Popular games for collection JumpStart
JumpStart Adventures 4th Grade: Sapphire Falls is a JumpStart game that was released by Knowledge Adventure in 1999, replacing JumpStart Adventures 4th Grade: Haunted Island. It is intended to teach a full fourth grade curriculum.
JumpStart Advanced Preschool Storyland is a PC game released in 2011. It is designed to teach language arts concepts at a preschool level.
The original 1995 edition of Jumpstart 1st Grade. Join Frankie and his friends in an interactive classroom filled with animation and song. Take field trips to the beach and zoo. Read 50 illustrated stories from 8 interactive books with the help of Mrs. Flores, your teacher. In all, discover 18 activities teaching geography, science, early math, reading comprehension, music and more!
JumpStart: Dino Adventure Field Trip focuses on preschool and kindergarten concepts. In this game, Frankie is sent back to the time of the dinosaurs using the Time Machine. He meets a mother pterosaur, whose eggs have disappeared. Frankie goes on an adventure to help her recover the five lost pterosaur eggs.
JumpStart 1st Grade Reading, later released as JumpStart Reading for First Graders, is a game released in 1997 that focuses on teaching a first grade language arts curriculum. Frankie's circus pals have been trapped in a magical jigsaw puzzle by mischievous Mel the Magician. The circus can't go on...or can it? Play exciting carnival games that build critical reading skills, then exchange your carnival tickets for pieces of the jigsaw puzzle. Reassemble the puzzle and save your circus friends before Mel casts a spell on you! The 1997 releases of the game support both Windows and Macintosh computers, with later releases dropping Mac support. Both Focus Multimedia Ltd (United Kingdom) and SelectSoft Publishing (North America) handled the publishing for the re-release a decade later for the year 2007.
JumpStart Study Helpers: Spelling Bee is a JumpStart game released in 2003. It is geared to 1st - 5th Grades and intended to assist in practicing spelling. It is a sister game to JumpStart Study Helpers Math Booster, and both were packaged together in a bundle called JumpStart Advanced Study Helpers in 2007. The game may be played in both English and Spanish.
JumpStart Preschool is a game released by Knowledge Adventure in 1995 (USA) that focuses on educational concepts for preschoolers ages 2 to 4. It would later be replaced by JumpStart Preschool (1998). It is also known as Jump Ahead Preschool in Europe (UK). In the game, the player accompanies four animal children to preschool. The player can engage in many activities in the preschool classroom.
Educational game for teaching kids about wild animals.
Someone or something is causing trouble in Jumpstart Town! Frankie and the rest of the JumpStart gang are waiting for you to come and figure out who or what it is and clean up the crazy mess.
JumpStart Kindergarten is a grade-based original classic JumpStart game developed by Fanfare Software and released by Knowledge Adventure in 1994. JumpStart Kindergarten was the first installment in the JumpStart series, as well as Knowledge Adventure's first curriculum-based product. It was also re-released by Davidson & Associates in 1998 under the name Davidson's Learning Center Series: Kindergarten. It was later replaced by an updated version of JumpStart Kindergarten in 1997.
JumpStart Kindergarten is a grade-based JumpStart game released by Knowledge Adventure in 1997. It teaches a kindergarten curriculum. It is an updated version of JumpStart Kindergarten (1994), and in 2002 it was succeeded by JumpStart Advanced Kindergarten.
In JumpStart Pre-K, the player goes to various locations in a town, including a bakery, a firehouse, and a construction site. Each place has an educational minigame hosted by one of four characters: Eleanor the elephant, Casey the cat, Kisha the koala, and Pierre the polar bear. Upon completing minigames, the player earns objects to put in the park.
Join the JumpStart friends on a learning adventure designed for little hands and big imaginations! The first learning game for preschoolers ever offered for Wii, JumpStart Pet Rescue is packed with over 80 fun-filled lessons and activities designed for 3-6 year olds. As players explore five worlds on a mission to rescue lost pets, they practice over 75 essential skills including pre-reading, memory, listening and more.
JumpStart Math for Second Graders, originally known as JumpStart 2nd Grade Math, is a game released in 1997 that focuses on a second grade math curriculum. The villainous Ratso and his gang have taken over the castle and imprisoned the royal family. CJ, the royal flycatcher, sees his chance to become a knight. He and his best friend Edison go on a quest to rescue the Royal Prisoners and dethrone Ratso.
JumpStart Typing is a skills-based JumpStart game released by Knowledge Adventure in 1997. It focuses on teaching typing skills to kids ages 7-10.
JumpStart Wildlife Safari Field Trip for Playstation
JumpStart Math for Kindergartners is a game released in 1999 that teaches kindergarten math skills. Hopsalot helps the residents of CloudTown prepare a surprise birthday party for the giant Guthry.
An educational adventure game in which a scientist's bratty daughter wreaks havoc with his inventions, and one of his robots needs the player's help to stop her.
JumpStart Baby is a game released by Knowledge Adventure in 1998. It focuses on learning concepts for ages 9-24 months. It was later succeeded by JumpStart Baby (2000). In this game, the player engages in eight different activities around a house with a stuffed bear named Teddy.
JumpStart 1st Grade is a grade-based JumpStart game released by Knowledge Adventure in 1999. It teaches a 1st grade curriculum. It is an updated version of JumpStart 1st Grade (1995), and would later be replaced by JumpStart Advanced 1st Grade. In the game, the player helps Frankie the dog find treasures by completing activities around the school.
JumpStart Spanish is a JumpStart game developed by Funnybone Interactive and released by Knowledge Adventure in 1997. It is intended to help kids between the ages of three and six learn Spanish.
Designed for kids ages 5-9, JumpStart Escape from Adventure Island is the second title in the JumpStart series of adventure-based learning games for the Wii. This action-packed game invites players to use their explorer skills and brain power to find a way to escape a mysterious island after a crash landing strands them there! As players race to collect the pieces needed to repair their blimp, they’ll need to ward off the pesky fur balls known as Punk Punks and navigate 3D worlds both above and below the water. Along the way, players can practice over 150 math, reading and critical thinking skills—the fun way!
JumpStart Kindergarten Reading is an educational title aimed at four to seven year olds. The game features a Rabbit called Hopsalot. He's on holiday from school and wants to find the treasure buried in his carrot patch. He has six relatives each of which has a clue so, with the help of the pupil, off he goes. Each visit is in two parts, for example visiting Granny in the frozen north starts with a request to click on all the items beginning with a specific letter to defrost them. There's usually around half a dozen items on the ground of which four match the specified criteria. Once this task has been completed the pupil goes to an ice hockey practice session. Here a letter is shown on the scoreboard and hockey pucks with three and four letter words are slid over the ice. If the initial letter of the word matches the target letter the pupil clicks on the puck and, if they're right, it's fired into the net. If the initial letter does not match the target letter they click on the referee and the puck melts away. After completing the mini games the player is shown a clue to the carrot patch treasure, this specifies a letter. The player is then taken to the carrot patch where they must identify the letter from those shown, they click on it, a tunnel is dug to that spot where there will be an object and a small animation. Different games stress different reading elements. Alfie the Jazz Hamster asks the pupil to choose words that rhyme, Grandad gets the pupil to match upper and lower case letters, Flash asks the pupil to spell/complete words that come from a volcano while Robbie at the ranch expects pupils to decide whether a word is real of not.
JumpStart Adventures 5th Grade tells about a kid named Jo Hammet, Kid Detective. When the city of Hoverville has electric problems from the evil Dr. X, Jo goes out to stop him. Go to several stores and places in Hoverville asking the owners for help. If you help them with puzzles, they'll give you something you may need to stop Dr. X. In the meantime try spying on three octopus-haired men!