Popular games published by company tewi publishing GmbH

01.01.1994

Escape from Ragor is a german fantasy role playing game, a typical dungeon crawler with tile-based movement and real-time combat. You're thrown into the labyrinthine dungeons of Castle Ragor and must now get out, overcoming the traps and obstacles set by its nefarious master, Megrim. Explore the walls of Ragor and find an exit. That will not be easy as your jailer tries to confuse and mislead you, and the dungeons are full of Megrim's minions and dangerous monsters. The game is controlled entirely with the mouse, which is used to interact with the environment, manipulate inventory items and move the character around by clicking the navigational arrows on the interface. You can use items like spells, healing potions and poisons in fights with the enemies. Combat flows in real time and the outcome of any encounter ultimately depends on how fast you click the attack button, located in the centre of the navigational arrows. The simple combat system automatically uses an offensive magic spell if one is selected and there is enough mana, and otherwise switches to conventional weapons if such are available and readied (held in the player character's hands). Exploration is much simplified thanks to the built-in automap, which also highlights fake walls and switches for the player's convenience. If a tile currently occupied by the player contains any items that can be picked, an eye icon will pop up on the interface, with the items then shown in a separate small window. Some tiles have a red banner with a golden question mark, which when activated will display messages, often coming from Megrim, the main antagonist of the game, and sometimes hints. Unlike many dungeon crawlers of this type, there is no party but only one player character, and no character generation. The only choice given to the player is that of the protagonist's sex, which does not affect starting stats. Experience is gained by the usual means of killing monsters. Escape from Ragor has a hunger/thirst system, with hunger and thirst levels displayed on the character screen. These can be replenished by using food and drink found in the dungeon. You get a flask of water at the start, which may be later refilled in fountains that are found in some areas of the dungeon.

31.12.1995

The Lost City of Atlantis is a side-scrolling, 2D action platform game which, unusually, starts with a naked male protagonist. The shareware version only includes episode one, ancient greece. You are the hero - Raghim and your mission is to get through the Labyrinths of Greece, Egypt and Atlantis, slaying the monsters in your path and collecting pearls to buy weapons to do so. To proceed to the next level you must find all the hidden Crystals (each sublevel contains seven Crystals) and give them to the Wizard who controls exit to the next sublevel. Greece, Egypt and Atlantis each have four sublevels. When Raghim starts the game, he has no weapons to fight the monsters. The only way to get ammunition is to buy it in the Temples. To do so you need to collect some money - pearls, evaluated in Rouples. Look about in the sea and you'll find a lot of those but remember that you can pick them up only when a shell is open. When you collect enough pearls you can go to the nearest Temple and buy your ammo. Different weapons are associated with different gods. You will easily find the Temples because they are all lit up. Now you can blast the monsters but remember that some of them are not easily exterminated. And a few (like Jelly Fish) only need to be avoided if you want to keep yourself in good shape. There are creature which require special treatment - try different tricks! Find your way to the Wizard who controls the exit of each Labyrinth. But don't forget that he will only let you out if you bring him all seven Crystals. If you have good health don't pick up food or life jars - save them for later.

31.12.1999

A point-and-click adventure and digital learning game for physics. The player moves through several levels and has to investigate different locations, collect objects and use them in other places and solve physics puzzles in order to progress through the game. The narrated knowledge base covers the following areas of physics: optics, mechanics, acoustics, electricity and thermodynamics.