Popular games for collection Ninja Jajamaru-kun

15.11.1985

The game stars the brother of Ninja-kun (from Ninja-Kid). Princess Sakura has been kidnapped by Damazu-Dayuu, and because Ninja-Kun is away on a journey, the task falls to young JaJaMaru-kun. In the game, the player starts with three lives and can only run, jump and throw shurikens. The game is divided into stages, each with four floors and eight enemies. Sakura-Hime and Damazu are placed, unreachable, at the top of the screen. Enemies use various projectiles, one of which will cause the player to lose a life. If JaJaMaru-kun lands on top of an enemy, it will simply be temporarily stunned and vice versa. Once an enemy is defeated and offscreen, a spirit will appear and ascend to the top of the screen. It can be collected before it has disappeared to receive points, which vary depending on the enemy. Sakura will sometimes drop petals that the player can collect, and Damazu will sometimes run around, dropping bombs. To advance to the next stage, the player must defeat all eight enemies by using shurikens. Some bricks yield items. They include: A cart that temporarily makes JaJaMaru-kun invincible and faster. Projectiles and enemies will also be destroyed if touched. A bottled substance that makes JaJaMaru temporarily invincible and able to walk through enemies. A red ball that increases speed. Bombs (which must be avoided). Coins that yield various amounts of points. An extra life. If all three types of power-ups are collected, Gamapa-kun, a giant frog, will be summoned, which is completely invincible and able to eat all enemies. If three of Sakura's petals are collected, the player will go to a bonus stage in which JaJaMaru-kun is on the bottom and Damazu at the top. Damazu drops bombs, and the player throws shurikens upward. If the player manages to hit Damazu, bonus points are awarded. If the JaJaMaru-kun is hit by a bomb, he goes on to the next stage. Initially the game was released exclusively in Japan, but it came to the rest of the world for the first time in 2007 as part of the Wii virtual console, as well as for Nintendo Switch Online in 2021.

22.08.1986

JaJaMaru no Daibouken is a Family Computer video game that was released exclusively for a Japanese market in 1986. The concept of the game is that the player controls a red ninja as he progress through a series of Japanesque levels defeating evil spirits that have spread across the land. The player can even ride his faithful frog if he can recover it from hiding.

28.03.1989

"JaJaMaru Ninpouchou" is a ninja themed role-playing game. Play as Jajamaru and Princess Sakura as you explore around a world map visiting towns and dungeons. Fight against random encounters using the separate turn-based combat screen.

21.04.1991

Ninja JaJaMaru: Ginga Daisakusen is an Action game, developed and published by Jaleco, which was released in Japan in 1991.

06.10.2003

Jaleco's popular action game "Ninja Jajamarukun" has been released as a 505 exclusive app. Moreover, it is released as a completely original new work. Jajamaru-kun will fight the monsters that come his way, using jumps, shuriken, and items on stages themed around the four seasons of spring, summer, fall, and winter. This game adds new actions such as dash, triangle jump, and tackle. Also, the effects of items will become more powerful as you fill up the special move gauge! In the previous game, you could only destroy blocks above your head, but now you can also destroy blocks above, below, left and right. Also pay attention to the big characters that appear at key points! "Ninja Jajamaru-kun Ranbu", which is currently being distributed as a 505 series exclusive application, has started distribution in response to the enthusiastic voices of users who said, "I want to play it on 504 as well!" Use shuriken, jumps, and items to shoot down the monsters lined up. Of course, the 504 series will also feature new actions such as dash and triangle jump!

29.06.1990

JaJaMaru Gekimaden is an action role-playing game, with gameplay similar to The Legend of the Zelda. Players control the protagonist character through towns, dungeons, and a world map. Each different type of map features top-down exploration. When moving through a dungeon, the protagonist will gradually recover health. The protagonist can equip different types of weapons and items that he can buy or find and use them during combat. Dungeons are made up of several rooms with enemies inside. Occasionally, an enemy will drop money when defeated, which can be used to buy items or heal health points at an inn.