Popular games for collection Asteroids

17.11.1979

Asteroids is an arcade space shooter released in November 1979. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The objective of the game is to destroy both, asteroids and saucers. The triangular ship can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.

01.03.1981

Like in the original Asteroids the objective is to score as many points as possible by destroying asteroids and flying saucers. The asteroids come in three different sizes. If the player fires at and hits a large asteroid, it breaks into medium size asteroids. If the player fires at and hits a medium asteroid, it breaks into small asteroids. If a player fires at and hits a small asteroid, it disappears. Different points are awarded for hitting each size of asteroid, and for hitting flying saucers. The player controls a ship that can rotate left and right, fire shots straight forward, and thrust forward. Asteroids Deluxe replaces the hyperspace feature with shields which deplete with use. Other differences include asteroids which rotate and a new enemy which is dubbed a "killer satellite" which would, when shot, break apart into three smaller ships that homed in on the player's position. The screen of the game is wrapped both vertically and horizontally so that if any object moves past the top edge of the screen it reappears on the bottom edge at the same lateral location, and if it moves past the left side of the screen, it reappears on the right side of the screen in the same vertical location. Asteroids Deluxe swaps vector graphics of the original for bitmaps. In 2007, AtariAge self-published a cart release of Asteroids Deluxe for the Atari 7800.

31.12.1981

Asteroids for the Atari 2600 is a port of the arcade space shooter released in November 1979. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The objective of the game is to destroy both, asteroids and saucers. The triangular ship can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.

31.12.1987

The Player controls a spaceship viewed from "above" in a 2D representation of space, by rotating the ship, and using thrust to give the ship momentum. To slow down or completely stop moving, the player has to rotate the ship to face the direction it came from, and generate the right amount of thrust to nullify its momentum. The ship has a limited amount of fuel to generate thrust with. This fuel comes in the form of "Energy" that is also used for the ship's Shields which protect it against collisions and enemy fire. Once all Energy is gone, the player's ship is destroyed. The ship can shoot to destroy asteroids and enemy ships. The ship can also be transformed at will into 3 different versions, namely the "Speeder", the fastest version, the "Fighter", which has the most firepower, and the "Warrior", which has extra armour.

10.11.2011

A brand new Asteroids experience for the iPhone.

placeholder
31.12.2005

A port of the arcade game Asteroids Deluxe, and also a mod of the Atari 2600 Asteroids. It was released first in Atari Flashback 2.

19.07.2019

Asteroid Invaders is fast-paced, neo-classic space shooter game. Remastered with compelling, graphics, music,enemies, bosses and weapons.

28.11.2007

This Xbox Live Arcade release combines both Asteroids and Asteroids Deluxe into one release, and also offers an "evolved" mode with altered graphics and gameplay.

26.03.2015

Asteroids: Outpost is an open world, sandbox survival game. Mankind has expanded its reach into the distant corners of the solar system. Near-space vessels, heavy industry on the moon and thriving colonies on Mars extend humanity's empire into the great blackness of space. With the earth's mines nearly spent, industrialists rely on the wealth of the heavens. Our solar system's massive Asteroid Belt is a mother lode of resources, just waiting to be torn free and shipped home. "The Belt" is the humanity's newest frontier, as wild and untamed as any that man has faced. Ambitious prospectors blast off with little more than an Outpost Module and a Mining Tool, to tear the hide off these asteroids and find their fortunes. This bonanza doesn't come without risks. Mere survival is a daily struggle. Asteroid storms bombard the surface, destroying Outposts, and hostile claim jumpers can appear at any moment. For the brave, there is a fortune to be made. For the foolish - there is only death. Welcome to the new Gold Rush.

31.12.1995

Super Asteroids & Missile Command (also known as Super Asteroids and Super Missile Command as seen on the title screen) is an Atari Lynx video game that combines the classic video games Asteroids and Missile Command into a single game cartridge. The graphics and sound are enhanced from their original incarnations. This game was only released in North America and Europe. Being the final game ever released by Atari for the Atari Lynx, this game would ultimately begin an era where Atari would produce games for other console systems as opposed to their own. Super Asteroids pits the player against a never ending supply of extraterrestrial debris and enemy UFOs trained to kill any human spacecraft. He must destroy everything while snatching power-ups. Super Missile Command has the player defend various of his space colonies from incoming missiles, satellites, and enemy fighters. Intermissions allow players to buy better missiles and defense system to bolster up his defense of his space colonies.