start the hunt you have a number of options and they are, choice of caverns (Novice, Random Cave Pattern and Professional Hunter), number of players, and if you hunt to the death or kill a certain amount of Wumpus. The actual game sees text on the screen describing each location of a player and the current player types in commands to interact with their surroundings. Each player gets one move before the next player has a turn. The players are armed with five arrows but more can be collected, and as well as Wumpus there are other creatures like Goblins and giant serpents that need to be dealt with. Numerology: A program that allows you to enter your name and birth date to receive a reading about your personality and find out your lucky number, colour and day of the week. Hangman: Based on the pen and paper game, you can compete against the computer or another person as you try to guess a word without being hanged. A word is generated and you have to select a letter at a time to try to make the word. If you guess a correct letter then it appears in the word but get one wrong and a man being hanged on a scaffold starts to appear. The computer has two levels (1-2) to choose from. Hieroglyphics: You have to decipher 39 Hieroglyphics by placing a letter or a vowel combination under the correct symbol and the computer will give you a word to help you decipher them. You must be careful in your guesses though because each wrong guess sees trapped explorer Wullie Makeit's tomb slowly fill with sand. Movie Mogul: A management game where with a limited budget you have to buy a script and attempt to make a movie and make a profit with it. After buying a script you decide which type of movie to make as well as hiring a director, actor and actress. You decide on each day of filming how much money to spend on various options watching your budget levels decrease. Once you have completed filming you are given a final score as a profit or loss for the finished movie.
Scram - 81 is a clone of the arcade game Scramble which is viewed from the side with the screen scrolling left to right constantly. You have to fly a spaceship above the surface of a planet bombing ground targets while shooting or bombing missiles with your laser. As you fly, your fuel level decreases but you can bomb fuel dumps to increase it. If you hit a missile or the surface then you lose one of three lives.
Pinball recreates a pinball table where the aim is to keep hitting a ball to score as many points as you can with two flippers. The table is equipped with bumpers and letters spelling TIMEX, as well as two lanes that when entered give bonus points. There are also two outside lanes that when entered lose the ball and if the ball also passes the flippers then you lose one of five lives.
Backgammon for the ZX81 with 16K memory expansion module or for the ZX Spectrum.
A Pac-Man clone for the ZX81 with 16k memory expansion module and for the ZX Spectrum
Bob Smith's interpretation of Atari's 1979 arcade game 'Asteroids'.
Traffic is a flick-screen game where you have to move across lanes full of various vehicles for as many points as you can. The vehicles move left or right across the screen and you have to move upwards through gaps while avoiding getting hit by the vehicles or it is game over. If you move downwards then your score decreases. There are 3 skill levels and you can choose the speed of the game (1-255) with 1 being the fastest.
Help our hero protect his colony by repelling the attack of voracious killer spiders in this exciting ZX81 game.
The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.
Game based on the notes of the Graf Spee expedition to South Atlantic Ocean.
A space invaders clone. Plays the same as the original.