Popular games for collection Family Trainer

23.12.1986

Stadium Events/World Class Track Meet is a video game for the Nintendo Entertainment System that was first released in Japan in 1986 as Running Stadium. In America, the game was released in 1987 as Stadium Events, and then in 1988, it was rereleased as World Class Track Meet. The players compete against a runner in the Tournament Mode, and in 4 events for a total score in the Olympic Mode. The top 6 winners' names and their scores will appear on the electronic billboard. It uses the Family Fun Fitness Control Mat.

11.08.2009

Active Life: Extreme Challenge is the follow up to the successful Family Trainer game/mat bundle. Embracing the 'active gaming' trend, Active Life games use a mat controller along with the Wii Remote to incorporate the player's entire body into gameplay.

21.10.2010

Jump into action as a fearless adventurer searching for treasure the world over. Explore an array of intriguing themed locales including dense twilight jungles, ancient ruins, lava-flooded caves, frozen ice packs and more each with their own traps, hazards and challenges. A veritable thrill-ride of activities will keep the whole family moving as they run across falling bridges, dodge perilous booby traps, escape from savage beasts, chase down bandits, and much more as they ride off into the sunset with a bounty of loot and rewards.

29.05.2008

Jump into the fun with Active Life Outdoor Challenge. The first of many planned titles in the new Active Life series, Outdoor Challenge offers a variety of fast-paced, heart-pumping games that will engage your whole body for a fun and challenging experience. Using the specially-designed eight pad Active Life mat and the Wii Remote, players get totally physical as they compete in over a dozen single and multi-player challenges like river rafting, mine-cart adventure, log jumping, and more. Simple controls and intuitive actions make these games easy to pick up and play right out of the box and in the process will get you and your whole family off the couch and into the game in no time. Game Features: •The Active Life Mat - A fun and easy way to get off the couch and get hearts pumping. •Gameplay Variety - Play over a dozen fast-paced games, alone or with friends,in energetic events that gets players’ whole bodies into the action. •Intuitive Gameplay - Simple controls allow for quick pick up and play. Great for parties. •Play Together - With both competitive and co-operative challenges. •Track Character’s Fitness Progress - See your character’s body change according to how you play. •Tremendous Replay Value - Over a dozen games, each with multiple levels of play: river rafting, mine-cart adventure, log jumping, see-saw, jump rope, water trampoline, plus many more. •Other Features - Includes training mode to work different body parts and synchronization gauge to check the level of team work in cooperative play.

12.11.1986

Athletic World can be regarded as the precursor to popular titles such as Nintendo Fit and Dance Dance Revolution, which utilize pad sensors to track the player's movement. Athletic World was developed by Bandai in 1986, and released for the Nintendo System using the Family Fun Fitness pad. It was marketed as a fun way to engage in exercise and physical fitness. The game was originally released in a box that featured the Family Fun Fitness logo. When Nintendo later purchased the rights to the FFF pad, the game was re-released with a different label-featuring the Athletic World name. This has made the original release a collector's item, and fairly rare.

25.11.2011

Enjoy the theme park of your dreams without ever leaving home! Family Trainer Magical Carnival lets players explore an array of intriguing themed theme park zones including haunted houses, a lively circus tent, a pirate ship on the high-seas, a colorful parade and magical fantasy attractions. A veritable thrill-ride of activities will keep the whole family moving as they tame lions, steer pirate ships, explore haunted houses, ride a flying carpet and much more.

26.02.1987

Dance Aerobics is a chance to get fit by following the movements of an aerobics instructor. Players use side B of the Power Pad accessory (a floor mat with 12 pads in a 4 by 3 grid) to follow the movements of an aerobics instructor. To succeed the player must press the pads with their feet and hands at the same time as the on screen aerobics instructor. Any missed movements are recorded on a mistake counter and 10 missed movements will fail the level. The routines (a set of repeated movements) start slow and simple with a bit of no-penalty practise time however as the player gets better the routines get more complex with less practices time. Each level has a set number of routines that increase with each level from 4 at the start to a total of 32 on the final level (level 7). At the successful completion of each level the player will get a pass stamp which they can enter later to skip that level.

01.12.1988

Super Team Games is a side scrolling game where two players compete in races on an obstacle course. The game utilizes the Nintendo Power Pad; to control your on screen character you will need to run in place on the Power Pad to make your character run, and actually jump to make him jump. In the basic game you need to run and jump your way to the finish line as fast as possible. Some additional game variations are available, such as the belly bump ball (you need to roll a giant ball through the obstacle course by running into it), the crab walk (make it to the finish line walking like a crab!), the water cross (water is found on the track; if you mistime your jump and land in the water you need to swim to get out costing you valuable time), the bubble run (racing through the course inside a giant bubble), or the skateboard race. Several cooperative games are included as well, including a tug of war, relay race, and six legged race.

26.02.1989

The tenth and final Bandai game to use the Family Trainer/Power Pad accesssory for the NES. The player helps a baby kyonshi (jiang shi) find its parents. Family Trainer: Rairai Kyonshizu is the final game in Bandai's series of Family Trainer games, intended for use with the peripheral of the same name (called the Power Pad overseas). It is based on a TV show about a young Kyonshi - better known as the Jiang Shi Chinese hopping vampire outside of Japan. The player, as the Kyonshi, must complete various mini-game challenges in order to help it reach its parents. The subtitle for this game is "Baby Kyonshii no Amida Daibouken" or "Baby Kyonshi's Ladder Adventure" - the ladder randomly determines the next mini-game.

placeholder
28.01.1988

The eighth Family Trainer game produced by Bandai for the NES, Totsugeki! Fuun Takeshijou is based on the obstacle course TV show Takeshi's Castle. Family Trainer: Totsugeki! Fuun Takeshijou is based on the popular TV show Takeshi's Castle, where contestants are pitted against each other in a series of generally absurd physical challenges in order to storm the castle of a character based on Japanese entertainment icon "Beat" Takeshi Kitano. The game required that the player use the Family Trainer (known as the Power Pad elsewhere) accessory to complete a series of athletics-based challenges to reach the final boss round, which involved driving a small tank around and defeating opponents including Takeshi.

28.06.1987

An exercise game created for the Family Trainer (the Japanese name for the NES Power Pad) developed by Human and published by Bandai. Jogging Race is the fourth game created by Bandai for the Family Trainer (US: Power Pad) accessory for Famicom systems. It was one of the many games that used the peripheral that did not see a release outside of Japan. As with other Family Trainer games, the emphasis was on receiving a work out using the Famicom, a conceit that would later find greater success with the Nintendo Wii and the Wii Fit games. Specifically, Jogging Race is about jogging through areas of a simulated Tokyo using the pad to simulate the exercise. The background scrolls by slowly, accurately matching the scale of the distances found in the real location, and will occasionally include additional details like other joggers. There is also a second mode named Marathon, in which the player competes in a long distance race with other CPU runners.

25.11.2011

Active Life: Magical Carnival is a multiplayer, family-friendly Action-Party game that allows families and friends to visit an amazing and active theme park without leaving home. The game is a part of the popular Active Life franchise exclusively for play on Wii and utilizes the Active Life mat controller (not included). Designed for multiplayer fun, Active Life: Magical Carnival supports up to 10 players in cooperative and competitive play. Additional features include: dozens of themed carnival attractions, four multiplayer modes and multiple difficulty levels. Trapeze gameplay from Active Life: Magical Carnival An exclusive carnival party for Wii. View larger. An Exclusive, Active Multiplayer Carnival Experience for Wii Grab your friends and family and experience a virtual theme park like no other with Active Life: Magical Carnival. Explore an array of dozens of vividly imagined carnival attractions, including haunted houses, a lively circus tent, a pirate ship on the high-seas, a colorful parade and exciting fantasy zone. A veritable thrill-ride of activities will keep you moving as you tame lions, steer pirate ships, explore game areas, ride a flying carpet and much more, all from the comfort of home. Combined mat and Wii Remote control example from Active Life: Magical Carnival Simple, clear controls. View larger. Load of Modes Active Life: Magical Carnival contains a play mode to suit every player. 'Party at the Park' mode lets up to 10 players play in a series of individual or team-based activities that gives everyone a chance to get in on the action, while 'Dream Attraction' mode allows one to four players to experience dozens of themed carnival attractions including: Circus, Parade, Horror, Pirate and Fantasy attractions. The versatile 'Free Play' mode offers easy access to individual attractions. Finally, invite a friend to the carnival in the two-player 'Let's Go Out' mode. In this option you can send an invite to a Mii on your Mii Plaza to spend some quality time with that special someone.

26.01.1989

The tenth and final Bandai game to use the Family Trainer/Power Pad accesssory for the NES. The player helps a baby kyonshi (jiang shi) find its parents.

20.12.1988

The sequel to Family Trainer: Totsugeki! Fuuun Takeshi-jou and the ninth game to be made for the NES Power Pad/Family Trainer by Bandai and Human Entertainment. Like its predecessor, it is based on Japanese TV show Takeshi's Castle.

28.12.1987

The eighth Family Trainer game produced by Bandai for the NES, Totsugeki! Fuuun Takeshi-jou is based on the obstacle course TV show Takeshi's Castle.

31.07.1987

A Famicom game developed by Bandai as part of their Family Trainer series, which all use the Family Trainer (Power Pad) accessory. The goal is to explore mazes.

01.01.1970

An exercise game created for the Family Trainer (the Japanese name for the NES Power Pad) developed by Human and published by Bandai.

31.08.1987

One of the few NES games that uses the Power Pad. You play a cop who must chase down and catch the criminals. The game takes you through the streets of a city, where you must turn corners and keep running to catch the bad guys. You use the NES power pad to run through the streets, faster you run faster the cop will give chase. You use the controller to use your nightstick to apprehend the criminal.

17.12.2020

Run! Swing! Jump! Family Trainer, the home exercise athletics game where you play using your whole body, is making its debut on Switch!