Popular games for franchise Godzilla

The earth is besieged by Godzilla and monsters, and is in a critical situation. Who will be the ultimate winner, human wisdom or the instincts of the monsters? A highly challenging yet simple simulation game to play! Just choose the commands from the "pop-up" menu and all operations can be done easily. Concentrate on your battle strategy and destroy all the enemy monsters on the earth. Popular monsters are up against the newest "smart" weapons! As the commander of the Allied Defense Forces, you place those controversial smart weapons on the map. Fire and attack as you see fit. There are even some monsters that come to the aid of the Allied Defense Forces!

Godzilla: Save the Earth is a fighting video game released in 2004 for the PlayStation 2. It was the first Godzilla title to be released for both the PlayStation 2 and Xbox game consoles. Based on characters and situations from the Godzilla film series, the game itself is the sequel to Godzilla: Destroy All Monsters Melee, released for the GameCube and Xbox in 2002. Godzilla: Save the Earth is followed by Godzilla: Unleashed in 2007 for the PlayStation 2 and the Wii.

Godzilla: Unleashed is a fighting game featuring 23 of the classic Toho monsters from the past, including some brand new ones and the games namesake as well, Godzilla. Players will fight against each other in eight destructible cities, letting the player destroy everything from skyscrapers to small buildings and pick up power-ups from causing the destruction. The storyline is different from others, a non-linear one which constantly changes depending upon the decisions the player makes before, during and after battles. The PS2 version only features two player simultaneous play.

Godzilla: Destroy All Monsters Melee is a fighting game developed and published by Pipeworks Software, Inc. for the Nintendo GameCube in 2002. The game was later released for Game Boy Advance as Godzilla: Domination!. A version for the Xbox with additional content was released in 2003. A PlayStation 2 version was planned, but later cancelled.

Godzilla is a video game developed by Natsume Atari and published by Bandai Namco games for the PlayStation 3 and 4. It was released on December 18, 2014 in Japan, on July 14, 2015 in North America, and on July 17, 2015 in Europe. The Japanese version of the PlayStation 4 Godzilla is titled Godzilla VS and was released on July 16, 2015. Godzilla VS is the exact same game as the PlayStation 4 Godzilla. "Godzilla, the King of the Monsters, first appeared in 1954. Scientists studied Godzilla and found that they could harness energy from the monster. Called “G-Energy,” this seemingly endless source of power was used to better the lives of all mankind. 60 years later, just when mankind’s memory of the beast faded, Godzilla appeared again. Godzilla destroyed at will, all in search of more G-Energy. Such irony, the same G-Energy which was used to better the people’s lives, also caused Godzilla to awaken. Can the G-Force, mankind’s last hope, stop Godzilla? What fate awaits Godzilla once he has consumed all of the G-Energy, and grown to his full potential? Bash your way through over 20 stages of mayhem. Explore Mission Mode, Diorama Mode, and King of Monsters Mode! Collect G-Energy in each stage to Power-Up your Godzilla up to 100 Meters tall! Your offensive and defensive prowess will increase with your size."

Super Godzilla is a 16-bit Godzilla game where the player can take control of Toho's famous big green lizard as they rampage through Japan. The game is divided into two main gameplay modes, Movement and Battle. Movement has the player travel through the city using the D-pad and a map located on the bottom of the screen with the objective being to destroy certain objectives such as enemy humans and buildings as well as pick up power-ups. There is an animation in the screen above the map that shows the results of their movements and attacks. Battle mode kicks in when the player locates an enemy on the map, like Biollante or Mechagodzilla, and is taken to a side-scrolling cinematic-style battle where the player must use punches, tail whips and the famous fire breath to drain the energy of the opposing monster. However, the Fighting Spirit system is present which is in a sense a morality meter where the player must pick the right attacks at the right time in order to connect certain attacks. Choosing the wrong attacks or failing to connect with them will cause the meter to drop and make Godzilla more vulnerable to attack.

The invaders from Planet X attack earth as part of their plan to conquer the entire universe, using a legion of space monsters. The earth sends Godzilla, the strongest monster on the earth, and Mothra, to defend itself. Godzilla advances through 8 battle stages to defeat a legion of space monsters controlled by Planet X. For the sake of the future of the earth, Godzilla's fierce battle now begin...

In Godzilla Generations you play as either Godzilla or Mechagodzilla and have to rage havoc in the city and fend of the army before time runs out. You can unlock other monsters such as First Generation Godzilla, USA Godzilla and Minira by playing through the game. There are five cities that you can lay to ashes, all located in Japan. Each city has two stages to play through. Each monster has a range of moves which range from swiping his tail, using his claws or shooting rays from his eyes or hands. Each monster can also heal himself.

The Mothra Tamagotchi is a licensed vintage Tamagotchi that was released in Japan in December 1997 during the release of the movie Rebirth of Mothra II.

Join a squadron of military heroes on a dangerous mission to face the ultimate force of nature: GODZILLA. Experience the breathtaking high-altitude sky jump from the movie as you air-drop into a devastated San Francisco and embark on a series of first-person rescue missions to evacuate survivors before it's too late. Your courage has never been more needed than it is today.

Godzilla is a game for the NEC PC-9800 series developed by SystemSoft and released in 1993.

Godzilla is a strategy game in which you must command the military in an attempt to kill Godzilla before he destroys Tokyo. If Godzilla reaches Tokyo, the game is over. The game is a large grid on the map of Japan and nearby waters. There are 25 grids (7 of which contain Japan and one containing Tokyo.) Godzilla is randomly set in any of the 25 grids except the grid with Tokyo. The player has a choice of attacking Godzilla or moving troops. You are given a choice of attacking with a land attack, sea attack, air attack, a missile or an atom bomb. When choosing an air, land or sea attack you must choose how many troops, boats or jets you want to send out (you can only send out how many of the given attackers are in the grid that Godzilla is.) You can also move troops and boats to different grids as opposed to attacks. After an attack it will show the amount of attackers killed and how effective the attack was. (e.g. If you send out a sea attack it will tell how many boats were sunk.) After this Godzilla will move to another grid. If Godzilla is on land he will go on a rampage and it will show how many civilians were killed. The atom bomb is the most powerful weapon in the game. Whenever it is used it will destroy all life and weapons around the surrounding 8 squares. If the bomb goes off near Tokyo, the game is over.

Disaster Report-esque game starring villains from disaster movies.

Six monsters battle through seven destructive locations in an attempt to prove themselves as the greatest monster to walk the Earth. Each monster has a personal set of punches, kicks and special moves to Dominate over the competition. Game features include 7 monsters each with their own home arena and special moves, power-ups and weapons revealed by destroyings buildings, five different modes including link mode to play against four friends, and customized fights for unlimited styles of gameplay.

A 2D fighting game for the Super Famicom. It was the sequel to Godzilla: Battle Legends, and the second Godzilla game released for the Super Famicom platform, the other being Super Godzilla. In the game, players select from one of eight different monsters from the Godzilla movies and battle in a variety of locations. The game was released in Japan only. According to Nintendo Power, the game was planned to be released in North America in April 1995 under the title Godzilla: Destroy All Monsters. However, it was never released.

Godzilla: Kaiju Collection is a Japanese game for mobile devices. It was released on April 21, 2015. The game ran for two years, and ended service on June 30, 2017.

Run Godzilla is a free mobile game in which players raise and race kaiju on a primitive world. In this game, Godzilla and Kaiju don't fight. They just run. Here, it's not strength that counts, it's speed. Meet the legendary Godzilla in a bizarre, dreamlike world. It might feel strange at first, but you'll get used to it.

Gojira-kun is a game for the MSX released in 1985. The monsters are rendered in a cutesy chibi style, which was based on the Godzilland merchandise line. This game is very similar to the Gameboy Godzilla game.

Godzilla: Heart-Pounding Monster Island!! is a game for the Sega Pico developed by Sega and released on July 25, 1995. The game consists of multiple "pages," which act as hub levels. Each page contains multiple kaiju, which can be clicked on and interacted with. This causes some kaiju to perform different animations, while with some kaiju it will activate minigames. The player is in control of Godzilla.

Godzilla: Archipelago Shock/Godzilla Rettoushinkan is a strategy game for the Sega Saturn based on the Godzilla franchise. You play as the Japanese military and attempt to stop Godzilla from destroying things.

Godzilla Trading Battle is a PlayStation video game released only in Japan in 1998 by Toho Co., Ltd. It featured almost every Toho kaiju up to that point as well as 6 new monsters created exclusively for the game.

Godzilla: The Series is a shooter game developed by Crawfish Interactive and published by Crave for the Gameboy Color based on the Godzilla series. It is the prequel to Godzilla The Series: Monster Wars.

“Leap over Martian invaders — scale ladders — jump the man traps — rescue “the girl of your dreams” — oxygen pollution and time limited — for SUPERHUMANS only." Godzilla & the Martians is a 1984 platformer video game for the Sinclair ZX Spectrum developed by Neil Streeter of Temptation Software Ltd.

Godzilla is a 1988 action video game for the Commodore 16 and Commodore Plus/4 developed by Attila Cosir and distributed by Novotrade and then re-released by DELTASoft. It is a simple, endless game of avoiding taking hits from obstacles and enemies in a scrolling field. The first level introduces ground spikes, which can be jumped over. The second level introduces a UFO-like object that flies toward Godzilla's head, which can be eaten. The third level introduces a giant bee that heads toward the back of Godzilla's head, and is defeated by using fire breath. Finally, the fourth level introduces a space shuttle-like object that cruises on the ground, which can be jumped over. Godzilla has 6 lives, and once they're gone the player has to start over. The game awards points for keeping Godzilla alive, however it doesn't keep track of high scores. The game itself is completely silent, save for a brief voice sample when the game is started, and a loud, static-filled roar that Godzilla utters whenever he gets hit by an object.