Dungeon Master
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Dungeon Master
(last 3 games)
Dungeon Master Nexus is part of the Dungeon Master series, it is the first game in the series using a 3D graphics engine. The game features 15 levels.
Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.
Terrifyingly brutal beasts! Monstrous mazes! Treacherous pits of evil! The adventure of a lifetime is here....Theron's Quest!! The Monastery at Ya-Brodin has fallen to the Cult of Deaths and the Brotherhood of Enlightenment, the true keepers of Magic, have been slaughtered. The Seven Great Treasures now lie in the hands of foul beings who will stop at nothing to hold onto their massive powers. But Theron, with a courage beyond belief, has decided to seek out the Cult of Deaths and win back the Treasures. If he succeeds, he will become a High Lord. If not, the land will see eternal darkness.
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Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.
Journey into the dark side of an ancient civilization. Radiating an ominous light in its path, the Chaos Comet threatens the existence of the planet. Battles erupt and a tentative peace is returned to the lands. Danger lurks as the Chaos Comet orbits and dreadful beasts lie awaiting. In the Age of Exploration a boy named Will is born. Tragedy strikes during an expedition to the Tower of Babel separating Will from his father. Telekinetic forces awaken as Will returns to South Cape. Armed with his transformation abilities of two great warriors, Will must save the planet. Gaia, Will's guiding spirit bestows magical powers and advice along his journey. With the help of his friends Will must battle relentless enemies and solve the puzzles of the ancient ruins. Patience and knowledge are essential to reunite this father and son.
Labyrinth no Kanata is a first-person RPG dungeon crawler for the Nintendo 3DS. The game was only released in Japan. The game revolves around a group of players who have begun playing an online multiplayer game, only to find themselves thrust into a world completely different from theirs. They encounter a girl who has become trapped in this world's Labyrinth, and the two parties must work together to find a way out.
A remake of the first Elminage that incorporates revisions introduced by Elminage DS Remix and updates the game with systems from later entries. After priestesses seeking the Demon King’s return break the barrier protecting the world, five divine rings scatter across the land. Players create a party of up to six adventurers and explore first-person, grid-based dungeons to recover the rings.
Dragon View is an action role-playing game released for the Super Nintendo Entertainment System in 1994. It is a follow-up to Drakkhen and combines side-scrolling combat with exploration across a 3D overworld. Players control Alex as he searches for his kidnapped girlfriend, Katarina, and confronts threats across a fantasy kingdom.
The Elder Scrolls VI is an upcoming single-player action RPG from Bethesda Game Studios, serving as the sixth main entry in The Elder Scrolls series and the follow-up to 2011's Skyrim. The game is built on Creation Engine 3 and entered active production in 2023 following the completion of Starfield. Director Todd Howard has described the project as aiming to be the "ultimate fantasy-world simulator."
If you've been looking for a combat-focused RPG that balances combat and level grinding with humor and surprises, welcome into the wild Neverseen! A dangerous and untamed island filled with secrets and treasure. Explore, build your home, increase your skills through addictive arcade minigames, and more as you quest through a lighthearted story.
Embark on an epic adventure full of whimsy, wonder, and high-powered weaponry! Bullets, magic, and broadswords collide across this chaotic fantasy world brought to life by the unpredictable Tiny Tina.
Introducing a brand-new fantasy x life simulation RPG from Square Enix! Through the changing seasons, explore an imaginative world, tend your crops, make new friends, face enemies in dynamic combat, and unravel the mystery of the season of death, Quietus.
From the creative director of Dead Space and multiple Call of Duty campaigns comes Immortals of Aveum, a single-player first-person magic shooter set in an original fantasy universe engulfed in magic, rife with conflict, and on the verge of oblivion.