AOL Girls Museum
Parent game
Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players battling through Earth after it has been invaded by demonic forces. Gameplay remains similar to its predecessor, featuring fast-paced combat, maze-like levels, and an array of weapons, including the introduction of the powerful Super Shotgun. Doom II also adds new enemy types, such as the Arch-vile and the Mancubus, increasing the game's challenge. Initially released for MS-DOS, Doom II has since been ported to numerous platforms, becoming a cornerstone of the FPS genre.
Could be interesting
Michigan: Report from Hell, released as Michigan in Japan, is a survival horror game developed by Grasshopper Manufacture and published by Spike. It was released in Japan on August 5, 2004, in Europe on September 30, 2005, and in Australia in 2005. This game was never released in North America. Directed by Akira Ueda and planned by Goichi Suda, the game focuses on a news crew for the fictional ZaKa TV, dedicated to covering strange phenomena. The game is unique in the sense that it is played almost entirely though the viewfinder of a camera; and the game is lost if the player runs out of film before solving the mysteries in a mission.
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.
A killer who kills people who shit and don't flush... Jhon is working night shifts at a vhs tape store. After a customer clogs the toilet with poop... the poop killer will chase Jhon. Don't forget to flush!
A survival game set on a damaged spaceship, made for Pixel Horror Jam
Player is trapped in a dream world where he can't control himself and he needs to fight his nightmares.
An FPS Horror experience where you're locked in an old asylum being chased by husks of shadow.
George is a first person, survival horror game set in the Cascade Mountains of the United States. Using first person combat and exploration, the player must face the horrors that hide in these woods and find a way to survive the nightmare.
Procedurally-generated FPS inspired by Quake.
A gun wielding Templar purifies a forsaken church.