JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective

15.10.1997
JumpStart Adventures 5th Grade tells about a kid named Jo Hammet, Kid Detective. When the city of Hoverville has electric problems from the evil Dr. X, Jo goes out to stop him. Go to several stores and places in Hoverville asking the owners for help. If you help them with puzzles, they'll give you something you may need to stop Dr. X. In the meantime try spying on three octopus-haired men!

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Part of collection:
JumpStart (last 3 games)

14.12.2016

JumpStart Junior (also styled as JumpStart Jr.) is intended to teach various subjects to children ages 3-5.

30.09.2011

JumpStart Advanced Preschool Storyland is a PC game released in 2011. It is designed to teach language arts concepts at a preschool level.

15.03.2011

JumpStart Deep Sea Escape is a game for the Nintendo DS released in 2011. It teaches various concepts mainly for ages 5-8. In this game, players explore an underwater world to rescue a stranded submarine. Along the way, players must collect oxygen tanks, solve puzzles, and defeat water monsters.

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29.05.2002

JumpStart Advanced Preschool is a game that was originally released in 2002, then titled Jumpstart Advanced Preschool. It has since been released alongside other JumpStart Advanced Preschool games. It is intended to teach a preschool curriculum.

21.10.1998

JumpStart Spelling is game released by Knowledge Adventure in 1998. It focuses on teaching spelling skills for ages 5-8. It is a part of the JumpStart Learning Games series. In this game, CJ must venture through a prehistoric land to save Edison from some cavemen who have captured him to use him as a light source.

26.08.2009

Join the JumpStart friends on a learning adventure designed for little hands and big imaginations! The first learning game for preschoolers ever offered for Wii, JumpStart Pet Rescue is packed with over 80 fun-filled lessons and activities designed for 3-6 year olds. As players explore five worlds on a mission to rescue lost pets, they practice over 75 essential skills including pre-reading, memory, listening and more.

15.03.1996

JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a personal computer game released in 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002. Like the previous JumpStart products, the game takes place in a school setting, but begins after school hours when a giant anthropomorphic frog named C.J. enters the classroom and frees a firefly named Edison. C.J. and Edison (Newton in the United Kingdom) form a double act of sorts with C.J. being an ardent, self-styled "adventurer" while Edison is the more pragmatic straight man, who frequently makes sardonic comments in response to C.J.'s grandiosity. The duo have appeared in many other JumpStart products, such as JumpStart Advanced 2nd Grade; however, their looks and personalities have both undergone enormous changes throughout the years.

10.12.1999

New Robinson is a 2D point-and-click adventure game inspired by Daniel Defoe's Robinson Crusoe. After a shipwreck, the player must solve puzzles to address survival needs including water, food, fire, and shelter while encountering wildlife, natives, and an abandoned ship. The player rescues a companion named Friday and works toward escaping the island by constructing a balloon while avoiding pirates. The game allows interaction with items on any active screen object and includes multiple mini-games.

15.10.1997

JumpStart Typing is a skills-based JumpStart game released by Knowledge Adventure in 1997. It focuses on teaching typing skills to kids ages 7-10.

16.01.2015

Based on a famous Polish cartoon, Teddy Floppy Ear stands out as a great entertainment for children. Prepared by an experienced team, Teddy Floppy Ear - Kayaking mixes fun adventure game with a healthy dose of learning, perfect for young minds. Send your kid onto an unforgettable journey with the world's most charming bear.

27.01.2013

Teddy Floppy Ear is a main character of series of adventure games for the children, based on the on famous Polish cartoon. Send your kid onto an unforgettable journey with the world's most charming bear!

11.11.1996

JumpStart Kindergarten Reading is an educational title aimed at four to seven year olds. The game features a Rabbit called Hopsalot. He's on holiday from school and wants to find the treasure buried in his carrot patch. He has six relatives each of which has a clue so, with the help of the pupil, off he goes. Each visit is in two parts, for example visiting Granny in the frozen north starts with a request to click on all the items beginning with a specific letter to defrost them. There's usually around half a dozen items on the ground of which four match the specified criteria. Once this task has been completed the pupil goes to an ice hockey practice session. Here a letter is shown on the scoreboard and hockey pucks with three and four letter words are slid over the ice. If the initial letter of the word matches the target letter the pupil clicks on the puck and, if they're right, it's fired into the net. If the initial letter does not match the target letter they click on the referee and the puck melts away. After completing the mini games the player is shown a clue to the carrot patch treasure, this specifies a letter. The player is then taken to the carrot patch where they must identify the letter from those shown, they click on it, a tunnel is dug to that spot where there will be an object and a small animation. Different games stress different reading elements. Alfie the Jazz Hamster asks the pupil to choose words that rhyme, Grandad gets the pupil to match upper and lower case letters, Flash asks the pupil to spell/complete words that come from a volcano while Robbie at the ranch expects pupils to decide whether a word is real of not.