Popular games for collection JumpStart
JumpStart Adventures 6th Grade: Mission EarthQuest is a JumpStart game released by Knowledge Adventure in 1998. It is designed to cover a full curriculum for sixth grade. In this game, an organization known as EarthQuest must stop a spacecraft's artificial intelligence, A.R.T., from wreaking havoc on the ecosystems of the world in his quest to redesign Earth.
JumpStart Preschool is a game released by Knowledge Adventure in 1995 (USA) that focuses on educational concepts for preschoolers ages 2 to 4. It would later be replaced by JumpStart Preschool (1998). It is also known as Jump Ahead Preschool in Europe (UK). In the game, the player accompanies four animal children to preschool. The player can engage in many activities in the preschool classroom.
Someone or something is causing trouble in Jumpstart Town! Frankie and the rest of the JumpStart gang are waiting for you to come and figure out who or what it is and clean up the crazy mess.
A game that focuses on preschool curriculum. It serves as an updated version of JumpStart Preschool (1995). In the game, the player can explore and play in an interactive schoolhouse which contains many activities in the classroom. The player is rewarded with train tickets for completing activities. When the player collects four train tickets, they can go on a magical train ride to one of ten different locations. After visiting a location, the player gets a stamp in their passport book.
JumpStart Kindergarten is a grade-based original classic JumpStart game developed by Fanfare Software and released by Knowledge Adventure in 1994. JumpStart Kindergarten was the first installment in the JumpStart series, as well as Knowledge Adventure's first curriculum-based product. It was also re-released by Davidson & Associates in 1998 under the name Davidson's Learning Center Series: Kindergarten. It was later replaced by an updated version of JumpStart Kindergarten in 1997.
JumpStart Advanced Kindergarten is a game originally released in 2002 as JumpStart Advanced Kindergarten. It is intended to cover various essential kindergarten skills.
JumpStart Advanced 2nd Grade is a game originally released in 2002. It has since then been re-released alongside other various JumpStart Advanced 2nd Grade products.
JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a personal computer game released in 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002. Like the previous JumpStart products, the game takes place in a school setting, but begins after school hours when a giant anthropomorphic frog named C.J. enters the classroom and frees a firefly named Edison. C.J. and Edison (Newton in the United Kingdom) form a double act of sorts with C.J. being an ardent, self-styled "adventurer" while Edison is the more pragmatic straight man, who frequently makes sardonic comments in response to C.J.'s grandiosity. The duo have appeared in many other JumpStart products, such as JumpStart Advanced 2nd Grade; however, their looks and personalities have both undergone enormous changes throughout the years.
JumpStart: Dino Adventure Field Trip focuses on preschool and kindergarten concepts. In this game, Frankie is sent back to the time of the dinosaurs using the Time Machine. He meets a mother pterosaur, whose eggs have disappeared. Frankie goes on an adventure to help her recover the five lost pterosaur eggs.
Get your family moving and find how fitness can be fun! For years, JumpStart has been creating the best learning games for kids. Now, with Get Moving Family Fitness, JumpStart is making fitness fun too! Discover the ultimate family sports game with fitness expert and mom of 4, Brooke Burke. With more than 15 sports challenges in 11 exotic arenas, Get Moving is the fun, new way to keep your family active!
Join the JumpStart friends on a learning adventure designed for little hands and big imaginations! The first learning game for preschoolers ever offered for Wii, JumpStart Pet Rescue is packed with over 80 fun-filled lessons and activities designed for 3-6 year olds. As players explore five worlds on a mission to rescue lost pets, they practice over 75 essential skills including pre-reading, memory, listening and more.
Designed for kids ages 5-9, JumpStart Escape from Adventure Island is the second title in the JumpStart series of adventure-based learning games for the Wii. This action-packed game invites players to use their explorer skills and brain power to find a way to escape a mysterious island after a crash landing strands them there! As players race to collect the pieces needed to repair their blimp, they’ll need to ward off the pesky fur balls known as Punk Punks and navigate 3D worlds both above and below the water. Along the way, players can practice over 150 math, reading and critical thinking skills—the fun way!
JumpStart Wildlife Safari Field Trip for Playstation
JumpStart Adventures 5th Grade tells about a kid named Jo Hammet, Kid Detective. When the city of Hoverville has electric problems from the evil Dr. X, Jo goes out to stop him. Go to several stores and places in Hoverville asking the owners for help. If you help them with puzzles, they'll give you something you may need to stop Dr. X. In the meantime try spying on three octopus-haired men!
Educational game for teaching kids about wild animals.
JumpStart Typing is a skills-based JumpStart game released by Knowledge Adventure in 1997. It focuses on teaching typing skills to kids ages 7-10.
JumpStart Advanced Preschool Storyland is a PC game released in 2011. It is designed to teach language arts concepts at a preschool level.
JumpStart Advanced Preschool is a game that was originally released in 2002, then titled Jumpstart Advanced Preschool. It has since been released alongside other JumpStart Advanced Preschool games. It is intended to teach a preschool curriculum.
JumpStart 1st Grade Math, later released as JumpStart Math for First Graders, is a game released in 1997 that focuses on teaching a first grade math curriculum. Frankie loves to mess up his backyard, especially by digging holes for bones. But this disturbs the bugs who inhabit the yard, so as punishment, the Queen Bee shrinks Frankie down to their size. As penance, he can play activities that involve assisting the backyard bugs in various ways. This enables him to earn back some of his bones, which he can now use to make staircases leading him to the magical dog tags he needs to return to normal size.
JumpStart Math for Second Graders, originally known as JumpStart 2nd Grade Math, is a game released in 1997 that focuses on a second grade math curriculum. The villainous Ratso and his gang have taken over the castle and imprisoned the royal family. CJ, the royal flycatcher, sees his chance to become a knight. He and his best friend Edison go on a quest to rescue the Royal Prisoners and dethrone Ratso.
JumpStart Junior (also styled as JumpStart Jr.) is intended to teach various subjects to children ages 3-5.
JumpStart Toddlers is a game released by Knowledge Adventure in 1996 that focuses on educational concepts for toddlers. It would later be replaced by JumpStart Toddlers (2000). It is also known as Jump Ahead Toddlers in Europe. The player's guide and mascot for the game is Giggles the gopher. In the game, the player can click on many different items in a playroom and play seven different activities. During an activity, the player can use the Button Bar at the bottom of the screen to access the other activities or return to the playroom.
JumpStart Explorers is a personal 3D computer game released by Knowledge Adventure in 2001. It focuses on history concepts for ages 5-8.
JumpStart Baby is a game released by Knowledge Adventure in 1998. It focuses on learning concepts for ages 9-24 months. It was later succeeded by JumpStart Baby (2000). In this game, the player engages in eight different activities around a house with a stuffed bear named Teddy.