Popular games for collection F-Zero

14.07.1998

It's you against 29 other machines competing for the title of F-Zero X Champion. You're racing at speeds of over 1,000 km/h high above the atmosphere. Your competition comes from every corner of the galaxy and won't shed a tear at the thought of smashing you off the track. With four-player simultaneous gameplay and the Rumble Pak accessory, you have the fastest racing game on the N64 system!

25.07.2003

F-Zero GX is the fourth installment in the F-Zero series and the successor to F-Zero X. The game continues the series' difficult, high-speed racing style, retaining the basic gameplay and control system from the Nintendo 64 title. A heavy emphasis is placed on track memorization and reflexes, which aids in completing the title. GX introduces a "Story Mode" element, where the player walks in the footsteps of Captain Falcon through nine chapters, completing various missions.

21.11.1990

F-Zero is set in the year 2560, when humanity's multiple encounters with alien life forms had resulted in the expansion of Earth's social framework. This led to commercial, technological and cultural interchanges between planets. The multi-billionaires who earned their wealth through intergalactic trade were mainly satisfied with their lifestyles, although most coveted more entertainment in their lives. This resulted in a new entertainment based on the Formula One races to be founded with vehicles that could hover one foot above the track. These Grand Prix races were soon named "F-Zero" after a rise in popularity of the races. The game introduced the first set of F-Zero racers: Captain Falcon, Dr. Stewart, Pico, and Samurai Goroh.

28.11.2003

The F-Zero series grows with new racing circuits, an intense storyline, and multiplayer modes. F-Zero GP Legend lets you take control of one of eight characters, including Captain Falcon, racing star Rick Wheeler, the evil lord Black Shadow, and more. Guide your character through various Grand Prix cups, time trials, and challenges that span multiple planets. In addition to conquering single-player challenges, you can challenge up to three of your friends in multiplayer competitions.

14.09.2023

A battle royale game featuring tracks from the original F-Zero for Super Nintendo Entertainment System. Line up with 98 other F-Zero machines and race to the finish in this thrilling take on the original Super NES game. Keep an eye on your power meter as you boost and bash, because speed is just as important as survival. Defend yourself with a Spin Attack and collect Super Sparks to breeze past the competition on the elevated Skyway. Outpace and outlive your opponents in rotating modes The core F-Zero 99 mode is just one way to race at breakneck speeds. Mini Prix and Grand Prix modes appear on a set schedule and challenge you to compete and qualify in a series of races. Team Battle and the extra-tough Pro Tracks mode rotate throughout the day. Prepare yourself in Practice Mode and race against your ghost.

21.03.2001

All galactic speed limits are about to be broken! F-Zero Maximum Velocity has arrived, and the future of racing has never looked so sweet. Brand-new vehicles and Game Boy Advance original tracks await, so whether you're a Super NES veteran or a race rookies, you'll need some practice laps. And even if you do master the Grand Prix circuit, you'll still have to beat your friends to the finish line. That's right, race fans--with the Game Boy Advance Game Link cable you can take on up to three rival racers, so put the pedal to the metal and get busy boosting, bumping and jumping your way to intergalactic glory!

01.01.1970

Also known as G-Zero, Zero Racers would have been the first 3D entry in the F-Zero series. With the F-Zero Grand Prix over, racers now take part in the high-thrill, zero-gravity G-Zero Grand Prix races. The racers effectively fly around the 3D wireframe circuits. Three of the original racers were confirmed to return (Falcon, Stingray and Goose), and joined by a new craft, Origammy. A prototype of the game was shown at E3 1996, and it was previewed by Nintendo Power magazine. However, by 1996 the Virtual Boy was already considered a failure and was discontinued shortly after.