Popular games published by company Digiplay

16.08.1982

Intellivision's first ADVANCED DUNGEONS & DRAGONS title takes arrow-equipped warriors through winding caves in a quest to reach Cloudy Mountain and retrieve the Crown of Kings.

01.12.1982

Mission: Code Name River Raid. Jet down the river. Break the enemy blockade and blast the bridges to halt enemy troop advances. Terrain: Code Name River of No Return. An ever-changing, ever-challenging waterway. Expect huge islands, narrow channels and treacherous bays crawling with enemy choppers, tankers and jets. Weaponry: Code Name StratoStrafer. Your B1 StratoWing Assault Jet has been retrofitted with sophisticated, rapid-fire guided missiles. Your craft is super-sensitive to the stick. Accelerate, slow or bank radically with only a touch. Tactics: Jet low to the river to avoid radar. Stop periodically at depots to refuel. A warning claxxon will alert you. Top speed! Best of luck!

31.12.1982

The lost city of Atlantis is under attack! Wave after wave of Gorgon vessels are approaching, each armed with weapons capable of destroying a part of the city. You are in charge of the command posts at the edges of the city and need to defend it from the invaders. The various gorgon craft will keep flying by on the screen in varying numbers and in different flight patterns. At first they fly high in the sky but then progressively lower. If an enemy makes it low enough before you destroy it, it will use it's weapons and destroy one of the buildings in Atlantis. As you progress in the game, the enemy craft will keep increasing in speed. The game ends when all remaining buildings in the city have been destroyed.

15.10.1981

In Astrosmash you control a laser canon at the bottom of the screen; your goal is to earn as many points as possible by destroying the various incoming meteors, bombs, and other objects. Points are earned for destroying objects, while points are lost for letting them get past you. Meteors are the most common item you need to defend yourself against. They come in various sizes and colors, and some even split into two smaller meteors when shot. Mixed in with the meteors are white spinning bombs. While letting a meteor get past you will only lower your score, you have to shoot the spinners. If one gets past, you will lose a life. On the more difficult levels, ufo's and guided missiles will also appear occasionally and attempt to destroy your canon.

25.08.1982

BurgerTime is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger, was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.

19.06.1981

Lock 'n' Chase is a 1981 maze arcade game developed and published by Data East in Japan in 1981, and later published in North America by Taito. Lock 'n' Chase was Data East's response to Pac-Man. The game's main character is a thief. The object of the game is to enter a maze and collect all the coins and, if possible, any other treasure that may appear. The thief must then exit the maze (a vault) without being apprehended by the Super D (policemen). The thief can close doorways within the maze in order to temporarily trap the Super D and allow him to keep his distance from them. Only two doors can be closed at a time. The Super D policemen are named Stiffy, Scaredy, Smarty, and Silly.

01.09.1982

Pitfall! is a video game designed by David Crane for the Atari 2600 and released by Activision in 1982. The player controls Pitfall Harry and is tasked with collecting all the treasures in a jungle within 20 minutes while avoiding obstacles and hazards.

25.05.1982

Frog Bog (released as Frogs and Flies on Atari 2600) was released by Mattel Electronics in 1982 and developed by APH Technological Consulting. You are one of two frogs sitting on two lily pads in the middle of a pond. You have to jump from one lily pad to the other and try to catch the insects which fly across the pond with your tongue. In doing that you have to be carfeul not to fall into the water since getting back to your lily pad will cost you valuable time. The frog who has caught the most insects after a three minute time limit has won the game. A nice touch is the changing of the times of day from morning through midday and afternoon to night time which makes it harder to see the oncoming insects.

31.12.1979

Space Battle is a one-player game that pits you against the computer. Six alien fleets of different sizes are attacking your mothership, and it's up to you to defend it using your three squadrons. Alien ships will dodge your attacks and will attack you with photon blasts.

01.09.1983

A web of iridescent blue beams engulfs Earth-Space. You stand watching. Mesmerized at first, you now realize the beams support weapons, frightening creations in different forms. Will you just watch or will you take action? Action??!! Then roll up your sleeves, mount these beams and... ride! Animated graphics create a 3D perspective that virtually pulls you into the screen. Pulsating sound effects intensify the action as a dizzying array of objects zips from beam to beam.

03.10.1980

Auto Racing is a one or two player racing game that puts the player behind the wheel of one of five cars, each with different specialties. The player may race on five different fairly large courses. In the one player game, the player is racing the clock to finish five laps as quickly as possible. In the two player game, the player can race a friend and gain points for either the opponent crashing or if one is leading far enough to reach the edge of the screen.

31.12.1983

Pinball is a pinball simulation for one or two players. You begin the game with five balls, and need to score as many points as possible by hitting the ball into the various bumpers and targets on the pinball table. The pinball table consists of three different screens, each with a different layout and level of difficulty. To advance from one screen to the next, you need to use a single ball to hit several targets and then get the ball into a white cup that appears. If you are on the second or third screen and the ball falls off the bottom, you will be back to the lower screen; if the ball falls off the bottom screen you will lose that ball. The game ends when all five balls have been lost.

25.08.1980

Early basketball game.

31.12.1983

You have to free Eternia from the clutches of Skeletor.

31.12.1982

The ultimate in futuristic adventure! Based on the Motion Picture from Walt Disney Productions. Move TRON safely through battle against warriors attacking in waves of three against one. Lethal saucers are the weapons. Score points by knocking them out before they get TRON!

31.12.1981

Three games in one! Triple Action features three uniquely different arcade games: Racing Cars - Race side-by-side down the highway against an opponent, dodging standard traffic as you go. First one to 100 miles wins! Battle Tanks - Get in a tank and fight another player, hiding behind cover as you go. Choose between long-range or short-range bullets, or the ability for the bullets to bounce off objects for a true strategic challenge. Biplanes - Get into the cockpit of a biplane, fighting another player with either short or long range bullets. Hit the balloon for an extra point, but don't stall! First to 15 wins.

11.05.1981

Reversi is a computerized version of the board game Othello. During the game, two players take turns placing game pieces on the board in an attempt to trap pieces of their opponents color. Any trapped pieces will then be reversed in color. When the board becomes completely filled up, whomever has the most pieces of his own color on the board wins. The game can be played by two players, or one player against the computer. There are three skill levels the computer can use, and three different board sizes are available, 6 by 6, 8 by 8, and 10 by 10.

15.10.1981

The contest is on! Create a maze to corner your opponents...before you are cornered yourself. Split-second reflexes keep your trail in motion -- while blocking your opponent and/or the computer in a trap from which there is no escape. Or direct a hungry serpent after your opponent, and bite his tail off before he bites yours. It's a twisting tangle which only the swift survive. 16 game variations put you in control. Trap Games (12 variations) -- To keep your trail moving without colliding -- and to block your opponents' trails so that they are forced into collisions. Trails that collide with others, with the edge of the picture, with obstacles or themselves are eliminated. Bite Games (4 variations) -- To make contact between the head of your serpent and the tail of your opponent's serpent, "biting" off one link with each contact. The winner is the surviving serpent.

16.10.1980

Math fun is an educational game which can be played by one or two players. Each player controls a gorilla which is wandering through the jungle. As the gorilla walks on, it will encounter a creature which has a math problem with it. You need to enter in the correct answer to the problem as quickly as possible. If you get the answer correct, your gorilla may continue on. If you get the answer wrong, then your gorilla must jump into the river. Your gorilla is unable to leave the river and continue on until you answer another math problem correctly. The goal is to correctly answer as many of the problems as you can in the shortest amount of time. The game includes eighteen different levels of difficulty which can be set individually for each player.

06.12.1982

In Shark! Shark! you control a fish! Your goal is to earn as many points as possible while staying alive. Swimming in the ocean with you are other fish of various sizes, lobsters, crabs, jellyfish, and a very fast shark. You are able to eat any fish that is smaller in size than you are, and any fish that is larger will eat you! The shark can also be killed if you nibble at its tail several times, but careful for the shark can turn quickly. Each time you eat a fish or nibble on the sharks tail, points are earned. Each time you score 1000 points, your fish will grow larger in size allowing you to eat even more of the fish on the screen. Several different game speeds are included, and one or two players can play.

31.12.1983

Happy Trails is an action strategy game for one or two players. Black Bart has robbed the stagecoach, and you need to recover all of the stolen money within the given time limit! The money is located in various locations in a series of maze-like paths. The paths are broken up into tiles, and there is one tile missing so you can rearrange the maze by moving a tile into the empty space. As your character walks through the paths, you need to rearrange the tiles to make sure there is always a connected path in front of him (or you'll lose a life) and to guide him towards the money bags. When all of the money has been recovered, you move on to the next round. On the more difficult rounds, Black Bart will also be wandering around the maze trying to stop you! You should avoid him at all costs, unless you have first collected a star which gives your character temporary invincibility.

31.12.1983

"Oh dear." The scene: Space. The cosmic edge. Never deeper, never darker. The Home Team: A Stargate. A squadron of Hyperfighters. A glittering, pulsating sea of unstable energy. (Please--no quick or sudden movements.) The Challengers: Dreadnaughts. We're talkin' size LARGE. Behemoths. Invincible. Or so some say. You succeed: Universal applause. Life in the fast lane. Early retirement. Endorsements. You name it, it's yours. You fail: Not a viable alternative. You want I should draw you a picture? Distinctly unpretty. The Big Zip. Kaput. Finito. Capice?

15.10.1981

Space Armada is a clone of the game Space Invaders. Rows of bomb dropping aliens are invading your home planet, and you need to protect it! You control a laser gun at the bottom of the screen; your goal is to earn as many points as possible by destroying the waves of attacking aliens at the top of the screen. The aliens march steadily downward, and if they reach the ground or you run out of laser guns, the game is over. When all aliens in a wave are destroyed, you move on to the next, more challenging round. From time to time, a flying saucer will pass by at the top of the screen which can be shot for bonus points.

04.09.1980

NASL Soccer is an action soccer game for two players. The game follows typical soccer rules; attempt to score more goals than your opponent in the two 45 minute periods (this is in simulated time). You control one player on your team at a time while the computer takes control of the rest. The game allows you to dribble and pass, and features throw ins, corner kicks, goal kicks, and in the event of a tie the game goes in to overtime! Several skill levels are available which control the speed of the game.