Popular games published by company Quicksilva Ltd.

01.11.1980

Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor. Due to its novel gameplay and look, this game was very popular for many years. Throughout the 1980s, Battlezone was ported to several home computer systems (usually on the Atarisoft label), including the Apple II, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. The Atari ST port contains large parts of the original 6502 code which is emulated in real time. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the tank rather than inside it.

23.05.1983

Elevator Action is a 1983 arcade game by Taito. It debuted during the "Golden Age of Arcade Games". Innovative in gameplay, the game was very popular for many years. In the game, the player assumes the role of a spy who infiltrates a building filled with elevators. He must collect secret documents from the building and traverse the 30 floors of the building using an increasingly complex series of elevators. The player is pursued by enemy agents who appear from behind closed doors. These agents must be dealt with via force or evasion. Successful completion of a level involves collecting all the secret documents and traversing the building from top to bottom. In the lower floors of the building, the elevator systems are so complex that some puzzle-solving skills are needed. The game was available as a standard upright cabinet The controls consist of a 4-way joystick and two buttons, one for "shoot" and the other for jumping and kicking. The maximum number of players is two, alternating turns. The graphics are extremely simple, 2D color graphics and in-game music was composed by musician Yoshio Imamura. The game was followed by a sequel, Elevator Action II (also known as Elevator Action Returns).

31.12.1983

1st person space shooter

31.12.1984

31.12.1986

01.09.1984

You are Johnny Alpha and hunt down two fellow Strontium Dogs who have fallen into disgrace.

31.12.1985

Released in 1985 for the Commodore 64.

31.12.1983

Help Bugaboo (The Flea) escape a cavern while avoiding a large dragon.

31.12.1984

Platformer based in the book by Raymond Briggs.

31.12.1986

The player must destroy the reactors on the island by dropping grenades on them. The reactors are defended by laser gun towers which can be temporarily disabled by disrupting their control towers. The player's character rides a machine which is a combination motorcycle and hang glider. By driving down a mountainside and suddenly reversing direction, the player can take to the air. He can fly in any direction, or lose height, but cannot climb higher. There are many mountains on the island to help him achieve flight. To destroy a reactor he must fly over it dropping grenades. On touching ground the motorcycle is restored. If the player falls in the sea he will be eaten by sharks.

31.12.1987

Commodore 64 - a Quicksilva Ltd joint from 1987

31.12.1984

The game consists of 6 levels, on which you must obtain treasures and - of course - a map that allows you to leave the labyrinthine pyramid alive. You must avoid dangerous acid drops, mummies, spiders, vampires, etc. In order to defend yourself from those disagreeable enemies you have at your disposition a gun (with limited bullets), but some enemies are immune to guns, and you must jump or avoid them.

31.12.1983

Falcon Patrol is a two-way side-scrolling shooter. Players fly a jet across a looping area and must shoot down attacking aircraft. A small radar at the bottom of the screen shows the enemies' position. Fuel and rockets are limited, but there are several landing platforms where the jet can be refueled and resupplied. Before the jet is able to land however, it needs to be brought to a full halt right above the platform, leaving it vulnerable to attacks. Landing platforms can also be destroyed if they are bombed or enemy planes crash into them. As the game progresses, enemies attack in increasingly large and difficult waves.

31.12.1983

The player has to find the Ring of Power.

01.09.1984

Shooter based on the intro of a TV show.

31.12.1985

31.12.1981

A Space Invaders clone for the ZX Spectrum.

31.12.1983

The semi-amusingly-named Mined-Out involves guiding a character across a screen covered with mines. He can move in any of the four main directions. At each point he is told how many of these four squares have mines in, but not the exact locations of the mines, making completion a precarious challenge. There are 8 skill levels, each with progressively more and more mines. After each level you are showed an 'action replay' of your path, as well as a full diagram of where each mine was.

31.12.1983

You try to find Blackbeard's treasure after his logbook finds its way into your possession.

31.12.1982

Inside a distant valley was a maze cut off from civilisation where many explorer as entered but never returned to say what was inside or on the other side. You are an explorer and have decided to navigate the maze and find the answers on the other side. Escape is a single screen top view maze game where the screen has many paths to walk along as you try to find an axe that is hidden to break a blue door at the other side. As you explore the maze you are being chased by a dinosaur and if he catches you then it is game over. When you walk over the axe then the border turns black and you pick it up but this slows you down and if a dinosaur is close then you can drop it to speed up. Once you manage to break the door then you are given a time and you can select another skill level (1-5) with more dinosaurs the higher the level.

31.12.1986

31.12.1982

Gridrunner is a lot like Atari's arcade classic, Centipede.

31.12.1982

A space invaders clone. Plays the same as the original.

31.12.1983

You collect weapons by wandering through portals.