Popular games published by company Tandy

01.01.1982

Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.

17.02.1984

Pitfall II: The Lost Caverns is the sequel to Pitfall and was released for a variety of systems during the mid-1980s including the SG-1000 in 1985. It was also ported to Sega System 1 arcade hardware by Sega. Gameplay is similar to the original game, but the levels are more maze-like. Sega's version of Pitfall II was tweaked significantly from its western counterparts released for the Atari 2600, ColecoVision etc. The gameplay is largely the same, but there are many additions. These include a Lives system, mine-carts, balloons, and a final Demon boss. The increased specifications of System 1 hardware means the arcade version is much more detailed and allows the player to see more of the maze at one time. The SG-1000 version is directly inspired by the arcade game, and though cannot match the same level of graphical quality, it is arguably the nicest looking home port of the game.

01.12.1982

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

31.12.1982

Demon Attack is an arcade action game with gameplay similar to Space Invaders. You control a laser canon at the bottom of the screen, and need to destroy wave after wave of brightly colored demons. The demons bounce around the screen in bizarre patterns, and try to destroy your canon with bombs or lasers. When you shoot a demon, it will be replaced with another or will split into two smaller demons depending on which wave you are playing. When the required number of demons for the current round is finally destroyed, you can move on to the next, more difficult round.

05.09.1986

Pitfall Harry returns to adventuring in this "Super" sequel to Pitfall! and Pitfall II: Lost Caverns. Harry’s mission: to recover the famed Raj Diamond, and also to rescue his niece Rhonda and loyal lion sidekick, Quickclaw. Now armed with a gun, Harry must navigate some 270 screens of 8-bit action-platforming. Valuable items will be collected along the way to aid your quest, but beware: dangers also abound, from snakes and spiders to falling rocks and boiling lava!

31.12.1982

31.12.1982

Try to climb to the top of the Grand Canyon, while avoiding various obstacles.

31.12.1983

Bagasaurus is a game in which children control a dinosaur. The player has to move the Bagasaurus to the correct answer to questions/tasks which are presented at the bottom of the screen. One example is to pick up an animal which has a tail, picking up a dog would be a correct answer. In response to a correct answer the Bagasaurus will do a little jig. In addition to this there is also a story telling mode.

31.12.1984

FlightSim I puts the player inside the cockpit, behind the controls of a high performance jet. This game is in the conception of the Flight Simulator computer game series but for the TRS-80 Color Computer. The simulation environment consists of approximately 22,185 square miles and recreates most of the conditions normally encountered in actual flight. The player can fly the jet to any of eight airports or nine landmarks scattered throughout the simulation area.

31.12.1982

A combination of Berzerk and Adventure -- explore over 120 rooms to find the evil enemy.

31.12.1980

One-on-one fighter where players control a tyrannosaurus and fight until only one is left victorious.

01.05.1980

Escape from the haunted house.

31.12.1981

In the Cretan labyrinth of King Minos beneath Knossos you have to find 16 hidden treasures while evading seven mythical monsters.

31.12.1982