Popular games published by company Ballistic

31.12.1990

Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.

31.12.1985

Play is controlled with a joystick or arrow keys and an action button. One of the four cardinal directions is used to choose the pitch, and again to aim it towards low, high, inside (towards batter), or outside (away from batter). The same directions are used to aim the swing when batting. When fielding after a hit, the defensive player closest to the ball will flash to show it is the one currently under control. The four directions are then used to throw to one of the four bases. The game incorporates a pitcher perspective, often used in MLB broadcasts. There are also managerial options available. The player has a selection of pitchers to choose from. Each team member has his own statistics that affect his performance, and can be rearranged as desired. Prior to HardBall!s release, there were managerial baseball games available, such as Micro League Baseball but HardBall! was the first to integrate that aspect with the arcade control of the game action itself.

31.12.1992

The player takes control of a starpilot with a mission to defend star bases from a fleet of invading alien warships. The game takes place from a cockpit perspective from one of four starfighters; the Stinger, Striker, Stalker,or Slasher. The game has 7 battle scenarios and a 4 scenario campaign mode. The starfighter ships come equipped with a computer, engine, shield, weapons, and missiles which can be damaged from enemy combatants or space debris like asteroids. The ship also comes with a Long Range Scanner, which shows the locations of enemies on the map. The map itself is made up of 64 square sections. Finally, the ship also has a Hyperwave Reciever, that lets the player communicate with both the aliens and the player's base.

01.02.1993

Once there was peace in the Galaxy. Then the evil Grim Squidge stole all the stars, threatening to hurl the Galaxy into a horrible Cosmic Void. Who will save the stars before it's too late? Tinhead, Defender of the Edge of the Galaxy of course! Lead, slide, hop, fly and shoot your way through the wacky worlds and super-tricky challenging levels as you guide Tinhead ti free the stars. Take on pesky spinning Krystals, relentless flying Saw-Sirs and hordes of mega-tough bosses. Grab radical power-ups and zany vehicles like Batteries, Hyper-Hoppers and Rocket Packs to help Tinhead through each weird, monster-jammed world. 4 tin-tillating worlds with 24 super challenging levels. Unique pause-and-scroll to see the action offscreen. 3-way shooting power to blast the baddies. Dozens of power-ups and hidden bonus areas.

31.12.1989

Onslaught is an action platformer originally released for the Amiga and ported to the Atari ST, Genesis, and XBL Community Games.