Popular games published by company Impressions Games

31.12.1994

The year is 1268, the English throne lies empty, and power-hungry lords are ready to wage war for newfound power. Your people now look to you to lead them to glory and prosperity. Manage your lands, strike bargains, betray alliances and ultimately destroy your rivals in this classic combination of turn-based and real-time strategy, and become the undisputed Lord of the realm! You begin as the ruler of a small county, but lead wisely and keep your people secure and thriving, and soon you’ll broaden your horizons. Manage your farms, make trade negotiations, build castles, flatter and deceive your opponents and then march your armies into the lands of your rival nobles. Unify the land under your rule, and prove you have what it takes to be King.

12.10.1992

In Caesar, your job is to govern your province as efficiently as possible. Much of your time will be spent in designing and building the capital city of your Province. Housing, water-supply, industry and many other factors will have to be balanced to produce a successful city.

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31.12.1991

Real time strategy game in which you command Roman legions.

01.01.1994

Detroit puts you in the year 1908, and you are the President of an upstart car company. You will build and design cutting-edge automobiles, take care of finances and promote your products with marketing campaigns. Vintage car lovers will really enjoy the game, as it includes many classic car designs, all of which you can modify to your heart's content. As time goes by, new technologies will become available, and the industry will evolve with faster and safer cars. Competition, of course, will become tougher as your competitors catch up to your technological advantages. You must then think globally -- open new factories overseas, and think of how to segment your market with different car models that do not cannibalize each other's sales.

01.11.1993

As the Leader of the Federal or Confederate army, you have only four years to defeat the opposition by capturing cities and winning military conflicts. More your divisions across a map of America at the CAMPAIGN level. When two forces meet, you'll battle hand-to-hand to a micro-miniatures battle. But the time, only you can determine the victor...by applying your own knowledge, strategy, and luck. The future of America is in your hands

31.12.1990

In 1987, Omnitrend Software released Breach amidst rave reviews praising it as "...having much in common with cinematic science fiction such as Aliens" - Compute Magazine. It was said that "With products like Breach, wargamers begin to see what the new, sophisticated machines can do." - Computer Gaming World. Now, Mindcraft introduces the new, enhanced version of Omnitrend Software's next generation of advanced role-playing combat, Breach 2. Commanding Your Squad: All vital mission data at your disposal. Command your troops with simple mouse or key clicks. Mission Assignments: Control multiple role-playing characters in different missions. The Scenario Builder: Design your own missions or edit existing ones. Far-Future Equipment: Equip your marines with laser weapons, antigravity devices, and electronic armor.

31.12.1995

Play many Casino games in a realistic looking Casino. Lose all your money in Las Vegas without really losing it.

31.12.1992

Conquest of Japan is a strategy game developed by Impression Games. This game simulates the civil war of the 16th century Japan.

31.12.1992

Air Bucks was one of the first business simulation games dealing with running an airline. It involves purchasing land rights for cities around the globe. In 1993, an enhanced version titled Air Bucks v1.2 was released for the Amiga.

31.12.1993

In Rules of Engagement 2, you are the Fleet Commander of the Federated Worlds Armed Forces (FWAF) main task force. The war with the United Democratic Planets (UDP) has escalated, and hostile alien spacecraft have been discovered in the Local Group. In charge of a fleet of starships, you must engage enemy vessels and hostile outposts in order to protect the Federated Worlds.

31.12.1992

Global Domination is a strategy game about the world conquest developed by Impression Games.

31.12.1994

Front Lines is a tactical wargame of the "near" future (set in 2020 or 2044, depending on whether you play the U. S. or German version). It can run in either single-player or two-player mode, and can use a head-to-head feature by modem. All the usual forces of the modern army are present, but by this time heavy laser weapons have become practical, soldiers wear powered armor, unmanned ground strike aircraft are common, tanks can hover as well as roll, and artillery projectiles are even more powerful and accurate than they are today. You command your army, which may incorporate some U. S. forces, in the European theater. Some of the opposing forces answer to a corporate conglomerate. The roles of offensive, defensive, and supply assets have to balanced properly. The game progresses through a series of land battles over various kinds of terrain -- and the terrain gives varying combinations of advantages and disadvantages. The game has some limited representation of Europe's real-world geographical features, which gives a sense of why they are militarily important. For example, you can see the importance of the Fulda Gap, just as it was important in previous World Wars, and just as it would have been important if the Cold War had become hot. Each battle has one or more objectives, and also a time limit. To win, you must accomplish your objectives while stopping the enemy from accomplishing his, and you must do this before time runs out. Each objective accomplished earns you a certain number of victory points. At the battle's end, the winner is the player with the most victory points.

31.12.1991

31.12.1993

In Air Force Commander the player takes command of a Middle Eastern country's air force to gain air superiority over the enemy. Like the title suggests this game focuses solely on aircraft and rocket bases. The main part of the game is spent on the overhead map where the player gives orders to his units, e.g. attacking ground targets and scouting or intercepting enemy forces. Different map views show information like targets in range, flight movements in the monitored zones or civil facilities. Another important aspect of the game is resource management: every base and unit cost resources. If these get scarce the player can shut down some bases. If the public mood gets too bad, e.g. because of destroyed civil facilities or food shortage, the player loses his commission and therefore the game.

31.12.1993

Take command of the airforce in this exciting and challenging simulation of air warfare in the Second World War! As commander, you'll have complete control over your side's entire air force, and must plan how to use them to best effect. Decide where to locate each unit, and set up appropriate missions for each one. You'll need to set up defensive patrols to secure the safety of your key sites as well as offensive missions to take out the enemy's strike capability! The Battle of Britain early, in World War II was the first large-scale air war. Continental Europe had fallen to the Nazi Blitzkrieg attacks, and Britain alone remained free and fighting. Without the years of preparation the Germans had, the Royal Air Force had many fewer planes than the Luftwaffe; the outlook was bleak. But with heroic bravery and careful planning, the Spitfires and Hurricanes managed to stave off German bombers for long enough for Britain to survive, and America to join in the fight against tyranny. Now you can recreate this and many other scenarios. The Battle of Britain showed just how important it is to be master of the skies- are you up to the job? Air Force Commander: World War Two Edition, is the second game in the Air Force Commander series, and follows the success of the first game, set in the Middle East.