Popular games for platform Sinclair ZX81
Night Gunner is a shoot'em up set in World War II for the Sinclair ZX81.
1K Games Pack is a collection of 11 games and programs on one tape. The collection consists of: Slot machine: You have 10p and you play a slot machine for 1p a go trying to get three numbers the same (10p) or the numbers add up to seven (5p). Etch and Sketch: This a program that allows you to draw pictures and shapes with a cursor. Slalom: Gates move down the screen and you have to align yourself to go through them without hitting them or missing them altogether. Catch me if you can: You must move an X to catch a O that moves about the screen. Space Pirate: You must attempt to dock your spaceship as it moves down the screen with another ship that moves left and right across the screen. Spacefire 1: You are on the left of the screen while the computer is on the right, firing bullets at each other attempting to hit the other player. Spacefire 2: Same as 1 but now the computer moves left across the screen. Car Crash: You must drive your car down the screen avoiding the other vehicles and the sides of the road. Man-Eating Budgies: You are on the top of the screen and Budgies move up the screen and you must avoid them while collecting their eggs. Maze: You are on the top of the screen and a maze moves upwards and you must navigate through it without hitting the walls. The Wall: You move right across the screen and you must remove every part of a wall that moves slowly upwards.
Dodgems and Connect 4 is a double games pack that contains: Dodgems: You move a vehicle around lanes eating dots while avoiding another vehicle because if you hit it then you lose one of three lives. Your vehicle is always moving forwards but you can change lanes through openings of the lanes. Before the game you can select the speed of the game (1-9). Connect 4: A strategy game where a player either plays the computer or another player on a 7 x 6 grid dropping counters down each column. The idea is for a player to make a row of four counters in a vertical, horizontal or diagonal line to win the game.
Sim of a catering business.
Community Chest is based on the game Monopoly and is a smaller version of the game. You play the computer and try to make money without going bankrupt. The game has 16 squares with 13 squares named after London streets, Community Chance, Jail and a Go square. The street squares are split into six sets. Each player takes it in turns to throw a dice to move their counter and if a street square is landed on then the player has a choice to buy it if the player has enough money. If the player has brought a street to make up a set then houses can be brought and placed on the square. As the players move buying streets and a player lands on a street square owned by the other player then that player has to pay rent and the cost depends on how expensive the street is and if there are any houses on it. Landing on a Community Chance square reveals an incident and this can either lose or gain the player money. The Jail square forces the player to pay a fee and if a player passes the Go square then they receive £2000. A player will lose the game if they go bankrupt.
Backgammon for the ZX81 with 16K memory expansion module or for the ZX Spectrum.
3D Grand Prix (for the ZX81 with 16K memory expension module) is a racing simulator with a first person view. You race against others on random generated track. You have to accellerate, brake, steer and switch (6) gears.
To clear the level, you must destroy all the UFOs while avoiding falling bombs and blocks. Blocks cannot be destroyed by your own bullets, but will disappear if hit by an enemy bomb.
Place the arrow, change the direction of the car, and pass all the flags to clear the game. If the car goes off-screen or hits a rock, it is a failure. If the car hits a wall, it will flip, but the wall will disappear.
An unofficial port of Atari's Centipede made by Jeff Minter in the early years of Llamasoft.
In this surreal platformer, released in 1985 for the Commodore 64 and ZX Spectrum, you have been transformed into a bird, and must fight to save the human race from the invading Kremins by exploring an expansive world and collecting useful items.
"Sam Mallard: The Case of the Missing Swan" is a short film noir adventure on the go with 15 different locations to explore and a fantastic 8-bit Jazz noir sound-track.
Damper/Glooper is a double games pack that contains the following: Damper: A city in the jungle is losing it's power due to Leeches on the grid. In this maze game you must move along the grid and damp the dotted lines which turns them solid. As you move around the grid, Leeches also move about and if you touch one then you lose one of three lives. Glooper: A Pac-Man clone where you have to move about a maze to eat all the dots while avoiding three creatures moving about the maze. If you touch a creature then you lose one of three lives but there are power-pills that can be collected and this allows you to eat the creatures for a short time.
Raider is a Scramble clone that has you flying over the surface of a planet before flying through a cavern bombing the installations and missile dumps. As you fly, missiles and aliens will fly towards you and you can either bomb them or use your laser. You are able to move your craft up or down, and left or right to avoid the missiles and aliens as well. If you hit a missile, alien or the planet's surface then you lose one of three lives. A fuel gauge decreases as you fly but you can increase it by bombing fuel dumps.
Asteroids (Software Farm) is a clone of the Arcade version which sees your craft in the middle of an asteroid field and you must destroy all the asteroids to survive. The asteroids start off large and when you shoot one then it splits into two, and shooting an asteroid this size splits it into two again before being destroyed with another shot. Occasionally an alien craft appears moving across the screen and this can be destroyed for extra points. If you are hit by an asteroid or the alien craft then you lose one of three lives. You are able to turn your ship 360 degrees as well as move forward. There are three skill levels (1-3) and four players can play with each player taking it in turn when the last player is killed.
Airline is an economic strategy game, with the player taking the role of a Chairman for L-AIR, an air company whose business starts off with £3 million. He has 7 years to increase his net assets to £30 million. The player can charter, buy or sell aircraft, as well as managing staffing, maintenance and insurance. Situations in game (like hijacks, air crashes and sabotage) and costs (of fuel and aircrafts, tax demands etc.) are realistic. The graphics are simplified, made up almost entirely of tables and texts.
Bat Cage is an action game where the player has to capture bats while fighting off other bats that try to rescue them. The playing field consists of a bat cage in the bottom and above it a bat flap around and there are also eight bat eggs bouncing around. The player controls a bar that can be moved around freely. It is used to capture the bat eggs which are taken to the bat cage where they can hatch. As soon as the hatching begins the bat at the top of the screen will attack and try to rescue the egg. The player then has to use the bar to fend it off. It works a bit similar to Breakout as the bat will bounce back up again when it makes contact with the bar. The player then scores points as long as the egg hatches. Ultimately the attacking bat will give up and retreat and the player can move on to the next egg that needs to be captured. As the game goes on the player will reach bonus levels and the number of attacking bats will increase. The game is over when the bats stay at the top of the screen and no longer attack when the player hatches his eggs. The game can be set to different skill levels (1-36) that alters the speed of the game.
Breakout 3 is based on the arcade game Breakout but instead of the bat on the bottom of the screen, the bat is on the left side of the screen. The aim is to hit bricks on the right of the screen to make them disappear but if you let the ball past the bat then you lose one of three lives. Before the start of the game you can choose whether to play with one or two bats, and playing with two bats has them parallel to each other a small distance apart. There are also three types of games to play and they are: Practise Game: A normal game with the choice to choose the speed of the bat (1-4) with 1 being the slowest. Progressive Game: Every time you hit the ball it speeds up and also removing a set of bricks makes the ball faster. Acceleration Game: The ball will speed up for every 10th brick disappearing and it speeds up when all the bricks have been removed.
J.D. Arcades is a collection of three games that contains: UXB: You have to move around a maze to catch four tumblers, which are numbered and must be collected in the correct order. Once you have collected them all then you must get to the detonator before a fuse reaches it. If you collect the wrong tumbler or hit the fuse then it is game over. Strategic Invaders: A Space Invaders clone where you control a base moving left or right, blasting aliens who are above in formation, moving across the screen, slowly descending downwards dropping bombs. Between your base and the aliens are shields which lose parts every time you hit one or the aliens do. One unique feature is that each position on the screen your base is on, only has nine shots. It is game over if you get hit by an aliens bomb or you allow them to land. Laser Patrol: A side view shooter where you must move a spacecraft up or down to either avoid or blast asteroids that move across the screen from right to left. if you hit an asteroid then it is game over.
Asteroids (Silversoft) is a clone of the Arcade version which sees your craft in the middle of an asteroid field and you must destroy all the asteroids to survive. The asteroids start off large and when you shoot one then it splits into two, and shooting an asteroid this size splits it into two again before being destroyed with another shot. Occasionally an alien craft appears moving across the screen and this can be destroyed for extra points. If you are hit by an asteroid or the alien craft then you lose one of three lives. You are able to turn your ship 360 degrees as well as move forward.
In what is possibly the most baffling text adventure ever devised, navigate a surreal landscape with the aid of the Pi-Man in an attempt to discover the (real world) location of a golden sundial. Originally published in 1982.
Aventuras na Selva is a text-based adventure developed by Renato Degiovani and published by the magazine Micro Sistemas.