Popular games for collection AI War

22.10.2019

AI War II is a grand strategy/RTS hybrid against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you. You must steal as much technology as you can, and take enough territory to fortify your bases and launch your attacks.

14.05.2009

"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown. This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late. You do have a few things going in your favor. Your ships are much faster. You have safe AI routines to automate defenses and mining outposts. You have production techniques that can churn out fully-outfitted unmanned fighters in seconds. There will never be more than a few thousand of your ships versus tens of thousands of theirs, but through careful strategy you must somehow reach and destroy the heavily-guarded AI cores. Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down.

19.11.2012

Ancient Shadows (or AS), the fourth expansion for AI War, the expansion was released on October 19, 2012 along with the version 6.0 of the game. The expansion features:[17] A whole new kind of human player. It's now possible to control champions alongside the main fleet, or to have another player control just one single massive ship. Several new sub-races dwelling in the backwater parts of the galaxy for your champions to interact with. Modular fortresses. 9 new bonus ship classes. 3 core AI guard posts and one new minor faction. 2 new AI types. 2 new map types. 98 minutes of new music by Pablo Vega.

18.06.2013

The AI's gotten kind of upset. Somewhere along the way it decided you puny humans need more interesting ways to lose (or win, if you're one of those people, but who are we to judge). Vengeance of the Machine offers new tools to the player (like Core Turret Controllers) and a new frontal-confrontation victory condition (Showdown Devices),...

13.01.2010

The Zenith Remnant is AI War's first expansion, and focuses both on adding capturable units and a new minor faction called the Zenith to the game. Arcen maintains an exhaustive list of features, but highlight features are as follows: * Golems, which have many similar properties to Supreme Commander's "Experimentals". * Several new base ship types, further expanding on the available choices for the player as well as making the AI a more devious opponent. * New AI types that took advantage of many of the capturables introduced, as well as some that use Zenith ships. * Over 40 minutes of new music tracks composed by Arcen Games' composer, Pablo Vega. * A new class of "Experimental" ships that offer abilities one would not ordinarily find in AI war ships.

18.08.2014

Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of the AI overlords will come crashing down. The inattention of the larger AI is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command. The AI subcommanders will fight you to the death when they see you -- but your glimmer of opportunity comes from quietly subduing those subcommanders without alerting central processing to the danger until it's too late.

18.08.2014

Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and wormhole, the few remaining human settlements are held captive, and the AIs have turned their attention outward, away from the galaxy, to alien threats or opportunities unknown. This inattention is our only hope: a small resistance, too insignificant even to be noticed by the AI central command, has survived. These are the forces you will command in this modern RTS classic. Go forth into the galaxy, steal AI technology, recapture those planets you must in order to achieve your ends, and save what remains of humanity. But draw too much attention to yourself, and the full might of some of the most unique AI in modern strategy gaming will come crashing down.