Popular games built on game engine TrueMotion

15.12.1995

Treachery is eating like a maggot at the heart of the Scarlet Moon Empire. But is the Empire corrupt or the people just disloyal? Only you can find out. Take the role of an Imperial Guard in this epic tale of betrayal, greed and honour as he struggles to find the truth. Head teams of fighters and magicians in battles against weird monsters then lead an army into battle against awesome opponents.

31.10.1997

Prepare to enter a world "torn asunder" by timeless, unresolved conflicts--a world of incomparable beauty, intrigue, and betrayal. Prepare to go to Riven. Journey through vast, awe-inspiring landscapes, where clouds sit nestled in a deep blue sky and the rolling sea waters shimmer from bright morning sunlight. But be forewarned: nothing is quite as it seems.

13.11.1997

Soul Hackers delivers a first-person, dungeon-crawling RPG experience set in a future where technology and otherworldly forces meet in a macabre fusion of cyberpunk futurism and gothic horror. A first-person sci-fi RPG epic, Soul Hackers tells of a city held up as a beacon of humanity's triumph of technology, but with an infernal secret. In this would-be utopia, a group of hackers takes on a centuries-old mystic society, and a battle for control over humanity's fate is about to begin.

27.08.1997

The Lost World: Jurassic Park is an action-adventure video game developed by DreamWorks Interactive and Appaloosa Interactive, and published by Electronic Arts and Sega for the Sony PlayStation and Sega Saturn, respectively, in 1997. The Lost World: Jurassic Park is based on the film of the same name, which in turn is based on the novel by Michael Crichton. In 1998 a special edition of the game was released for the Sony PlayStation as a Greatest Hits title and featured several modifications to the gameplay.

21.12.1996

Fighters Megamix is a 1996 fighting game developed by AM2 for the Sega Saturn and Game.com. It combines several characters from various Sega games, from the complete cast of Virtua Fighter 2 and Fighting Vipers to Janet from Virtua Cop 2 and the Hornet car from Daytona USA, while allowing to play the bosses of both games without codes. Highly advertised, it followed Virtua Fighter 2 as a high-profile 3D fighting game for the Sega Saturn. Intended as an introduction to Virtua Fighter 3 (which was never released for the Saturn), Fighters Megamix utilized the concept originally used by The King of Fighters, whereby characters and styles from different games were mixed together. Not only the open ended rings from VF are present (but now, with no ring-out), but also the closed cages from Fighting Vipers. VF characters have new moves taken from VF3, but the most impressive feature was the dodge move, which allowed characters to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Sega capitalized on this, calling Fighters Megamix the first "real 3D" fighting game in the market. Unlike most of AM2's games of the era, Fighters Megamix did not have an arcade release. In 1998 a Game.com port was released by Tiger Electronics.

01.09.1995

During the events of the first, the original Virtua Cops, Michael "Rage" Hardy and James "Smarty" Cools shut down the E.V.I.L Inc. criminal empire. Three of its leaders, King, Boss, and Kong are all in the maximum security federal pen. And the final, fourth member of the E.V.I.L Inc. gang, international terrorist Joe Fang is believed to have been killed in a helicopter crash, though his body was never found. After the downfall of E.V.I.L Inc., a comprehensive investigation of their black market and gun-running activities was launched in the Virtua City bank. Last year it looked as though the Virtua Squad had finally put an end to the E.V.I.L Syndicate’s reign of crime over Virtua City. The gangleaders were all either behind bars, in intensive care, or under 6 feet of dirt. And the Virtua City Police Special Investigations Unit got a new member in the shape of Janet Marshall, an expert in criminal psychology profiling. Then trouble started brewing in unlikely places.... The vice-president of the Virtua City Bank was killed in shady circumstances that were only officially termed "accidental". And the swollen accounts of the now-defunct E.V.I.L Syndicate, which he had been suspected of laundering, were emptied overnight. The missing funds amounted to more than the GNP of most small countries. Meanwhile, on the other side of town, alarms break the quiet and calm of the Virtua City air. A daring daylight raid on the biggest jeweler’s in the state! And at the site of the new subway construction, there’s been an unusual amount of unexplained activity involving some very suspicious-looking materiel. Looks like the E.V.I.L is reborn.

01.03.1996

Everything is in here from the terrific comedy cut scenes to the frantic game play making this is the definitive version of Z. Z is a real time war game played in a totally free environment where you undertake a breathtaking race to capture territory and resources. Crush your enemy before they overpower you.

05.11.1996

Pandemonium features 2 playable characters: Fargus, a joker, and Nikki, who unwittingly casts a spell that destroys the town. The goal of the game is to reach the Wishing Engine, where they can wish the town back to normal. For each level, the player can choose which character to be. Each has a special move - Fargus can deliver a special spinning attack, and Nikki can double jump. The game consists of a great variety of unique gameplay objects, such as watermelons, clouds, spider webs and logs.

01.02.1995

Virtual-On is set up similar to a Versus fighting game. Two Virtuaroids (Mecha) face each other on a stage. The player(s) use a variety of firearms, explosives, melee weapons, and other techniques to destroy the enemy for a set number of rounds, usually a single battle, or best two out of three rounds, like fighting games. The game is made to be played with a two-joystick setup, known as the twin-sticks. Each stick is equipped with a trigger and a button on top of the stick.

05.12.2000

Hail to the King was developed by Heavy Iron Studios and published by THQ. The game featured familiar locales such as the cabin and the woods. The game expaneds with new locations such a nearby town, cemetary, and Ash even gets to travel back in time to the middle ages. Hail to the King also features familiar characters from the films and includes the voiceover and new witty one-liners of Bruce Campbell.

26.11.1996

Dead or Alive is a fighting game and the first entry in Team Ninja's long-running Dead or Alive series. Its most defining features were its speed and countering system. Dead or Alive put an emphasis on speed, and relied more on simplistic commands and reaction time. Furthermore, its countering system was the first in the fighting genre to utilize different commands that corresponded to each type of attack. There are two kinds of holds, an Offensive Hold (OH) and a Defensive Hold (DH). The latter are executed by holding back or forward on the directional pad along with the guard input to either force away or counter-damage an opponent. The Playstation port of the game was later backported for arcade and titled Dead or Alive++.

30.09.1999

In each mission, the player controls one or more toy vehicles to accomplish certain objectives. The objectives in each mission vary widely. In some missions, the player must drive an army truck and shoot things, in some it is necessary to fly helicopters to pick up and drop off objects, and in some the player races against computer-controlled vehicles.

14.11.1996

Sonic 3D Blast is a 1996 platform video game developed by Traveller's Tales and Sonic Team, and published by Sega for the Genesis, Saturn, and Windows. Part of the Sonic the Hedgehog series, the game abandons previous Sonic games' side-scrolling style in favor of isometric gameplay, making use of some pre-rendered 3D models converted into sprites. The game features creatures known as Flickies, which first appeared in the 1984 arcade game Flicky. Controlling only Sonic himself, the player's goal is to collect Flickies and carry them to safety, periodically sparring with the series antagonist Dr. Robotnik, who is imprisoning them within robots.

01.02.1995

Baseball player Frank Thomas licensed one of the first baseball games to use motion-captured 3D graphics and multiple camera angles. 28 stadia have been rendered in 3D, and each has its own visible and significant differences. There are 6 distinct game modes, allowing for single exhibition matches as well as full seasons on the playoffs. There is also a Home Run Derby mode, allowing the player to pelt the ball out of the ground for points. You can choose pitchers and batters, based on their statistics and form. Bowling options are set to define the delivery, with fastballs and curveballs as well as more precise setting of pace and height. Fielding is optional - it's best to leave this to the computer at first You can always alter the infield and outfield depth and shift.

31.12.1993

Alone in the Dark 2 is the second installment of the series and a direct sequel to Alone in the Dark. Like its predecessor, the game uses hybrid 2D-3D graphics and will require you to solve a lot of puzzles while fighting zombie pirates along the way. Some enemies can be killed with the numerous weapons at your disposal while others need to be defeated via trickery. Apart from Edward Carnby the game also includes a short section where you play as the little Grace Saunders. Grace obviously cannot fight and thus the sections featuring her are all about fast reflexes and wits to evade and outsmart the enemies.

08.08.1997

A Lupin III anthology for the Sega Saturn Saturn, containing anime footage from the first two anime series and the first two anime films, as well as character information.

26.03.1998

Dungeon Master Nexus is part of the Dungeon Master series, it is the first game in the series using a 3D graphics engine. The game features 15 levels.

22.01.1998

Machi is a story of 8 unrelated protagonists, all with their own problems and objectives, all living in the Shibuya district of Tokyo, Japan. The story spans 5 in-game days and is told through a huge number of live-action still photographs. Each of the protagonists lead a completely different story that even defies genres. The player must play all of the stories in parallel, jumping across different protagonists, and backtracking to re-select branches which not only affect the active protagonist, but also other protagonists through often bizarre twists of causality.

30.10.1997

In Culdcept you are a Cepter, a powerful magic summoner who uses cards that are fractions of the creator goddess Culdra. You collect cards by beating other powerful Cepters in battles on table-top style game boards. If you win, your reward is to create a new world under Culdra and become a new god.

18.07.1997

A romantic audio game from Kenji Eno and WARP, makers of Enemy Zero and the D series. It is remarkable for using no visuals in its original release for the Saturn, and was marketed to both the blind and the sighted.

11.12.1997

An adventure game for the PlayStation and Saturn about a psychiatrist attempting to treat a woman with Dissociative Identity Disorder.