Popular games published by company Swing! Entertainment Media
Enclave is a level-based action RPG game with a mix of shooting and puzzles, pitting the player as one of twelve different characters on either side in this medieval era. As a member of the Light side: a Knight, a Huntress, a Wizard, a Druid, an Engineer or a Halfling can be chosen. At the opposite end of the spectrum: a Berserker, an Assassin, a Sorceress, a Lich, a Bombardier, or a Goblin. The player needs to perform different tasks leading ultimately to one objective; protect the Enclave (Light) or invade the land (Dark). To accomplish these tasks, various weapons, such as swords, bows, staffs and spears, can be used. To aid the player, shields are readily available, as well as a select few potions. Armor is abundant and comes in many shapes and sizes.
Released in Japan as "Magical Drop III + Wonderful" and in Europe simply as "Magical Drop III", this version packages Magical Drop III: Yokubari Tokudaigou! with a console port of Magical Drop Plus 1! The game features a slightly slower gameplay pace than the Japanese version, omits the "Arcade" version and gallery from the Japanese release, and translates the game's script into multiple languages. Unlike previous versions released outside of Japan, this game retains the Japanese voice work; similarly, the port of Magical Drop Plus 1! is based on the Japanese version instead of Chain Reaction.
Record of the Lodoss War is a hack and slash action dungeon crawler RPG, in a similar vein to Diablo. It is very loosely attached to the Japanese fantasy novels and anime series of the same name.
Animaniacs: Hollywood Hypnotics is a cancelled 2D platformer based on the television series Animaniacs. The game was developed by Full Fat Games and was planned to be published by SWING Entertainment. A prototype has been found and released by Hidden Palace. In the game, Pinky and The Brain set up hidden speakers that induct mind control through eerie sounds to people and make them believe they are always shooting movies, so Brain can turn the Warner Bros. Water Tower into a rocket that would launch a satellite into space that plays loud barking noises to disrupt people of the planet. Yakko, Wakko and Dot, the only three immune to the eerie sounds set off to destroy the hidden speakers.
Join up with your favorite characters from the TINY TOON ADVENTURES universe for some action and excitement. Any fan of the classic cartoon series will go nuts for the near-perfect animation and familiar humor of the television show, but this game goes far beyond the call of duty. Between the long list of well-loved characters and the intense combat design, TINY TOON ADVENTURES: Buster's Bad Dream ranks among the Game Boy Advance elite. Make your way through four unique environments including Acme Forest, Haunted Mansion, Space Station, and a surprise locale partnering up with other Toons to destroy the likes of Elmyra, Montana Max, and many others. Babs Bunny, Dizzy Devil, Buster, and all the rest of the gang appear throughout, and there are plenty of hidden areas and personalities to unlock. The game's team system is such that one player can stun or distract an enemy, opening the door for the other player to inflict serious damage. The relationship between cartoon characters and violence dates back a ways, and TINY TOON ADVENTURES isn't about to break up the love affair.
Toonenstein: Dare to Scare is a wacky new kids adventure game based on the Emmy Award-winning TINY TOON ADVENTURES animated series! Trapped inside Baroness Toonenstein's (Elmyra's) mansion, Furball with panicky pals Plucky and Hamton, must avoid getting their brains swapped with Elmyra's cuddly creation. In this haunted hide-n-seek, the only chance of escape is to redirect the mansion's "creepy" power and stop Elmyra in her monstrous machinations!
A Game Boy version of the Windows puzzle suite of the same name, featuring 6 of the 10 games released on PC, designed by Alexey Pajitnov, the original Tetris designer, on one Gameboy Color cartridge. Jewel Chase. A level based game. Every level consists of a labyrinth of colored pathways, scattered valuables, locked doors, keys, a thief (the player), on some levels an opposing thief and a door marked exit. The goal is to reach the exit to proceed to the next level, valuables can be 'stolen' for score. If the opposing (computer controlled) thief reaches the exit before the player, the game is lost. Movement is not possible between differently colored tiles, unless a special, multicolor 'bridge' stone is used. 99 levels total. Spring weekend. A rotation puzzle, where a given pattern needs to be recreated by rotating elements on the playfield. Lineup. Using 'Tetris' style blocks, a continuous line from a screen border to an opposite screen border needs to be build. Elements appear on an element stack, and can be selected freely from that and subsequently placed anywhere on screen, without overlapping each other. If the element stack is full, the game is over. As soon as a line is complete, the elements of that line are removed from the screen. Elements appear faster over time. Finty Flush. A grid on top of the screen fills slowly with multicolor balls. The player can pick one out of 4 squares on the bottom of the screen to shift balls in one line into and out of these squares. The squares can be rotated in 90 degree steps. As soon as any square is completely full with balls of the same color, its content empties to make room for more balls. 3 filled square grids grant a bonus point, and the next level begins (tiles appear faster). The game is over when the upper grid is full. Color Collision. A 'Qix' style ray ( no better way to describe this - for the younger audience - imagine a flapping fan ) moves with increasing speed through a screen full of obstacles. The player can only indirectly control it - any time the direction pad is pressed, it gets 'reflected' into the direction that has been indicated. Objective is to hit obstacles with a given color and pattern, avoiding all other elements. To top things of, the patterns change over time. The game ends if the wrong obstacles have been hit too many times. Rat Poker. Little differently colored rats are automatically fed into labyrinths, with labyrinth design changing and getting more complex during level progression. Switches allow rerouting of the rats to arrange certain color combinations ('hands') of rats. If a given combination is achieved, the contributing rats exit the playfield through a door. You progress to the next level if a given number of rats has been removed from the game. The game ends if there is no space left on the playfield for additional rats. .
In Bakuretsu Muteki Bangai-O, a multi-directional shooter video game developed by Treasure, two young mech-pilots, Riki and his sister Mami share command of the powerful humanoid-shaped Bangai-O and battle villains from the "Cosmo Gang", guilty of fruit contraband, and lots of gun turrets, bombs and robots through 44 levels.
Stretch Panic is an action/platform video game designed by Treasure Co. Ltd. It was a landmark title for the developer as it was their first game to feature movement on a 3D plane; prior to Stretch Panic they had exclusively been a developer of 2D titles. The game revolves around a girl named Linda who has the power to pinch, stretch, and bend objects and enemies with a magic scarf as she battles her evil sisters.
Creatures for the PlayStation was developed by Elo Interactive Media GmbH and published by Swing! Entertainment Media AG in 7 December 2001