Popular games published by company FTL Games

15.12.1987

Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.

31.12.1987

The gigantic aquarium known as the "Deathbowl" has become so heavily polluted that the only remedy is to completely drain it by pulling out each of its four plugs. The robot Sweevo has been ordered to perform this task

31.12.1986

The Regulus system has been attacked by alien forces, and you are the only Terran fighter in place to clear the area and rescue the captured hostages. The game is a vertically-scrolling shoot 'em up with 5 levels. The first of these involves clearing their defences to reach the alien sector, then you face the jungle, ice and desert planets, before reaching the final alien compound. The game's enemies have a variety of attack patterns and formations, as well as varied and colourful appearance.

31.12.1987

Rescue the OIDS from the Fiendish Biocretes who are turning them into vending machines and household appliances! Fuel your ship, charge your shields, and blast off to adventure as you challenge planetoid after planetoid of devious gravity traps, treacherous teleport puzzles, and wave after wave of Hell Jets, Heat-Seekers, and Burst Orbs! Create your own games with the OIDS construction set. Design your own planetoids and puzzles in minutes with simple cut-and-paste operations. It's easy! Make new games for yourself or trade 'em with your friends. Oids is a gravity/inertia shooter that plays in a similar way to Gravitar and Thrust. Unlike Thrust the controls are much easier to get to grips with as almost everything is controlled by a joystick. Pushing forward activates the thrust, left/right rotates the ship and pulling back toggles the shield on or off. Pressing the fire button shoots photons and jabbing the fire button twice launches a novabomb. The space bar is used to recharge the shield. The aim of the game is to rescue all the OIDS.

31.12.1987

Take to the moving sidewalks of the future as you attempt to go Full Circle on the Shockway.

01.03.1984

You just inherited a one-man star freighter - the SunDog - from an uncle who died under mysterious circumstances. You also inherited the contract he signed to aid in the building of a colony for a religious group. You have three tasks to perform: find the location of the colony; find, buy, and deliver goods needed for its construction; and locate the cryogenically-frozen colonists needed to populate the colony. In order to accomplish your task, you have to explore different planets and it's cities and travel between several solar systems. You trade goods in the hope of making a profit while space pirates and muggers are a constant threat to your efforts to free yourself from a life in slavery in some godforsaken mines somewhere in space.