Escape from Ragor: Megrim's Rache
Buy
Could be interesting
Team up with GingerBrave and Cookie friends, some new and some familiar. Together, in this sweet fantasy adventure RPG, uncover the story of the Kingdom’s past and defeat the darkness that stands between you and your Kingdom.
Drova is a pixel art role-playing game inspired by classic role-playing games. We want to create a challenging and interesting world and offer a well-rounded and consistent gaming experience.
A world of adventure and excitement awaits you in Adrullan! Getting back to the classic roots of the MMORPG genre, Adrullan Online Adventures (previously EverCraft Online) is designed to be a demanding, yet rewarding multiplayer experience. Band together and forge friendships as you slay epic beast, master ancient magics, craft potions and armor, and befriend or pillage unique civilizations. Bend destiny to your will as you travel a world long abandoned by the gods, unraveling the mystery of their divine power as it slowly seeps back into the land. Race to harness the might of their divine arcana -before your enemies get there first.
Lufia II: Rise of the Sinistrals serves as a prequel to Lufia & the Fortress of Doom, unfolding its events ninety-nine years before. The narrative delves into the origins of the series' antagonists, the Sinistrals, a group of super-humans. Players take on the role of the ancestor of Maxim, the protagonist from the first game, as he embarks on a quest after encountering Iris, a mysterious woman. Maxim seeks other heroes to join forces in preventing the Sinistrals from wreaking havoc and destroying the world. Like its predecessor, Rise of the Sinistrals follows the Japanese-style turn-based RPG format with an infusion of puzzle elements. The game incorporates intricate puzzles into its dungeon designs, requiring players to use various items and accessories for solving. Additionally, it introduces the "Capsule Monsters" system, allowing summoned monsters to participate in battles. These creatures evolve through the consumption of weapons, armour, or special fruits. Unlike the first game, dungeons in Rise of the Sinistrals lack random battles, with enemies visibly moving on-screen.
From the creators of Assassin’s Creed Odyssey comes a storybook adventure about a forgotten hero on a quest to save the Greek gods. Embark on a journey to the Isle of the Blessed, taken over by dangerous creatures of mythology. Prove your legendary heroism by taking on their leader, Typhon, the deadliest monster in all of mythology in a face-off for the ages. Explore a beautiful fantasy world where tricky puzzles, mysterious dungeons and heroic feats await. The journey will be as challenging and rewarding as the final destination. Will you be the Hero of the legends foretold?
Starting development in 2005 under the codename "Rapture", FINAL FANTASY XIV ONLINE was announced in 2009 for Windows and the PlayStation 3. It ran on Square Enix's Crystal Tools middleware engine, which was adjusted to suit the game's specifications. During development, the team carried over multiple aesthetic elements from FFXI while creating something that stood on its own. Due to several factors, the development was beset by problems that would later have drastic effects on the game. Attempts to bring the game to Xbox 360 consoles fell through due to disagreements with Microsoft about the use of Xbox Live. After its alpha test and a delayed beta test, the game went live on September 30, 2010, remaining active until its servers were closed on November 11, 2012. At launch, the game received a mixed to negative reaction: while the graphics and music met with general praise, other aspects were unanimously panned, including the gameplay, interface, and the general impression of the game being unfinished at launch. Critic and fan backlash caused Square Enix to pull subscription fees, indefinitely postpone the PlayStation 3 version, and eventually develop an entirely new version of the game called FINAL FANTASY XIV ONLINE: A REALM REBORN. The poor reception has had a serious impact on the FINAL FANTASY series, with both staff and company officials saying that the brand had been damaged.
Ultizurk III: The Guildmaster's Quest is a shareware top-down fantasy role-playing game that is visually similar to Ultima VI. As the eponymous Guildmaster, the player must save the kingdom from a mysterious threat. The player controls a party of two: the Guildmaster and his companion Losi from the previous adventure in The Great Ultizurkian Underland. Basic interaction with the game world is accomplished by using the mouse, talking to NPCs requires the player to type keywords highlighted in yellow. The game boasts a great degree of interactivity, with the player being able to manipulate most items in a way they would behave in real life (e.g. fill a bucket with water and then put a burning torch out with it).
King's Dungeon was released in December 1992 by Soft Plan. In King's Dungeon, you play as a Dark Lord who defends his castle against invading heroes. You summon minions and traps to attempt to defeat the heroes. Each hero slaying grants you experience, which helps unlock new things to summon. There is a total of 40 levels.
Rainshade is a pseudo-RPG about making friends and parrying your enemies.
Tower of the Sorcerer is a non-linear puzzle game disguised as an RPG.