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Fairlight
An isometric 3D action-adventure and the second series in the Chronicles of the Land of Fairlight.
The player controls an adventurer named Isvar that can be moved in a castle which is not only three-dimensional isometric view, but realistic in terms of the way objects behave. Each object has its own physical properties and resultant characteristics in terms of how much else can be carried alongside it. Certain objects have special uses (e.g. keys open certain doors), and there is a puzzle element to the game to discover how some of these objects relate to the world in order to help the player solve the game. In addition to carrying objects, they could also be stacked on top of each other to enable Isvar to climb up to rooms above him or to reach important objects perched high above on platforms. There are also a number of secret areas in the castle that are not visually obvious to the player and can only be discovered through exploration. During Isvar's exploration of the castle he is accosted by its guards and monsters - trolls, monks, guards, tornadoes, man-eating plants, bubbles, etc. all of which weaken Isvar's energy. The castle also contains food and magical potions which will restore his health. In addition, certain game objects can affect the enemies, (by either killing them, distracting them, or freezing them, depending on the object and the type of enemy they are used upon) Once defeated in combat a guard disappears leaving only his helmet behind. Helmets can be picked up and carried by Isvar, and placed somewhere else out of harms way (or into the path of a tornado, that destroys any object it touches). If Isvar leaves the room, the guard will regenerate from the helmet.
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Odallus is a NES inspired exploration game with lots of action. It brings elements of classics such as Ghosts’n Goblins, Demon’s Crest and Castlevania while subverting some modern twists.
It is said that there is a mysterious labyrinth harboring great secrets that might fulfill the wishes of those who discover them. Two countries respectively ruled by Queen Xina and King Bodd have been competing over the right to explore the labyrinth. However, strange events started happening one after the other: the guardian of the labyrinth died, his daughter disappeared, and King Bodd apparently fell under some sort of a curse. A goblin reporter named Blount get caught in the midst of these events as he attempts to interview the queen and the king. As if that weren't enough, Blount also gets bitten by a werewolf and falls in love, and must find a way to deal with both predicaments. Goblins Quest is the third entry in the Gobliiins series. Like its predecessors, it is a puzzle adventure game with the emphasis on solving complex tasks confined to smaller areas rather than on exploration. Most levels occupy more than one screen and allow limited navigation between different areas. As the reduction of the title to a single "i" implies, this installment only features one controllable goblin. However, at various points of the game Blount will require assistance from other player-controlled characters such as Chump the parrot, Ooya the magician, and Fulbert the snake. In addition, Blount's own spontaneous transformation into a werewolf may affect the solution of some puzzles. The hero will also undergo a few other mutations and drastically change his size during the course of the game.
The player controls an adventurer named Isvar that can be moved in a castle which is not only three-dimensional isometric view, but realistic in terms of the way objects behave. Each object has its own physical properties and resultant characteristics in terms of how much else can be carried alongside it. Certain objects have special uses (e.g. keys open certain doors), and there is a puzzle element to the game to discover how some of these objects relate to the world in order to help the player solve the game. In addition to carrying objects, they could also be stacked on top of each other to enable Isvar to climb up to rooms above him or to reach important objects perched high above on platforms. There are also a number of secret areas in the castle that are not visually obvious to the player and can only be discovered through exploration. During Isvar's exploration of the castle he is accosted by its guards and monsters - trolls, monks, guards, tornadoes, man-eating plants, bubbles, etc. all of which weaken Isvar's energy. The castle also contains food and magical potions which will restore his health. In addition, certain game objects can affect the enemies, (by either killing them, distracting them, or freezing them, depending on the object and the type of enemy they are used upon) Once defeated in combat a guard disappears leaving only his helmet behind. Helmets can be picked up and carried by Isvar, and placed somewhere else out of harms way (or into the path of a tornado, that destroys any object it touches). If Isvar leaves the room, the guard will regenerate from the helmet.
Captain Morgane and the Golden Turtle is a pirate themed adventure game about a girl who goes on a quest to find the legendary "Golden Turtle". Make decisions, but remember - your actions have direct consequences for those depending on you.
The Lord of the Rings: The Two Towers is an action and adventure game based off of the first two movies of the popular Lord of the Rings series, The Fellowship of the Ring and The Two Towers. Players battle their way through some of the key events of these films as Aragorn, Legolas, and Gimli.
Monkey Island 2: LeChuck's Revenge is a point-and-click graphic adventure and the second entry in the Monkey Island series. Players guide the pirate Guybrush Threepwood through a comedic Caribbean setting, using a verb-based command interface and an inventory of items to explore locations, talk with characters, and solve puzzles. The game offers a choice of puzzle difficulty at the start, letting players pick a standard experience or a streamlined one.
King's Quest V: Absence Makes the Heart Go Yonder is an adventure game in the long-running King's Quest series. Players control King Graham as he embarks on a quest to rescue the Royal Family of Daventry, who have mysteriously disappeared. The game takes place in a fantasy world filled with magic and peril, where Graham must overcome obstacles and solve puzzles to progress. As the fifth installment in the series created by Roberta Williams, King's Quest V builds upon the graphical adventure game format that Williams pioneered, combining text and visuals to create an immersive storytelling experience. The game continues the legacy of the King's Quest series, which had become a popular and influential franchise in the computer gaming industry by the time of its release.
Vane is an atmospheric adventure about unraveling the secrets of an unknown land, finding your place in it, and pulling at the threads of the world to make a change. The shifting sands glimmer with meaning, ancient ruins resonate with power, but in the distance a billowing threat looms. Find your way.
Stop a conspiracy to sabotage Louis XIV's rule, as you explore and adventure your way through 1685 Versailles. The game was a commercial success, with sales of 500,000 units in Europe alone by 2000.
I cursed my luck again as I slid down the monkey's throat. Have my dreams of guzzling grog and plundering galleons been reduced to this? "Three small trials and you're a pirate like us," they said. Fair enough. If only I could stomach the foul brew these scurvy seadogs swilled, the rest would be easy. How could I have known I'd meet a powerful and beautiful woman with a jealous suitor too stupid to realize he'd been dead for years? And how can I crawl through this great stone monkey to find a man who walks three inches above the ground and sets fire to his beard every morning? Do business with quaint and humble shopkeepers. Participate in complex and meaningful dialogues. Visit interesting places and steal stuff. Experience the never-ending nightlife of Melee Island.