Popular games built on game engine Doom engine

10.07.2018

Rekkr is a 4-episode total conversion, created by Matthew Little (Revae), with a full soundtrack created by Tom Jensen (HexenMapper), sound effects provided by TerminusEst13, additional textures by Chris Kassap (lupinx-Kassman), and additional mapping by Angry Saint, Brayden Hart (AD_79), Bzzrak Ktazzz, Chris Kassap, James Paddock (Jimmy), Jaws in Space, SuperCupcakeTactics, TerminusEst13, and Velcrosasquatch. The mod is distributed as both a PWAD for Ultimate Doom (or Freedoom, since all content is replaced it does not matter which one) and a stand-alone IWAD version.

12.10.2024

RAMP 2024 is the fourth yearly run of the Rabbit's All-comers Mapping Project. The 2024 edition of RAMP attracted an astounding three hundred and eleven maps from 239 authors of all experience levels - from people's first attempts at Doom maps up to those who had been around in the community for many years.

16.02.2021

This 1993 DOOM mod lets you visit Five Nights at Freddy's 1, FNaF 2, and FNaF 3 pizzerias.

16.04.2003

Freedoom is a project aiming to create open content for the free and open source software Doom engine. The project distributes three IWAD files: the two single-player campaigns named Freedoom: Phase 1 and Freedoom: Phase 2, and FreeDM, which contains a collection of deathmatch levels. The project presents itself as complementary to the free and open source code of the Doom engine released by id Software in 1997 under the GNU GPL license. The content is licensed under the permissive 3-clause BSD license. It allows custom levels and other customizations designed for Doom, Doom II or Final Doom (e.g. PWAD files) to be used with Freedoom.

01.11.2021

A sequel to Wormwood: Expanded Universe by Grain of Salt and Ribbiks.

06.04.2006

Goldeneye Doom2 is a popular total conversion for Doom II reimagining the classic GoldenEye 007 Nintendo 64 game. Goldeneye Doom2 includes the following: Single-player maps (based on locations from the GoldenEye movie and other James Bond movies), new weapons, new mechanics, and Multiplayer maps. Multiple versions: including one with Doom levels only.

23.04.2023

A Boom-compatible port of the exclusive levels found in the PSX port of DOOM.

24.09.2022

An arcade version of Thatcher's Techbase created for the Living Rent organisation, debuting at Liverpool's The World Transformed Festival in 2022. This new version of Thatcher's Techbase runs on arcade hardware and has redesigned gameplay, along with a new storyline, fast-paced maps and a scoring system.

18.04.2018

The highly anticipated sequel to Doom, this GOG release brings not only Doom II, but also introduces the Master Levels for Doom II. Twenty never-before-seen levels all with the same acid drenched, hell spawned horror of the originals. Each was created by independent designers and supervised by the demented minds of id Software. You might as well forget about seeing the light of day ever again.

28.12.2023

Not Even Remotely Fair is a limit-removing Doom II megaWAD project lead by Peter "MegaSphere" Lawrence designed around Doom's Nightmare difficulty setting.

19.07.2025

Dead Sea Scrolls is a vanilla compatible (comp -3) episode replacement for Ultimate Doom. The "story" is a schlocky adventure with the real life mystery of the Dead Sea Scrolls and Abrahamic mythology sprinkled on top. Emphasis is on varied, approachable gameplay with anything from puzzle, stealth, horror, to light slaughter.

14.06.2014

Imagine a world where Doom II was never released, and the only information that ever came to light was the level titles. Then imagine that nearly 20 years later, some people decided to make some levels based on how they interpreted the level name. Those very levels are in this WAD file.

01.04.2019

RoboCop Doom is a total conversion for Doom II, recapitulating the events of the first RoboCop movie, with many bosses' battles taken from the action scenes of the movie.

31.10.2019

Two "orange and vaguely spooky maps" made by Grain of Salt and Ribbiks for Halloween.

12.01.2024

Alright Here Is The Description For My New Game This New Game That I've Been Working On Gameplay Experience And Is Trends And Topics And Assorted And News Cabin Empty Promise You I Can’t Aneurysm And Seizures Complete Constriction Of Limbs And Extremities Ambulance With Shattered Windows Marketplace Of Ideas Exiled Politician Tree With Wires Ambiguous Shape Format And Style Respectful High Risk Interactions With A Calm Disposition Mold On Bread Muffled Howl And There’s Nothing To Do But Heart Rate Crisis Width Impotent Vapid Conversation Injured By Spear Brief And Understanding Words Single Handed Arified Soaking Tarp Draped Over You Never Really Listen Virulent Soldier Common Ground My Pension Loan Apathetic Business-People Engaged In Growth And Trealistic Learning Meetings Penchant And Street Sweepstakes Important Care Don’t Free Parking For Members And One Time We Pallets Clumsily Stacked Solitary Barrier Crushed By Camp Wheel Three World Listener Purchase For Only Glass Jacket Empty Pill Bottle Soft Weeping Coming From Junk Window Beach Source But I Get Sick When I’m Around People And Cold Book Free Labor Tiled Floor

31.03.1998

Sonic Doom 2: 'Bots on Mobius is a mod of Doom II with elements from the Sonic the Hedgehog franchise developed by SSNTails.

29.05.2025

Castle Bloodstone is a labyrinthine puzzle adventure set in a big castle of stone, dirt, and blood. The two maps are primarily inspired by Barbuta from UFO 50, while also makes plenty use of vanilla mapping tricks and exploits.

01.11.2020

A sequel to 2019's Wormwood, Expanded Universe is another Halloween-themed collaboration between Grain of Salt and Ribbiks

26.02.2004

A 1-level wad for Doom II created by Bernard "B.P.R.D" de Windt, Grove was one of the winners of the 2004 Cacowards and placed 97th in Doomworld's "Top 100 Most Memorable Maps," receiving recognition for its puzzles and atmosphere.

06.11.2022

A 10-level Halloween-themed wad for Doom II, Wormwood IV features maps by Ribbiks, Grain of Salt, and dannebubinga.

16.02.2019

A custom Doom 1 level pack released in 2019 that takes over the Episode 4 slot of The Ultimate Doom. Created by various mappers from the Doom modding community, 'Ultimate Doom the Way id Did' is an attempt at replicating the style of the various mappers that contributed to the original Episode 4 of Doom and its difficulty. This level pack is 9 maps long, and occupies the entirety of Episode 4. No other new maps occupy the first 3 episodes, and this can be seen as an expansion to 'Doom the Way id Did', released in 2011.

18.05.2000

24.09.2024

******** Techbase is a new apolitical version of THATCHER'S TECHBASE that everyone can enjoy!

31.10.2023

The fifth entry in the Wormwood series of Doom II wads, featuring maps by Grain of Salt and Ribbiks.