Popular games published by company Ariolasoft

31.12.1983

Hard Hat Mack is a classic jumping arcade game. Your goal is to place all bricks to the right places without being kicked/killed or whatever by any other moving object or person. There are some special tools ready for you too.

01.11.1983

Archon: The Light and the Dark was a game developed by Free Fall Associates which loosely modeled the game of Chess, with a number of additions to the gameplay. It was programmed by Anne Westfall, and released originally for Atari 8-bit computers in 1983. It was quickly ported to a number of different systems, and was well-received.

31.12.1984

Archon 2 or also Adept is the successor of the successful Electronic Arts classic Archon. As already seen in Archon, an apocalyptic fight takes place in a fantasy surrounding, now not between "light" and "dark" but between "order" and "chaos". It all happens in a game area which is divided into 4 elemental layers. In the center is the earth layer, it is surrounded by the water layer and this is surrounded by the air layer. The outer layer is made of fire. Opposite to its forerunner the players start in Adept only with one magician ("Adept") per layer. All the other creatures have to be conjured in the course of the game. Evocations and other spells cost energy, which is renewed by occupying energy points on the game area with your own creatures. The more points you occupy, the more energy you get. Every side possesses 4 own elemental beings, which have a special force when they are on their corresponding layer. Moreover 4 different demons can be conjured from both sides, which can fight independently from the chosen element. Many of these creatures can use a shooting attack, but they have also lots of special attacks. When two figures meet on a field, here also the screen is zoomed and a fight for life and death starts. The winner claims the hard-fought field. Dependent on the layer you are fighting on, the battlefield has different obstacles such as slowing-down lakes, shoot destracting swirls, flame walls or simply walls ready. The only exception are the two void fields, here no terrain is used

31.12.1983

Control either Julius Erving or Larry Bird in front of a single basket, in a game of one on one. The user can select to play either to a certain score or for a certain amount of time. When on offense, the player can rotate to keep away from his rival, take a shot from a distance or move in to the basket for special up-close slam-dunks. When on defense, you can try to take your rival's ball or jump up to block a shot. Particularly good set-ups get a slow-motion replay. You can even smash the glass on the backboard, which will send an irate janitor onto the court to clean up the mess.

31.12.1986

31.12.1984

Wizard is a puzzle game with arcade action elements. The premise of the game is to run around the screen collecting various treasures for points, avoiding monsters. The player character must find the key, which gives him the ability to cast magic spells such as fireballs or teleportation, and also unlocks the exit to the next level. Each level takes up the full screen and has its own unique hazards, such as arrows which transport the protagonist quickly, and blocks which are removed when stepped on. The game features six difficulty and nine speed settings. A level designer is included.

31.12.1986

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31.12.1986

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31.12.1986

Following a familiar theme, an evil power rises when an undead wizard once banished to the mountains of Mortran returns to terrorise the villagers of a small village in the fantasy land of Hapshal. The followers of the undead wizard Trantoss have been gathering the shattered pieces of the golden mace that once gave him his powers and the player takes control of two brothers, the strong woodcutter Lobo and the stealthy rogue Scarn whose mission is to thwart their evil plot.

31.12.1985

Five different games and an interactive pause mode form this psychedelic, multi-part experience created by Jeff Minter.

31.12.1985

Scarabæus is a 3D adventure game made by Andromeda in 1985. It is also known as "Invaders of the Lost Tomb" in North America. The game starts with the player landing his spaceship near an Egyptian tomb. He wears a spacesuit and is followed by a dog. His aim is to collect the ancient treasure of Scarabæus, a smaragd in the shape of a dung beetle kept inside the tomb. Although it's not shown in the presentation, the explorer gets bitten by a spider upon entering the temple. The tomb contains several vials with an antidote, and several others with poison, and the explorer must solve some puzzles that will reveal which ones he can drink and which ones he must avoid. He also must survive hostile monsters that will try to kill him. The game is divided into three maze-like floors, each with its own goals. The ultimate target is to survive and recover the Scarabæus, held in the Pharaoh's Tomb. Along the way, the player needs to keep an eye on the explorer's health, shown on the instruments on the right of the screen.

31.12.1986

Werner: Let's go! is based on the German comics character Werner and offers five mini games: Meiern is a dice game with an emphasis on bluffing. The basic rules: A player makes a hidden dice throw and checks the result. Then he gives the dice cup to the next player and says his result which may be true or a bluff (the said result needs to be higher than what the player before said). The next player either has the choice to throw the dice or to call a bluff. In the latter variant he opens up the dice cup and either the bluffer or the wrongful accuser gets a minus point. A side-scrolling car drive in which the player has to avoid obstacles by accelerating or ducking. Another car drive which is essentially the same with items which have to be picked up and used at the right time. The fourth game is about building a motorcycle. The player needs to choose between a variety of parts. This game is lost after twelve incorrect guesses. A motorcycle drive where the camera is directly placed behind the motorcycle. The goal is to avoid obstacles.

31.12.1986

31.12.1987

31.12.1985

One to four players can compete in Match or Tournament Play, with individual handicaps. Wind, temperature and ground condition can be entered or randomly determined by the computer. When playing, the left half of the screen shows the situation from the player's point of view, and the right half shows a map of the course. The player can select between different clubs. For each shot, you can individually select the direction, the angle of attack, and the spin. The strength of the shot must be carefully timed.

31.12.1984

Is a platform game in which the protagonist has to fight the titular monsters, snakes, spiders, and an array of other creatures in order to survive. The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed. The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.

31.12.1985

A compilation, of four games developed by Rainbow Arts, that was published by Ariolasoft for the Amstrad CPC in Germany.

31.12.1984

Aliens have invaded your beloved homeland, and you must help save it. You are flying the Skyfox, the most advanced attack fighter plane available to the Federation, from within the cockpit. Skyfox is complete with deflection shields, laser cannons, five guided and five heat-seeking missiles and a top speed of Mach IV. The 15 scenarios can be played at 5 skill levels. You will have to fight tanks, enemy planes and the mothership. Use the radar to locate enemy vehicles, and the long-range scanner to ensure that no wave reaches your base before you can take it out. Keep an eye on your shields, and on fuel levels - you can dock at the base to refuel.