Popular games for collection Missile Command

As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.

Atari 2600 port of Missile Command.

Missile Command is a new version of the classic game. After Hasbro bought Atari they put out new versions of old classics and this was one of them.


Fire missiles to protect your bases! A classic arcade game's back and recharged!

Atari 5200 port of Missile Command.

Missile Command 3D is an update to the classic Atari arcade game. The goal in Missile Command is to defend your cities against an onslaught of missiles coming from the sky. Your arsenal consists of three anti-missile flak cannons. You have to position the anti-missile clouds in the path of the incoming missiles to stop them from impacting. This Jaguar game has 3 modes. First, there is a port of the original arcade game. There are neat extras for this mode like graphic backdrops and the ability to resize or scale the screen. The second mode is Missile Command 3D. This mode retains the gameplay of the original, but adds 3D graphics to the mix. The final mode, Virtual Missile Command, changes things up quite a lot. Instead of anti-missile flak, your cannons shoot lasers. This means you don't need to lead your targets anymore. You play the game from a first-person perspective, and must switch between the three cannons via buttons on the keypad. There are nine levels in this mode, each with a boss at the end.

Game Boy port of Missile Command, released alongside Asteroids.

Remake of Missile Command for Xbox 360.