Popular games for platform Sinclair ZX81
An unofficial port of Atari's Centipede made by Jeff Minter in the early years of Llamasoft.
Get the frog from the bottom of the screen to the top. You'll cross a road with trucks and cars and then you'll cross a river with logs and crocodiles.
Software bugs are destroying Micro Mouse's programs and you have to help him to debug the software.
Game based on the notes of the Graf Spee expedition to South Atlantic Ocean.
In this surreal platformer, released in 1985 for the Commodore 64 and ZX Spectrum, you have been transformed into a bird, and must fight to save the human race from the invading Kremins by exploring an expansive world and collecting useful items.
A unique platformer with twist. While being chased by a giant blob you need to gather fuel and a rocket on the right platform. After this you can fly, over water, to the left platforms to gather jewels. Given the capabilities of the ZX81 an wonderfull game in "high-res".
Aeroporto 83 is an action shooter game developed by Renato Degiovani and published by the magazine Micro Sistemas, it is considered to be one of the first Brazilian computer games to be commercially released.
Tournament Tennis is an early tennis game featuring or even creating many conventions that would become standard features in later tennis simulations. Matches can be played at quarter-final, semi-final or final level - winning at one level automatically moves the player to the next one. They can last for 3 or 5 sets, with a player requiring a 2-game lead to win a set, though a tie-break comes in at 6–6 in all but the final set.
Galaxians & Gloops is a double game pack that contains: Galaxians: Based on the arcade game, you control a craft at the bottom of the screen, moving left or right, blasting alien ships in formation above firing missiles at you. As you blast the aliens, some aliens will swoop down firing missiles as well. If you are hit by an alien or its missiles then you lose one of three lives. Before the game you have a number of options that can be selected and they are speed (0-9), firing rate (0-9) and how many swoop at one time (0-9). Gloops: A Pac-Man clone that has you moving about a maze eating all the dots to clear the maze. As you eat the dots, Gloops move around the maze as well and if you touch one then you lose one of three lives. There are power-pills and if you eat one then you can eat the Gloops for a short time. Before the game you have two options that can be selected and they are speed (0-9) and a choice of ten mazes.
QS Defender is a side scrolling shooter that although it is inspired by it, lacks many features of the arcade game Defender. This version is constantly scrolling left to right and there is no option to turn around and move in the opposite direction. The player can move up and down, fire and use thrust to increase the movement speed forward. There is only one enemy type and each one killed is worth 100 points. Enemies appear in waves. At the start there are just a few but as the player progresses it gets more hectic with up to eight enemies on the screen at once. The player has nine ships. When getting hit the screen goes black for a few seconds before it starts again with a clear screen and one ship less. Once all ships are lost the game has to be restarted through basic.
10 Games is a collection of games and programs on one tape. The collection contains: Klingons: You are a spaceship returning from a mining expedition and you have run into a Battlefleet of Klingons but you have no guns so with your shield you must ram them all. The game is viewed from above with you scrolling down the screen and the Klingons scrolling upwards. You receive extra points for any Battleships or Motherships that you hit. Crash-Landing: Your spaceship has been hit by a meteor and you are prepared for a crash landing on a planet with the only control you have is using your rockets. The game is text only and you see your fuel levels, velocity, height and the time. Simon: Based on the classic game where the computer shows you a sequence of colours and you have to input the same sequence. Every time you get the sequence correct, the computer adds another colour to the same sequence. Artist: A drawing program that allows you to draw pictures and shapes on the screen with a cursor. UFO: A row of UFO's sit on the top of the screen and your spaceship scrolls from the left of the screen below them, firing one shot at a time to remove parts of the UFO's. Every time you hit a UFO you score a point and you start scrolling from the left of the screen again. Missing a UFO or hitting the right side of the screen loses you points. Code: Based on the game Mastermind, the computer thinks of a 4 digit number and you have to guess it within a set number of guesses. Once you enter a number the computer tells you which number is correct in the right place and which number is correct in the wrong place. Asteroids: Your spaceship has hit an asteroid field and like the game Klingons you have no gun but instead of ramming the asteroids you must avoid them for as long as possible. Bomber: The game is viewed from the side as you watch a Bomber fly from left to right across the screen. The land is below with a dam on it and you must drop a bomb to hit the dam. Each dam that you see appears in a different location. Kaleidescope: This is program based on the toy where you see dots moving about the screen making symmetrical shapes. There is no interaction from the player. Guillotine: A two player game based on the pen and paper game Hangman but instead of saving your self from being hanged you must stop yourself from getting your head chopped off by a Guillotine. Player One enters a word and Player two has to type in letters to guess the word. Get a letter right and it appears in the word but get it wrong and a Guillotine starts to appear.
Thro' The Wall also Scramble is a double games pack that contains: Thro' The Wall: A Breakout clone where you control a bat on the bottom of the screen moving left or right, to hit a ball upwards and remove bricks above. If the ball goes past the bat then you lose one of three lives. There is a choice of the speed of the ball and they are Normal, Fast and Superfast. Scramble: You view your craft from the side as it flies from left to right horizontally constantly, and you must avoid or shoot ground installations and enemy craft with your missiles. You can use a smart bomb to destroy everything on the screen but you only have one and if you hit the ground or any enemy then you lose one of three lives. You have the choice of ten speeds (1-10) with one being the fastest.
Artic Computing's take on Reversi
ZX Asteroids is based on the arcade game where you are a craft sitting in the middle of the screen surrounded by large asteroids moving about the screen. You have to blast all the asteroids, and when one is shot then it splits into smaller asteroids and keeps repeating the process until the asteroid has gone. You can turn your craft left or right 360 degrees but you can also move forwards. Occasionally an alien craft will appear and when shot gives you bonus points. If you are hit by an asteroid or the alien craft then you lose one of three lives. Two players can play and each player takes it in turns when the other player loses a life and there are five levels of play (1-5) with one being the easiest.
In what is possibly the most baffling text adventure ever devised, navigate a surreal landscape with the aid of the Pi-Man in an attempt to discover the (real world) location of a golden sundial. Originally published in 1982.
A maze game made by Jeff Minter from Llamasoft. The maze was a cube, and you could go through holes in the floor and ceiling as well as left and right
Aventuras na Selva is a text-based adventure developed by Renato Degiovani and published by the magazine Micro Sistemas.
Stinger is a tank-shooter with several enemies, levels, power-ups and items to pick.
Shuriken is somehow inspired by Pac-man and Pengo.
The classic Defenders (Atari 2600 and other platforms) but then in a first person 3D perspective. This game is to be run with a 16K expansion module. You fly over a planet and have a proximity radar indicating where (left-right) an enemy is. Your radar can show false hits when meteorites fall down. The enemies go down and you get points (250) if you shoot them before they reach the ground. The enemies will shoot at you and you will have to try to prevent being hit. If an enemy reaches the ground and can fly up and away again you loose points (50). You have a shield which can take take 10 hits. With either one of the keys q-t moves you left-down. y-p right-down. a-g left-up, h-newline right up. z-m shoots the laser. Using two keys at once allows you to move non-diagonal.