Popular games published by company The Edge

31.12.1986

An isometric 3D action-adventure and the second series in the Chronicles of the Land of Fairlight.

02.01.1985

A action platformer, with over 104 rooms, following the adventures of a Viking awoken in 1983 who plans to conquer Britain.

31.12.1989

Mini-game collection based on dreams of Garfield.

31.12.1987

A Defender-like shoot'em up published by The Edge for the Commodore 64.

01.09.1985

A isometric action-adventure game with puzzle elements written by Steven Chapman that was originally released as Wizardry in Europe and Australia.

31.12.1987

A multi-directional shoot'em up in which the player tries to find the exit out of a giant automated spaceship by piloting the Shadow Skimmer over its surface.

01.09.1984

A horizontal scrolling shoot'em up written by Paul Curtis and published by The Edge for the ZX Spectrum.

23.03.1985

Shao-Lin's Road is a kung-fu platformer in which the player must kick to victory! GUTS!

31.12.1984

A multi-directional scrolling platformer in which the player has to explore a large maze on a quest to retrieve a scepter.

placeholder
01.07.1990

Shooter game similar to Operation Wolf, based on Marvel comic hero, The Punisher. Each level consists of a series of single screens in which The Punisher needs to kill all enemies. Shooting an innocent results in instant game over.

31.12.1985

The player controls an adventurer named Isvar that can be moved in a castle which is not only three-dimensional isometric view, but realistic in terms of the way objects behave. Each object has its own physical properties and resultant characteristics in terms of how much else can be carried alongside it. Certain objects have special uses (e.g. keys open certain doors), and there is a puzzle element to the game to discover how some of these objects relate to the world in order to help the player solve the game. In addition to carrying objects, they could also be stacked on top of each other to enable Isvar to climb up to rooms above him or to reach important objects perched high above on platforms. There are also a number of secret areas in the castle that are not visually obvious to the player and can only be discovered through exploration. During Isvar's exploration of the castle he is accosted by its guards and monsters - trolls, monks, guards, tornadoes, man-eating plants, bubbles, etc. all of which weaken Isvar's energy. The castle also contains food and magical potions which will restore his health. In addition, certain game objects can affect the enemies, (by either killing them, distracting them, or freezing them, depending on the object and the type of enemy they are used upon) Once defeated in combat a guard disappears leaving only his helmet behind. Helmets can be picked up and carried by Isvar, and placed somewhere else out of harms way (or into the path of a tornado, that destroys any object it touches). If Isvar leaves the room, the guard will regenerate from the helmet.

31.12.1987

In this isometric action-adventrue the player slips in the role of the evil Doomlord whos castle is under siege from the White Wizard and his hordes of do-gooders.

31.12.1986

A action game in the style of Marble Madness for ZX Spectrum, Amstrad CPC and Commodore 64. Help Bobby the ball bearing rescue his lost brothers and his cousin.

31.12.1984

A single screen platformer written by Chris Morris and published by The Edge for the Commodore 64.

31.12.1988

In the earliest licensed entertainment videogame of Jim Davis' lazy cat cartoon character, you play Garfield in his attempt to rescue Arlene from the cat pound. The primary gameplay involves object manipulation, gaining objects either by picking up or receiving them from other characters (usually in exchange for other objects). Most characters from the cartoons play a part in the game. Odie the dog follows you around - swipe him for points. Garfield's cousin Nermal can help you out. They can also carry objects for Garfield's use. Garfield needs regular food and rest - without one of these he falls asleep and it is Game Over. Contact with many foes is draining. A butcher's is one major food source.

31.12.1988

A isometric 3D arcade adventure game released under three different titles for several 8-bit and 16-bit platforms.

31.12.1989

Snoopy: The Cool Computer Game was developed and published by The Edge / Edge Games. Designed for younger players, who control Snoopy and solve puzzles.